DAoC vs WoW

When WoW is released in the EU i'm going to...

  • Move from DAoC to WoW

    Votes: 489 30.4%
  • Stick with DAoC

    Votes: 632 39.2%
  • Give WoW a try but I may well come back to DAoC

    Votes: 403 25.0%
  • Split my time between both!

    Votes: 87 5.4%

  • Total voters
    1,611
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Garnet

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Lestat said:
WoW is good for people who like to : do quest's instead of hardcore action..
WoW is good for people who like to : kill enemies for silly items!
WoW is good for people who like to : kill onixia!! so fun11! ... or not.

Yeah yeah.. There will come higher tier monsters then onixia, up to tier 7were onixia is 3 or something like that, but seriously.. zzz :D

seriously stfu you clueless moron.
 

Laston

Fledgling Freddie
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Lestat said:
WoW is good for people who like to : do quest's instead of hardcore action..
WoW is good for people who like to : kill enemies for silly items!
WoW is good for people who like to : kill onixia!! so fun11! ... or not.

Yeah yeah.. There will come higher tier monsters then onixia, up to tier 7were onixia is 3 or something like that, but seriously.. zzz :D
1) show me DAoC´s hardcore PvE "action" then retard

2) silly items? i dont see whats bad about the fact you can loot enemy corpses of some gold and their head :clap:

3) haha have you even fought Onyxia? unlike DAoC it´s not a 6 hour fight with half the raid afk :twak:
 

Tijl

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Lestat said:
WoW is good for people who like to : do quest's instead of hardcore action..
WoW is good for people who like to : kill enemies for silly items!
WoW is good for people who like to : kill onixia!! so fun11! ... or not.

Yeah yeah.. There will come higher tier monsters then onixia, up to tier 7were onixia is 3 or something like that, but seriously.. zzz :D

Agreed tbh :p

Quests are fun, upto 60. Pvp is boring, pve is boring, at 60.

Grinding for items like in WoW is so called pve hardcore? lol.. look at the forums to see how bored people are becoming doing the same thing all the time, daoc has a lot more variety. Pve and pvp.
 

Fana

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Tijl said:
Agreed tbh :p

Quests are fun, upto 60. Pvp is boring, pve is boring, at 60.

Grinding for items like in WoW is so called pve hardcore? lol.. look at the forums to see how bored people are becoming doing the same thing all the time, daoc has a lot more variety. Pve and pvp.

Well, the biggest difference between daoc and wow atm is probably population:

grinding instances in wow for gear is equal to griding artifact encounters and scrolls in daoc - difference is in wow there's always people willing to group up for this activity, while in daoc you need to have some very nice guildies/friends willing to spend lots of time with you.

Exping to 60/50 takes about the same time in both for a casual newbie i would say, provided he has catacombs in daoc, but he will spend the time solo in daoc, and some classes will be impossible for him to level, or take an eternity (like a healer f.ex). Ofc, he will mostly be solo in wow as well, but he will have constant action, and wont have to sit around for 2-3 min after every fight to regenerate, and he will see people around him all the time, making it feel like the world is more alive.

For pvp it doesnt seem to do much difference - WoW has a large pop but is even more affected by faction imbalances horde/alliance than daoc is by realm imbalances. Waiting 2 hours to get into a battleground is about the same thing as going out with not enough people in a PuG grp in daoc and getting owned over and over. Same enjoyment etc.
 

Gamah

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Laston said:
3) haha have you even fought Onyxia? unlike DAoC it´s not a 6 hour fight with half the raid afk :twak:

What mob in daoc takes 6 hours smartass?

+ I find NinjaLooting extremly amusing to watch on videos :D
 

fionnel

Fledgling Freddie
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No particular mob takes 6 hours in daoc or wow. Some ml's though in daoc, especially in early toa did take 6 hours (i have stayed 7 hours at ml2-5 of those at runi, more than 5 hours for ml3 at start, ofcourse they are much easier now) and MC in wow can certainly take 6 hours and much more if you don't know anything about it (even if then you are more likely to wipe immediately).


