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Lumikki
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Maybe make Determination cap at 45% ? I think it would be reasonable
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Originally posted by zmurf
lol no sorc ? sorc got the best cc in the game, and on support it forces atleast 1 to use purge (30min timer, so not even sure it's up), so that person can demezz rest ... or force all to purge = no purge for slam, and af debuff is good, but not needed with minstrel, paladin, merc, merc, merc on same target ...
Originally posted by Javai
Well we been running this group alot of late without the Sorc best performance was a total of 23 dead Mids near Fens a few weeks ago mostly decent rr's and levels and we were without loss. (Oh and they came in a couple of waves but even still we were heavily outnumbered throughout)
I play both the Paladin and the Sorc so got no strong personal preferences just how I have seen groups work.
Originally posted by zmurf
Not to try and degrade this experience in any way, but any group can do that, if it's played well ... im just saying if it's vs good players (1fg vs 1fg) id take a sorc in an alb group over a tank any day ... same goes for 2fg nme's vs ur 1fg
because it makes those classes that can't get it (hybrids, casters) much much less desireable in groups, and much less fun to play (when combined with interruptions)Originally posted by Dunmer
Why is it overpowered, cause every realm's main tanking classes get it?
Best comment on the issue that I have ever seen. I truly hope they would make determination affect only root. Altho I would keep it so that only pure tanks can get it, because hybrids/casters can still work while rooted. Anyway great comment.Originally posted by hotrat
lol at the vnboards, all of them crying it will be a huge nerf to mids and won't effect other realms because of better hybrids or because of SoS/GP.
Maybe to some extent thats true, but mid is still the only realm that should have 3 demezzer's in their groups, and still has the best CC in the game.
Hib only has 1 demezzer but does have GP and BaoD.
Alb gets 2 but 1 wears cloth and the other spends half their time in combat making it more difficult to dis-engage and cast a spell.
The idea I put forward was to change Det on tanks to effect root only. This means tanks like everyone else gets the full mezz length BUT don't suffer from full root in which they can also do nothing.
Then casters would get a Det that effects mezz only. This for one thing would make them slightly more desirable in groups, although it would make them no.1 target even more so than they are atm.
But nothing worse than being in a caster group, you all get mezzed and the tanks with their Det take you down one by one while you just watch.
At any rate like most ppl are saying there is no reasons why tanks should be mezzed for less time than any other class, especially hybrids and casters. Rooted for less time YES, mezzed for less NO.
agree 100%Originally posted by hotrat
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Hmm, I find that highly unlikely. Last time I got a damage shield cast on me from a wizard must be several months ago (remember that it's Hibs who get a baseline dmg shield, only wizards in Albion have a damage shield, and it's usually level 1 unless the wizard has some earth spec).Originally posted by old.anubis
90% of albs rvr with dmg shield up, you just have to hit nearest guy to get rid of root
Originally posted by Belomar
Hmm, I find that highly unlikely. Last time I got a damage shield cast on me from a wizard must be several months ago (remember that it's Hibs who get a baseline dmg shield, only wizards in Albion have a damage shield, and it's usually level 1 unless the wizard has some earth spec).
Originally posted by Lumikki
Maybe make Determination cap at 45% ? I think it would be reasonable
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umOriginally posted by Sohan_THC
oke can life with that but !
make it inpossible to remezz/stunn/snare whatever
is stupid you spend 30 sec frozen and then get remezzed over and over again. and purge only helps 1 time so they respell it
happens alot of time's , im sure in some patch orso i read that you were imuun for remezz the next 60 sec but that seems not to work if it is even there.
so det to max 45% along with 26% s.c. still is 71% tho.
and remezz gets fixed.
Originally posted by Amadon
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please tell me why only primary tanks should be allowed this?
if you want a nerf to mez, then say so directly - imo CC should be reduced in duration - but determination is a huge problem because it's accessible to only a small portion of the classes
EVERYONE suffers the same when mez'd or stunned, casters, healers and hybrids are all just as useless as primary tanks (well perhaps buffing classes less so, but that's nitpicking ).
Originally posted by Belomar
Yet again the mighty Fagane shows off his ubah game knowledge. Where the heck do you get the idea that Savages are not tanks?
Originally posted by Fagane
They got self buffs dumbass, that makes them hybrids, they also on the hybrid tables for tohit and dammage. They just outdammage everybody with the selfbuffs.
Shows again how dumb you are by not knowing the classes. And yes I know Paladins are on the hybrid table to, but they atleast fullfil 9 out of 10 roles of a tank in PvE, and only reason they wont do it in RvR is becouse of determin.
Fagane
Ooh, I'm being called a dumbass, the horror.Originally posted by Fagane
They got self buffs dumbass, that makes them hybrids, they also on the hybrid tables for tohit and dammage. They just outdammage everybody with the selfbuffs.
Let me spell it out for you so you will understand. Savages are considered to be light tanks by Mythic, not hybrids. The Mythic definition of a "tank" is a class that gets cheap tank RAs, i.e. cheap Purge, IP, and Determination. The Mythic definition of a "light tank" is a class that fulfills the requirements of a "tank" and in addition gets Advanced Evade and Charge. Savages have all these abilities, and are thus, by definition, light tanks. Q.E.D.Shows again how dumb you are by not knowing the classes.
Originally posted by Belomar
I suggest you get some more RvR experience under your belt before you start passing judgment on enemy realm classes.
Originally posted by Belomar
Ooh, I'm being called a dumbass, the horror. Let me spell it out for you so you will understand. Savages are considered to be light tanks by Mythic, not hybrids. The Mythic definition of a "tank" is a class that gets cheap tank RAs, i.e. cheap Purge, IP, and Determination. The Mythic definition of a "light tank" is a class that fulfills the requirements of a "tank" and in addition gets Advanced Evade and Charge. Savages have all these abilities, and are thus, by definition, light tanks. Q.E.D.
Originally posted by Belomar
Ooh, I'm being called a dumbass, the horror. Let me spell it out for you so you will understand. Savages are considered to be light tanks by Mythic, not hybrids. The Mythic definition of a "tank" is a class that gets cheap tank RAs, i.e. cheap Purge, IP, and Determination. The Mythic definition of a "light tank" is a class that fulfills the requirements of a "tank" and in addition gets Advanced Evade and Charge. Savages have all these abilities, and are thus, by definition, light tanks. Q.E.D.
We all (well, all Albs and Hibs) want Savages to be considered to be hybrids due to their self buffs. However, wanting a thing won't necessarily make it so (whining will ).
I suggest you get some more RvR experience under your belt before you start passing judgment on enemy realm classes.
Originally posted by dakeyras
As to removing det from savages. Unlikely, when you consider the implementation of determination. Det is given to all classes who lack either ranged magical damage or group abilities.