rvr class balance.

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[NP]ArlaHaren

Guest
So many ppl whines day in and day out on unbalanced classes, i bet it aint easy for mythic to do stuff to please the majority, altho they make some STUPID mistakes sometimes...

So, reply, enter what u want changed on some class, and dont fucking come writing: Wtf, zerker 1shotted me once, remove wpnspecc from him.

Just think it through and answer nicely. okthxbyebye

my list:

1. Savage. Make 2h wpns hybrid wpnskill, remove tauntshot interrupt, make IP, Determination cost what they did for tanks b4 cheap RAs. ie 14 for IP 1 3 6... for det...

2. Berzerker. Do the nerf Mythic is up to, but implent mezz immunity to berzerkmode. (for a good grp this should not be a problem, just slam and pwn him up since no defence, but still a nice thing for making them wantable over savages in grps)

3. Enchanters. Remove resistdebuffs and focus shield from mana line and put it in enchantment. also take away snare effects from petnuke.

4. Bards. Give them castable single target snare, 50%. not root, but still some alternative cc that they lack, imo.

5. Thanes, Paladins, Champions. Make Acuity buff increase their piety for some better dmg on dds, better chants etc. Make them get Expensive determination.
 
C

Coim-

Guest
i know you prolly heard this so many times, but...gifv armsman bigger end pool :( run out of end far too fast
 
A

Aussie-

Guest
omg there are mids that realise they need to get nerfed xD
 
P

Puppetmistress

Guest
Originally posted by [NP]ArlaHaren


my list:

1. Savage. Make 2h wpns hybrid wpnskill, remove tauntshot interrupt, make IP, Determination cost what they did for tanks b4 cheap RAs. ie 14 for IP 1 3 6... for det...


Just put savages on hybrid table. So no access to determination. Keep tauntshout (to interrupt). It would also make zerkers favourable above savages for some groups. And it would give all realms 2 classes with determination instead 3 for Mid (while having the least classes)


2. Berzerker. Do the nerf Mythic is up to, but implent mezz immunity to berzerkmode. (for a good grp this should not be a problem, just slam and pwn him up since no defence, but still a nice thing for making them wantable over savages in grps)

Sorry no.. Some classes rely heavily on mezz for defense (casters). This would, once again, be a nerf to casters. Making a class immune to mezz would be a bad idea imo. They removed that from sorcs too (for obvious reasons?) so no reason to give it to a class with a ton HP, already cheap IP, Purge and access to determination.

3. Enchanters. Remove resistdebuffs and focus shield from mana line and put it in enchantment. also take away snare effects from petnuke.

Once again: No. Removing those spells would make the mana-line even more boring. Just rework resists entirely. And remove resist-debuffs from the game then too. It will always unbalance the system imo.

4. Bards. Give them castable single target snare, 50%. not root, but still some alternative cc that they lack, imo.

Yeah agreed.. Make it castable coz the last thing we want is more insta-CC crap.

5. Thanes, Paladins, Champions. Make Acuity buff increase their piety for some better dmg on dds, better chants etc. Make them get Expensive determination.

Think every hybrid should benefit from acuity. Also add a baseline acuity buff and make it work for every class with a manapool. So a druid with buffed acuity heals better for instance. A skald his shouts do more dmg, same for minstrel, friar with buff heals better, etc etc..
 
A

Aussie-

Guest
Originally posted by [NP]ArlaHaren

also take away snare effects from petnuke.

if i remember correct they did and replaced it with a debuff ?
 
S

StormriderX

Guest
Just wanted to point out that by removing debuffs + focus shield mana line is left with....just 1 spell pbaoe.
 
F

Freppe^^

Guest
imo why not remove all casters, so mid can pwn more. seems like thats what they want :x
 
N

[NP]ArlaHaren

Guest
Originally posted by StormriderX
Just wanted to point out that by removing debuffs + focus shield mana line is left with....just 1 spell pbaoe.

Wonderful isnt it? :p
 
P

Puppetmistress

Guest
Originally posted by StormriderX
Just wanted to point out that by removing debuffs + focus shield mana line is left with....just 1 spell pbaoe.

Sounds like the earth-theurgist line :/ Well it has 3 spells, where 2 are almost entirely useless and the 3rd (PBT) off limited use in next patch and current RvR with /assist
 
A

ab_fluid

Guest
bad way to nerf chanters, would prefer to see other mages brought up to the same lvl to make them viable in grps
 
R

Rollie_David

Guest
give clerics better defence in terms of cc

fix thurg earth line, its the poorest line in game

LA will be fixed which is good

make alb classes less diluted by crossing some much needed skills into other needed classes without overpowering them

give bards a snare castable and a spec pbaoe insta but like l49 in the cc specline so they have to spec for it

remove debuff from chanter

fix caster damage

give thanes/paladins more HP

make healers PR only 10 spec points

put a range on buffbots

make savages who use 2h lose alot in weaponskill

give sorc absorb buffer in mind line lv50 so he has to spec all the way

same with earth thurg and supp runie but to a lesser extent

make shadowrun mean the sb runs at 2x speed,

give SB's evade in sword line at around lv35, 6 sec stun off evade

fix necro's los problem

give each archer unique ra's and give the scout access to a speed buff like the ranger and hunter has
 
5

533N

Guest
Imo the most important right now is to do something against the use of buffbots.

SO:
All non-timed buffs should be grp only
AND:
Range on all buffs

<edit> And remake SB styles, LA or whatever, I dont care, because after 1.62 they are f@€&ed</edit>
 
O

old.Niljindil

Guest
Agree with what arla said in the original post, except for chanters. Resist system is being reworked as we speak, which should solve most "overpoweredness" in the enchanter class. Or so they say.

