DAoC vs WoW

When WoW is released in the EU i'm going to...

  • Move from DAoC to WoW

    Votes: 489 30.4%
  • Stick with DAoC

    Votes: 632 39.2%
  • Give WoW a try but I may well come back to DAoC

    Votes: 403 25.0%
  • Split my time between both!

    Votes: 87 5.4%

  • Total voters
    1,611
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Kherny

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Boomeruk said:
WoW > DAoC

the yanks know it, the europeans know it, everyone knows it, toa completely destroyed daoc, nf was the final blow for most people i know.

cata is big waste of time, tyring to fix the dmg from toa, but too little, too late

wow for prez :eek6:

AMEN to that brother.
 

Oldfaravid

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Gamah said:
Must be why I make 30k/day solo as a minstrel :m00:
Its al about adapting, if you hang round docks/bridges your gonna get zerged...if you adopt a different play style then your quite successfull as a stealther (Not giving away my spots :))
:kissit: you said it yourself.. you are a minstrel.. a stealther char WITH SPEED, CC etc.. you can CC one kill the other run, away and stealth etc etc etc.. also being able to cower great distances fast kinda gives you the ability to relocate fast..other stealthers dont have this option.. and its about adapt.. good for you your playing the most adaptable class in game..
 

klavrynd

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No time for daoc == no time for wow, and we all know that being a casual player sucks.
 

Morchaoron

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Well after finally playing WoW I am quite impressed...

-the pve system completely pwns daocs, it is actually fun and steamlined and more complete in its beta then DAOC IS NOW!!
-the terrain pwns daoc aswell, the landscapes are beautiful (not just texture wise like in daoc, they really put alot of effort in the modelling)
-crafting is actually fun and useful at lower levels, crafting in daoc was the worst boring crap ever and the waiting times were nerve wracking, no wonder people use macro's...

i have not discovered any real fuckups yet, i am only level 15 and have not yet participated in pvp so i dont know how it will be, guess ill have to wait to see that...

oh and about the graphics, i can imagine that some people dont like the style (which seems cartoonish on screenshots), but the animations, models, sound and spell effects are soooo much better then daocs (better as in: more, and they actually took the time to do them right)

but that doesnt necessarily mean that daoc is crap, its still one of a kind, but WoW is just a generation higher and i bet blizzard had more money availible to develop it then mythic had with daoc :rolleyes:

like i said, i dont know what the pvp endgame is like, so ill just stfu about that :rolleyes:
 

Dreadlord

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Hmm loads of opinions and loads of valid arguments both pro Wow and pro Daoc. I am a player who has played most of the mmorpg games out there, only a few I haven't played.

There is no question that WOW is hyped. It really is. But that does not mean that it isn't good. I bet it is. But I learned one real important lesson when I joined the hyped up game called Horizons. Which is probably the game, with most potential, I have seen in a long time. Horizons had many similarities with WOW. Among other things to be released without everything beeing finished. And I think it still isn't implemented in the game yet (1 year after release). Horizons had the best damn crafting system I have seen, ever in a game. Unfortunately it also had some major unbalancing effect on the economy of the game. It had great graphics, unfortunately it had a lot of bugs. It had a nice big world, unfortunately it was very empty etc etc.
It also had loads of players the first few months, unfortunately many returned to their previous mmorp games. And so did I ;)

No, Ill stick with Daoc.. at least until the game who is going to kick wow's *** is released :D

http://www.vanguardsoh.com/

The game that seems to have the best options from all the good mmorpgs..
 

Roteca

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I am 99% sure i will stick with daoc aswell, wow didnt fancy me at all tbh... :puke:
 

Esoteric

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Im sure 99% will leave Daoc for WoW.

Did you know that 90% of statistics are made up on the spot!

Heh anyway I won't play WoW now since having a bash on MxO beta Im sold kerching!
 

Demrog

Fledgling Freddie
Joined
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Messages
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I will almost certainly stay with DAoC.

I'm having too much fun to change at the moment. When/if DAoC stops being fun then I will look at a change but not before.
 

Equendil

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One MMORPG to rule them all :

214.jpg


screen_15.jpg


Middle Earth Online (ok, maybe it'll be crap, but sounds promising enough).
 

