RvR Guild need new members.

Haggus

Can't get enough of FH
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Jun 18, 2004
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Mikah75 said:
not that im thinking about leaving but nvm^^
prob would get told to sod off anyway:p cos of someone!:<

who's that? :<
 

Manisch Depressiv

Part of the furniture
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Mar 6, 2005
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7,727
Straef said:
Exactly how did your arms outdmg a merc? If a capped merc and arms would duel, the arms would most likely hit harder, but defenitly slower aswell.
Over time the arms would have a lesser dmg output, even tho he might win the duel based on how much hp would be left, because of the higher defence.
Why else would armsmen get plate/more hp's? Neither armsmen or mercs have a lot of utility apart from just doing damage, so if an armsman would outdamage a merc, have plate and more hp's, what would be the point in rolling a merc, other than gimping yourself?

In the same time peroid he hit me for ~200 I hit him for ~300.
 

Righthandof

Fledgling Freddie
Joined
Apr 3, 2004
Messages
1,332
Manisch Depressiv said:
In the same time peroid he hit me for ~200 I hit him for ~300.

thats a pretty shit reply to the simple question, "why would anyone roll mercs if arms do more damage, have better defense, anytime stun..?"..
also these values are rather 400-500 on merc, 600-700 on arms at lvl 50, but merc hit two times more than pole arms :p
 

Glerina

Fledgling Freddie
Joined
Feb 6, 2004
Messages
329
and if you were dueling the merc the two of you weren't hitting the same target cos you wear plate and have more hp and he has chain and less hp.
 

Elendar

One of Freddy's beloved
Joined
Dec 28, 2003
Messages
1,098
Glerina said:
and if you were dueling the merc the two of you weren't hitting the same target cos you wear plate and have more hp and he has chain and less hp.

following on from that if you are thrust you'd be getting +dmg, where as he would be getting neutral/minus, don't know with alb slash

a fully toaed merc vastly outdmgs an arms in dmg over time, added to which dw benefits more from dmg adds etc, and is good for getting through guard, though not so important anymore
 

Straef

Can't get enough of FH
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Feb 21, 2004
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Manisch Depressiv said:
In the same time peroid he hit me for ~200 I hit him for ~300.
That would be because of your better defence: plate.
 

Bubble

Can't get enough of FH
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Dec 22, 2003
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5,355
Merc outdamages Arms

But Arms gets Det5+ Grapple/BG
 

Straef

Can't get enough of FH
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Feb 21, 2004
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leviathane said:
oh i love manisch's reply's he is the almighty hahaha xD
At least he attempted to make a useful reply, which isn't the same in your case ;x
Bubble said:
Merc outdamages Arms

But Arms gets Det5+ Grapple/BG
Merc get det5 and grapple/bg too, if they want, and charge on top of that.
 

Bubble

Can't get enough of FH
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Sorry i ment Det5 Grapple/BG with SB3 and RR5, Shield/Slam and Plate-unkillableness :)

They make much better grapplebots than Paladins, also mercs should be on assist trains not BGing with no defence.
 

Corran

Part of the furniture
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Dec 23, 2003
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6,180
Werrin said:
U interested to join too btw? We wont drop cabby, he is 34 body 33 spirit rest matter, thats blue NS yellow ae disease etc, thats very usefull :)

At this point i say i hold of on joining you, got priorities split about at the moment (Golem Girls+Helping to sort out GoP RvR post cluster) however like i said, im more then happy to give you an idea about heretics.

As for lack of good ones, that is very very true. Not many have gone all out on there tic. Im probably the best equipped one currently and spec'd to make me an all rounder. I got 7 artifacts in my sc (including BoZ etc specifically for group based rvr) all fully levelled and my stats/resists are extremely good considering how I made it to aid all tic area's instead of the 1 trick that flex tic's or pure caster got.

I got good magic dmg but if need be i can get into that assist train and add about 150-280 dmg a swing. That is very handy considering a tic can eat power up very quickly however most tics are 48rej and that their downfull in group rvr. with just 18 or so in melee skill they can do sod all when their power gone.

