MephTheLaw
Fledgling Freddie
- Joined
- Sep 13, 2008
- Messages
- 74
All this hassle over mythic’s shoddy programming and GOAs below average networks, the servers can't be that full to warrant 300 player ques and server cloning? For instance if you were to want to play a scenario in high Elf land it takes like 30-40mins unless it’s bang on 9/10pm. I go to PQs in tier 2 and there are barely people there to do it, unless you find a decent nice WB at another and convince them to move.
The bugs in this client are hideous; I’ve crashed and lagged more then any other game. I and everyone else reported all the CTDs back in like early 07 beta on us servers. None of the satiability has been fixed, for a late 08 game it’s shockingly below average in performance and stability and even graphics.
Just look at AoC beta, it had more players on one server and there were no crash’s or lag. So I dread to think what will happen if a load of players leave, I can’t be arsed trying to play in a semi ghost town game. On a daoc player sever with no daoc players.
Oh and "in before the whine thread", I’m the last person to moan about ques, I just spent 40 mins in a que to instant CTD and I’m not too fussed.
The bugs in this client are hideous; I’ve crashed and lagged more then any other game. I and everyone else reported all the CTDs back in like early 07 beta on us servers. None of the satiability has been fixed, for a late 08 game it’s shockingly below average in performance and stability and even graphics.
Just look at AoC beta, it had more players on one server and there were no crash’s or lag. So I dread to think what will happen if a load of players leave, I can’t be arsed trying to play in a semi ghost town game. On a daoc player sever with no daoc players.
Oh and "in before the whine thread", I’m the last person to moan about ques, I just spent 40 mins in a que to instant CTD and I’m not too fussed.