But tbh about it you can say a lot about the daoc pvp vs wow pvp but wow pve is far more challenging, complicated and well thought than daoc one and i am not talking about doing Strat for the 243947204720420th time with 10 people, yeh, that's boring and repetitive but there are encounters which actually demand some thought. Ofcourse in the end they are always scripted AI's so they will be routine and trivialised at some point and after that it's up to the devs adding more content in time.

Daoc pickup raids like the ones succesfully doing ml's at the first or second try would horribly wipe at mc even with a guide available. Don't forget you can practically zerg every encounter in daoc apart from very few ones, which isn't really an option in wow, so it demands much better cooperation.

Ninja looting is indeed a big problem but just...avoid pugs?
 

Laston

Fledgling Freddie
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Gamah said:
What mob in daoc takes 6 hours smartass?

+ I find NinjaLooting extremly amusing to watch on videos :D


hi Galladoria, altho i admit 6 hours might be a slight overexaggeration :p and killing Onyxia doesnt take that long time tbh. doing Onyx soon so il find out :clap:

have you even done any endgame instance or are you just reading off blizz forums?
 

Weylander

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Played WoW to 40th, got bored and quit, its the same thing over and over, sorry but thats just how i saw it. The battlegrounds once you got in were good fun, really good fun, but the wait is ridiculous, at one point i waited in a queue for 4 hours got into the BG, with not enough players and it kicked us all out again, very annoying.

So i came back to DAOC, new frontiers is all new to me, and i'm liking it much more, even if i get walloped more times than enough.

EQ2 was the game i liked the most PvE wise, it is very good, but the lack of PvP was enough to turn me off it.

But that said, everyone has their own play styles and own preferences, so play what you like best and have fun, its as simple as that.
 

Laston

Fledgling Freddie
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Morchaoron said:
people who dont use Master Loot deserve to be ninja looted :rolleyes:

it´s a bug afaik sometimes after master looter checked corpse anyone can loot it :(
 

Morchaoron

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Laston said:
it´s a bug afaik sometimes after master looter checked corpse anyone can loot it :(

that happens when the master looter is too far away from the mob when it dies, a mistake that can be avoided...
 

Danya

Fledgling Freddie
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Laston said:
hi Galladoria, altho i admit 6 hours might be a slight overexaggeration :p and killing Onyxia doesnt take that long time tbh. doing Onyx soon so il find out :clap:

have you even done any endgame instance or are you just reading off blizz forums?
Onyxia takes 20 minutes. She's far less boring than the DAoC dragons also. ;)
 

Chronictank

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WOW is for people who like pve and the occasional stint in PVP
for hardcore gamers with the end game of pvp WoW is boring,
maybe its because artis, ml's and all the tweaks have evolved the game to something completely different.
I found wow very easy and very boring but thats just me i know loads of people who liked so its whatever your taste is i guess

The only reason WOW is more of a challenge in pve instances is the rezzing system, you cant be rezed without abilities on long timers, so if u die u cant be chain rezed in daoc.
The rest is practically the same
Danya said:
Onyxia takes 20 minutes. She's far less boring than the DAoC dragons also. ;)
you wont be saying that in a few months, Daoc dragons were good fun to start with but lost their appeal because of the been there done that factor.
 

Laston

Fledgling Freddie
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Chronictank said:
I found ragnaros in molten core far easier than most "bosses" in daoc


really? ive heard hes nearly impossible since blizz changed him a lil while ago.
 

