To restore balance...

  • Thread starter old.Gobarnachta
  • Start date
R

Rollie

Guest
Originally posted by old.Nol
Please explain that to your realmies who have stopped playing because they can't get a group if they're not savages.

Which hib det tanks have a ranged interrupt like savages?

How badly do you worry about det when u have 3 classes with cure mezz? The hib group has onne demezzer, who also happens to be end battery and primary cc.

Nol please dont come here trying to tell me hibs cant compete, everynight we die to at least 1-2 different hib groups, so coming here telling me what i already know that savages are overpowered means nothing, your just spamming the same thing...

yes we all know savages are overpowered, but hibs can compete definately, albs have a harder time unless bof/sos are up as those 2 RA's really are nasty.
 
H

hotrat

Guest
Originally posted by Rollie
I love the way you think i can hit you with a single/aoe 150 radius stun from 1500 range when you have already started casting mezz at bolt range

:m00:

get a lv50 healer then come back and tell us, btw wasnt your healer aug or does it change to back up your argument :great:
Maybe you can't but most healers can, I have a 275 range advantage but it takes me 1.5 seconds to cast. It takes you about .5 seconds to run 275 range with ss5 + sprint giving you one whole second to press your insta. Providing we both targetted each other at clip range.

My healer is pac, I never said it was aug I just said aug was as good as enhance if you use buffbots.
 
X

Xandax

Guest
Originally posted by hotrat
<snip>
If that held true then Eld > Wizard > SM :confused:
SM is probably the strongest of the 3, mostly due to the intercepting pet and ae str/con debuff and insta haste debuff.

maybe you should compare the correct classes.

SMs are comparable to chanters - not eldricts.

RMs are comperable to Eld and Wizards.
 
R

Rollie

Guest
Originally posted by hotrat
Maybe you can't but most healers can, I have a 275 range advantage but it takes me 1.5 seconds to cast. It takes you about .5 seconds to run 275 range with ss5 + sprint giving you one whole second to press your insta. Providing we both targetted each other at clip range.

My healer is pac, I never said it was aug I just said aug was as good as enhance if you use buffbots.

You said your healer was aug, "i have an aug healer i know etc etc"

as for your example, thats alot of ifs and buts, if you cant mezz us before we get to you when its a flatish surface then maybe you should practice more, cause other sorc's manage to do it and considering your 400 radius 1 min mezz is at bolt range compared to my 1500 range 150 radius stun you have the advantage, when both groups meet over a hill its whoever gets the best mezz off ie getting the most support inside the mezz radius.

Instead of telling me how the pac line works, go play one at lv50 then come and tell me how it is, until then your posts are all full of ifs and buts and this one time at band camp stories.
 
P

Pandemic

Guest
Originally posted by hotrat
If that held true then Eld > Wizard > SM :confused:
SM is probably the strongest of the 3, mostly due to the intercepting pet and ae str/con debuff and insta haste debuff.

well as has already posted you are comparing wrong class types there and the sm falls in the chanter type and certainly chanter > sm not sure what the alb equivalent class is for that

but yes the sm should be in the bottom of the 3 types so it should be

chanter > ? alb > sm
 
V

vintervargen

Guest
so much bs here

someone said mincer > skald cause of insta stun, ablatives and sos. what about dmg add, insta mezz and 2h weapon? ablatives with what, 100dmg abs at top? wophee.

then you say aug line is useless. could it be because the fucking overpowered savages already have their own haste and doesnt need celerity? try a non savage group and see how useful it is.

yes, non interruptable insta haste debuff will make a huge differance.

ae disease and insta pb disease ( 8 sec :rolleyes: ) on a chain wearer. no immunity on disease. ichor, range 1875.

insta stun/ae for almost 100% chance to land castable ae mez on face to face combat.

zerks with the stylebonus of 3x any other tank.

then savages with their fucked up quadrates. and advanced evade + evade buff.

about new classes, valewalkers - pretty useless tbh, no guard or deter or ae interrupt. reavers, good as long as they are not rooted/mezzed and destroys hib pbaoe groups.

it is also fun to see how easy this thing about midgard tends to be a mid vs alb arguement. lets see how many advantages a hib tank group have.

2 or 3x GP.
4x tanks with deter.
2 or 3 pets.
maybe insta ae root, altho it doest stop QC or insta stun.
if a warden, only 2x druids, but resists and 6sec pbt(useless).
if an eld, pbaoe, ae snare dd, ae disease, str/con ae debuff. cloth wearer.

comparing this to alb/mid equivalents (remember; interruptable end regen) sos/bof and savages/pr/instastun hibs are kinda fooked.
 
