1.85A = FZ Nerf but Blade style loving ...

censi

Can't get enough of FH
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as much as I dislike even more stuns, this Ranger/NS whining is priceless

you see thats another stereotypical nubbit post.

rather than counter any arguements, and all i see are decent arguements here. you got nothing to say other than HAHA whine more etc.
 

censi

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Now... blades got made more viable. You just prefer what happened to blades, then go respec. But no abilities were taken away from Pierce

dude just wake up and smell the coffee when like 90% of shades and rangers (and say u looked at rr7 plus you could up that percentage) are using blades something is not right with the other line!
 

Konah

Fledgling Freddie
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censi said:
when like 90% of shades and rangers are using blades something is not right with the other line!

yup, no pierce Malice.
 

Azathrim

Fledgling Freddie
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censi said:
dude just wake up and smell the coffee when like 90% of shades and rangers (and say u looked at rr7 plus you could up that percentage) are using blades something is not right with the other line!

Once More With Feeling.

Azathrim said:
I agree, slash is more appealing. Doesn't change the fact that 1.85a is not a pierce nerf.


(I hope cenci is bright enough to have gotten the point now. But then again, I also hope I can win the lotto... :( )
 

Kagato

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Its a scarey concept but Mythic actually seem to be doing some good changes lately.

The FZ nerf is badly needed though awefully over due.

However given the no damage element i'd of lowered the timer even further to be fair. But I wont complain. :)
 

Bondoila

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Kagato said:
Its a scarey concept but Mythic actually seem to be doing some good changes lately.

The FZ nerf is badly needed though awefully over due.

However given the no damage element i'd of lowered the timer even further to be fair. But I wont complain. :)
Can't you explain how the fz nerf is badly needed in relation to your wg (on 10min) or in realtion to ml9 pets?
 

Kagato

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Bondoila said:
Can't you explain how the fz nerf is badly needed in relation to your wg (on 10min) or in realtion to ml9 pets?

Because warguard is ml10 ability, not ml8, and only makes you more resistant to melee, not completely helpless and vulnerable to all forms of attack without even the chance to use any abilities, like FZ.

As for ml9, I agree with you, that needs a fecking huge nerf also.
 

Aiteal

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Kagato said:
Because warguard is ml10 ability, not ml8, and only makes you more resistant to melee, not completely helpless and vulnerable to all forms of attack without even the chance to use any abilities, like FZ.

As for ml9, I agree with you, that needs a fecking huge nerf also.


ohh come on Kagato
warguard stacked with battler is pretty much an iWin in melee fights
I've beat plenty of scouts and mincers that FZ'ed me, hell, I even survived 2 fz's in a fight with 2 scouts
I've never beat a mincer that popped warguard
 

censi

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Because warguard is ml10 ability, not ml8, and only makes you more resistant to melee, not completely helpless and vulnerable to all forms of attack without even the chance to use any abilities, like FZ.

omg its sooo utterly deluded and narrow minded kagato. it really is scary how stupid you are sounding lately bro. (no im not getting at you personally dont cry, its just the bollacks you are spouting im offended by)

WG lasts 45 seconds. every ten mins.

A melee character has no way of removing that ABS boost for those 45 seconds.

FZ is a 9 second stun every 15 mins. you say it renders u totally hopeless. You can hold back malice or battler and heal pots for anyone who FZ's you. that more than counters it. I mean mincers have access to an insta stun like on what 15 secon RUT? All shield classes can slam. sure these can be purged but they are raw class abilities. every ML line has like some OP stuff in there. Banelord is insane. Spymaster has like a 500 damage DPS 5 min RUT, which from playing a shade I can assurse you is very very powerful, mezz poisons, warguard, ml9 convoker, grapple bg etc.

And its on archer classes who arent exactly the kings of DPS. What does it matter what level of ml its on. its compleltly irrelevent. Our ml10 ability is not even usable in RVR. There is no concept of the higher the ml the more powerful it is in RVR. Its totally irrelevent point.

the Soj line now has phase shift and FZ which basically do the same things in 1v1. render you out of action and render you opponent out of action. thats like nothing OP at all.

