New info about the assassin balance...

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Appollo

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I cant see what problem is tbh, i have mad fights lately with Asphi********, id say we was even on wins. He stuns me i purge, i stun him he purges. Alot of the high rr SB's are tough: Sala, Rayne, Asphi****, Jox etc even gimpy Aada.

I played a SB the other week all night with Paradigm, made 30k and killed plenty of warders and had "fun".

Imo i think there is nearly balance between assasins maybe a few tweaks, but not like what u guys are saying.
 
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knoll

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DF doent only affect SB same with FG its way to much to have a stun style on a character that evades like a maniac only stun should be from Creeping death chain of PA.

thats how it should be.
 
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witte-

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Originally posted by knoll
only stun should be from Creeping death chain of PA.

thats how it should be.

Aye that sounds nice tho.
 
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Aybabtu

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Originally posted by knoll
DF doent only affect SB same with FG its way to much to have a stun style on a character that evades like a maniac only stun should be from Creeping death chain of PA.

thats how it should be.

Slam is better than DF in fg vs fg or zerg vs zerg - But you still want DF nerfed right? :rolleyes:
 
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Aybabtu

Guest
Originally posted by Appollo
^^ lol my Arms has 2400 hp's :) moa4 buffs ofc

Mine's a Sarecen :) explains alot tbh but the fact that an assassin has more is crappy, as i said max Hp and Con atm - only buffs playing the differens with 1 critical buff
 
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wiseguy1

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Originally posted by Appollo
I cant see what problem is tbh, i have mad fights lately with Asphi********, id say we was even on wins. He stuns me i purge, i stun him he purges. Alot of the high rr SB's are tough: Sala, Rayne, Asphi****, Jox etc even gimpy Aada.

I played a SB the other week all night with Paradigm, made 30k and killed plenty of warders and had "fun".

Imo i think there is nearly balance between assasins maybe a few tweaks, but not like what u guys are saying.

first when duoing up df isnt that big a problem as when u are soloing.. sbs do very nice on pairs against infs but when solo its very hard. and u say u killed plenty of warders.. low rr infs isnt that hard and frankley they shouldnt be a prob for higher rr sbs.

and ofc there are plenty of good sbs that can give infs a challenging fight, but there is far from balance between assasins.

one big diff is that when u fight sbs u can use your purge to purge frosty stunn, an sb uses hes purge to purge df.. so far its even.. but the fact that df is éasier to get in and an sb usually get df nalied against them atleast 80%+ of fights so our purge is down pretty much all the time. yours is on the other had up most of the time since frosty is harder to get in and that gives u an additional advantage. u can save your purge to when u meet an high rr sb who get frosty in. sbs have to use our purge in 80% of the fights regardless of rr on the inf.
Now this is what i have experienced, specially when soloing.
 
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jox

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Some guys complains that sbs have "so much more" hit points than their infils(hm strange...when they are saracens with 377 in dex...)

For some strange reason most infils are saracens, a choise that was valid 10 years ago, before the buffbot era. If I was about to roll a infil I would go for inconnu or briton with +15 in con & +10 in str, in that manner I would raise my hit points with a significant number. And I would also hit cap for dex/qui/evade(with a decent bb and some augmented stats ofc).

Saracens are like Midgårds kobolds :p
 
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Aybabtu

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Originally posted by jox
Some guys complains that sbs have "so much more" hit points than their infils(hm strange...when they are saracens with 377 in dex...)

For some strange reason most infils are saracens, a choise that was valid 10 years ago, before the buffbot era. If I was about to roll a infil I would go for inconnu or briton with +15 in con & +10 in str, in that manner I would raise my hit points with a significant number. And I would also hit cap for dex/qui/evade(with a decent bb and some augmented stats ofc).

Saracens are like Midgårds kobolds :p

to bad that my Infil is older than my Arms and race respec isn't available :)
 
B

belth

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Originally posted by Nazghul-
If you live longer you can deal more dmg? You got to be REAL dense not realizing this.:scared:

Ofcourse the longer you stay up, the more damage you can deal. Do you always interpret everything in such a retarded way? Does it require special training?
 