P

parzi

Guest
Originally posted by Zoldot
Between a skald and a minstrel I would prefer a minstrel :)

me 2
but most minstrels i see just dont use demezz and all the other stuff. for example in a battle at grogans i would get a grogran pet :p
 
H

hotrat

Guest
I said
I have rolled one and so far very good, but only lvl 34
I didn't mention what spec it was until just now.

And I am comparing the 3 best PBAE casters from each realm, who cares about other spells pbae is the ONLY reason to take a caster in your group (except sorc, and maybe theurg for dmg add and haste).

Using insta mezz/stun before my mezz is easy on any terrain. If a group is running at me I can always use insta ae str/con debuff before my mezz completes (starting to cast as soon as enemy is in range, like target is out of range, target is out of range you being casting... )
 
O

old.Zarko

Guest
Originally posted by lorric
So u havent seen the zerker and now the savage nerfs then? imo they arent a bad thing but u cant say mids get the best from all the patches that makes u the idiot.

Thats where most mids seem to get lost in their earlier uberness, Zerkers was "nerfed" but only to bring em to equal of other realms similar character types. They aint bad at all or worse than similar char. types of the other realms.

And concerning Savages, the above has meaning aswell.
 
O

old.anubis

Guest
Originally posted by hotrat
And I am comparing the 3 best PBAE casters from each realm, who cares about other spells pbae is the ONLY reason to take a caster in your group (except sorc, and maybe theurg for dmg add and haste).

eldriches/wizards have spec n00k in pbae spec, chanters have debuff for their base n00k; sms got single target mezz :lol:
 
W

Whisperess

Guest
Originally posted by vintervargen
then you say aug line is useless. could it be because the fucking overpowered savages already have their own haste and doesnt need celerity? try a non savage group and see how useful it is.
no, it's because celerity is way too short duration ( 20 secs, whee ) and the radius around the healer it has effect in is laughable for a 3 sec cast.

Increase radius a bit and/or it's duration or make it an insta with same duration/radius and it would be so much more useful :p
 
O

old.anubis

Guest
Originally posted by Whisperess
no, it's because celerity is way too short duration ( 20 secs, whee ) and the radius around the healer it has effect in is laughable for a 3 sec cast.

Increase radius a bit and/or it's duration or make it an insta with same duration/radius and it would be so much more useful :p

duration is ok, cast time ok, make bigger radius and it's sorted imo
now healer is forced to go into enemy group to be sure his tanks swing as they should ^^
 
H

hotrat

Guest
Originally posted by old.anubis
eldriches/wizards have spec n00k in pbae spec, chanters have debuff for their base n00k; sms got single target mezz :lol:
Well the chanter debuff is nerfed heavily in 1.65, lasts for 1 or 2 nukes only now and doesn't increase damage that much.
Eldritch and Wizard do not have a pet that intercepts (meaning you dont get interupted). Also wizard doesn't get ae str/con debuff, but can spec half fire for a nice baseline bolt and their RA VP is good as well. Eld does also get disease which is nice.
In 1.65 eld and sm are the 2 best because of the extra utility they provide, wiz isn't far behind because a well timed VP while you are pbae'ing would be nasty indeed. Chanter was the best but mythic nerfed debuffs a bit too hard imo.
 
K

kirennia

Guest
Originally posted by old.anubis
eldriches/wizards have spec n00k in pbae spec, chanters have debuff for their base n00k; sms got single target mezz :lol:

ice nuke is baseline. We get a specline DD/snare which is less damage then the baseline nuke and on 4 second cast time.

Other then pbaoe, we get naff all
 
I

Ironfoot

Guest
Originally posted by old.Filip
Imho healers should only be able to heal ... like the cleric ...

pac line should be removed and given to a cloth wearer ....

to sad it would never happen ... but would even out the 8v8 figth ...

which i think is plain silly atm .... tank groups are to boring ..

What kind of dumb cock knocking shit kicking retard are you ?

First up.......This ain't an 8 v 8 game, its mass warfare, full on medieval armies kicking 7 bales of shit out of one another.

Second up..... so you are saying clerics can only heal ? you seem to forget there that they have an Aug line for spec line buffs (including an AF buff thats almost equivalent to AP 1.5) and they have a smite line (although toned down) which enables them to hand out "some" damage

Srcotum chewing retards like you need to go to a donkey sanctuary and get a new brain.