Naffets

Can't get enough of FH
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Personally ill stick with DAoC. WoW doesn't appeal to me at all.

Ill get bored of daoc in a few months no doubt, but until then ill keep being an addict. DAoC is just a bit behind the times, including gameplay, graphics and character balance. However mythic say they are trying to improve the game a whole lot, if they are actually going to try and do this they need to bring daoc up to the same sort of level as wow.

However even though some games look and play better (eq2) they still do not have the same pvp aspect as daoc, do they?
 

Elendar

One of Freddy's beloved
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Dec 28, 2003
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wow definitly, so more more fun than doac has become with toa and now nf, no more money for goa

just look at the server drop on us, is close to 50% less people online than before wow at some times
 

Sycho

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Dreadlord said:
No, Ill stick with Daoc.. at least until the game who is going to kick wow's *** is released :D

http://www.vanguardsoh.com/

The game that seems to have the best options from all the good mmorpgs..

That's the only mmorpg worth playing other than daoc in my opinion. ^^
 

Morchaoron

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Naffets said:
However mythic say they are trying to improve the game a whole lot, if they are actually going to try and do this they need to bring daoc up to the same sort of level as wow.

I had hoped they would do that, but that would require them to 'reverse' some of the things they have done, like deleting or dramatically changing alot of abilities or even some game mechanics. Unfortunately, once something is in there is a 99% chance that it will stay in, so the only thing they COULD do is try to balance the stuff thats there (including the crap that the game would be better off without) which is a long and painful process which will take them years to test if it would ever happen

Also, one of the most dangerous things for game balance is adding stuff which was not in the initial design, and the more you add the harder it will become to balance, and balance is of critical importance to games like this one where you invest shitloads of time in your characther, because that is what causes the frustrations when things get 'nerfed'...
 

gervaise

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ON Hype:
WoW is hyped? No. Blizzard didn't make any attempt to hype the game.They ran a long open beta in the US (after a long closed beta). Then they let lots of people play it prior to buying it.

Hype - if hype there is - might get you to play the free beta. But no way will hype get you to buy the game afteryou have played it.

The same goes for Europe. Forget 'hype' get yourself a beta account and try it.

On Graphics:
Morachion's comments about the graphics are spot on. I caught a post from Sanya, sort of 'irritated'. It was an answer to a question about WoW vs, DAoC graphics and the answer - to paraphrase - is what do you expect when you have 500 people working on the graphics. They really are superb and - big factor - designed to avoid lag.

On Crafting:
Yes crafting is useful right from the start at level 5 when ypu can start and the Create All button - bliss. If you want a tip. Make some alts and make one of them a tailor. Send him/her all your linen and he will very soon be able to make bags and sell them - and this may come as a shock i know - and make money. Early on it helps.

The crafting structure is clever though. You can only have two craft skills over and above cooking/fishing/first aid and how far you can advance is limited by your level: 75 skill points at level 5 - decent stuff to be made; 150 at level 10 (makes you some nice potions and armour indeed + don't forget the leather reinforcing kits); 225 at level 20 - :). Stuff you make is decent for characters 20-30 levels higher so its entirely feasible to 'start a main' and let that character 'seed' a family of others so that you cover all the bases. Which - because leveling is fast - you can do

On PvP:
Even at 15 you can a) get involved and b) make an impact. If you are level 15 go take a wander amongst a pack of level 5s - if there are enough of them they will have a decent stab at killing you. What I am trying to put over is that there is a greater opportunity to impact higher level combat than there is in DAoC (unless you are one of the new uber Catacomb classes maybe!)
 

Shike

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Naffets said:
However even though some games look and play better (eq2) they still do not have the same pvp aspect as daoc, do they?

kindof, PvP in DAoC is what still holds alot of people going, TOA made it hard for alot of people to compete at all though, and NF brought in the ubarkeeps and zerging is now a part of DAoC in a way I've never really seen before. Catas brought in 2 really good zergclasses for mid and hib, banshees aoebolts hurt abit and warlocks are a laugh really, POFF and woa, something just died. Add in the gazillions of archers everywhere (you guys would laugh if you saw the amount of rangers on Merlin, its just horrible) that adds on everything and the climate for a PVPgroup is suddenly very very harsch. Its still fun though imo :) I can see why alot of people have stopped or moved on to other games really, but daocs PVP still holds its own, there is nothing better out there sadly, the minute WoW implements an appealing PVPsystem for the masses, droves will move, simply because the level of annoyance and dissapointment with Mythic is very very high in US now.

