DAoC vs WoW

When WoW is released in the EU i'm going to...

  • Move from DAoC to WoW

    Votes: 489 30.4%
  • Stick with DAoC

    Votes: 632 39.2%
  • Give WoW a try but I may well come back to DAoC

    Votes: 403 25.0%
  • Split my time between both!

    Votes: 87 5.4%

  • Total voters
    1,611
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Shike

Can't get enough of FH
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Gribz0r said:
I find WoW feels, looks and plays like a singleplayer game. Yes sure you can group, but whatfor? It's a massive multiplayer online role playing game alright, but it certainly isn't group oriented. The group interface compared to the VERY good daoc one is completely worthless and it blocks half your view as well.

looks, feels, yea I actually agree, I get the feeling I had from Baldurs Gate when I play WoW for some reason. But, in order to do alot of quests, and xp in some areas, you need a group, there is no doubt about it. Elite mobs arent designed to be soloed down at all. Also, there are lots of different UIs out there, to change the looks of the groupwindow. (you cant solo Elite quests mostly, its very very hard mobs usually and if you wait until you actually can solo them, the reward from the quest will be shit for the level you are at^^)

Gribz0r said:
Striking example is the loot system, which doesn't spread the loot, but rotates the mobs, so you cant appoint a loot picker.
Also, when doing certain quests, even when in group, the person first to the basket/box/crate gets his item and the rest can wait.

Groupleader can rightclick his portrait, if he does he get up a couple choices regarding lootrules. I find them pretty darn good if you ask me, also the automatic randomfunction when its "special" loot is uber.

Gribz0r said:
The fact that there isn't a single class that needs a group, like primary healers in daoc is also an indication. It's a blessing on one hand, but again shows this game is not group oriented.

Hmm, the achillesheal in many ways in DAoC IS just the fact that so few classes solo well... and I assume WoW designed the classes from the POV that all classes should be soloable, so you as casual player always can level up for example. Instead of relying 100% on others, spend ages finding grp etc etc...

Gribz0r said:
Last thing which is hard to get used to is the fact everyone starts to hit your pull. I know as long as you get the first hit in you get the loot and xp, but still after 3 years daoc I feel the urge to yell :)

hrhr, this is funny :) I like the loot/xprule :p usually I just PM thx for help with mob hehe.

Gribz0r said:
The fact you can quest your way up is refreshing.

yep deffo, I like it, since its new worlds to look around in. Dunno if it would be so fun 2nd time tho.

Gribz0r said:
The crafting system is great, because you can make items for yourself. It's a little less interesting if you want to be a crafter as profession tho I think. What pulled of crafters testikels in daoc was not the way crafting is implemented, but the introduction of superior artifacts, and the fact everything under 99% is worthless.

under 100% imo :p and ye, crafting rox in wow, mobdrops needed etc.. its brilliant.

Gribz0r said:
The auction system is interesting, as the fact you lose a bit of money when your item doesn't get sold might help in keeping prices reasonable, but for people looking for items, the daoc Market Explorer isn't a bad way either.

agree.

Gribz0r said:
The mailbox is a perfect idea I wish mythic would steal for daoc, together with some other things i find interesting like the need for you to discover a zone first before it shows up on your maps.

Mail rox, mapsystem is nice. Altho.. in DAoC i used Kirstenas maps alot in start. Cant really remember why, but my sense of direction etc is terrible in general hehe :p
 

Danya

Fledgling Freddie
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Shike said:
yep deffo, I like it, since its new worlds to look around in. Dunno if it would be so fun 2nd time tho.
Well grinding the same mobs in daoc wasn't much fun the second time round either. :p
 

Flimgoblin

It's my birthday today!
Joined
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8,324
killing the same mobs with different characters is ok... (though not as interesting as killing different mobs in different places of course)

doing the same quests again feels more dull to me (e.g. the epics were kinda cool the first time, annoying the second)
 

fionnel

Fledgling Freddie
Joined
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I think you can easily make up to 4 chars in wow (2 in each faction) and never repeat even one quest if you don't want to (even if you will want to, for the loot). There are lots of places for the same levels, at least 4-5 zones for each 5 levels.
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
Danya said:
Well grinding the same mobs in daoc wasn't much fun the second time round either. :p

uff.. I lvld 7 toons to 50 without PL in DAoC totally ;) tell me about it!

