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Kahland
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Originally posted by Lomald Umilinn
don't play prydwen crap server ...
do i smell excal noob ? :E
Originally posted by Lomald Umilinn
don't play prydwen crap server ...
Originally posted by Lomald Umilinn
Savages which is so incredible bugged and overpowered and in no way balanced (light tank with tank ras ? joke).
Originally posted by Kahland
do i smell excal noob ? :E
Originally posted by lissandra
Compared to mercs and bms and zerks that are also light tanks and are on the hybrid RA table or what do you mean?
I /leveld a savage yesterday to check out the class personaly and I have to admit its one sick killing machine... reminded me of pre-1.39 archers. But we all know what happend to archers.
if u use 4 savages you leave skald and warrior out and thats a gimped setup imo. Of course against random albs like the one in my sig that randomly attacks every enemy you see it might work but when u meet players that think a bit you are dead.Originally posted by Lomald Umilinn
And on top of that they can bring 4 savages where as albs can only compete with 2 mercs, 3 if they leave soemthing out.
Originally posted by Lomald Umilinn
As it should be.
But a savage or a zerker? When not a friar or a reaver gets it?
simular in hib as well , allthough blademasters will be insane in the future.
You see my point. Tanks should have it, not light tanks. What makes savages so incredible overpowered are based on pretty many things though.
Damage bug (what mythic said), Quad rate bug (still looking for the time a savage dont tripple or quad me), Savagery+buffs, overpowered RA table on top of that (all classes need det and cheap ras).
Not entirely the class itself, but when it stacks with a lot of other things in game that class gets so sick you can put a 100M cement wall in front of it and it will still break through it.
And on top of that they can bring 4 savages where as albs can only compete with 2 mercs, 3 if they leave soemthing out.
Same problems hibs/albs have. Mids had zerkers first, and now savages. If mids are skilled or not should only be said if they don't abuse savages . PBAOE groups etc have really nothing to be ashamed of ... but fotm guilds abusing savages in midgard all over the world should in no way deserve respect and in no way be officially known as skilled players.
finally a mid that agreed?
Originally posted by Aussie-
THE MIGHTY PRYDWEN ALBS
Originally posted by Aussie-
THE MIGHTY PRYDWEN ALBS
Originally posted by lorric
Lomald you dont even know which classes have tank RAs do you?
BM/Merc/zerk/savage/warrior/hero/armsman all ahve tank RAs so please post more bollocks.
also why would a friar and reaver who are hybrids have tank RAs no other realm does, and a reaver with tank RAs would be way to powerful and they would prolly be facing a nerf with savages.
You have no idea what is a hybrid and what is a tank, do you?Originally posted by Lomald Umilinn
As a matter of fact I do know that, have i ever said any other class had tank ra's? read again before you post, i said the classes that are supposed to have tank ras don't the calsses that ain't even a tank have it .... enough said
and reavers with tank ras = what alb needs to fight savages.
but of course you can't ever admit that, can you? becuase savages are sooo balanced with tank ras ,p? give it to reavers and you will cry more n00b nerf reavers .. the way we cry on teh n00b savages at moment.
Let's face it .. we whine on savages becuase they get det + their support damage.
You would whine if hib or alb would get a support damage with self buffs (like reaver) with tank ra's simple fact. Would only be fair to give reavers tank ras for 5 months to compensate the fotm n00bs in midgard. but you will never admit that, becuase you as all mids would still agree that the savage don't need a nerf, they are not overpowered and that they deserve cheap tank ra table. (fuck of the DAoC joke by mythic).
Originally posted by Lochlyessa
You play excal, yes? ;o
Its right when you say groups with 3 or 4 healers are very tough but wouldnt groups with 3 clerics be that aswell?
Originally posted by caiuga
So you experts tell me why I need purge / Det4-5??because in my opinion it 's just a waste of rp skillpoints the way it is now.
Originally posted by caiuga
And a Sorc's ae mezz holds a sav/heal grp for maybe 5 seconds if it holds at all . usually savages run right through mezz.
Originally posted by old.Morchaoron
ive seen enough of excal/alb when i watched that rr10 wizard noob movie.....
perfect example of "if you dont have the skill (as far as it is required) then you at least gotta have the RA's"
Originally posted by caiuga
My experience with my 50 merc RR 4L4 is that he dies in less then 8 seconds running into a sav/healer grp so forget Det 4 , It doesnt work...even if I'm not stunned insta mezzed I still die in less then 8 seconds against a savage. When I hit for 100 right hand and 30 left hand and Savage hits for 360+ it's very easy math who will die first....
Um, 100 main and 30 offhand? WTF weapons are you using? I'm thrust and usually hit for about 150-200 main and 80 off on savages, more on healers and shammies.Originally posted by caiuga
My experience with my 50 merc RR 4L4 is that he dies in less then 8 seconds running into a sav/healer grp so forget Det 4 , It doesnt work...even if I'm not stunned insta mezzed I still die in less then 8 seconds against a savage. When I hit for 100 right hand and 30 left hand and Savage hits for 360+ it's very easy math who will die first....
Red sorc mez on my merc with det 4 and 50% resists lasted 14 seconds. It'd be about that on most savages. Even det 5 only reduces it to about 12 seconds. That's not a "walk through" situation. As for cast time on AE mez, if you're buffed and have some mota, you can get it down to below 1.5 secs.Originally posted by caiuga
Now to my 50 sorc RR 3L9.... And a Sorc's ae mezz holds a sav/heal grp for maybe 5 seconds if it holds at all . usually savages run right through mezz. Doesnt even matter if We are 2 Sorc's in grp casting ae mezz. And it takes 2.5 seconds to cast ae mezz and if you dont see the sav/healer grp at least 2.5 seconds before they see you..well maybe even 5 seconds because you usually have to cast ae mezz twice for it to hold 5 seconds....
Originally posted by lorric
Reavers are killing machines give them Tanks RAs and they would of been nerfed along with the savages who needed nerfing and as whisp says give a alb hybrid tank RAs giev all Hybrids the same.
Originally posted by Lomald Umilinn
And so are savages, why do you think they need nerfage? A savage is a reaver with tank ras. and obviosly you don't know what a tank is yourself i you continue to say savages are balanced with tank ras.
A Savage is a Berserker without Prevent Flight and Frenzy and access to H2H instead of LA and with lower weaponskill and doesn't have a power pool = tank.Originally posted by Lomald Umilinn
And so are savages, why do you think they need nerfage? A savage is a reaver with tank ras. and obviosly you don't know what a tank is yourself i you continue to say savages are balanced with tank ras.