New info about the assassin balance...

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salamurhaaja

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Originally posted by vintervargen
most of the ppl here, only think of sb vs infil/ns. they fight other classes too you know.
Yes, but assassins get like 75% of their rp from fighting each other.
If your assassin is worst of all three but it does good vs other classes would you play it?

If you said yes where would you rvr?
Emain... not likely since other assassins hold milegates since they win assassin vs assassin matches.
Odin's... there's milegates too :(
Hadrians/sauvage... empty :(

That's why assassins should be equal, which doesn't mean they have to be identical.
 
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Whisperess

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Originally posted by vintervargen
most of the ppl here, only think of sb vs infil/ns. they fight other classes too you know.

dex/qui debuff for example, bye bye archers?
When a SB is close enough to get that poison in on you - they wouldn't be using a bow, now would they?

Once again - the amount that is debuffed would have to be tweaked - but an ability for SB's to fully debuff thrust infils/pierce shades ( the, without a doubt, most of them ) the same way they can fully debuff us would be appreciated.

Anyway - suggestions are good - makes (some) people stop and think about the classes - way to improve those lacking etc.
 
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Puppetmistress

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Originally posted by Whisperess
When a SB is close enough to get that poison in on you - they wouldn't be using a bow, now would they?

OK, think about friars then. 100% pure dexterity based weapon (staff), only defense they got: Parry (dex based) and Evade (dex/qui based).

Instead of thinking about the real issue (ASSASSINS ARE ALREADY WAY OVER THE TOP) you want to give them even more toys without looking at the rest of the classes (= non stealthers).

Make it so that a 50 assassin can only port to Assassin-land, where he cannot interact with other classes (except his precious buffbot) and I wouldnt care if they gave them rocketlaunchers.

Nowadays assassins can attack all classes and are already VERY equipped for all those tasks. Evade 7, stealth, killing envenom (STR/CON debuffs, nasty DoT's, snares, disease), good weapon-spec, dualwielding, the list goes on and on.

Assassins shouldn't get more love/goodies/toys. Never!
 
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Silenzio

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mmm

dex /qui debuff


yess


why ?


ge is str/con

thusr/perce r based on str/dex

to fully debuff someone with thos spec a dex/qui wouldent be good again...

since streght keep the same

or u intend to use str/con + dex/qui debuff in the same fight?

yess rlly balanced n fair
 
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BidAccount

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Originally posted by Puppetmistress
OK, think about friars then. 100% pure dexterity based weapon (staff), only defense they got: Parry (dex based) and Evade (dex/qui based).

Instead of thinking about the real issue (ASSASSINS ARE ALREADY WAY OVER THE TOP) you want to give them even more toys without looking at the rest of the classes (= non stealthers).

Make it so that a 50 assassin can only port to Assassin-land, where he cannot interact with other classes (except his precious buffbot) and I wouldnt care if they gave them rocketlaunchers.

Nowadays assassins can attack all classes and are already VERY equipped for all those tasks. Evade 7, stealth, killing envenom (STR/CON debuffs, nasty DoT's, snares, disease), good weapon-spec, dualwielding, the list goes on and on.

Assassins shouldn't get more love/goodies/toys. Never!

Sorry Puppet, but you're wrong.

Assassins are not overpowered - I used to think so before I played one. Part of the reasons for rolling one were to see what their strengths and weaknesses are.

And what did I learn?

1. Very easy to defend against an assassin attack.
2. Very easy to beat if you know what you're doing.

Buffbots turn them into something pretty evil.

Play one for a while - plenty of way more powerful characters out there.
 
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Whisperess

Guest
Originally posted by Silenzio
or u intend to use str/con + dex/qui debuff in the same fight?
Might have to swap weapons etc, what about a str/dex then? Then we lose out on Con - but that's practically worthless unless you use an unstyled hit to begin with. ( although, a dex/con would probably stack with the str/con debuff poisons and debuff con a wee bit too much ).

To muppetpriestess: No offence, but friars die anyway - with or without debuff poisons. Unless they're really good.

But to answer your question: NO I don't want to give SB love without looking at the other classes - that's exactly why this thread is still going on - to discuss pros and cons of all suggestions.

And to "Assassins shouldn't get more love/goodies/toys. Never!" I see that you're not interested in balance either. You prefer keeping things the way they are without boosting those classes that are sub-par to the other realms respective classes?