With that said, my tic is now solo ra'd as lack of groups (used to have DI for a insta heal and BA to increase magic immunty even further when rr5 used) however that shouldnt stop you seeing what they all about when well equiped for rvr. And on top of that he already gone through all the ML's so that got all banelord abilites of reaver still.
 

Manisch Depressiv

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Righthandof said:
thats a pretty shit reply to the simple question, "why would anyone roll mercs if arms do more damage, have better defense, anytime stun..?"..
also these values are rather 400-500 on merc, 600-700 on arms at lvl 50, but merc hit two times more than pole arms :p

How about you go ahead and explain why Mercs outdamage an Armsmen?

I think this is a poor general statement, you haven't backed it up either but just posted a popular opinion.

Getting a bit tired about the discussion, where a good Merc needs 4-5 swings to kill my Sorc I am pretty sure to two-shot it, tell me about Mercs outdamaging Armsmen in such a situation where no one heals. It's all relative and I stated why I think Armsmen are good group chars where you said it's a solo char.

I'll provide some data when my gimp is 50, doing MLs now and gathering plats for the template.
 

Werrin

Fledgling Freddie
Joined
Apr 11, 2004
Messages
213
Pls stop spamming about armsman vs merc thingie :D
More PPl to join pls :p
 

Bubble

Can't get enough of FH
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Dec 22, 2003
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Manisch Depressiv said:
How about you go ahead and explain why Mercs outdamage an Armsmen?

I think this is a poor general statement, you haven't backed it up either but just posted a popular opinion.

Getting a bit tired about the discussion, where a good Merc needs 4-5 swings to kill my Sorc I am pretty sure to two-shot it, tell me about Mercs outdamaging Armsmen in such a situation where no one heals. It's all relative and I stated why I think Armsmen are good group chars where you said it's a solo char.

I'll provide some data when my gimp is 50, doing MLs now and gathering plats for the template.

i'm pretty sure the sorc could lifetap you in between your ultra slow swings :)

(sorry about thread hijack)
 

Manisch Depressiv

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Bubble said:
i'm pretty sure the sorc could lifetap you in between your ultra slow swings :)

(sorry about thread hijack)

When 17% self hastened (and even 30% celerity proc hastened) swing time is not that slow. Or when the Sorc is stunned. When I need to interrupt I can always go 1h...

With Theurg haste even at 44 now I could interrupt my 1s lifetap on Manisch with the Pole...
 

Afran

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Oct 26, 2004
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Straef said:
Pole arms with a good temp would hurt aswell I think :I

Someone not saying they are 100% useless for once? oO
 

Smellysox

One of Freddy's beloved
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Bubble said:
Sorry i ment Det5 Grapple/BG with SB3 and RR5, Shield/Slam and Plate-unkillableness :)

They make much better grapplebots than Paladins, also mercs should be on assist trains not BGing with no defence.
Dont put me out of a job man :< btw palas also get Det :p
 

Straef

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Smellysox said:
Dont put me out of a job man :< btw palas also get Det :p
Dunno how you managed to get a job in the first place :p
 

Manisch Depressiv

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Smellysox said:
Dont put me out of a job man :< btw palas also get Det :p

But no stoicism... I'd prefer Warlord in Arms over Battlemaster. Battlemaster should be Pala's or Friar's job.
 

Martok

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Dec 24, 2003
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Manisch Depressiv said:
How about you go ahead and explain why Mercs outdamage an Armsmen?

I think this is a poor general statement, you haven't backed it up either but just posted a popular opinion.

Getting a bit tired about the discussion, where a good Merc needs 4-5 swings to kill my Sorc I am pretty sure to two-shot it, tell me about Mercs outdamaging Armsmen in such a situation where no one heals. It's all relative and I stated why I think Armsmen are good group chars where you said it's a solo char.

