DAoC vs WoW

When WoW is released in the EU i'm going to...

  • Move from DAoC to WoW

    Votes: 489 30.4%
  • Stick with DAoC

    Votes: 632 39.2%
  • Give WoW a try but I may well come back to DAoC

    Votes: 403 25.0%
  • Split my time between both!

    Votes: 87 5.4%

  • Total voters
    1,611
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nikolas

Fledgling Freddie
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the system doest have enough longevity, and for someone that wants to constantly progress, their system doesn't offer power gamers an incentive to hammer wow.

I didn't say the WoW system takes years to progress. Sorry, looked at my post and I didn't say that did I.

Comparing PvP between the to games is hardly possible because PvP in Daoc is better for powergamers. Leave Daoc for a number of months and come back were you left off, do the same in WoW and you will be unranked. Giving no insentive to people leaving WoW to return.
 

nikolas

Fledgling Freddie
Joined
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Messages
115
Morchaoron said:
it doesnt work like that, it doesnt take you 'years' to get the best rank, it actually takes just a week (and cannot take more)
'contribution point' counter starts at 0 each week, if you want to be a certain rank you will need to be high in the list of players with 'last week contribution points', that gives you your rank for that week, and if you dont do jackshit that week then you lose it again, since you wont be very high in that weeks ranking...

char with most CP's last week is rank 14 (highest) that week, 2nd and 3d are rank 13 etc etc, it works like this to rank 5, which can be achieved by having a certain amount of CPs that week which you keep PERMANENTLY (regardless of what position you hold in the 'ladder')

so basically in this game, it takes less time to get a very high rr, but you will only keep it for a week (tho having a high rank will make it easier keeping that rank since you will have access to ubergear), not a very bad system if you ask me...
daoc is not better or worse in my eyes, just different, he it takes ages to achieve rr11 but it gives you a permanent advantage, in wow you have to regain it every week...


The highest ranked player on each server this (first) week will be a First/Master Sergeant. That's rank 4, ladies. No officers yet. Blizzard clearly stated that officer would take weeks/months to achieve.

There is also no mention that you keep your contribution points perma. Blizzard have stated it would take weeks of inactivity before you lose ALL your contribution points and slip back to unranked.
 

nikolas

Fledgling Freddie
Joined
Mar 1, 2004
Messages
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The way the system will work is by Blizzards own definitions with it taking weeks/months to achieve rank 14. You don’t make rank 14 in a week.

Week 1) - Players all start to gain CP's, ranks are distributed accordingly. Ranks capped at 4
Week 2) - Players all continue to gain CP's or start from scratch. Those players with previous CP's have more points stacked. The rank cap is now raised allowing people to progress higher up the ranks ladder. Ranks now cap higher than rank 4.

Inactive players can still be ranked high at this point because their contribution points from previous week are still part of the calculations. These points will start to degrade however with more inactivity over the following weeks

Your points don’t get reset to 0. They need your previous weeks CP's to tally in order to add everyone's points together. Whether Blizzard keep them or they are hidden in the background we don’t know. People are debating whether these figures are a + and a - figure each week. Rumours point towards a minimum requirement of roughly 25 honourable kills each week to qualify with a positive value. Anything less than that and your recording negative values in the WoW ranks database.

Week 3) - Players continue to gain CP's and rise higher. Players inactive will have their points begin to degrade by this point and notice their ranks decreasing.

And so on, and so on. Each week the rank cap is increased and players thrash it out…. Or you take more negative hits until you reach unranked.
 

Morchaoron

Fledgling Freddie
Joined
Dec 22, 2003
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2,714
nikolas said:
The highest ranked player on each server this (first) week will be a First/Master Sergeant. That's rank 4, ladies. No officers yet. Blizzard clearly stated that officer would take weeks/months to achieve.

but but but... it says 'Rank 5' in my tab (which i gained today, there are also some ranks 6 around... ;o
 

Aithe

Fledgling Freddie
Joined
Apr 30, 2004
Messages
374
that's because....rank 1 = highest and rank 1+x = lowest?
 

Morchaoron

Fledgling Freddie
Joined
Dec 22, 2003
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2,714
ehhh no 14 is highest and 0 is lowest, if you can call that a rank...
 

Gesta

Loyal Freddie
Joined
Jan 23, 2004
Messages
170
Smurflord said:
Already moved.