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Appollo

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Originally posted by wiseguy1
first when duoing up df isnt that big a problem as when u are soloing.. sbs do very nice on pairs against infs but when solo its very hard. and u say u killed plenty of warders.. low rr infs isnt that hard and frankley they shouldnt be a prob for higher rr sbs.

and ofc there are plenty of good sbs that can give infs a challenging fight, but there is far from balance between assasins.

one big diff is that when u fight sbs u can use your purge to purge frosty stunn, an sb uses hes purge to purge df.. so far its even.. but the fact that df is éasier to get in and an sb usually get df nalied against them atleast 80%+ of fights so our purge is down pretty much all the time. yours is on the other had up most of the time since frosty is harder to get in and that gives u an additional advantage. u can save your purge to when u meet an high rr sb who get frosty in. sbs have to use our purge in 80% of the fights regardless of rr on the inf.
Now this is what i have experienced, specially when soloing.

1) im talking solo fights

2) i said warder as thats what u SB's call infils

3) there has only been 1 instance all day were DF was effective (and that was u) :p
 
K

knoll

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Originally posted by Aybabtu
Slam is better than DF in fg vs fg or zerg vs zerg - But you still want DF nerfed right? :rolleyes:

Talking about stealthers now Assasins to be precise i think having a evade based stun style on them are just to much stun should come from a perfectly landed CD.

Slam among the only thing warriors got going for them and its no to hit bonus so it aint that bad.
 
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Aybabtu

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Originally posted by knoll
Talking about stealthers now Assasins to be precise i think having a evade based stun style on them are just to much stun should come from a perfectly landed CD.

Slam among the only thing warriors got going for them and its no to hit bonus so it aint that bad.

if specced shield slam is what an Armsman have...


But you keep forgetting that NS' also has evade based stun.... tho only DF is getting mentioned....Would DF be less lethel on a NS?
 
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knoll

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u been reading at all ?


iwe said all Assasins that includes SB's NS's and Inf's.

we should all specc CS thats the tool we should be using but we dont cause it sucks and having a evade based stun is SO good.

and yes infs got by far the best stun.

but like i said in previous post remove evade stuns give SB's another dmg type to specc in and a usefull RA then it would be balanced imo.
 
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Nazghul-

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Originally posted by belth
Err, you take least damage of all assassins. How does removing AP reduce your damage dealing ability? In no way, it'd propably increase it because you'd get to take MoPain earlier.


Originally posted by belth
Ofcourse the longer you stay up, the more damage you can deal. Do you always interpret everything in such a retarded way? Does it require special training?

You say dmg dealing ability would increase if AP was removed and MoP taken instead.
Nuff said.
 
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Puppetmistress

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Originally posted by jox
Some guys complains that sbs have "so much more" hit points than their infils(hm strange...when they are saracens with 377 in dex...)

For some strange reason most infils are saracens, a choise that was valid 10 years ago, before the buffbot era. If I was about to roll a infil I would go for inconnu or briton with +15 in con & +10 in str, in that manner I would raise my hit points with a significant number. And I would also hit cap for dex/qui/evade(with a decent bb and some augmented stats ofc).

Saracens are like Midgårds kobolds :p


I just find it strange a SB has more hp then my Briton Friar, that's all.

and not by like 50-100 hp, but more like 250-300 hp more.

Granted, Norse const > Briton const. But shouldn't a rogue have (way) less hitpoints then a hybrid?

Hell, SB's can get damn close to tank hp, that's just plain wrong, dont give a fuck about what RA's, its just **WRONG**.

It is same reasoning saying savages have low hitpoints because they dont level constitution, but the fact is their hp > paladin hp who has constitution as primary stat.

Ah well, I wish they would reverse some RA's, rogues with 2200 hp is wrong, no matter what buffs and RA's he has, it is wrong. It shouldn't have tankish hp, no matter what.
 
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belth

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Originally posted by Nazghul-
You say dmg dealing ability would increase if AP was removed and MoP taken instead.
Nuff said.

Oh, MoPain doesn't add anything anymore. What have I missed?
 
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knoll

Guest
and by the way see it from the bright side u wouldnt be forced to specc shitty thrust if by any chance mythic would grow a brain and remove evade based stun from assasins.
 
