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Arnor
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belomar isnt disagreeing with you afaik, hes stating facts.
Originally posted by old.Zoyster
I'm playing SWG right now, U want to see the imbalances here ?
Originally posted by old.Zoyster
Im not moaning k
Has Anyone seen what a Rune master can do : Aoe, debuff, Nearsight, Speed, Group BT, DD's, bolts, the list goes on and on.
No1. Name me 1 Albion Caster, that can do all this ?
No2. why Do we never see any in emain ?
Answer: Becoz all the other classes are sooo Advantaged, it makes the RM look crap.
Now, all this isn't news......... it makes me wonder if anyone from Mythic have ever actually played.
I'm not bitter, I'm just confused, why is this the case?
Originally posted by Nazghul-
Midgard and Hibernia needs an equivalent of the Minstrel. Hello mythic we have been playing for 2 years now it is time!
Also we want an end provider in plate and a bolt aoe mezz please.
Originally posted by Nazghul-
Midgard and Hibernia needs an equivalent of the Minstrel. Hello mythic we have been playing for 2 years now it is time!
Also we want an end provider in plate and a bolt aoe mezz please.
Originally posted by old.Zoyster
Lets Look at the Shammie: Healing, roots and Aoe disease.
Cleirc : Healing.
Originally posted by kirennia
I'd rather have a skald in a group then a minstrel, put it that way. I don't want these bloody hybrids in the group, or for group RvR to have a line that isn't used at all. Take stealth away from minstrels and give us extra combat power ANY day of the week.
As it is clerics/sorcs/minstrels all have these extra lines which tbh i'd much rather the realm scrapped. We have classes that are better solo then in the other realms, so what. I'm sure it'd make the hib/mid stealthers a LOT happier if minstrels lost their stealth line and were given somethingelse, as would it make groups happier because they don't have ridiculous low dmg hitting '30 points in a line which isnt gonna help the group' people
Clerics, take away smite DD and give us aoe disease/root/snare or SOMETHING better then a 30 second pbaoe mezz....lol
Sorcerers, take away theior damage and give them chain+2instas and heals imo, but wait, that'd make them overpowered wouldnt it. Ooh no it wouldn't, it'd make them into healers.
For the good of the realm, i'd MUCH rather swap the sorc+cleric for the healer, as well as the skald for the minstrel, the savage for the armsman and the shaman for friar and pally.
That pretty much sums up alb RvR atm. Yes we can compete in FG warfare but only if we outplay our enemies
ur crazy, mins>skald anyday of the week.
hmmz... wait a second. where have i read about this before. lemme see... i think it might, no wait.. i think i got it ... is it copy/paste from bonedancer forum?Originally posted by -yoda-
friars? lol no det . no pf . we aint even wanted in rvr grps.. we cant root . we cant ae disease , we cant Dot . only thing we bring to a grp is resist buffs and base buffs . our healing sucks . our rez's suck ... we got low hp . low weapon skill . leather armor . only defence is from the front (unlike savages/mercs/bm's etc who have all round evade) we have no grp stuff that is needed basically . yes we are good in 1v1's but if you think the status of us 1v1 is how you base your ideas then u r stupid.
Originally posted by Nazghul-
Well a scout can stun for 9 secs and block a lot with speccable shield+high dex, apart from that they hit hardest of all classes in the game. Harder than pbaoe sometimes... Best range too.
Anyway glad we agree minstrels and infils need a nerf.
Savages are getting nerfed so you can't really cry anymore over them just wait for the patch.
Originally posted by -Nuked-
im just bored of daoc
was thinking maybe Homeworld 2 ..
Originally posted by -Nuked-
im just bored of daoc
was thinking maybe Homeworld 2 ..
Originally posted by Jergiot
ur crazy, mins>skald anyday of the week. yes in grp not just solo.
Originally posted by old.Filip
i think kirenna is comparing with a skald as an assister in the tank train....
and for that he is rigth.. but for everything else minser got shitloads of toys compared to skald...
minsers having sos(best ra in the game)
Its like,
Pac Healer, Skald, Mend Healer, Mend Healer, Shammy(endregen, buffs at the cleric), Zerker/Savage, Zerker/Savage, Zerker/Savage.
Originally posted by old.Filip
in tank wars yes that is the best....(and for the record i allso would pick minser any day ... even though im rather sure the dam potential of a troll skald is higher allso remember they have dam add for the group ...)
imho for the realm fun GP is better or equal becuase it makes caster groups an option..
ya etcetc we know the setup..
and it becomes more viable with the high RR's...
but in the alb group still need AE desease/AE root/ae Stun and cloth vs chain makes a hugh difference...+ 3 demezzers
allso try compare the fotm thrust/dw styles vs the savage's rear stun style....
(and ya i know we got sos....)
btw those groups are so boring
Some good points there.Originally posted by kirennia
tbh I'm just annoyed that mythic seem to have given most of albions classes all these stupid 'extra-specs' which are pointless for proper RvR, just makes them better soloers.
Clerics smite line...support class shouldn't have a retarded damage line, okay they can solo better then a healer ......lol
Meleers can't heal and hit at the same line so why give friars a stupid line like rejuvenation apart from for solo
Another support class in the sorcerer, so why give them DD's, why not give them heals...i'll tell you what, swap DD's with friar rejuv line, THEN we're getting somewhere.
Minstrel stealth. Another grouping char so why make another damn stealth class as a third of their options :/
Armsmen being forced to double spec, again just annoying and silly.
Am all up for toys for classes but seemingly playing 'pin the tail on the donkey' do decide which classes should get what abilities in alb is silly. Since when could a jester make themselves unseen. Ffs, their sole purpose in life was TO BE NOTICED!
Silly silly programmers
Originally posted by ilienwyn
Ah, btw. Don't tell me that instant summoning pet isn't a bit too much for hunters? They could easily provide yellow con pets near mtk and other places for hunters to charm but no they chose summon
Originally posted by VodkaFairy
What is the problem with GP? I don't know what its like for a healer or sorc, but you can just remezz ? :>
If you get the jump, mezz 2-3 times, and after GP you cast / QC a new mezz? Just curious
Originally posted by -yoda-
some people whine about classes cos they may of been pwnd by the uber buffbotted RR's ones .
Originally posted by Glyph_mid
GP have been fixed, it actually gives mezz immunity now
Originally posted by Glyph_mid
GP have been fixed, it actually gives mezz immunity now