I think for a lot of people, just 3 years in the one game is enough. Everything that can be done, has been, and then a few times more for good measure. While I personally liked a lot of the content and trials of TOA, the artifact obtaining and grind exping factor really put me off and did a lot of people. RvR seriously went downhill for me with the advent of the stealth-zergs on all sides. It became necessary to join large stealth groups to stand a chance, and that not what I enjoyed. For a while used to play in open skirmishing guild groups, until the l33t philosophy of rigid optimised groups took hold, and then was out in the cold. Didn't really enjoy rvr for the last year and only carried on for want of something better to do.

To be utterly frank, the community and the way they played daoc is as much to blame as Mythic is for the way they changed it, if not more so in my eyes. The "uber" kiddie RvR guilds did far more to damage the game for the average player. I'm just making sure I go to different WoW servers than them on release.

For me WoW is just fun, it's fresh, new and just a breath of air. Also it's new people to play with. 3 years with the same faces day in day out gets to you.

And the best thing about WoW?...

...my girlfriend loves it too! :clap:

my sentiments exactly, you're not me are you?

although sometimes when meh girlfiriend wants to play I'm missing out on some high level instance raids :p
 

nikolas

Fledgling Freddie
Joined
Mar 1, 2004
Messages
115
Morchaoron said:
but but but... it says 'Rank 5' in my tab (which i gained today, there are also some ranks 6 around... ;o

And that would be because the rank caps were increased this week. The 2nd week of the Honor system :wub:
 

Damon_D

Fledgling Freddie
Joined
Dec 23, 2003
Messages
585
Tilda said:
So with the impending approach of the EU release, what will you do?
Try WoW for a bit, but probably come back to DAoC?
Play WoW fulltime?
Stick with DAoC?
Or split your time between both?


Tilda

NON of the above !!!!! they both suck
 

Revz

Fledgling Freddie
Joined
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Messages
170
The highest rank Alliance side this week is 6 (Knight). Currently Niar holds the number one standing spot on our server with ~70,000 contribution points. At this rate it will take a couple of months at least before anyone has the top rank, and then they have to keep it. Despite playing on a PvE server there is plenty of PvP action all of the time if you want it; battlegrounds are coming with the next patch as well so that gives you more options.

Personally I'm not that fussed about PvP and think that the balance is just right. If you want to PvP you can but the rewards are still inferior to stuff I can get (and keep forever) in PvE. Furthermore becuase the ranks are capped as a percentage of the population you never end up (6 months down the line) with everyone at the highest rank. There will only ever be a limited number who have access to the really nice PvP stuff and they have to fight hard to keep it.
 

RobbanPobban

Fledgling Freddie
Joined
Feb 12, 2004
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PvP/RvR: DAoC 5/5 - WoW 2/5
PvE: DAoC 2/5 - WoW 5/5

Im a pvp fan myself, Im sticking to wow though, as I've got most of my irl friends to start playing an MMO game. DAoC was fun but the PvE bit was way too hard and slow after ToA went live wouldnt do it all over again. Sold my ranger so got nothing in DAoC to go back to.
 

Morchaoron

Fledgling Freddie
Joined
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Revz said:
The highest rank Alliance side this week is 6 (Knight). Currently Niar holds the number one standing spot on our server with ~70,000 contribution points. At this rate it will take a couple of months at least before anyone has the top rank, and then they have to keep it. Despite playing on a PvE server there is plenty of PvP action all of the time if you want it; battlegrounds are coming with the next patch as well so that gives you more options.

you get CP's on pve servers from players aswell? or only from guards?
 

Wazkyr

One of Freddy's beloved
Joined
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Messages
1,726
RobbanPobban said:
PvP/RvR: DAoC 5/5 - WoW 2/5
PvE: DAoC 2/5 - WoW 5/5
So right... wow endgame its borring as hell, and tbh they cant release a mmorpg, charge money for it and then wait 5 months to make probor pvp. Me and 2 others is half way moving back to daoc for some real pvp action, hope its not all dead here to :)
 

Revz

Fledgling Freddie
Joined
Jan 1, 2004
Messages
170
Morchaoron said:
you get CP's on pve servers from players aswell? or only from guards?