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salamurhaaja

Guest
All I need is str/dex based weapon and evade stun on base weapon (5-7s).
Whit those 2 things I'd keep my cb spec and get back to emain.
CBA'd to spec back on sz because it's only viable spec for my gimpy kobold.
Having 367 dex [buffed] and under 1500ws on rr9 whit aug str2 bit pisses me off :(

EDIT: I have augcon3, toughness2, 2023 hp.
 
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wiseguy1

Guest
Originally posted by Appollo
1) im talking solo fights

2) i said warder as thats what u SB's call infils

3) there has only been 1 instance all day were DF was effective (and that was u) :p

1) ok guess i missunderstood u ( I played a SB the other week all night with Paradigm)--> tought this was douing with paradigm. :)

3)

Well the fight against me clearly shows the power of df.. have u ever fought an sb and he land frosty on u and kills u in that period when u are at full hp?
I dont say that df is easy as hell to nail, but is sure is easier than frosty and to add to that it has a longer duration.

adn it cant be normal that u only nail df once every day/night? cuz as an sb it sure feels like infs nali it almost every fight. :)
 
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Nazghul-

Guest
Originally posted by belth
Oh, MoPain doesn't add anything anymore. What have I missed?

You can't compare MoP with AP. AP is lightyears better.
 
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Aybabtu

Guest
Originally posted by knoll
u been reading at all ?


iwe said all Assasins that includes SB's NS's and Inf's.

we should all specc CS thats the tool we should be using but we dont cause it sucks and having a evade based stun is SO good.

and yes infs got by far the best stun.

but like i said in previous post remove evade stuns give SB's another dmg type to specc in and a usefull RA then it would be balanced imo.

I've been reading yes, but afaik only Dragon Fang has been mentioned by name and SB has mostly been linked with stun in the sentence that they should get one, have you been reading ?
 
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Tasans

Guest
When they are fixing thanes?
Or the alb guy who made the interview kept yelling NERFSVGS4TEHWIN!!!1 ?
 
K

knoll

Guest
so whats wrong with removing the evade based stun from assasins and force us to play like assasins meaning having to be stealthed to execute our speciall styles instead of unstealthing running to attack like a pure tank.


cant have been the plan that we should spitt on CS line when they made us.
 
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BidAccount

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Originally posted by knoll
so whats wrong with removing the evade based stun from assasins and force us to play like assasins meaning having to be stealthed to execute our speciall styles instead of unstealthing running to attack like a pure tank.


cant have been the plan that we should spitt on CS line when they made us.

Would love CS to be better.

But I think the issue of unstealthing and going for pure tanks is just old SB arrogance. I know if I attack a tank I'll get my ass handed to me 19 times out of 20.
 
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knoll

Guest
Originally posted by donttouchpoopy
Would love CS to be better.

But I think the issue of unstealthing and going for pure tanks is just old SB arrogance. I know if I attack a tank I'll get my ass handed to me 19 times out of 20.

that works for those 50/50 infs as well dont see them doing any PA's and still owning tanks.
 
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envenom

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Originally posted by donttouchpoopy
Would love CS to be better.

But I think the issue of unstealthing and going for pure tanks is just old SB arrogance. I know if I attack a tank I'll get my ass handed to me 19 times out of 20.

BOLLOX
 
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Zoldot

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Originally posted by donttouchpoopy
Taken into account on first hit - you know how it works!

You explain how a thrust infil, on thrust resistant armour, that isn't high DW specc'd can do according to envenom 1500-1700 hits of damage in 9 secs?

You know its not possible, I know its not possible, everyone else knows its not possible.

Its blatent bs.

When I played a SB and met an infil, I atack and he evades my first hit and DF me,, I'm dead Before the stun wears off. tho I dont think I had any buffs. But I really think it's very very possible for an infil to do that kind of dmg in 9 sec including poison etc
 
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envenom

Guest
tanks are like one of the most easiest classes to take down apart from these select few paladin/reaver/hero
 
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Aussie-

Guest
i really wanna see you kill a buffed paly or reaver..
 
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