Sure, the notes for 2005 look decent, but its changes that should have been made 6 months ago, not IN 6 months. Numbers on USservers are really really low now and tbh, it looks quite bad atm. Unless Mythic announce something genious that help the current RVRsituation, more will probably just quit, the recent announcement in feechanges was quite.. ill planned, couldnt have timed it worse imo. RVR need help, fast, or some other MMO will claim the throne as best PVPgame since Mythic has done nothing but made things worse overall. It aint hard for devs to see and listen and figure out what Mythic made wrong, and learn from it, my guess is that its exactly that Blizzard is doing right now, this second.

just my 189cents.
 

Asgornius

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Play WoW? Er no .... if I want to watch a cartoon I have Cartoon Network.

(sits down and waits to get :flame: )
 

Morchaoron

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Well, wow a cartoon, daoc a carnaval slideshow, every game has its disadvantages :flame:
 

gervaise

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So if all the Albs leave this will correct all the PvP problems that your post suggests? May not be much of it of course and the monthly payments will doubtless rise (they may anyway but by even more). What a constructive idea.
 

Shike

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gervaise said:
So if all the Albs leave this will correct all the PvP problems that your post suggests? May not be much of it of course and the monthly payments will doubtless rise (they may anyway but by even more). What a constructive idea.

dont be so harsch on him, he has a donkey for avatar fgs.. ;)
 

Adoctor

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Realms
Albion Hibernia Midgard Total
Characters 11,322 (44%) 6,008 (24%) 8,152 (32%) 25,482
Active Characters 4,423 (48%) 2,142 (23%) 2,726 (29%) 9,291
Level 50's 4,137 (43%) 2,343 (25%) 3,046 (32%) 9,526

he's does make a valid point..

(taken from duskwave today)
 

Danya

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Asgornius said:
Play WoW? Er no .... if I want to watch a cartoon I have Cartoon Network.

(sits down and waits to get :flame: )
It's odd, but even with the cartoony style of WoW, it still feels a lot more "real" and immersive than DAoC. Everything really fits together to make you feel like it's actually a place, rather than just an environment boxed out of a set of pre-fab building blocks in 10 minutes (I'm thinking all dungeons look the same in daoc here for a start!) Also the characters look nicer, it's nice to have a character with a curved face, not an angular polygonal piece of crap. Add in some very nice anims and a generally intuitive interface and it's a really fun game to play.

It basically comes down to polish - wow feels polished till it shines, daoc feels like a rough hewn stone block.
 

gervaise

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That there are more Albions than Hibs, Mids is a simple fact and not a point. Its well known and discussed at great length. One of the current discussions is whether it will prevent server clustering on the US servers working - my own view is that it won't but it may make iRvR unworkable.

And if I was to harsh I apologise; it's the type of silly statement I come across on US boards though .... :)

Back to DAoC vs. WoW.

Totally agree with Danya about WoW being polished. The screen shots really give you the wrong idea as far as the graphics go. And because they achieve this with - essentially - a low tech approach (the term big polygons has been used I suspect that there is more to it) it is rare for the game to exhibit lag.

Now what's on the horizon - well as far as PvP is concerned:

Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
New High End Content:
Azuregos (Raid encounter in Azshara)
Lord Kazzak (Raid Doomguard in Tainted Scar)
Dire Maul (Level 47-56 Dungeon in Feralas)
Blackwing Lair (New Raid Dungeon)
High Level Items: New dungeon/instance armor sets.
On the Horizon

and over the next year.

