I often see Sorcs getting over 80k or even 100k damage in t3 and coming out top of the damage lists, i also often see many many scenarios where there are more sorcs than bws. Does that indicate sorcs are OP aswell or maybe more OP or is it just a simple case of sorc players being naturally more skilled ?![]()
BW's need a nerf, and Destro need Knock back earlier on some chars like DoK, getting it at L40 is a joke.
For a sorc to beat BW damage he has to be AOE'in multiple targets. So must be pretty stupid ppl to just stand in a nice tight group whilst he does it. On my sorc I tend to do between 50-70k. As most T3 scenes are TA we Destro's spend most the time flying into Lava or waiting 40secs for the release timer. With so many Order knockbacks it is difficult for us to compete. Especially with the crappy root we have.
BW's need a nerf, and Destro need Knock back earlier on some chars like DoK, getting it at L40 is a joke.
meant to add:
Unstack the DOTs give them a decent casterable DD and make the Firecage breakable on damage. Give sorc a root that works.
Oh their root works just like firecage. I just guess you are too blinded by wanting i-win buttons to think of actually looking at both sides.
If you think WoW PvP is anything less than utterly broken you haven't logged into it since the last patch.
Eh??Nerf the Witch Elf to begin with and we can talk "balance".
withering heat is not a dot :E
Guess how a BW scores big damage. Yah - by destruction people standing in a big clump. And seeing as you just declared people must be stupid to stand in a tight group to do so ..... well.
As for knockback - I guess the grass is greener. Order players spend as much time flying and rooted.
xandax said:And especially coming from Destruction players with their numerous "overpowered" classes when viewed against their counter parts.
But as for Sorcerer and BW - it is quite clear that some people know how to play their Sorcerer and well.
Oh their root works just like firecage. I just guess you are too blinded by wanting i-win buttons to think of actually looking at both sides.
Nerf the Witch Elf to begin with and we can talk "balance".
If standing in a big clump is such a complete no no, why have flags (i.e. "stand near here" signs) used as objectives?
I'm sure there is a way you could have balanced AoE spells, rather than trying to achieve balance by making them overwhelmingly powerful and assuming noone will ever stand next to anyone else.
bws get knockback only as morale ability or as backdraft which is very high in the conflag line, can only get it in the late 20's and you gimp yourself a lot until 40 by getting it.
while sorcs have a knockback tactic, each time one of their destruction path spells crits you get knockbacked ;E
Triumphant Blasting - Abilities - Warhammer Online
The sorc knockback is obtained at level 33. As most of the knockback whines are about Tor Anroc, it's hardly relevant to the discussion.
Its same for BW, firecage sometimes hits sometimes doesnt its a bit of a lucky dipPersonally (on Sorc) hardly ever see BW's get that close they usually stand away at what is bolt range for Sorc's and DOT away. Even when tanks are on them they have Knockback and Firecage as getaway or I win buttons. My root hardly ever works, no idea why. To use either of my two (1 spec'd) AoE's I have to be half the distance away.
I suggest you try playing order mate, the grass is not as greenPlaying DoK when I get close to BW's they just Knockback or Firecage. If I survive by healing whilst rooted I can kill them.
I'm sorry but I honestly think that is complete bull! I believe only four Destro Classes get it at T3 level. So that would be BO, Chosen, Shamen and Zealot. Compare that to Order chars that get it at T3 levels, Witchunter, Ironbreaker, Rune Priest, Sword Master, Archamge and Bright Wizard. You think that's balanced? It's what makes TA a pain in the arse for Destro and generally the only Scene Order sign up for.
Probably because they want your healer not youEven on Sorc SM's and IB's just run up do KB. They can't even be bothered to use melee to kill me. It's a lazy OP ability in TA. I think Mythic made a big mistake with implimenting Knockback at all.
Who cares really this game wont last more than 2 more month and it will be dead in the water. And on 13 of nov we will lose even more ppl to wotlk. Due to the insane problems War got with the balance of classes.
Mythic released the game 2 early, and the amount of ignorant ppl here that can't stay objective about stuff just amazes me. If you want a game to be all that it can you can't be subjective.
BW's are one of those classes that should be nerfed or even more people will leave. The gap between that specific class compared to the rest is so obvious.
Only because a class has very high population doesn't instantly mean that they're overpowered.
Your kidding? Could it be to make it a challenge to take the flags? Like you have to take the territory around it as part of the win?