Xrystofer
Resident Freddy
- Joined
- Oct 15, 2004
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Caer sidi is the most tough to farm of all three so i will post a guide how to farm it.
Please keep in mind that i didn't write it but copied it from Vn.board [Link Below]
Guide to Caer Sidi
Please keep in mind that i didn't write it but copied it from Vn.board [Link Below]
Guide to Caer Sidi
AKing2713 said:Farming Apoc in v 1.99
Hello all and welcome to the how to farm Caer Sidi guide. I will be breaking this guide down into 3 parts; What to bring, How to get to the four horsemen(Apoc), and the four horsemen fight itself. Lets start with what classes you will need to bring:
Classes
There are actualy only 4 classes that you need to bring to farm Sidi and Apoc and it can be done by 3-4 people (if you dual box some of the toons)
1. 1 50 Matter ML9 Cabby
2. 1-2 50 Enhancement Cleric(Buff bot)
3. 1 50 Enhancement Friar
4. 2 Death Servant Necros Champion buffs
5. 2 Sight Necros with Champion Heals
Wait a second you just said you only need 3-4 people to do this but you named almost a full group of toons that you need. I'll explain, you need all these toons yes, BUT you only need 3-4 of them active at one time. I will explain more in depth later on in the guide.
Getting to Apoc
Caer Sidi is a dungeon with many bosses and rooms. It is very easy to get lost and run your team into a lot of agro. I would suggest getting a map. You can find a detailed map here: http://www.valmerwolf.com/mappe/si_alb/si_dun_caersidi.jpg . The active classes that you will need to get to Apoc are 1 Servant Necro, 1 Buffbot, 1 Friar, and 1 ML9 Matter Cabby. This part can be done without the matter cabby but it is alot slower.
In Caer Sidi the mobs are all over lvl 75+. This means that if you don't have 50+ people hitting the mob at once nothing will be able to effectively do any damage to it. The way you kill EVERYTHING in a Sidi farm group is by letting the mob kill itself by hitting a damage shield. This is why you need the servant necro and/or matter cabby. To kill a mob simply buff the necro/cabby pet up(don't forget Cleric/Frair timers!). Once your buffed MAKE SURE you have the necro/cabby leave the group so they don't pull more than one mob. Have the pet pull a mob with a spell or body pull if its the cabby(make sure there's not more than one mob in the area if you do it with a cabby!) Then cast the pet damage shield and sit back. The ML9 cabby pet wont really need much healing but the necro pet might. Have the necro use his pet HoT. It should keep his pet up. If the pets are taking to much damage have the friar a cleric share healing duties and ONLY USE NON SPEC HEALS to avoid pulling agro.
So now that we got that down we need to talk about the locked door in Sidi. You can not enter Sidi and simply go straight to Apoc's room because there is a locked door in your way. The only way to open it is the kill the seventh bossmob Lord Sanguis . So use the map to make you way to Sanguis' room killing mobs that are in your way(Note: With the recent patch it is possible to walk by many mobs because of how low there agro radius is). Once you are at Sanguis' room clear it of all the blood mages BEFORE you pull Lord Sanguis. Once thats done pull the Lord with the necro pet and wait for it to die. Once it is dead the real Lord Sanguis will spawn with one other mob. Have the Necro take the lord and the ML9 cabby take the add. Kill them both then head to Apocs room.
Along the way to Apocs room there will be a bossmob in your way called The Host. This mob patrols around the stairs that you need to go up in order to get to Apocs room. He has a fairly large agro radius and is pretty buggy. You must avoid him at all costs unless you want your group to whipe. Pull and kill mobs that are in your way (especially the roaming oozes) and head to Apocs room!
Note: In Sidi there are some special mobs that must be killed a certain way. These mobs look like flying red swords and they like to hide out in the walls of hallways. Make sure to keep an eye out for them. They MUST be killed with necro pets because you CAN NOT target them. So have necro pet body pull them and kill it with the damage shield.
Four Horsemen and Apocalypse
Once you are enter the room park everyone on the wall on the right side. The first 4 horsemen are actually very easy and all done with the ML9 cabby. Talk to the horsemen in the middle of the room to start the fight. You will get 1 minutes rest between each horsemen fight. Buff up your cabby pet (MAKE SURE it has timers!) and have it attack the horseman in the middle. The first horseman is 2 mobs and a simple tank and spank fight. Put up your DMG shield and sit back. The next horseman summons a lot of flying weapon adds. They share HP and they don't hit that hard. Simply put your pet in the middle before the fight and put up the DMG shield and sit back. The next horseman is like the last; it summons adds but these adds cast a lot of disease spells. Make sure you cabby pet has a good agro lead before curing the disease. DMG shield all of them to death. By this time your ML9 cabby pet will probably be down. If it is use the servant necro to kill the fourth horseman. Its another tank and spank fight. Make sure you tell your necro pet to attack the add(fates bearer) not the horseman itself. Any damage done to this horsemen other than the DMG shield will actually heal it!
Last but not least we come to Apocalypse. Once you kill the fourth horseman log ALL of you non necro toons out at Apoc or out of the room(I'll tell you why in a second) and log on 2 Servant necros and 2 sight necros. Have the servant necros rez aboms(take more hits) and the sight necros rez greater necro servants(cast faster). Have the sight necros buff up every1 with champ buffs and sight absorb buff and your ready for the fight. The reason you can only use necros in the fight is because of the bug that happens with Apoc. Apoc casts a room wide AoE every time he swings his sword that does an instant DD to everyone OTHER THAN NECRO PETS(not sure why). Any non necro in the room will die in 1-2 hits so killing apoc must be done with all necros. So with that all being said this is how to kill Apoc. Have the 2 sight necros sit in the back corner ready to heal with champ heals. Send one of the servant necros in with DMG shield and HoT up at Apoc. Then spam heals with the sight necros on the servant necros pet(Apoc will not agro the sight necros). The servant necro should be able to hold Apoc for about 4-5 hits before the pet goes down. AS SOON AS THE PET DIES start summoning another one and send the other servant necros pet in. You should be able to get another pet up before Apoc nukes you. Buff up the new pet and repeat until Apoc is dead. It takes a while but can be done.
And there you have it. A complete guide to farming Sidi.
Hope this helps!!!
Note: The reason I am telling everyone is because I am tired of Chinese farmers camping this guy to death and not letting anyone else get a shot at him. I figure the more people that know how to do it the more competition there would be on Apoc. Which is a good thing.
Another Note: Once Apoc is dead you CAN camp in his room and log on without getting agro to farm him. This is however a banable offense. Do it at your own risk!
smooth_08052 said:fyi if u log in apocs room and someone did the 4 horsemen but didnt kill apoc, when u relog back in expect a quick /release and run back as apoc will one shot yoo