Kados
Loyal Freddie
- Joined
- Jun 4, 2004
- Messages
- 129
First of all, nice poll
I am playing both caster and melee classes and it seem to me that it is a very good bug fix. The lag strafing was really killing once spirit while playing a tank, however the fact that you need to get out of weaponrange and 1-200 units more, before you have a chance to avoid the pointy end of the weapons is wrong. Im sure the bugfix was made by the Mythic trainee. We might see it fixed futher, so that the lagstrafing is impossible and yet a tank is resctrited to his weaponrange.
I am playing both caster and melee classes and it seem to me that it is a very good bug fix. The lag strafing was really killing once spirit while playing a tank, however the fact that you need to get out of weaponrange and 1-200 units more, before you have a chance to avoid the pointy end of the weapons is wrong. Im sure the bugfix was made by the Mythic trainee. We might see it fixed futher, so that the lagstrafing is impossible and yet a tank is resctrited to his weaponrange.