Laston

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Chronictank said:
WOW is for people who like pve and the occasional stint in PVP
for hardcore gamers with the end game of pvp WoW is boring,
maybe its because artis, ml's and all the tweaks have evolved the game to something completely different.
I found wow very easy and very boring but thats just me i know loads of people who liked so its whatever your taste is i guess

The only reason WOW is more of a challenge in pve instances is the rezzing system, you cant be rezed without abilities on long timers, so if u die u cant be chain rezed in daoc.
The rest is practically the same

you wont be saying that in a few months, Daoc dragons were good fun to start with but lost their appeal because of the been there done that factor.
well you gotta admit WoW bosses are alot more complex than DAoC´s, gotta pay attention alot more in WoW than DAoC.
 

Ocalinn

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Laston said:
well you gotta admit WoW bosses are alot more complex than DAoC´s, gotta pay attention alot more in WoW than DAoC.

not true at all IMO
 

Ctuchik

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Laston said:
well you gotta admit WoW bosses are alot more complex than DAoC´s, gotta pay attention alot more in WoW than DAoC.


not really. they are behaving more or less the same way everytime u fight them. but even at same level they have insane HP and hits 10 times harder as u do. THATS diffrent then from most DAoC bosses. at even level they aint that hard. in WoW they will probably smack u bad if u try to solo one. as it should be imo

/edit: just take the lvl 26 boss mob in shadowfang keep instance. that mofo got some odd 6500 hits while ure lucky if u got 1000-1500. u try to solo that at lvl 26 when the boss nukes u for 150 and melees u for 100 ;)

while in DAoC, if got good defence or a pet u can pretty easily kill any even level boss.
 

Herjulf

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i soloed lvl60-62 elite mobs in wow with my mage, just took kiting.

But to go to the thread topic. Wow was assasinated with battlegrounds.
PvP was at its best when people were levelling up, had lots of good fun then.

I havent quite decided on the state of daoc yet, but i am back to daoc now cuz i couldnt find any worthwile PvP in wow.
Actually why PvP it wont improve your character none etc.
 

Ctuchik

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Herjulf said:
i soloed lvl60-62 elite mobs in wow with my mage, just took kiting.

But to go to the thread topic. Wow was assasinated with battlegrounds.
PvP was at its best when people were levelling up, had lots of good fun then.

I havent quite decided on the state of daoc yet, but i am back to daoc now cuz i couldnt find any worthwile PvP in wow.
Actually why PvP it wont improve your character none etc.


yes u can kill the normal elites pretty easy if u know what ur doing. but run into a instance and try to kill a same level instance elite boss in it and ul see what i'm talking about.

and pvp will improve ur char. sure u wont get any of those uber lame RA's or +skill when u gain a rank. but the pvp items are just fine as rewards. becsude it wont make any HUGE impact in the game. someone with a blue endgame set will atleast have a very good chance against someone in a purple pvp set.

in WoW its more skill of the person sitting behind the keyboard then there are in DAoC. DAoC is mostly what kind of OP gear u have that dictates on how well u will do in rvr. and anyone who says this isnt true is lying. it doesent matter how good anyone is in DAoC, with the epic armor u dont stand a chance against someone of half the skill that is ToA'd and shit. atleast in WoW u have a pretty damn good chance against someone with "better" gear.

so if u want something that will make ur char so superior that anyone that doesent have the time/will to spend the time getting the same doesent stand a chance, stick with DAoC, coz in WoW u wont see it. and i really hope it will stay that way.
 

Vasconcelos

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Ctuchik said:
yes u can kill the normal elites pretty easy if u know what ur doing. but run into a instance and try to kill a same level instance elite boss in it and ul see what i'm talking about.

and pvp will improve ur char. sure u wont get any of those uber lame RA's or +skill when u gain a rank. but the pvp items are just fine as rewards. becsude it wont make any HUGE impact in the game. someone with a blue endgame set will atleast have a very good chance against someone in a purple pvp set.

in WoW its more skill of the person sitting behind the keyboard then there are in DAoC. DAoC is mostly what kind of OP gear u have that dictates on how well u will do in rvr. and anyone who says this isnt true is lying. it doesent matter how good anyone is in DAoC, with the epic armor u dont stand a chance against someone of half the skill that is ToA'd and shit. atleast in WoW u have a pretty damn good chance against someone with "better" gear.

so if u want something that will make ur char so superior that anyone that doesent have the time/will to spend the time getting the same doesent stand a chance, stick with DAoC, coz in WoW u wont see it. and i really hope it will stay that way.