UndyingAngel said:
zzz we still crying over this :m00:

apparently, you are. :m00:
 

UndyingAngel

Can't get enough of FH
Joined
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Messages
1,957
Shike said:
good for you :)

I agree :p tho I still h8 wow PvE its more geared towards Solo Xping with quests.. which is alright if you only like to play now and then.. but I like to grp with ppl and have a good chat with xping.. altho I do get Guild grps now and then.. its not always possable becuase we are on differnt quests etc.. which is really the only think about wow that pisses me off.. tbfh.. where as yes DAoC is a grind its kinda forces you to grp.. and which you then make new friends etc :)
 

Dakkath

Can't get enough of FH
Joined
Dec 24, 2003
Messages
1,291
Flimgoblin said:
less of the spam you two

They're not talking Spam Filmy, they're talking cake...

Who in their right mind would spam over Spam???
Processed something that allegedly can be classified as meat in a tin... YUCK!!!
 

Rookiescot

Fledgling Freddie
Joined
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Messages
816
Yeah I been monitoring this thread for a while.
Seems to be a LOT of poeple voting but never registering an opinion
Actualy wondering if there aint a bit of "giggery pockery" going on here.
 

Flimgoblin

It's my birthday today!
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heh if someone wanted to rig the thread there'd not be many votes for WoW ;)

a lot of people lurk on these forums and rarely post
 

Animal

Fledgling Freddie
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Araudry said:
i m sure the pve system is like AC2... crap... very easy to xp and solo get lvl 50 in a week max andn ot playing 10 hours a days


heh , not too far wrong imo :p

Having played WoW since beta in US , i can in all honesty say i got bored of it , and have come back to DAoC .

Yes , lvling is fast as isn't as much of a grind ( can do 60 in 14days if you know what your doing ) .

PvP , atm theres no rewards in the game , so its more a gank fest than anything else , ie bored lvl 60's attacking lvl 20-30 towns or corpse camping players 1/2 their lvl etc ( this is on the pvp server which is what i played on ) .

Reward system has just been announced though , you get points for an honourable kill ( ie player/npc that isn't grey ) , more points you get the better rank you get ( ring any bells anyone ? :p ) . With the rank you can gain " items " however , you need to keep pvping to maintain that rank and to continue to be able to use the items gained .
Theres no negative to it though , so you don't get penalised for chain grey ganking atm , although they have said they will " monitor it " .

Tons of bugs , but thats nothing really new with new games these days .
Class imbalances as well , people doing the usual and screaming nerf this , nerf that , fix my class now or else ( the usual bs in otherwords )

Server stability is imo a joke as it stands right now , servers crashing left and right , can be down for hours with the only info " theres a problem , were working on it " sort of thing . ( as i said before this is in US , don't know what euro servers are like )
OH i nearly forget the all important " realm que " , yep for $15 a month you can create a char on any of our servers , but if population becomes high you can expect to have a long ass que that can take upto an hour at least before you can play your main toon ( yes i am pissed about that bit ) .

Rather throw my money back into DAoC tbh , better the devil you know imo :p
 

Fana

Fledgling Freddie
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Animal said:
Reward system has just been announced though , you get points for an honourable kill ( ie player/npc that isn't grey ) , more points you get the better rank you get ( ring any bells anyone ? :p ) . With the rank you can gain " items " however , you need to keep pvping to maintain that rank and to continue to be able to use the items gained .
Theres no negative to it though , so you don't get penalised for chain grey ganking atm , although they have said they will " monitor it " .

Tons of bugs , but thats nothing really new with new games these days .
Class imbalances as well , people doing the usual and screaming nerf this , nerf that , fix my class now or else ( the usual bs in otherwords )

Server stability is imo a joke as it stands right now , servers crashing left and right , can be down for hours with the only info " theres a problem , were working on it " sort of thing . ( as i said before this is in US , don't know what euro servers are like )
OH i nearly forget the all important " realm que " , yep for $15 a month you can create a char on any of our servers , but if population becomes high you can expect to have a long ass que that can take upto an hour at least before you can play your main toon ( yes i am pissed about that bit ) .

Reward system: Well, i imagine most people would have been very displeased if there wasnt a way to meassure your success compared to other players, thus there are points and ranks. And no there will be no penalty for greyganking from the start of this system, but if you spend your time greyganking you will not move up the ranks either, and i and others will make a point of going after greygankers anyway :)

About bugs - well ive yet to encounter any gamestoping bugs, and have only enocuntered 2 bugged quests so far (im level 50) in several hundred completed quests. So id say its very bug free.