I'll provide some data when my gimp is 50, doing MLs now and gathering plats for the template.

mani i very rearly die to pole or any armsman and thats even inc rr8-9 arms belgorian! end of the day merc swing spd > arms arms does more dmg yes in 1 swing but not much and i can get about 2 attacks off in time you get 1 you will be hitting for 750 ill be hitting for 600 but 2x 600 = 1200 to your 750 you do the math :touch:
 

Vladamir

FH is my second home
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Dec 28, 2003
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I killed you before with polearms-man before style changes Martok, although it was SI :p
 

Rellik

Fledgling Freddie
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Feb 19, 2004
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you cant realy judge what class is "better" in a 8 man group by doing a duel.

that just shows what class is "better" in a 1vs1 situation nothing else.

imho you should see what class that kills the same target the fastest, that might actualy show something. just my opinion :p
 

Uberlama

Fledgling Freddie
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Dec 27, 2003
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566
Manisch Depressiv said:
How about you go ahead and explain why Mercs outdamage an Armsmen?

I think this is a poor general statement, you haven't backed it up either but just posted a popular opinion.

Getting a bit tired about the discussion, where a good Merc needs 4-5 swings to kill my Sorc I am pretty sure to two-shot it, tell me about Mercs outdamaging Armsmen in such a situation where no one heals. It's all relative and I stated why I think Armsmen are good group chars where you said it's a solo char.

I'll provide some data when my gimp is 50, doing MLs now and gathering plats for the template.


Sorry for interrupting your conversation, but I have to tell you arms will never outdmg a merc :) if both are sced, and buffed, lvl 50 , then there is no chance to outdmg a merc.

I can tell you that for sure since we played with Steveh's arms for a while, and on RR9 he couldnt make more dmg over time then a rr6 merc >.< Sure arms could hit bigger in one hit but the merc hits faster, and the left hand is there which is dmg too, actually 230-250 its cap and a lvl 50 merc's left hand will land nearly every time.
The point for Steve was rerolling on rr10 was he couldnt do enough dmg against those gank grps where not just casters (that was the time when Remish boys were hitting for 1000) but even skalds and everything else was outdmging him (ok ok grapple was another main reason xD ).

It was a bit long ago I know so I give you another example. On Lyon there is a very high rr alb grp, like everyone is rr10-11, sometimes they are running with a pole arms, who is rr7 or so, but everyone of them has ml10 sc etc >.< so my point is that if the arms is with them they are a lot easier xD there is an rr7 HO merc in other alb grp who can easily make 1000dmg/round (ok thats ml10 but show me a pole arms even with ml10 dealing 1000++ / round with same speed ;p )

sorry for offtopic and good luck with guild :p
 

Sycho

Can't get enough of FH
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Dec 22, 2003
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Most armsman go with base quickness that's why...you can hit 2.5s delay as an armsman if you have brains with a dragon pole, that's usually 0.7s slower than a toa'ed merc.I bet if bullveye still played he would prove many people wrong here.

Good luck with guild, nice to see albs having more rvr guilds.
 

Werrin

Fledgling Freddie
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Apr 11, 2004
Messages
213
Sycho said:
Good luck with guild, nice to see albs having more rvr guilds.

Wont have if we only get spamm and no more ppl :D
 

Martok

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Sycho said:
Most armsman go with base quickness that's why...you can hit 2.5s delay as an armsman if you have brains with a dragon pole, that's usually 0.7s slower than a toa'ed merc.I bet if bullveye still played he would prove many people wrong here.

Good luck with guild, nice to see albs having more rvr guilds.

still enjoying wow sycho??
 

Manisch Depressiv

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Sycho said:
Most armsman go with base quickness that's why...you can hit 2.5s delay as an armsman if you have brains with a dragon pole, that's usually 0.7s slower than a toa'ed merc.I bet if bullveye still played he would prove many people wrong here.

Good luck with guild, nice to see albs having more rvr guilds.

I think most Armsmen run in bad templates, yes. I'll cap 250 quickness and run with ToA bonuses 10% speed, 9% damage, 10% style and if needed run hastened up to 47%-50%.

But as I said, I'll provide more data once done.
 

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