That doesnt make sense

If thers anything which makes the tier in wow its the gear. Try facing ur same class enemy with green stuff while him wearing +crit, +dmg or wotever purple gear u want. Youll see his hits critting twice urs, taking twice ur dmg or his spells doing +100 dmg more than urs just to give a few examples.

In daoc before ToA, u could get a 99% qua gear n face any enemy u wanted. and well, after ToA things pretty much changed, but pretty much sure any1 has his toon ToA'ed by now (and prolly some of his alts) and prolly with the same cookie cutter templates.

Theres once thing true in wow: u can get decent pvp stuff with little effort, more easy if u are not the #92183749 rogue in server (as in some blue set pieces mixed with some low pvp rank gear) and do very good. Yet again, face sum1 with molten core purp items (high end gear only acesible to ppl in guilds capable of sucesfull mc raids) n purple custom made items, and notice the difference.
 

fionnel

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There is a difference, that's true, but finding someone with more than 4 epics or so is pretty rare, i would say 90% of the playerbase hardly have 2 epics or so. Getting purple items in wow isn't as obligatory as getting toa items in daoc because there's a real chance most people you are fighting won't have them either.

You need to do really insane amounts of farming to get equipped with good mc purples. And also, there are a lot of blue drops which aren't that uncommon that offer approximately the same amount of bonuses as mc gear. The only stuff which really stick out are the Ragnaros drops and the high warlord weapons. Also, i suppose BWL loot will be hot, but can't really count on many people going around with it.
 

Zebolt

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fionnel said:
There is a difference, that's true, but finding someone with more than 4 epics or so is pretty rare, i would say 90% of the playerbase hardly have 2 epics or so.
I played WoW for 3 months, 2 of those months were lvl 1-60, when I quit after a month of being lvl 60 I had 6 epics (5 of those I used in my template), it's shit easy to get epics xD
 

Chronictank

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Ctuchik said:
and pvp will improve ur char. sure u wont get any of those uber lame RA's or +skill when u gain a rank. but the pvp items are just fine as rewards. becsude it wont make any HUGE impact in the game. someone with a blue endgame set will atleast have a very good chance against someone in a purple pvp set.
1 uber item makes little difference, a full set makes a significant difference just like in daoc
in WoW its more skill of the person sitting behind the keyboard then there are in DAoC. DAoC is mostly what kind of OP gear u have that dictates on how well u will do in rvr. and anyone who says this isnt true is lying. it doesent matter how good anyone is in DAoC, with the epic armor u dont stand a chance against someone of half the skill that is ToA'd and shit. atleast in WoW u have a pretty damn good chance against someone with "better" gear.
VERY VERY wrong, the only reason you dont see the difference in gear right now is because there arent that many fully twinked people. PVP is no way more skilled than daoc if anything its less. nearly all abilities are passively helping you example mage you debuff your normal nukes aswell as snare on the ice line as one example alone aswell as the fact casters can cast while being hit unless the tank is using an ability to stop you.
I found WoW insultingly easy hence i have gone to daoc & guildwars

and i really hope it will stay that way.
/point mc

and they plan to add more high util items on high end bosses coming patches
 

Fana

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There is no question there is still more "skill" involved in daoc than in wow (as in spatial awareness, reaction speed, knowing class abilities very well, doing things in the right sequence etc etc), but there is also no question that daoc is also more gear dependant - blue vs epic gear in wow isnt *that* big a difference, especially the pvp blue set for rank 1-10 is very competative vs epic items. Slighty less powerful sure but nothing compared to a fully ToA'd/ML'ed character facing an SI sc'ed character in daoc. But daoc also has alot of nobrainer fights where its predetermined who will win, and that has nothing to do with skill, only about your groupsetup vs the enemy groupsetup. Two opted grps is skill vs skill tho. WoW doesnt have that "gimped" group setup handicap at least.
 