Uh yes? :) The only honourable kills I have ever gotten were from players. Never had any honourable kill (or contribution points) from the guards - and I've killed enough of the damn guards to last me a lifetime given how fast they spawn when under attack. Last time I checked Niar had 2.5k honourable kills in the last two weeks, all of which are on players of around the same level. Like I said, because you can PvP anywhere in the world and you actually get rewarded for it now there is plenty of PvP action on the PvE servers. For example:

I was sat by a lake in Arathi Highlands skilling up my fishing and minding my own business. Out of the corner of my eye I spot a group of 3 Horde characters attacking some of the guards from the nearby Alliance outpost (this is a good way to start some PvP because it sends a warning to every Alliance character in the zone saying "xyz is under attack"). Because they attacked the guards they were PvP flagged. I ran up behind them, charged in and killed their Priest, intercepted the Warlock while the Warrior was beating me, finished him off and then turned on the Warrior. They were slightly lower level than me (48, 50 and 52 to my 60) but because I got the drop on them and killed their healer I beat them and got three honourable kills. I was then stuck with my PvP flag on fishing for a while - this enabled them to come back, collect their corpses and fight me again.

Also this is a screenshot from an invasion of Orgrimmar our guild performed a few weeks ago:

 

Korax

Fledgling Freddie
Joined
Jan 9, 2004
Messages
333
Scale your UI down revz. :p

I stopped playing Wow when I hit 60 with my priest. Nothing to do. Give me battle grounds and I'll try it out, but having doubts that It will come close to daoc RvR. I never got as addicted to Wow as I've done with all other MMORPGs I've played. Its a rock solid game and is well made, but its WAY easy mode, its made for people who are new to the grene. There are no challenges. I knew most about wow after two weeks of playing it. And whats more fun then studying and learning about the game?
 

Dorin

Fledgling Freddie
Joined
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2,778
nikolas said:
Comparing PvP between the to games is hardly possible because PvP in Daoc is better for powergamers. Leave Daoc for a number of months and come back were you left off

umm why do you become a powergamer if you like to keep what you have achieved once? thats silly imo... Oh and does the contribution point decrease affect an entire account (i hope) or looks at different chars? Simple example:

Got an alt which i play rarely, will it lose points if i do play but with not mentioned alt.
 

Morchaoron

Fledgling Freddie
Joined
Dec 22, 2003
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2,714
nikolas said:
Comparing PvP between the to games is hardly possible because PvP in Daoc is better for powergamers. Leave Daoc for a number of months and come back were you left off, do the same in WoW and you will be unranked. Giving no insentive to people leaving WoW to return.

the 'powergamer' part in this game is items, although they are gained in pve, they will have a great effect on pvp...

in daoc all items are 'temporary' (although longer then pvp is here, they will run out of dur eventually) and super-uber hard to get items dont really exist in daoc (all armor has the same armor and all weapons the same dps), you make a template, farm your scrolls and artifacts together and you're done

In wow you keep getting better and rarer items, try getting that 80dps ragnaros hammer for example, or try getting a full epic tier 2 molten core set, you dont get these things in a few days like in daoc ;p

you still improve permanently over time, but just not in the same way as you do in daoc.
 

Libertine

One of Freddy's beloved
Joined
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Messages
394
WoW is a good game but it just doesn't have that special something that UO had when i played that and DAOC after that. The PvP is quite fun to an extent but gets boring very fast, the pvp certainly isn't as good as DAOC. The end game is also boring, i had many friends who when they hit 60 stopped logging in as much simply because there wasn't much to do but farm items.

I might try battlegrounds when it comes to see if its worth playaing again but ive found that everything with WoW is over hyped to the extreme and subsequently dissapointing.
 

Simemir

Fledgling Freddie
Joined
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Messages
72
WoW just doesnt have the same feel as DAOC, you level and level but it somehow doesnt seem to have any point to it - you dont feel if you achieve anything by going up levels.

the PvP is Laughable, with no death penalty, the enemy just keep coming and coming ( you kill them, they run from a nearby graveyard and they're on you again).

WoW also misses out big time on the quality of community and quality of gameplay.

Dont even get me started on how much the servers are off....

it was amusing for 3 weeks, then lack of substance shown.
 

Danya

Fledgling Freddie
Joined
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2,465
Morchaoron said:
you get CP's on pve servers from players aswell? or only from guards?
Only from player, not from guards. The rules on PvE are identical to PvP except you can switch your PvP flag off in almost any zone on a PvE server.

Morchaoron said:
In wow you keep getting better and rarer items, try getting that 80dps ragnaros hammer for example, or try getting a full epic tier 2 molten core set, you dont get these things in a few days like in daoc ;p
Molten core is a tier 1 equipment zone, except from ragnaros (drops legs) you can't get any tier 2 gear there. Most won't be available till blackwing's lair is added.