25% abs boost every 10 mins that last 45 seconds. fook me I would take that over FZ any day. its gonna save you infinetly more HP than FZ takes from your opponent. Or would you like to debait this statement?
 

Bondoila

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Kagato said:
Because warguard is ml10 ability, not ml8, and only makes you more resistant to melee, not completely helpless and vulnerable to all forms of attack without even the chance to use any abilities, like FZ.

As for ml9, I agree with you, that needs a fecking huge nerf also.
ml10 not 8 ? lol since when did this make a diff. Seems the grp port is the best ability in the line then, will only use that one since it's no timer on it either most rock, probably doing 500 dmg and gives me like 40 abs xD.

I can tell you if they give rangers warlord I will never cry anymore will trade a way the shit sojline anyday. It's not like you see alot of minstrels skalds using soj instead of the warlord one.
 

Golena

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Aiteal said:
ohh come on Kagato
warguard stacked with battler is pretty much an iWin in melee fights
I've beat plenty of scouts and mincers that FZ'ed me, hell, I even survived 2 fz's in a fight with 2 scouts
I've never beat a mincer that popped warguard

Mincers sure that's a semi-valid whine maybe since they have speed.. Although replace walk away in the next sentance with stealth.

Kagato is an arms tho.. If he pops warguard all you have to do is FZ him and walk away for 30 seconds, then come back and his ML10 is down..
 

Minstrel

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Fz change aint really a nerf u cant do dmg anymore but u can heal up (cl line) while the target is FZed? or FA2? :p
 

Xajorkith

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Minstrel said:
Fz change aint really a nerf u cant do dmg anymore but u can heal up (cl line) while the target is FZed? or FA2? :p

Casters must be choking with glee.... now archers can't kill them even in close combat......

FZ was the ONLY way to kill a MoC/LT caster.... yeah another caster boost.

MoC outlasts FZ so caster will just nuke archer down when dropped... if archer is stupid enough to be in the same zone that is :(
 

Mikor

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Casters must be choking with glee.... now archers can't kill them even in close combat......

FZ was the ONLY way to kill a MoC/LT caster.... yeah another caster boost.

MoC outlasts FZ so caster will just nuke archer down when dropped... if archer is stupid enough to be in the same zone that is

not realy they moc you use fz that = 1 wasted moc and while they fz'ed you use heal pot FA or what ever and if you bow speced gives you chance to get some range between you and then shoot em they gona struggle to cast
 

Haldar

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Xajorkith said:
Casters must be choking with glee.... now archers can't kill them even in close combat......

FZ was the ONLY way to kill a MoC/LT caster.... yeah another caster boost.

MoC outlasts FZ so caster will just nuke archer down when dropped... if archer is stupid enough to be in the same zone that is :(

phase shift, then zephyr perhaps?
 

Bondoila

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Mikor said:
not realy they moc you use fz that = 1 wasted moc and while they fz'ed you use heal pot FA or what ever and if you bow speced gives you chance to get some range between you and then shoot em they gona struggle to cast
It's a struggle to press qc + (mezz or root or stun or nerasight or nuke) Then just outcast the ranger with much higher casting speed. Will be the biggest struggle for all pet and lt casters :)

If there something you don't want then it's dist to a caster.
 

Kagato

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Aiteal said:
ohh come on Kagato
warguard stacked with battler is pretty much an iWin in melee fights
I've beat plenty of scouts and mincers that FZ'ed me, hell, I even survived 2 fz's in a fight with 2 scouts
I've never beat a mincer that popped warguard

Thats 2 stacked abilities your comparing against one, you can just as easily use battler on someone and then FZ them for even more damage.

Whats more WG as I stated is only a melee resist absorb, FZ leaves you utterly helpless against ALL times of damage and nukes, so you cannot do sod all whilst being blasted to bits.
 

Valgyr

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Kagato said:
Thats 2 stacked abilities your comparing against one, you can just as easily use battler on someone and then FZ them for even more damage.