fionnel

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[quit] I played WoW for 3 months, 2 of those months were lvl 1-60, when I quit after a month of being lvl 60 I had 6 epics (5 of those I used in my template), it's shit easy to get epics xD [/quit]

If you are in a guild doing high level encounters all the time and playing lots of hours, then yeh, it's easy. But what you or I think of how easy it is is not relevant. Just go around Orgrimmar on an average day and inspect level 60 people. Harldy 10% of them have more than a couple of epics. The fact is good epics drop from mc and onyxia and only 2-3 guilds per faction do those a lot. And each run not lots of them drop, 40 people go in, max 10 come out with a new useful epic. And that's on Deathwing which is high pop as well. It's shit easy to get toa'ed as well if you belong in such a guild, but still, it took people a really long time with drop rates and chances to get good items much more reasonable that wow's.
 

Laston

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Fana said:
There is no question there is still more "skill" involved in daoc than in wow (as in spatial awareness, reaction speed, knowing class abilities very well, doing things in the right sequence etc etc), but there is also no question that daoc is also more gear dependant - blue vs epic gear in wow isnt *that* big a difference, especially the pvp blue set for rank 1-10 is very competative vs epic items. Slighty less powerful sure but nothing compared to a fully ToA'd/ML'ed character facing an SI sc'ed character in daoc. But daoc also has alot of nobrainer fights where its predetermined who will win, and that has nothing to do with skill, only about your groupsetup vs the enemy groupsetup. Two opted grps is skill vs skill tho. WoW doesnt have that "gimped" group setup handicap at least.

really, statements like these sound rather silly. how do you "measure" skill? you make no argument at all you just "cause i said so!!" as for me id say solo WoW fights are better for groups it´s both just as hard. because you have multple targets in group fights and choosing targets, avoiding enemy and just general being efficent is challenging.


for Solo PvP lets just take a simple thing like spells and abilities.

WoW: you got tons of abilties and EVERY spell you gain will be usable and viable at lvl 60 (ok some abilities are just straigh BAD, ie gimped but thats balance issue) so even that Heroic Strike you got at lvl 1 will be usable at lvl 60 as dmg scales as you buy new ranks (Rank 1: you do 5 dmg rank 2 you do 15 dmg etc) and you get alot new spells at higher lvls to.

DAoC: Spells. auto upgrade, past lvl 30 you get practically NO new spells at all it´s just upgrade upgrade upgrade. as a Caster you would have some damage spells a snare some debuff and some varius misc spells like debuff or maybe an AE/pbaoe dmg spell. for a solo fight it´s like 2 skills you only need to use to win. Caster just dd dd dd and with the insane dps casters do in DAoC target will most likely be dead or very close to dead when he reaches you, pull out Quickcast or MoC and hes dead. nothing can save him short of you going ld or a zerg arriving. Meele? style+backup and follow up and if you got better gear WOWz0r you winzz!!111.

WoW PvP is alot more fast paced and if you get jumped by say a caster in DAoC it´s usually DD, DD, DD, DD dead whereas in WoW fights dont end in 10 secs (spells do lower dmg but are harder to interupt and casters have alot of insta cast spells you cannot stop) ive had fights where i get ambushed by a caster and yet i survived due to me outsmarting him.

