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old.anubis
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- #211
Originally posted by Gahldir
yeah, and 100% more power then the l40 rezz isn't that great either, huh?
yep, try to cast smth with 125 dex, i will see, tt
Originally posted by Gahldir
yeah, and 100% more power then the l40 rezz isn't that great either, huh?
Originally posted by old.anubis
yep, try to cast smth with 125 dex, i will see, tt
Originally posted by old.anubis
yep, try to cast smth with 125 dex, i will see, tt
Originally posted by Arnor
and 3.5sec casttime
Originally posted by Gahldir
guess I still have buffs up as a druid when normally rezzed then?
Originally posted by old.XanateA
Okay... I play mid. I play in the best guild.
Im so sick of not being able to loose a FG fight... there is no fucking challenge on excalibur anymore... not when it comes to FG fights. Albs do not make balanced groups with good players... not even guild groups.
Last night i saw the total of 0 alb RvR guilds. I saw one group of LA... but even if they play well they stand a minimal chance of winning vs us even if we play equally good.
Got 100k rp or so in 7-8h RvR... and most of it came from killing mindless Warder zerg albs... how fun is that?!?? ((
So nerf the shit out of savages and remove ASD from healers and the fights might be more challenging.
And ppl get less things to whine on... the amount of mid groups out in emain will decrease... cuz there is not many groups who play good and win because of that and not because of the savages doing lots of dmg.
Am i the only mid who wants the realm to be nerfed abit so winning in RvR is decided on experience, teamwork , skill and high RR and not better classes?
Originally posted by Gahldir
guess I still have buffs up as a druid when normally rezzed then?
Originally posted by old.anubis
people said pr ~ lvl 40 rez
never said it's worse, but never said it's much better
Originally posted by infozwerg
- rr10 friar that cant move and turn at the same time and puts it on video
- sorc that tries to qc mezz chargin tanks, as a rule doesnt turn camera while running away, goes oop nuking tanks and puts it on video
- rr8 mercenary using two jambyia
- konah
Originally posted by Jiggs
PR is a very good RA, if you think it sucks then by all means spec out of it...
hibs and albs will be very grateful
Originally posted by Puppetmistress
Net you GAIN a full mana-bar over a lvl 40 rezz, its instant and no resurrection sickness.
It's MUCH better. Only bad thing about it it's the cost, 14 RA points is, in my opinion, way too much. 10 points would be nice.
On a side-note: I would like to see this RA to every primary healing class (druid, healer and cleric) and give the healer a new unique RA. PR is something which, in my eyes, is a nice basic RA for all clerical classes
Perhaps a mix of BAOD and BOF or something, a nice group RA for Healers.
Tho before all those changes some more balance needs to be introduced between the various realms. Changing RA's just like that could throw the tip out of balance even more.
Originally posted by old.Thanatlos
The one reason (perhaps not the only one) mids currently > most other groups is ASD.
If you cannot see the value in having an insta-cast spammable interrupt on the most common class in mid groups (usually equal or greater than the amount of healing classes in enemy groups) then there's something wrong.
Have had plenty of occasions where a healer comes stand next to me when i'm trying to cast and i'm just not able to cast anything while the healer is perfectly able to cast spreadheals himself (in which case i start hitting him.. but my ability to help the group has been compromised from a distance)
In the meantime the mage being guarded has died to savage negating blocks/pbt because of their amazing hitrate.
Having 3 healers (4 actually with shammy included) means you can interrupt 3 people minimum yourself without too much effort, while still being able to do your task yourself. Now you can say enchanters can do the same but it's a whole lot harder to do when you're down in 2-3 combat rounds tops (because healing classes can't heal at the start of the battle) and somewhat easier if 30% of your class is insta's.
I've personally grown to immensely hate this bug abuse, which imo it is because it's abusing game mechanics that will be fixed later on. Just tell healers to stop using it and see how much more challenging fights get when the enemy is being able to heal from time to time, k!
Originally posted by Arnor
you kinda forgot the little 30 min recast timer
Originally posted by Carlos Bananos
ok, one of my best irl friends is in my guild, he plays a runemaster, i would never, ever, even consider telling him he cannot group with me due to his class.
however, he did infact roll a savage, not because i wanted him to, or because they're fotm but because of the speed casters die in rvr, he got tired of it. Just like i did when i rerolled my RM as a Healer.
Originally posted by -nicolas-
So now instead of just one or, very rarely, two bards abusing this in a group we have to deal with 3 healers and sms all putting the enemy casters out of action. Yet nobody seems to be to bothered about fixing this.
Which is same as BOF, GP, MOC, RP, SOS, Purge, IP basically all 'major' RA's.
Also PR stacks nicely either allowing for a Mid-group to do 3 PR's in a fg vs. fg fight or have a PR available (on avg.) once every 10 mins.
A Mid-group with 3 Healers is not uncommon, where a group with 3 druids or 3 clerics is uncommon.
Originally posted by zelur
IMO its them alb/hib whiners who are playing on "n00b mode"!
Midgard is not "easy mode" Midgard is "Fun Mode"!
Originally posted by old.anubis
officially mythic never mentioned it as a bug
all realms have it
why do you whine against healer?
Originally posted by Stallion-
Originally posted by old.XanateA
Im an elitist and i wont make anything but the best group... but ill try and play for fun when making mage group.
Originally posted by quinthar
Class
So what your saying you just make a Uber group to own, not to have fun, but when you do a mage group you'll do it for fun??
I'm sorry but I make groups or go solo to have fun not to own, if I didnt do that and my sole ambition was to own everything at the expense of fun I might as well just delete and cut my head off, I'm afraid some people dont have to win at all costs..
Just nerf mid aoe CC so you don't get aoe stunned, rooted, mezzed and diseased continuously until your group is dead. Never mind savages. If it was possible to take down mid support, the savages wouldn't be that much of a problem.
Originally posted by Pin
They never mentioned it as a 'bug', but when moving resist debuffs to an instant they removed the interrupt component, then when moving back to casted, they added it back in (actually, they added it back in a few patches later, and mentioned this as a bug fix).
The whine against healers is purely due to:
Albion has the spell on Cabalists and Theurgists, so usual groups have 0/1.
Hibernia has the spell on Enchanters and Champions, so usual groups have 0-3 (melee/caster).
Midgard has the spell on Healer and Spiritmaster, so usual groups have 2-4.
Originally posted by -nicolas-
Bastard! I've just spent the last 10 minutes trying to find that piece of info about the instant resist debuffs on the camelotherald