Whats more WG as I stated is only a melee resist absorb, FZ leaves you utterly helpless against ALL times of damage and nukes, so you cannot do sod all whilst being blasted to bits.
If it was THAT good i bet more then 1 minstrel would be sojorner, no way in hell id take FZ over warguard. Id even take the rest of the warlord ml line without warguard over the whole sojo line
 

Xajorkith

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Haldar said:
phase shift, then zephyr perhaps?

Phase shift won't help... it's 10 seconds... new shite FZ is 10 seconds... MoC is 30 seconds.... caster still has 10 seconds of MoC left to nuke poor archer to bits.....

As for Kagato comments.... nearly every person I FZ had arrogance up...... most of the time they got out of the FZ and handed me my ass.... and if they have SoM up.... well....

You can still use artefect abilities and charges..
 

Aiteal

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Kagato said:
Thats 2 stacked abilities your comparing against one, you can just as easily use battler on someone and then FZ them for even more damage.

Whats more WG as I stated is only a melee resist absorb, FZ leaves you utterly helpless against ALL times of damage and nukes, so you cannot do sod all whilst being blasted to bits.

You can pop arti effects and heal pots, thats hardly sod all.
And as far as being "blasted to bits" I don't know many archers with high DPS spells, unless ofc you are talking about being outnumbered by archers and casters.

FZ was the one ability that was any real use in the soj line to bow specced archers, the rest are just pure fluff.

I wrote feedback (for the first time ever) to Mythic regarding the Warlord proposal for archers because having encountered it with mincers I realised just how OP'ed it was.

Hitting mincers for 0 damage after they pop warguard and run abl chant was so stupid it made me laugh.

I never had FZ, but I've been FZ'ed hundreds of times, if it was all that I would have done the ML's to get it.
I've survived FZ rides dozens and dozens of times on both my shade and my ranger, at 15 mins reuse it was perfectly fine, and I'm saying that as someone who was always on the receiving end.

Warguard on the other hand, I would have been on every ML raid going till I got it if Mythic pushed thru their proposal to extend that ML to archers.
It's a better melee fight winner than FZ at 15 mins is I know this because I have NEVER EVER beaten a mincer that popped warguard.

Tbh, I think your opinion of FZ vs Warguard is a prime example of nerf other peoples abilities because they are OP'ed, but mine are fine and balanced.

Nerfing FZ will lead to shitloads of grappeling stealth zergs with cerimonial bracers.
Or maybe buffshearing archers with second wind.
Won't that be fun?
 

Puppet

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Minstrel said:
Fz change aint really a nerf u cant do dmg anymore but u can heal up (cl line) while the target is FZed? or FA2? :p

Can already do that nowadays. They remove the option of doing damage = nerf.

Kagato's comment about ML8 vs ML10 made me chuckle. Make Forceful Zephyr the ML10 ability then instead of ML8. Then it can be 45 secs. long and no problem. Its ML10 in the end, so it has to be powerful!

Ive got a minstrel (ML10 Warguard) and its like 10x more potent then Sojourner is on my ranger. Whether or not you like it, Sojourner is now a pure 'support' masterline, and archers get it... WTF? Mythic in the end doesnt introduce the 3rd ML-line, due to customer-request (so they do listen to customers ?)

At the end for all archers:

* Shit, and I mean *pure* shit primary-line. Shit dps, shit mechanics and totally irreliable. Im talking about Bow-spec, yea

* Totally useless ML-paths now. Battlemaster is pretty much useless for a solo archer. Sojourner gives me free waterbreathing (wooohoo!), phaseshift (woohoo, I die 15 secs later 99/100 cases!!) and I can teleport back to my bindstone... or teleport the entire group (which I dont get) to my bind.. WOW... Just great !
 

Puppet

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Mikor said:
not realy they moc you use fz that = 1 wasted moc and while they fz'ed you use heal pot FA or what ever and if you bow speced gives you chance to get some range between you and then shoot em they gona struggle to cast

It is so obvious you dont play an archer-class. Giving a caster range as archer is probably the most stupid thing you can do *ever*.
 

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