Well...there goes the life.

Levin

Can't get enough of FH
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Dec 23, 2003
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I'm definately going to polish my good old Mothership rush build, work a carrier into it and send in. ^^ I had some success with it until Huntingtons trashed my confidence with his terran meanies! :p
 

mooSe_

FH is my second home
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Sep 5, 2008
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People who regularly 6,7 or 8 pool on ladder are probably just bad players who couldn't handle you on that map if they tried to play a macro game against you.

The only time I think 6 pool is really a legitimate strategy is if you are playing a series of games vs someone and you see that they often do risky openings with little defence so you exploit that. When you are playing on ladder you don't know what your opponent will do so 6 pooling is just blind luck in the hope of some free points.

A pretty good strategy for defending 6 pool with only your workers is to grab all your workers and tell them to go to 1 mineral patch at the side of your base and get the lings to follow. Your workers should all stack on that mineral patch, you then tell them to go to the patch at the opposite end and they will remain tightly bunched. Because you have told them to go to a mineral patch they will be able to move through enemy units; once all your workers are moving through the lings hit attack move and your workers will all suddenly unstack and get a good surround on the lings. If you have like 14+ workers you should win.
 

ileks

Part of the furniture
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Jul 26, 2007
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Do I have to be first on the ladder to get promoted? Getting a bit bored now, only get a challenge now and again, if I lose it's usually down to me making a silly error or trying something new.

The ladder is a bit of a mystery tbh. I've been 100 points ish clear of my platinum for a while but haven't been promoted.
 

ileks

Part of the furniture
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Jul 26, 2007
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Great game btw Huntingtons. Desert Oasis always leads to some crazy games, even with the new destructable rocks. Didn't expect cloaked Banshes tbh :)
 

ileks

Part of the furniture
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Jul 26, 2007
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Just read part 2 and fuck me, that has to be the very definition of overkill :p I guess it's just a case of beating platinum players until you start getting close to the top of your league, then maintain a 50% W/L ratio against diamond players for as long as it takes.

Love the way he's banging out a 3-d Gaussian distribution tho :)
 

ileks

Part of the furniture
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2,293
Just got absolutely destroyed by a diamond zerg player. He had a really mean composition of hydralisks, corruptors and Brood lords. I had no idea how i should try and counter it, even tho I had quite some time to prepare.

Replay here if anyone has any advice:

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Huntingtons

Resident Freddy
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Jan 19, 2004
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10,770
yeah thanks for the game. Its always fun to wipe each others bases. One of my errors was not to directly smash your gold expansion before you retreated to defend it.
 

Huntingtons

Resident Freddy
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Jan 19, 2004
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10,770
tbh i wasnt impressed. However i can see how it pays off in the long run. You could easily remove the spam he did and still play well, however you would have a harder time learning technique without doing the spam. Terran MM ball with stim isnt really micro-hard to be fair.
 

Ch3tan

I aer teh win!!
Joined
Dec 22, 2003
Messages
27,318
Getting really annoyed with bad losers. It's not hard to say gg and maybe a little chit chat after a game. Most of the time I offer a gg, and say unlucky if I've won, or well played if I've lost. Get some right shit back. If you use tactics they don't like, or weren't expecting, you are "ruining the game". Sigh. Idiots.

Just did a p v t game, my probe damaged his economy a bit by killing one scv and making the rest follow for a bit. But he managed to wall off and get a healthy amount of marines up before my zealots got there, so I couldn't finish him that way.

I decided to try for a quick DT rush, so I sacrificed defence and went for 4 gates + the DT tech tree. He launched a meatball at me as my first 4 DT's hit his base. I had 2 DT's on my ramp defending too. So anyway, he lost, he made me chase his base around the map for a bit. Then I got " not a good game at all, shitty tactics". I mean really? Is it my fault he scanned my base but didn't put up a missile turret despite clearly seeing which way I was teching? Tits.

Edit::// to make it worse, this was a guy who had played over 200 ladder games. Like he's never had a DT rush done against him before. What a moron.
 

ECA

I am a FH squatter
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Dec 23, 2003
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If they are emoing out because they lost you should rub it in :)
 

ST^

Can't get enough of FH
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Dec 22, 2003
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I don't get the whole thing about having to say gg. It's just one of those pointless traditions, like Christmas.
 

Lethul

FH is my second home
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Jan 25, 2004
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tbh i wasnt impressed. However i can see how it pays off in the long run. You could easily remove the spam he did and still play well, however you would have a harder time learning technique without doing the spam. Terran MM ball with stim isnt really micro-hard to be fair.

Have to agree, sure he might beat me but he sees like one of those players that spam keys to get high APM rather than get things done :p
 

Ch3tan

I aer teh win!!
Joined
Dec 22, 2003
Messages
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It's common courtesy st. being on the net should not excuse people from that. I wouldn't mind if they said nothing, but bad losers and bad winners can ruin the fun of a game.
 

mooSe_

FH is my second home
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You get less flamers like that higher up the ladder in my experience. Instead everyone thinks they are the objective god of game balancing and will just blame their losses on how zerg is OP (LOL).
 