I have never seen so many pointles ranting shit whines in all my life, especially coming from you ass knocking albs, of all the people you have the least to fucking whine about, have you ever done a historical review of all the patch notes in this game ? Its pretty obvious to see most of the patch loving went albions way not Hibernias or Midgards, all these 2 realms got were token gestures to shut them the fuck up.

Shit kickers like you need to be locked up in an institute so you can't contaminate other people with your utter stupidity.
 
O

old.anubis

Guest
Originally posted by kirennia
ice nuke is baseline. We get a specline DD/snare which is less damage then the baseline nuke and on 4 second cast time.

Other then pbaoe, we get naff all

what is this?
50 Entangling Haze (Potent) Enemy 3.0s/30s/0s Rng: 1500 -35%/179 d (Cold) 33 power
besides you have a base nuke in ice
should i explain you the difference between base nuke when you have 50 + 11 in skill or 20 + 11?

enchanters would be brought down to the lvl of sms if their debuffs went to enchantments

again, all other pbaers have either spec dd/snare (which is very good, we have the same on supp rms) or can debuff their base nuke
supp sm cant nuke effectively, which is _needed_ to counter sos and purged (or grouppurged) cc
 
O

old.anubis

Guest
Originally posted by hotrat
Well the chanter debuff is nerfed heavily in 1.65, lasts for 1 or 2 nukes only now and doesn't increase damage that much.
Eldritch and Wizard do not have a pet that intercepts (meaning you dont get interupted). Also wizard doesn't get ae str/con debuff, but can spec half fire for a nice baseline bolt and their RA VP is good as well. Eld does also get disease which is nice.
In 1.65 eld and sm are the 2 best because of the extra utility they provide, wiz isn't far behind because a well timed VP while you are pbae'ing would be nasty indeed. Chanter was the best but mythic nerfed debuffs a bit too hard imo.

they are not nerfed _that_ hard
they will debuff for ~40 (depends on your current resist, but 48% [which i have] comes to like 10%) instead of plain 62%
 
A

Arnor

Guest
Originally posted by kirennia
ice nuke is baseline. We get a specline DD/snare which is less damage then the baseline nuke and on 4 second cast time.

Other then pbaoe, we get naff all


i


laff


@

yuo
 
A

Arnor

Guest
Originally posted by old.anubis
they are not nerfed _that_ hard
they will debuff for ~40 (depends on your current resist, but 48% [which i have] comes to like 10%) instead of plain 62%

you handily forgot the fact that it lasts 4secs, which plain up sucks rancid donkey balls, oh and that the only """""""viable"""""""" caster-group setup cept from pbaoe was nerfed, totally uncalled for.
 
O

old.anubis

Guest
Originally posted by Arnor
you handily forgot the fact that it lasts 4secs, which plain up sucks rancid donkey balls, oh and that the only """""""viable"""""""" caster-group setup cept from pbaoe was nerfed, totally uncalled for.

delve is 9 afaik, so after resists 4.5-5 seconds, that's three nukes, not bad
 
A

Arnor

Guest
Originally posted by old.anubis
delve is 9 afaik, so after resists 4.5-5 seconds, that's three nukes, not bad


was 15 secs, nerfed to 8. its all in the patchnotes.
 
S

schinkaar

Guest
Anyone have hard data on svg dps (avg) compared to other light tanks?
 
P

Pin

Guest
Originally posted by schinkaar
Anyone have hard data on svg dps (avg) compared to other light tanks?

The savage TL did some testing on Pendragon a few weeks ago...

Conclusion was that if a RR6 h2h savage used 0% bonus weapons and using a taunt, then a RR8 zerker using the rear chain could get about the same dps. A RR6 2h Savage using a taunt would be ~40% higher dps than the zerker using the rear chains.


He's apparently chickened out of retesting using proper weapons and comparable styles.
 
H

hotrat

Guest
Originally posted by old.anubis
they are not nerfed _that_ hard
they will debuff for ~40 (depends on your current resist, but 48% [which i have] comes to like 10%) instead of plain 62%
So 10% heat resist on a baseline dd of 179 damage, about 320 damage for 2 nukes before the debuff has ran out. Had the chanter not used debuff he could have nuked 3 times for about 200 each, pretty similar damage.

Ice wiz isn't strong cus of their snare nuke or baseline nuke its cus they can spec half fire and get VP for a nice additional ae nuke to use while pbae'ing.
 

Users who are viewing this thread

Top Bottom