Asha
Fledgling Freddie
- Joined
- Dec 25, 2003
- Messages
- 1,355
some just have more of it than others by nature of groupskatt! said:All realms got FZ, you can use it too.
some just have more of it than others by nature of groupskatt! said:All realms got FZ, you can use it too.
Garbannoch said:So I was liek, in my group where I was immune to melee, happilly nuking some guy who couldnt move or attack and someone zephyred me!!! wtf nerf omg!
katt! said:7: make the effect break on damage so it can't be used to hold ppl in pb etc.
Garbannoch said:I can understand albs cause they really are fucked a bit atm
katt! said:In case you missed the strong sarcasm there, I'll spell it out for you:
You QQ about FZ, but grapple is ok because it fits your setup.
Rulke said:
k m8Garbannoch said:drivel
Garbannoch said:think we kicked your group back to svasud even before toa and a mid has no right at all to whine about being overpowered - always fun to listen to whine from instagard
Kagato said:But its ok for tanks to die in less then 2 seconds of pbaoe from an unkillable caster who can do whatever he likes so long as he doesn't move because of bodyguard?
If you have someone bodyguarding you then you shouldn't be able to cast or fight without breaking it.
katt! said:It's not only that it's overpowered, it completely removes tanks from an offensive role.
Fluid said:why not? not like interupts from others isn't totally fucked up as it is, why should melee chars get better treatment that mages?
Kagato said:Show me where exactly melee characters are getting better treatment these days? Theres countless ways to counter melee attacks and reduce all types of melee damage before and many times more now with toa, yet theres still only bog standard resistances to counter spell damage and even those got nerfed with the way its calculated a patch or two ago.
And now with grapple and bodyguard tanks are back to the old cannon fodder days, reduced to nothing but enemy tanks hugging each other to cancel each other out whilst they get nuked to fuck by unkillable bodyguarded casters, better treatment? bollocks.
fiontan said:Current situation is most boring for us hibs who see mid groups fight with as much tactics as some random DL casual groups from 1.50
Devaster said:It would be ok to remove grapple and bg and guard also, and self shields i dont mind but atleast let the casters enjoy the current state of the game for same amount of time tanks did ie from the time when con based resists was changed with a grp buff and SC was added.
And again, why albs/mids dont do mixed grps 2dmg dealing casters+2tanks as it should be supposed to be from the begining ? I think couse it easyer to moan of fh then adapt to game evolution.
Gilead said:game is never balanced,ppl always QQ about something
tanks were overpowered compared to casters pre toa
in some ways this is good payback for those days
bult said:You are really stupid. Grapple can NOT be compared to any previous game balance issues like zerker or savage damage because its not at all the same. There is NO conunter to grapple. VS savages and prenerf zerkers sure they hit hard as hell but you could still fight them. Kite, slam, guard etc. But vs grapple there is NOTHING to do. its VERY VERY VERY annoying.
When tanks were on top casters were not USELESS there was plenty of good castergroups like DH kicking ass even then. Now on the other hand groups with tank offence like ours with 2 lighttanks and 2 casters are totally useless.
Sure we could make castergroups too wich would mean we would have to bring 4 casters instead of your 2 making the group alot more fragile and mezz would be a 100% sure loss without GP vs a good enemy group.
Grapple is available to all realms but that dont mean its balanced and one realm can benefit alot more then another.
As a sorcerer i MUCH rather fight uber savage assistrains then fight the silly grapplespamming groups we face now. If we loose i want it to be because the opponent played better not because they found a button they could spam every 10 sec that was = win.
Kagato said:unkillable bodyguarded casters.