Ctuchik said:
not really. they are behaving more or less the same way everytime u fight them. but even at same level they have insane HP and hits 10 times harder as u do. THATS diffrent then from most DAoC bosses. at even level they aint that hard. in WoW they will probably smack u bad if u try to solo one. as it should be imo

/edit: just take the lvl 26 boss mob in shadowfang keep instance. that mofo got some odd 6500 hits while ure lucky if u got 1000-1500. u try to solo that at lvl 26 when the boss nukes u for 150 and melees u for 100 ;)

while in DAoC, if got good defence or a pet u can pretty easily kill any even level boss.


i was more thinking of stuff such as the Baron in Strat ability to posses people (them doing 200% more dmg at same time) or Baron Geddons Bomb (10 secs then you blow up and do 3200 dmg (AE) + get tossed up into air witch hits anyone at random. if you got an afk and he gets hit and hes near friendlies hes prolly gonna wipe half the raid. or for example Hellfire he does that is a point blank spell that does increased damage over time so at first it´s nothing but after afew secs your survival chance is lesser than a ice cream in hell.,so if you stay in it for long you will die FAST


or the Core Hound Packs that unless all 5 (yes 5 of em each pull) die within 10 secs they rezz and back at 100% hp. so you gotta spread out damage.

or Magmadar that do AE fear and shoot fireballs that ignite the ground where it hit causing massive damage (stand in it for afew secs and your dead) and if the warr gets feared he will switch target and go for the healers (usually two shotting em) and making all the casters get into range of his AE fear (it´s like 30 yard range spells are usually 35 or so)

fights are just not as predictable in WoW than in DAoC. It just feels like WoW bosses are alot more intresting and complex that DAoCs that have like

1) hit very hard
2) spell that do AE that hit very hard



btw so far guild im in have reached Majordomo the last boss before the final boss in MC, As soon we get Majordomo we just got him left :clap:
 

fionnel

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I agree with Laston on the abilities part, in daoc i was playing a mana eld which is considered a very versatile character and i was using 5-7 spells/fight (pbaoe+aoe disease+nearsight+str/con debuff+d/q debuff+snare) and almost always the same spells while my shaman uses at least 10 or more spells and each time they are different. And shammies have lots of abilities but aren't the most complicated class either. Wow classes really have lots of depth, at least most of them, there are rogues as well.
 

Zede

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After quitting wow the day battlegrounds came out :clap: I went back into WoW today, with the idea of going the Battlegrounds. This has prolly been covered before here, but oh well.


Battlegrounds has to be one of the biggest piles of shite I have ever experienced in a mmorpg. Ofc the big problem to start with is the stupidly long queue to get in. The another major pain in the arse is you are kicked from the queue if you go afk more than 15 minutes, forcing you to be active. I want to go the BG - I dont want to do endless repetitive scholo raids !

Anyway, after 5 hours I am teleported in. Its 40 vs 40. Ok guys imagine this :

Imagine 40 albs on one side of a daoc keep bridge, and 40 hibs/mids on the other, with the Keep/Bind points about 5000 units behind each side of the bridge. When you die u have to wait 30 seconds, and are ressed on full hp and power, 20 secs to rebuff and your back in. Ends up 30 odd each side just bolting/firing from a distance and the odd paladin shielding then running into the zerg then running back. All the fighting takes place a narrow bottleneck - and was like this for the entire time I was in the BG - in one word - BORING. Oh we summoned some big beastie to fight for us, which didnt really do much but pwn npc enemy guards.

I was in the BG for 5 hours( Alterac), and got about 600 kills, 20 deaths. People complain about zergs and adding in DaoC - come to wow bg for the most clueless, skilless zerg ever ! WoW BG is like DaoC at it worst.

When goa finally sorted out my subs today, with relief I got back into Pryd. Leveling in wow from 1-55 was a real joy, 55-60 was a bore, PvP is a serious joke.
 

Chrystina

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Zede said:
When goa finally sorted out my subs today, with relief I got back into Pryd. Leveling in wow from 1-55 was a real joy, 55-60 was a bore, PvP is a serious joke.
:twak:
 
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