Player vs. Player Battlegrounds -- Siege Weapons
Hero classes
High Level Raid Dungeons/Content

And introduced via 'regular updates'. No mention of expansion packs (and with 600,000 sales already the financial base must be big enough to support this approach already)
 

Araudry

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Rambo[DS] said:
what they said...




hi Araudry :)

1st of all, you and and many people here know how much i like RvR/PvP.
i stopped playing daoc long time now, ToA freaked me out, i reached ML9 and then i broke... anyway
i am playing the closed beta of WoW some time now i have some lvl 15-20 chars and a mage lvl 50.
i could write down tens of pages to tell you how good wow is but i prefer only to say "the game is JUST amazing". Yes PVE is fun. Quests are Better. eg : Its not the style : " go speak with master Veran in Snowdonia, then go to lyonesse speak with Vin Derrak, then go to Hadrians and kill the X mob then go back to lyonesse etc" it ends up you riding a horse 70% of the quest time. WoW has quests like "General bry has been captured by horde forces ..he is locked etc... then you go and save him and you must escort him somewhere and he is fighting with you along the way. you gotta to see it so you can understand what i mean. and PVP is not implemented yet, but i ve done some PVP fights and i am sure it will be even better than daoc. specially when BG's come live. ofc guys like you and me will choose PVP server to play, wow pvp servers will not be like camlan, you cant attack people of your faction, you cant be attacked if your are in your territory but you can attack the enemies comin there(then they can attack you as well ofc), you gonna be flagged for pvp automatically if you enter a contested area etc. what else ? what else? i dont know where to start and where to finish telling how good wow is... the sound? the graphics? the proffessions? how much fun the players gestures and the voices are? the loot system? that you can have your own mount? the teleport spells of mages can have? the teleport warlock can do to bring a player of grp who is miles away? the spell you can walk on water? the freaking tons of good spells? the great styles of rogue? the fact hunter must feed his pet to keep it happy? the fact you have a new quickbar set when you stealth and back? THE implemented RADAR on the right up corner? the fact you can see where all the grp members are? the map system in general? i ve seen thousands of little details wich making this game better than daoc.
i must stop typing cause in the end none will read this.. and i will write the "tens of pages" i ve said in the begining...
personally and finally i will say WoW is the best game (not the best mmo but the best game of all kinds) i have played in my whole life... and i am 30yrs old, and i am playing games since amstrad 464... hope i helped this thread even i posted very very late...

"Since your last visit 19064 threads and
280959 posts have been created!"

hehe i wasnt active long time... :p

Hey Rambo! ^^
i m playing WoW beta atm but i want to see the end game
took me 9 days played time to get lvl 52 priest i think its pretty short since i did most solo and with the primary healer of the game! :p

lol i just started to play and since i dont play daoc anymore QQ :(
 

Shike

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Danya said:
It's odd, but even with the cartoony style of WoW, it still feels a lot more "real" and immersive than DAoC. Everything really fits together to make you feel like it's actually a place, rather than just an environment boxed out of a set of pre-fab building blocks in 10 minutes (I'm thinking all dungeons look the same in daoc here for a start!) Also the characters look nicer, it's nice to have a character with a curved face, not an angular polygonal piece of crap. Add in some very nice anims and a generally intuitive interface and it's a really fun game to play.

It basically comes down to polish - wow feels polished till it shines, daoc feels like a rough hewn stone block.

agree 100%, that was what struck me the most during the beta I played, its incredibly wellpolished. Nice UI, nice classes, probably easier to balance due to fewer classes etc.. feels like a drag to start with another game now though, only reason I hesitate to actually buy it and start with it.
 

gervaise

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Araudry said:
Hey Rambo! ^^
i m playing WoW beta atm but i want to see the end game
took me 9 days played time to get lvl 52 priest i think its pretty short since i did most solo and with the primary healer of the game! :p

lol i just started to play and since i dont play daoc anymore QQ :(

The main impact of faster leveling - imo - is that it is entirely feasible to have a full 8 or 9 Alliance and very probably 8 or 9 Horde characters as well. So you get to experience all the different play styles and all the zones.
 

Wirey

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DAoC = Crap? (Since ToA - NF made camlann totaly destroyed, since its my main server)

WoW = Well, not played but looks cool. ( PvP is my main gametype, and i never enjoyed leveling or questing on Camlann, so WoW is my choice )
 
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