The truth!

O

old.Zoyster

Guest
Solution to the Zerging-----Mythic should make 10 man groups.


Hibbernians and Midgrigards have Healers that can mezz and heal. Albions have the Sorc who can mezz, the cleric that can heal.

The maths is, Albions have to have 2 people in group to heal and mezz. To make it worse, our mezzer is in CLOTH, and enemy healers can mezz INSTANTLY.

I am not one to moan usually, but this is an extreme disadvantage. Yeah yeah I know this is boring. It's old news.

With 10 man groups, things will be different, but I think people will be less inclined to zerg, and battles will be more fun.

We have to roam with 1 healer FFs, we face the likes of NP with their 3 healers with Insta mezz. Hahahaha get REAL !

We are all in cloth, our nukes nerfed to death. Them with savages that can quad hit for 900 damage . Hahaha get real.

Mythic, we have been playing for 2 years. You owe us an explanation. Hello We play in Europe as well heren the world doesn't revolve around the US. Shake a leg and look at Sony if you wanna know how to run an international Service !!!!!

Give us 1 sign in 2 years, that you acknowledge us in Europe.
 
D

deadkid

Guest
yeah m8.. now imagine hib melee with 6 tanks 3dr00ds bard or 6pbaoe ;)
 
D

Dinfar

Guest
Yeah, we all know that the Bard is know for its great heals o_0
 
O

old.Zoyster

Guest
exactly, how many classes do you guys have that can heal ?

Please don't mention friars. A tank that can do tiny heals, haha whats the point.

SOS helps, BOF helps, GP is cool, Boad is Fun. All these are what makes us different. But Insta Mezz/stun and multiple healers is what it all boils down to. Clear and unadulterated ADVANTAGE.

I don't really care, I just think its wierd.

All their decisions are based on American servers. We on Excaliber have the most competitive RvR.
 
S

Shrye

Guest
Originally posted by old.Zoyster
All their decisions are based on American servers. We on Excaliber have the most competitive RvR.

Don't be too sure about that, there's a couple of korean servers too.
 
C

CBH_Popov

Guest
arnie.jpg
 
N

Nazghul-

Guest
Midgard and Hibernia needs an equivalent of the Minstrel. Hello mythic we have been playing for 2 years now it is time!

Also we want an end provider in plate and a bolt aoe mezz please.
 
B

Belomar

Guest
Originally posted by Ozands
isnt the standard alb fg like 32ppl ???
Who else but me knew some dimwit would pipe up with this kind of comment?
 
B

Belomar

Guest
Originally posted by Nazghul-
Midgard and Hibernia needs an equivalent of the Minstrel. Hello mythic we have been playing for 2 years now it is time!

Also we want an end provider in plate and a bolt aoe mezz please.
If you are too narrow-minded to realize that Healers and Shamans together are the strongest support classes in the game, bar none, you really need a reality check.
 
O

old.Filip

Guest
imho remove the minser stealth...

give em decease//root like the shammy
or give em heal line....

and hear the whine start.... :)
 
O

old.Zoyster

Guest
Lets Look at the Shammie: Healing, roots and Aoe disease.

Cleirc : Healing.
 
A

Antedeluvian

Guest
Originally posted by old.Filip
imho remove the minser stealth...

give em decease//root like the shammy
or give em heal line....

and hear the whine start.... :)

Of course they wont, that would equal terms in rvr and make alb less RAs-based you know.
 
F

Freppe^^

Guest
Originally posted by Belomar
you really need a reality check.

Hahahahahahaha. He needs a reality check? It's a G-A-M-E. Ok.
 
O

old.Lethul

Guest
Originally posted by old.Zoyster
Lets Look at the Shammie: Healing, roots and Aoe disease.

Cleirc : Healing.

you say dont even mention friars bla bla bla, but still you mention shammys? get a "reality" check
 
S

Shrye

Guest
Originally posted by old.Zoyster
Lets Look at the Shammie: Healing, roots and Aoe disease.

Cleirc : Healing.

Shaman is just as much of a healer as the friar.
 