Simemir said:
the PvP is Laughable, with no death penalty, the enemy just keep coming and coming ( you kill them, they run from a nearby graveyard and they're on you again).
There's no pvp death penalty in DAoC either, you kill them, they just run back from ligen/sauvage/svasud...
 
B

backdown00

Guest
Danya said:
Only from player, not from guards. The rules on PvE are identical to PvP except you can switch your PvP flag off in almost any zone on a PvE server.


Molten core is a tier 1 equipment zone, except from ragnaros (drops legs) you can't get any tier 2 gear there. Most won't be available till blackwing's lair is added.


There's no pvp death penalty in DAoC either, you kill them, they just run back from ligen/sauvage/svasud...


It takes much longer to get back into pvp in daoc after you die then it does it WoW, plus daoc has a much worse ress penalty making you worthless for a good 5 minutes. I don't hate wow, I have nothing against it. Its a decent game, has its ups and downs as most games do, I just prefer daoc. Its the closest thing I can find to oldschool UO pvp out there. WoW will remain popular because its got that new feeling, but who knows how long that is going to last. Daoc servers have felt a surge since the honor system has been put it. Seems many people feel the same way and are heading back to daoc. Play what you prefer, thats all I can say, i prefer Daoc, for the pvp aspect. Hardcore pvp is the way to go =).
 

Heinze

Fledgling Freddie
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Messages
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Danya said:
Only from player, not from guards. The rules on PvE are identical to PvP except you can switch your PvP flag off in almost any zone on a PvE server.


Molten core is a tier 1 equipment zone, except from ragnaros (drops legs) you can't get any tier 2 gear there. Most won't be available till blackwing's lair is added.


There's no pvp death penalty in DAoC either, you kill them, they just run back from ligen/sauvage/svasud...


Takes a few more minutes to get ready in daoc after death though.. ;p
Resssicknes and rebuffs 4tw.. daoc>wow after my oppinion even though i havent tried wow.. (got a lvl 50wc3 acc, so cant say im against the idea of wow) .. Anyway, WoW is hyped in short terms: Wont be long before the server population drops, and if lucky daoc pop raising.
 

tazzbe

Fledgling Freddie
Joined
Dec 23, 2003
Messages
251
PVE

WoW > Daoc...altho it are pretty much the same kind of quests, but you can grind xp too if you prefer that (restbonus being a great help). I got to 60 a lot faster in WoW than i ever did in Daoc (at the start of course...right after beta).
Think i had something like 31 days played on my cleric, and maybe 14 on my WoW rogue...to get max level. And the rogue i soloed mostly till 60.

The prob with daoc is getting new players in. Unless you buy an account you have to get a) lvl 50 b) get toa items c) level those items d) do some pvp till you can be any good around RR5. In WoW you can get to 60...farm the itemset if you want, but not needed to compete (for now) in WoW.

PVP
Daoc > WoW The limited pvp experience i got in WoW is nothing compared to Daoc. Of course when daoc came out it wasn't all that great either. But i think it will be hard to make WoW PVP as addictive as Daoc PVP was for me. Altho in the end i kinda had it with all the keepfights...and bridge camping.
I prefered the old RvR zones a lot more than the current ones.

So for me both games are good, but in the long run i think daoc will keep his "old" players easier cause the pvp is better. WoW on the other hand is easy to start with, and a 10 year old can probably get 60 fast & be good in pvp.
 

Revz

Fledgling Freddie
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Heinze said:
daoc>wow after my oppinion even though i havent tried wow..

tazzbe said:
The limited pvp experience i got in WoW is nothing compared to Daoc.

Play the game or not as you feel like, it isn't exactly short of a subscriber or two given the queues on some servers so it doesn't need me persuading people here :) You do run the risk of missing out if you harshly pre-judge it though. We have had several guild members from DAoC try it after seeing what we're up to and carry on playing because they enjoyed the game.

There is a European test server up at the moment to let people try out the new battlegrounds with a fully equipped level 60 character so there has never been a better time if you want to give it a shot.
 

Danya

Fledgling Freddie
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2,465
Heinze said:
Anyway, WoW is hyped in short terms: Wont be long before the server population drops, and if lucky daoc pop raising.
US wow been running for 6 months now. No population drop yet, in fact WoW numbers have never been higher.