Ch3tan

I aer teh win!!
Joined
Dec 22, 2003
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I loose to zerg far too often,I still cannot effectivly counter mutalisks :/
 

mooSe_

FH is my second home
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Just got absolutely destroyed by a diamond zerg player. He had a really mean composition of hydralisks, corruptors and Brood lords. I had no idea how i should try and counter it, even tho I had quite some time to prepare.

Replay here if anyone has any advice:

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Hey I watched your game, it seemed pretty good, but here's some things I thought might help:

- I think 4gate might have been a stronger opening than what you did. The zerg guy expanded really late and you could've probably hit him with gateway units before he had any defence and his second base running: 1 base hydra is shit so you would've been ahead. Here's a replay of a 4gate with fast +1 attack a protoss did vs me yesterday (they were 1200 diamond). They lose in the end but only because I saw it coming and I had 2 bases and spine crawlers up early; which your opponent didn't.

- When you did your first push you destroyed his first army but you couldn't follow it up and he could easily make more hydra. If you had put up a proxy pylon outside his base just before you pushed you could reinforce with more units and keep the pressure on him.

- Also you should've waited for extended thermal lance on your collosi to finish before you pushed; they would have outranged the hydra by a lot then and you might've done more damage.

- Since his ground army was all hydra you could've gone for 2 robo facilities for more collosus or teched to storm. To deal with corruptors and broodlords you either need air units (not really viable in this situation because of hydra) or blink stalkers. The only problem was you couldn't blink under his broodlords because of the hydra mass; which is why you needed more collosus/storm to burn them up.
 

ST^

Can't get enough of FH
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Dec 22, 2003
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I loose to zerg far too often,I still cannot effectivly counter mutalisks :/

Guardian Shield really hurts their damage. Stalkers with sentries, get some psi storm going, or put some phoenixes in the air.
 

Ch3tan

I aer teh win!!
Joined
Dec 22, 2003
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Guardian Shield really hurts their damage. Stalkers with sentries, get some psi storm going, or put some phoenixes in the air.


I've tried all that, I either don't have enough defences, or cannot get a good enough combi before they strike.

Gah, will keep trying. Defending against them is very gas heavy.
 

Azurus

Can't get enough of FH
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Mutas are easy enough to scout, if you know they are coming (usually indictaed by lair tech and their emphasis on gas) blink stalkers + some cannons in your mineral line. Also a big 4 gate will crush them if they try to go for it too fast.
 

ileks

Part of the furniture
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Hey I watched your game, it seemed pretty good, but here's some things I thought might help:

- I think 4gate might have been a stronger opening than what you did. The zerg guy expanded really late and you could've probably hit him with gateway units before he had any defence and his second base running: 1 base hydra is shit so you would've been ahead. Here's a replay of a 4gate with fast +1 attack a protoss did vs me yesterday (they were 1200 diamond). They lose in the end but only because I saw it coming and I had 2 bases and spine crawlers up early; which your opponent didn't.

- When you did your first push you destroyed his first army but you couldn't follow it up and he could easily make more hydra. If you had put up a proxy pylon outside his base just before you pushed you could reinforce with more units and keep the pressure on him.

- Also you should've waited for extended thermal lance on your collosi to finish before you pushed; they would have outranged the hydra by a lot then and you might've done more damage.

- Since his ground army was all hydra you could've gone for 2 robo facilities for more collosus or teched to storm. To deal with corruptors and broodlords you either need air units (not really viable in this situation because of hydra) or blink stalkers. The only problem was you couldn't blink under his broodlords because of the hydra mass; which is why you needed more collosus/storm to burn them up.

Cheers mate, some good points there. I really might have won that game early with a proxy pilon.

I enjoyed the replay you posted. The difference between diamond and platinum players seems huge.
 

Ch3tan

I aer teh win!!
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Dec 22, 2003
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Mutas are easy enough to scout, if you know they are coming (usually indictaed by lair tech and their emphasis on gas) blink stalkers + some cannons in your mineral line. Also a big 4 gate will crush them if they try to go for it too fast.


This is my mistake, I don't use blink usually, and try to tech high templars quickly - but they cost lots of gas, as does a pheonix squadron. Will try this instead, should be able to get quite a few stalkers in.

Whats the best way to micro them versus the mutas then? Blink in and out of range?
 

ileks

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The usual thing mutas will do is fly in and out to harass, so just use blink to get in range as they pull away, ideally blinking underneath them imo.
 

mooSe_

FH is my second home
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Yeah if your making straight stalkers you should be able to out mass his mutas easily since mutas cost 100/100. When he comes in to harass, shoot at him with your stalkers and then when he runs away blink underneath his army and you will get twice as many kills.

If it comes to a straight up battle against the mutas then you can use blink to spread your stalkers out so the 'bounce' from the muta attack can't hit extra stalkers.

Getting a sentry with guardian shield is useful too.
 

Levin

Can't get enough of FH
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Dec 23, 2003
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Just made diamond!

Grats! :)

I'm currently training with my gf for 2v2 matchups. We're slaughtering the hard AI as double protoss atm, and think we might soon dare take on our first human opponents. ^^
 

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