Edit: Oh and yeah, easier way to apply poisons for an assassin to make them more group attractive, as it is now they can do it anyway just by buying new weapons and changing them around, i cant see any reason not to allow them to reapply in combat.
 
O

old.Niljindil

Guest
Originally posted by 533N
Imo the most important right now is to do something against the use of buffbots.

SO:
All non-timed buffs should be grp only
AND:
Range on all buffs

<edit> And remake SB styles, LA or whatever, I dont care, because after 1.62 they are f@€&ed</edit>

As a buff class, and not as a ranger, this has got to be one of the stupidest suggestions ever. Not to allow buffs outside of the group? You realize how huge a nerf that is to buff classes AND buffbots? Just not the buffbots, but the real ones, that are played.

I buff people outside of my group all the time, why shouldnt i be allowed to do that?
 
O

old.Sko

Guest
Originally posted by StormriderX
Just wanted to point out that by removing debuffs + focus shield mana line is left with....just 1 spell pbaoe.

spiritmaster anyone ? =D
 
Q

Qte Eth

Guest
hmm really strange point nilj,i dont see much difference in u buffing someone off grp or him being buffed by a BB.

"that is to buff classes AND buffbots"

definately buffbots and some rare buffclasses u speak bout;)

and bout chanters ,rework general resists so its diminishing(or smth ,hmmm forgot word) returns..(sp) and move shield to ench line imo
 
O

old.Sko

Guest
imo cap resists by say min 0 - max 60 and problem solved.
 
N

[NP]ArlaHaren

Guest
Originally posted by Qte Eth
hmm really strange point nilj,i dont see much difference in u buffing someone off grp or him being buffed by a BB.

"that is to buff classes AND buffbots"

definately buffbots and some rare buffclasses u speak bout;)

and bout chanters ,rework general resists so its dimensional returns..(sp) and move shield to ench line imo

Yea, if they rework resists it could work... Debuffing for another light chanter , light ment or light eld is fine, but to debuff basedmg and do better dmg then any other caster in rvr is abit... doh.
 
5

533N

Guest
Originally posted by old.Niljindil
As a buff class, and not as a ranger, this has got to be one of the stupidest suggestions ever. Not to allow buffs outside of the group? You realize how huge a nerf that is to buff classes AND buffbots? Just not the buffbots, but the real ones, that are played.

I buff people outside of my group all the time, why shouldnt i be allowed to do that?

The reason why you shouldnt be allowed to this is, exactly as I said, to limit the buffbots effectivity. A class with buffs is a part of a grp like any other class, their buffs being their tribute to the grp. Just like you cant get some lvl 50 outside grp to kill something for you and then you get the xp, you cant get some lvl 50 buffbot to buff you up to far too high proportions and then not expect that to take your xp.

This would mean more use of the people who actually play the classes with buffs because they are needed in grps like every other class and not obsolete because some grpmember has a buffbot standing next to you.

This would also mean that the assasins who choose to run around alone or truly alone, the way it should be if you ask me.

I have a buff class too you know...
 
C

corentmm

Guest
Nah I like toss buffs around when I've got the conc spare - keeping stealthers on the walls dexed up makes me feel useful at keeptakes - but definately a range restriction is needed. Should be just under clip range imo (Think I read somewhere that shammie end is 1000 range - bit of an overkill i reckon). A buffbot is technically legit, but you should be able to kill the bot. A game where a stealther had to park a bot behind a tree or something would be quite fun I think (or you could use the bot as bait ;))
 
G

Glottis_Xanadu

Guest
I still don't see the problem with buffbots, as everybody I ever fight has one (as do I).
Group fights I try to leech off have them... solo'ers have them.
You have any idea how hard it is to affect a buffed groupmember if I would not be buffed? I would be unable to get through a 6s pbt really.. buffed I already struggle with a 3s pbt...
You can say I should not attack a full group, but few soloers out there, so a scout will leech/help whenever he/she can.
Buffs should stay, cause everybody is buffed. If soloers can't have buffs, nor should groups really.
Regards, Glottis
 
T

Tranquil-

Guest
Originally posted by old.Niljindil
Edit: Oh and yeah, easier way to apply poisons for an assassin to make them more group attractive, as it is now they can do it anyway just by buying new weapons and changing them around, i cant see any reason not to allow them to reapply in combat.

Fix so the poison won't go off untill the weapon it has been placed on has been in the active slot for 10 seconds.

Would completely screw slow weap on PA -> faster weaps normally though.

But reapplication of poisons is nasty. :p
 
E

etcetra

Guest
Give Thanes enough specpoints to max weapon, get 42 in shield and decent Stormcalling. As our melee-damage sux anyway.
 
S

saltymcpepper

Guest
what would you give mana chanters in to replace the lost focus shield and debuffs
 
5

533N

Guest
Originally posted by etcetra
Give Thanes enough specpoints to max weapon, get 42 in shield and decent Stormcalling. As our melee-damage sux anyway.

Couldnt agree more!
 
Q

Qte Eth

Guest
and well when we talk about class balance imo they should make all realms have same number of classes and it should be closer to 8 =size of grp,like midgard..(not counting si ones here)
 
L

Lumikki

Guest
Yes do something about thanes... not really worth playing at the moment

xx
 
T

tildson

Guest
Good points, pallys are fine though. Thanes & Champs need something to be attractive for groups.

Bards should get a baseline root, or more like Hibernia need 2 classes who can root. Either give it to Warden or Bard, since the game had it's CC heavily nerfed - you really really need the rooting.

Neither of any taunt-shout should cause interuption, mez-immune is silly - really doesnt change anything.
 

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