They rolled out a patch yesterday that was on experimental for a while, reduced the numbers of weapons spawning in, some other stuff aswell.
however you still get hungry every 5 seconds which is fairly annoying.
They rolled out a patch yesterday that was on experimental for a while, reduced the numbers of weapons spawning in, some other stuff aswell.
however you still get hungry every 5 seconds which is fairly annoying.
Preeeetty much
PvE servers are shit though.. That's just boring :3DayZ is not a game for everyone.
There are servers that enforce PvE gameplay. Killing someone is a automated k/b and they do some sort of jiggery poker to restore your character, i'm not entirely sure how.
So far i've been shot a grand total of zero times, but have died 4 times now First death was to a horde of zombies about 5 mins into the game as i attempted to loot a house.
Second death came on Sunday morning, where i apparently launched into the sky while walking down some steps (According to one of my game mates....although he is sporting my lovely chest holster now )
Third death was due to me wondering "what'll happen if i eat rotten food" upon respawning from the above death. Slow, agonizing noisey death occured.
Fourth death was the winner comedy wise tho. While looting a house, the server crashed. Upon reloading into another server, I was inside a door that'd i'd opened on the other server. Both my legs break. Crawled for 10 mins into the ocean to drown myself
I've learnt some loot spawn location tricks in dayz now, so i can regear up fairly quickly in most towns. Building have a certain type of loot spawn inside them generally. There are also certain places where a weapon (axe etc) will spawn more often than other places.
PvE servers are shit though.. That's just boring :3
The best server I played on was like 30 man prime time, running around as a 5 man crew for ages not getting attacked, then the next week or so, the server filled to 50, so we were loaded to shit, and we just over watched Cherno or Elektro, not killing everyone, but the dicks, counter snipering etc
I did, but I was pointing out that there's no point playing them, it's like playing a MMO and playing on PvE servers only, that's just gay...Read the posts like 2 above mine, thus why i mentioned those servers
PvE servers are shit though.. That's just boring :3
The best server I played on was like 30 man prime time, running around as a 5 man crew for ages not getting attacked, then the next week or so, the server filled to 50, so we were loaded to shit, and we just over watched Cherno or Elektro, not killing everyone, but the dicks, counter snipering etc
DayZ is not a game for everyone.
There are servers that enforce PvE gameplay. Killing someone is a automated k/b and they do some sort of jiggery poker to restore your character, i'm not entirely sure how.
So far i've been shot a grand total of zero times, but have died 4 times now First death was to a horde of zombies about 5 mins into the game as i attempted to loot a house.
Second death came on Sunday morning, where i apparently launched into the sky while walking down some steps (According to one of my game mates....although he is sporting my lovely chest holster now )
Third death was due to me wondering "what'll happen if i eat rotten food" upon respawning from the above death. Slow, agonizing noisey death occured.
Fourth death was the winner comedy wise tho. While looting a house, the server crashed. Upon reloading into another server, I was inside a door that'd i'd opened on the other server. Both my legs break. Crawled for 10 mins into the ocean to drown myself
I've learnt some loot spawn location tricks in dayz now, so i can regear up fairly quickly in most towns. Building have a certain type of loot spawn inside them generally. There are also certain places where a weapon (axe etc) will spawn more often than other places.
DoneHook me up on Steam - http://steamcommunity.com/id/Osy/
was gonna fuck with them a bit
makes the rest a bit redundant ?
It's either way you like it to be, its as sandbox as you can get a shooter to be. There is no real objective but gathering stuff and surviving, be that against people or zombies.
Quite frankly I would like to see servers that have no zombies at all but perhaps have a higher player count. Perhaps much higher. Players could get together and control towns. Raid each others towns, stash stuff in places that aren't as obvious as tents and so on. The sub-genre has a hell of a lot of possibilities really.