About class balance - both sides have the same classes, except one each that is faction specific, and race means next to nothing (maybe excepting the undeads Will of the Forsaken ability which is very nifty in pvp). Any class can beat any other in pvp, some have alil easier against some other classes but there is definetly no "pwnall" class, or any class that will lose 99% against any other. All classes solo very well in pve, and all classes have a role to fill in group pve.

My server (al'akir pvp) has crashed twice since release and been up shortly again after. Also ive only been in a queue twice since release, and ive played alot :) The queue problem is only manifest on 2 or 3 very heavily populated servers which all the elite people wanted to be on since, well, all the other elites and wannabe elites were going there. Not hard to understand those servers would be very strained.

Anyway, just felt i had to answer such a negative post, since your experience is hardly defininig for most of the players :) WoW isnt the end-all-be-all of mmorpgs, but its definetly a good game.
 

gervaise

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Fana said:
Anyway, just felt i had to answer such a negative post, since your experience is hardly defininig for most of the players :) WoW isnt the end-all-be-all of mmorpgs, but its definetly a good game.

I can echo Fana's comments very strongly.
When did you quit Animal? If you play beta then yes you will find bugs, lack of balance etc.
And with the advent of high level characters raids have now started which also show - as Fana said - that all characters add something. It isn't a case of wanting a mage rather than a warlock or vice versa; a rogue rather than a warrior etc. They each bring something different.
 

Abel

Fledgling Freddie
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Frankly some seem to whine just to whine.

So far I have encountered (I play the same server as Fana) :
- 2 server crashes
- 2 times a queue on a sunday evening
- Little lag
- Occasionally something bugs (usually a mob), but nothing even remotely significant. I don't get people who claim to run into lots of serious bugs.

Yes your server might be worse but it seems people just want to cram together on one of a few select "1337" overpopulated servers and then complain about server queues and instability. Your own fault frankly.

Lastly, for a PvP server grey ganking is to be expected. Actually if you actually had *any* experience with PvP environments in other games (UO, AC Darktide, DAoC PvP, etc) you would know grey ganking is not that much of a problem in WoW PvP. If you think, then I advise you to go play on a PvE server instead.
Moreover with a ranking system grey ganking DOES get penalised, in the form of opportunity costs : you waste time you could 've spend on something more fruitfull.
 

old.Tohtori

FH is my second home
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Jan 23, 2004
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45,210
Move from DAoC to WoW 458 36.03%
Stick with DAoC 430 33.83%
Give WoW a try but I may well come back to DAoC 314 24.70%

Damn this discussion will never die...

Oh well, don't diss it till you try it as the saying goes.
 

Morchaoron

Fledgling Freddie
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Animal said:
Server stability is imo a joke as it stands right now , servers crashing left and right , can be down for hours with the only info " theres a problem , were working on it " sort of thing . ( as i said before this is in US , don't know what euro servers are like )
OH i nearly forget the all important " realm que " , yep for $15 a month you can create a char on any of our servers , but if population becomes high you can expect to have a long ass que that can take upto an hour at least before you can play your main toon ( yes i am pissed about that bit ) .

dont recall my server ever crashing and only experienced maybe 3 laggy moments (same as when i played daoc, which was pretty good too) do you happen to play on one of these "omg lets zerg this one with 80 l33t daoc guilds" servers? well take a guess why i avoided these where ~3000 people agreed to play on even before the game was released.
nope ive never been in a realm queu...

havent seen many bugs either, only annoying bug is the herbs bug where you have to relog before you can loot anything else, but it has been a few weeks ago since i last had it

oh and the winrider bug where you can fly around manually on it for a few seconds, which is rather funny :rolleyes:
 

[TB] Benedictine

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I'm pretty sure you can correct the gathering bug (if it's that one that sticks you in crouch position) by simply picking something else up. They have also said they aim to fix it.

Realm queues are not a big problem on Burning Legion (depends on time) but most I've had to wait in the last month or so was about 10 minutes - make coffee, do stuff you should be doing etc.

Server is reasonably stable at the moment but I heard Horde crashed it briefly with a raid (and this is a cuase for concern).

Lag is non existent except in towns and that is rare and never ever causes a crash as it did in DAOC.

Fana got it right imo.

Edit ** there is a serious bug - Outlaw(z) and Herbal are still only level 45/46 :touch:
 
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