O

old.Filip

Guest
ya...... i guess shammy got 13 in mend line or somthing like that ..

main point about shammy is still chain/root/decease/small escape snare

....

still not possible to get that in alb group without gimping the group... vs mid tank groups
 
O

old.Lethul

Guest
Originally posted by old.Filip
ya...... i guess shammy got 13 in mend line or somthing like that ..

main point about shammy is still chain/root/decease/small escape snare

....

still not possible to get that in alb group without gimping the group... vs mid tank groups

shammys got 4 in mend. alteast the shammys that are good at diseasing and rooting
 
A

Arnor

Guest
Originally posted by old.Filip
ya...... i guess shammy got 13 in mend line or somthing like that ..

main point about shammy is still chain/root/decease/small escape snare

....

still not possible to get that in alb group without gimping the group... vs mid tank groups


thats true, but we all have our little differences dont we? ^^
 
X

xajorkith

Guest
Originally posted by Shrye
Shaman is just as much of a healer as the friar.

I don't think so.... most Shamans are Aug\cave and can barely cast a heal let alone keep someone alive.....

Nerf infiltrators/Scouts/and Mincers.....
 
O

old.Zoyster

Guest
U have to admit, 10 man groups, will be excellent. It would solve the FG Vs FG issues, without Mythic having to nerf or Improve anyone class.

FG Vs FG does not work at the moment.
 
O

old.Filip

Guest
little differences

imho a big difference......

and yes those difference's are ok ....

what bothers me the most on BW is that so many ppl here think that DAOC can be used as a competetative game.....

it is not ...

there is 1% of a fair figth imho ...

group figths are just 8v8 duell's and duells are 90% determined before hand of the class's duelling


(add RR's to this and the outcome get even more predictable)

Nerf infiltrators/Scouts/and Mincers.....

and in some way i agree there ... at high RR's (most important for the minser) the alb stealther team become the savage team of stealth...
 
N

Nazghul-

Guest
Originally posted by Belomar
If you are too narrow-minded to realize that Healers and Shamans together are the strongest support classes in the game, bar none, you really need a reality check.

What?

Where did i say such a thing?

Cleric is the strongest buffer, infil strongest assassin, scout strongest archer, minstrel strongest GOD, friar strongest 2ndary healer etc.

But my point of the post was just that you can't compare classes like that. (Though hidden under some sarcasm that some ppl wouldn't understand)
 
I

ilienwyn

Guest
Forgot specc buffs in shammy. Give them to friars to make them more desired...;)

Nevermind, realms must be different but atm a typical alb group has less tools to use comparing to mid or hib group. If we didn't have BoF and SoS we would be totally without chance....
 
S

Shrye

Guest
Originally posted by xajorkith
I don't think so.... most Shamans are Aug\cave and can barely cast a heal let alone keep someone alive.....

Nerf infiltrators/Scouts/and Mincers.....

Yeah, and most friars is enhance/staff/parry ;)

... at least afaik.
 
I

ilienwyn

Guest
Originally posted by Nazghul-
What?

Where did i say such a thing?

Cleric is the strongest buffer, infil strongest assassin, scout strongest archer, minstrel strongest GOD, friar strongest 2ndary healer etc.

But my point of the post was just that you can't compare classes like that. (Though hidden under some sarcasm that some ppl wouldn't understand)

Scout best archer? Since when? With the deficit of shield against dw he has deficit against all stealthers except hunters in defence.

Minstrel is a little too much i agree, but i would prefer them with a healing line or something else instead of stealth.

Friar best 2ndary healer that beats the crap out of people but has crap heals and only can offer base buffs and some resists in groups and without determination meaning no one gets them in groups. Very nice indead...

As for infils, yes they are very good atm, maybe df needs a small nerfing. That way people could play their group friendly classes more than their infils. But how can you blame someone playing an infil instead of group char when savages kick our asses even when assist or targeting is crap cause of plain simple ability to kill anything in a few seconds.


We don't leave in a perfect world, how can a game be perfect. Let's try have fun at least....
 
T

Tiarta

Guest
Originally posted by old.Zoyster
U have to admit, 10 man groups, will be excellent. It would solve the FG Vs FG issues, without Mythic having to nerf or Improve anyone class.

FG Vs FG does not work at the moment.

it wouldnt work Zoyster, would make the enemies stronger too (5 healers in a Mid group or even more savages Oo )
 

Users who are viewing this thread

Top Bottom