Also no sign of a real upturn in DAoC numbers, it's been pretty much constant since mid-march in the EU (18k simultaneous logins). US daoc has been slowly losing members since the same time (20k down to 16k simultaneous logins).

Time taken to rez isn't that big of a factor I think, since in WoW you have to run back to your corpse after release, unlike DAoC.
 

izikiel

Fledgling Freddie
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You want good pve raiding-> Go eq1
You want good pvp-> go daoc
you want diablo in 3d->go WoW
 

Laston

Fledgling Freddie
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380
izikiel said:
You want good pve raiding-> Go eq1
You want good pvp-> go daoc
you want diablo in 3d->go WoW


you want to pay for two accs to be able to compete and get mowed by warlocks/sorcs over and over and sit inside a tower for an hour or two --> go DAoC


seriusly have you even played WoW? :kissit:


ohh and about WoW PvP the best thing about it id say is: No laggy people warping all over the place and that dreaded "target is not in view" haunts me still :(

second is as you dont have any 1 min long mezzes you dont have to stand and watch your teammates get owned, you actually can do something most of the fight

unlike DAoC you can actually survive stuff such as a caster starting to nuke you and no i-win RA´s like MoC in WoW.

pretty balanced classes. in group pvp all classes hatve disadvantages and advantages and as BG aint out yet the PvP aint that focused yet, you dont have l33t gankgroups running around simply because there is no "best" formula.

i must say it´s not that hard to find good fights (unlike Hillsbrad, like emain just worse :p ) plaguelands ive had some great group fights with my guild (altho first group fight i had was the most embarassing ever :mad:
)

really what makes DAoC PvP so much better than WoWs?
 

Xzynia

Fledgling Freddie
Joined
Apr 4, 2005
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87
Laston said:
really what makes DAoC PvP so much better than WoWs?

After you hit 60, you start farming items, then you go pvp in order to gain higher rank, which then gives you access to even more items! Hurray!

I really liked wow for some time, but blizzard is just lying to much for me, the honor system is almost 6 months delayed not to talk about battlegrounds... :kissit:
 

Cylian

Can't get enough of FH
Joined
Jan 17, 2004
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2,336
Laston said:
really what makes DAoC PvP so much better than WoWs?

you don't have to worry if you're ganking someone who just wanted to quest a bit!

and unbalanced classes!




...but maybe I'm just used to it too much, Orc Warrior hunting paladins and shadow priests ...
 

Huntingtons

Resident Freddy
Joined
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Laston said:
you want to pay for two accs to be able to compete and get mowed by warlocks/sorcs over and over and sit inside a tower for an hour or two --> go DAoC


seriusly have you even played WoW? :kissit:


ohh and about WoW PvP the best thing about it id say is: No laggy people warping all over the place and that dreaded "target is not in view" haunts me still :(

second is as you dont have any 1 min long mezzes you dont have to stand and watch your teammates get owned, you actually can do something most of the fight

unlike DAoC you can actually survive stuff such as a caster starting to nuke you and no i-win RA´s like MoC in WoW.

pretty balanced classes. in group pvp all classes hatve disadvantages and advantages and as BG aint out yet the PvP aint that focused yet, you dont have l33t gankgroups running around simply because there is no "best" formula.

i must say it´s not that hard to find good fights (unlike Hillsbrad, like emain just worse :p ) plaguelands ive had some great group fights with my guild (altho first group fight i had was the most embarassing ever :mad:
)

really what makes DAoC PvP so much better than WoWs?
´

it's funny when people say that: "amagad you need 2 acc's to compete in rvr". Newsflash - you dont need a bb to compete. play grp rvr instead and we're rid of the adding cockwits all over the place, and maybe, just maybe try and move 10 meters away from the bridges or the keep you just ported to. You'd be suprised how big NF is.
and
"daoc mez is too long qq". that's why there's RA's/spells that can cure your mez? i've rarely stood for whole duration of mez. or even better, get some resists?
Havn't played wow, but stuff like mind control and shamans seems very unbalanced? no cc immunity? (cept for special races)
i guess it's the braindamage wow inflicts on people :rolleyes:

/edit

oh yeah, and no cap on bonuses, and so much insta casting with retimers. I also bet that in 2 expansions you'll have to farm yourself shitless to get the best items in the game to compete in pvp. (daoc rvr in the beginning were with epic and some jewely)
 
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