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Vasconcelos
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- #181
Originally posted by <Harle>
sorry for the name-edit, i had to manually do the second quote since i was quoting someone else first and couldn'T be bothered scrolling down. Didn't mean to offend anyone.
Ok
Originally posted by <Harle>
Every post that is saying how uber wardens are mentions insta-pbt as being oh sooo uber. I don't see the issue here, yet still it is being mentioned, and imo if you don't want to run around with pbt all the time and have fear of being interrupted at the start of a combat then QC it. btw, on that Mentalist thing: the Mentalist-TL even mentioned one encounter where he used MoC to continueously heal himslef, which safed him there, so maybe a QC-heal might buy you that one precious second, but we are getting off-topic here.
Well, as u said this is off-topic. But, you was the 1st who mentioned the mentalist quickast thingy so...... im not even consider the topic of a mentalist quickasting heals, neither with moc coz its simply something u see once in a decade.
Originally posted by <Harle>
Single-root is not on a 30-min timer. Timered RAs are not something you can consider when comparing class-balance.
And by saying root is a valid form of CC i don'T mean you can leave your sorc at home and try to single-root the whole inc enemy fg. You can single-root the tank charging at you though.
Agree with the part of RAs. Again, single-root is an emergency add-on but NOT support CC.
Originally posted by <Harle>
Yes, parry can be an advantage, when it finally gets fixed in RvR - your point was ?
I didnt have any point. Moreover, i was trying to stress how a statement like Parry on Wardens or IC-value on theurs epic are totally stupid.
Originally posted by <Harle>
It always depends on the knowledge of the enemy who is taken out first. It happened to me lots of times that I was taken down by the enemies even before our mages, because they wanted to get rid of pbt.
It depends, but ALLWAYS casters = public enemies nº1, KILL KILL KILL em 1st. Doesnt apply it on a warden firby with scale n shield.
Originally posted by <Harle>
You brought in the friar, I said you were wrong, Friar can get healing-RAs ( you forget about Wild Healing btw, but that seems to be the common approach in this discussion: forget the good stuff and only mention the crap-stuff on your own classes, so you look really gimped).
Agree, completly off-topic, but the fact is that there isn't many friars with those RAs as there isnt any Wardens with Maestry of Rain of Anihilation, Maestry of the Arcane.....
Originally posted by <Harle>
btw: who is here to judge what is important on a pbt-class ? In your first post you mentioned Wardens having an uninterruptable melee-attack... i mean, damn, they are uber!!!
Don't try to tell me I have to be serious please...
Well, im gonna try to focus ur next somments into my 1st statements:
PBT:
Wardens have insta-pbt. Theurgs have 4sec casting time pbt, which even with quickasting is a lot of time in rvr (and QC has a timer). From a logic point of view, wardens have the advantage here.
Damage:
Theurgs have baseline nukes n specc pets (who inflict decent damage but drags a lot of mana if u have pbt on). Wardens have low melee atack. Theurgs atacks are interruptable, while wardens can interrupt casters spells with their mele. Therugs have the advantage in this issue as they can deal higher damage.
Armor Type:
Theurgs wear cloth. Wardens scale. Wardens have the advantage here.
Hps:
Theurgs have low low hps. Wardens have higher hps + the ocasional IP.
Support Abilities:
Theurgs have damage/haste buffs n single root (for really special situations). Wardens have heals, resurrect, resists n buffs. Again, from a logic point of view, wardens take the advantage here.
Realm Abilities:
Theurgs have nuker RAs (which can slightly improve their damage). Wardens have some support RAs like Thornweed Field or Armor of Faith. Pretty balanced here.
OK. Theurgs have Quickcast, Focus n better IC-epicarmor value (omg cant believe im writting this). Now compare that with the things above.
And now:
My opinion about the initial topic: albion isnt gimmped as much as sum1 thinks. Moreover, some albs classes are really great (friars, cabbys, infils, mincers,.....). But, prolly the WORST class (sub-class) of the game is the Earth Therug.
And yes, as Novas said, air theurgs are extremely nice.