DI bots

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,631
Can I just say in advance. The first person to start using these desearves a good kicking irl.
 

waok`whips

Fledgling Freddie
Joined
Jan 24, 2004
Messages
549
censi said:
Can I just say in advance. The first person to start using these desearves a good kicking irl.

It's not fun being double RS everytime I goto docks you evil person!

...only joking :x

:fluffle:
 

Aussie

Banned
Joined
Dec 26, 2003
Messages
2,438
thank god we have censi to inform the community about the newest bugs/lame advantages etc.

woot
 

Red HATred

Fledgling Freddie
Joined
Jan 25, 2004
Messages
813
just cause enough damage at once....

Di won't work if you really hurt the target enough at once.
 

Kalba

Can't get enough of FH
Joined
Jan 23, 2004
Messages
1,395
:confused:

Some kind of bug??? TELL ME SO I CAN EXPLOIT!!!
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Tried to go out with DI1 BoF1 on my cleric, but when I got to bled, my bot lagged into mobs and died. :'-(
 

Ging

Part of the furniture
Joined
Jan 23, 2004
Messages
2,801
wtf does DI stand for? Pls explain your acronyms!
 

Ogen

One of Freddy's beloved
Joined
Feb 11, 2004
Messages
1,384
Is there any range cap on this? Like the bot standing in CS and albs running around in hibbie land with DI?
 

Exinferis

Fledgling Freddie
Joined
Jan 4, 2004
Messages
238
i _think_ its 2k units

DI bots is genious to have standing in the mainkeep when your having fun at a tower nearby, autocleric4tehwin
 

Naffets

Can't get enough of FH
Joined
Nov 25, 2004
Messages
1,913
Red HATred said:
just cause enough damage at once....

Di won't work if you really hurt the target enough at once.

Consider a lot of people will have ~rr4 bots, with di3 you need to deal anything up to about 5000 damage to kill the player. Feel like you can do that before they kill you?
 

Glottis

Fledgling Freddie
Joined
Dec 28, 2003
Messages
1,025
The ideal bb is an rr4, ml5 cleric of course.
DI3 and FoP so you can run Hand of God for a bit.
Seen some people do it, but then again, those people attack fg's and sometimes even manage to kill a player in it, so fine by me.
I have seen a ranger use it around Crim 3 a couple of days back, but no big deal, he forgot that the buffer runs out after 2 crit shots...
Regards, Glottis
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
kill the bot :)

at least they need to be in range (unlike the average buffbot)
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Red HATred said:
just cause enough damage at once....

Di won't work if you really hurt the target enough at once.

3000hp of battery, I don't think your total damage from level 1 = that?
 

Red HATred

Fledgling Freddie
Joined
Jan 25, 2004
Messages
813
nope Di only will heal if you cause less then that ammount off damage specified..like if you hit a person for = ammount of hits he has.... he will die.

so 1200 hp caster with DI 2 (2k hps) could be killed instantly with 1200+ hp of damage in that one instance.(assist nuking shooting will bypass di :) )


I've had it a couple of times that i had DI up and got nuked to pieces before DI kicked in
 

Knolan

Fledgling Freddie
Joined
Jul 21, 2004
Messages
707
Red HATred said:
nope Di only will heal if you cause less then that ammount off damage specified..like if you hit a person for = ammount of hits he has.... he will die.

so 1200 hp caster with DI 2 (2k hps) could be killed instantly with 1200+ hp of damage in that one instance.(assist nuking shooting will bypass di :) )


I've had it a couple of times that i had DI up and got nuked to pieces before DI kicked in

healt needs to drop under 75% b4 it kicks in

and a sorc with only 1200 hp's xD lol
 

Red HATred

Fledgling Freddie
Joined
Jan 25, 2004
Messages
813
Knolan said:
healt needs to drop under 75% b4 it kicks in

and a sorc with only 1200 hp's xD lol

was an exemple :)

ps: dunno if it was me or jsut a bug, but i even tried to get killed wy a minor zerg of green cons... that didn't cause to much damage and i also died without di kicking in :-(

could be i was unlucky at that point
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
Range is very, very small. A cleric bot with DI in the central keep won't even reach the battlement walls.
 

Auriel

Fledgling Freddie
Joined
Jan 7, 2004
Messages
374
Divine Intervention used to be called Battery of Life in OF. DI is a nerfed version of BoL, but now it scales up to 3000hp!
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
sum1 used di on a hero outside dc the other day , he took out near enuff a fg solo :S
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Skilgannon said:
Range is very, very small. A cleric bot with DI in the central keep won't even reach the battlement walls.

druids must have alot bigger range then qQ cuz I can have bot in middle of keep an run in and out without any problem :D
 

Mithryn

Fledgling Freddie
Joined
Jun 6, 2004
Messages
459
Stallion said:
druids must have alot bigger range then qQ cuz I can have bot in middle of keep an run in and out without any problem :D
As far as I know, its 2000 range, same as healing range. And personally I've had druids in team in towers having DI up when we've been under siege, nothing wrong with it, we do what we need to stay alive and get rps. I've also shot/nuked people in towers whos had the same up, I doubt anyone would NOT use it if they had it at disposal.
 

Stallion

Can't get enough of FH
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Jan 16, 2004
Messages
2,732
tell me any1 who has a buffbot that wouldnt bring it to a keep defence? DI just makes it easier keeping you alive. Nothing new.
 

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