( but hey, nerf midclasses! - right? )
 
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BidAccount

Guest
str/con - reduces hit/offense
str/dex - reduces offense and defense
dex/qui - reduces offense and defense
dex/con - reduces offense/defense and hits

Remove str/con from mid and replace with dex/qui? Maybe - though against assassins dex/qui is more effective than str/con imo.

Alternatively introduce a str/dex thrust/pierce line to replace sword or axe and this becomes moot.
 
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Whisperess

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Originally posted by donttouchpoopy
Alternatively introduce a str/dex thrust/pierce line to replace sword or axe and this becomes moot.
Been thinking of this as well - but probably not to replace sword or axe - that would hurt those already happy with axe/sword.

Should be a new set of str/dex requirement weapons ( left-hand wieldable too! ) - with a new specline etc - problem is to find some weapon that fits this description in Norse mythology. ( Or they could've just thrown samurai swords into the fray, but that would be silly thinking of the theme of the game ).
 
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Pin

Guest
Originally posted by jox
MODERATOR! close this worthless thread now plz.

you can close it yourself (as thread starter) with the options at the bottom of the page.
 
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BidAccount

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Originally posted by Whisperess
Been thinking of this as well - but probably not to replace sword or axe - that would hurt those already happy with axe/sword.

Should be a new set of str/dex requirement weapons ( left-hand wieldable too! ) - with a new specline etc - problem is to find some weapon that fits this description in Norse mythology. ( Or they could've just thrown samurai swords into the fray, but that would be silly thinking of the theme of the game ).

In terms of balance though SBs should have access to two weapon spec lines as do NS and SBs.

Adding a third line based on str/dex gives an advantage - which whilst I'm not saying is unfair, is an additional factor to consider and justify. Thats why I say one line should be replaced.

Also inclusion of str/dex weapons in the sword line is again an advantage not represented in the opposing classes - something else that would need careful justification.

The issue of left hand wieldable str/dex weapons is a good point - hadn't considered that. It is starting to look like LA mechanics need a serious review - but would you be happy with them working like cd/dw?
 
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BidAccount

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Originally posted by Pin
you can close it yourself (as thread starter) with the options at the bottom of the page.

Don't tell him that.

(Just because he doesn't like hearing a few hard truths - oh well, next thread)
 
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Whisperess

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Originally posted by donttouchpoopy
The issue of left hand wieldable str/dex weapons is a good point - hadn't considered that. It is starting to look like LA mechanics need a serious review - but would you be happy with them working like cd/dw?

In the end it -shouldn't- really matter since damage should be about the same in the long run. I do prefer swinging every round as I have a guaranteed haste then - makes calculations easier :D
 
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Silenzio

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id be happy with just a "lighter" str/dex based sword for my sb :)

think this will help alot...

mmm not to help stop moaners anyway


*YaY* 10 Pages
 
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wiseguy1

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Originally posted by donttouchpoopy
Excuse? Or valid explanation?

You've posted no evidence and no data - just whined and out and out lied.

Why is it when you post I have visions of a sad 13 year old social inadequate?

(Ps - sentences are a good thing.)

I have given u a fight where the exact same thing that happend to aada happend to me.. and u can check it easely by contakting elajt. It is impossible to give u "hard data" as u keep saying about a thing like this.. would u even consider a log of a fight as evidence? u know logs can be faked so thats hardley any evidence..

here ill give u what elajt said on irc about the fight...
------------------------------
Polly_Elajt> Teheron hit me, I eveaded, then I DF'ed him 2 death
<solaufein> rofl
<Teheron> on capped resists
<Polly_Elajt> yeh
<Polly_Elajt> but that's cos of DW
<Polly_Elajt> I swung both weps every hit
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do u now belive that it can be done? or do u still think that everyone is lying? Sure this kind of thing doesent happen often but it can be done.

If u truly are interrested in balance u should really try to listen to what ppl sare saying about the fights thats going on out there.. and not ignore everyone that has a different oppinion about things...

Last post about this from me cuz i really dont see any reason to keep posting facts 2 u when u keep ignoring facts and clearley are not interrested in balancing or trying to keep an open discussion about the assasin situation..
 
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jox

Guest
Ok, after reading all posts in this thread we can conclude that all sbs know what they are talking about and the infils dosent have a clue, as usual.

K, thx, bye.

Case closed.
 
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