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Originally posted by Amadon
better?
mucho :}
Originally posted by Amadon
better?
Originally posted by xianghua
this story is getting oooold
what difference would it make if we run with savages or zerkers
it would just take like 2-5 secs longer to kill one of your casters
i´m not saying VGN are noobs even in the opposite you have some very good players in your lines but you have to accept that you can´t blame any fight you lose on savages
and btw its more the mid support that make the difference than the savages or how long do you think would a savage assist train survive vs PBae box without heals and interupt
i am waiting for the patch myself cuz i hope it will be a little harder after it. atm unfortunately only DH is a challenge
there are skilled players in mid if you believe it or not and not every savage is a retard just cuz he plays an overpowered class (yes savages are overpowered coming from a mid you heared right)
ofc there are alot of noobs in mid too but so it is in hib and in alb
if you going to say now that all hibs are skilled and all mids suck then i can just say lol get a clue
i just have one question
when patch is here and we still pwn you on what will you wajn on then ? i mean if we are sucky none-skilled noobs and you continue losing to us what would you be then ?
~~Excalibur~~
Seltir lvl 50 Healer r6lx <Jack Herer>
Hatchetdwarf lvl 50 Skald r6lx <inactive>
~~Prydwen~~
Xianghua lvl 50 Heroine r7lx <inactive>
Nookah lvl 50 Chanter r3lx <inactive>
Originally posted by Asha
I suspect most savages will suddenly feel the call of other games, (joking)
Originally posted by rg-zorena
darkfall :> atleast im trying to get all to come to it..
seems the old pk uo guilds are going there atleast
Originally posted by Kallio
The problem with savages isnt the actual class, but the fact that LA nerf was inc when savages came.
I was gonna roll a zerk(I did, lev 42 atm) and people said to me "WTF?? zerk, roll a savage. Zerks are getting nerfed."
If SI had hit in 1.63 or so, AFTER the zerker nerf the impact wouldnt have been so big. That is the problem with savas in mid, they were made because people started to roll light tanks and they had chances to choose over 2 classes, either one class they werent sure coudl they play after 1.62, and one they could for sure play... Guess which one most people would pick?
edit: and I´m sure there are Savages that really like the class, being overpowered or not, I´d fit to that category myself
Originally posted by Asha
you know this is bs right?
We got SI in feb
Mythic started working on 1.62 in late april, finished in june
We didn’t start to see savage groups til after the nerf actually hit euro servers
It only takes a week or two to lvl a savage to 50 w/o plvl.
Anyhow who cares. I don’t give a fuck if they run with savages, they are there, use them. All I am saying is that wtf do they have to cheat ? It’s got to get boring (poon you can say it gets interesting vs lots of albs, but they strafe vs. a fg every single time.)
Originally posted by Lessurl
You contradict yourself here.
You state that strafing requires no skill, yet then go on to mention good strafers and bad strafers. For there to be able to be people who are good or bad at strafing there would have to be some level of skill involved.
If it required no skill to strafe then there would be only people who did, and people who didn't.
Originally posted by Ialkarn
good strafers=ppl who press strafe keys+arrow keys
bad strafers=ppl who just press strafe keys
Originally posted by Arnor
i cant even start to imagine that JH will go poofies when their period of uberness is over...
Originally posted by old.Lethul
JH wont go poof or whatever that means until ToA
Originally posted by agon
this is still one of the dumbest things i've heard, and it's not the first time
2 savages + 1 zerker is better than 3 savages (which is better than 3 zerkers)
fotm or not, the setup's better
Originally posted by Kallio
errr... you use arrow keys??
Well, as yoiu want but I fin ASDW much better
Originally posted by Ialkarn
The only thing a beserker add to a savage group is prevent flight
too bad chainable disease and snare styles make prevent flight a minor issue ,too bad the 2 sec back positional stun on h2h line is enought for a savage( a class whit virtual no end limits) assist train to kill everything.
Originally posted by Arnor
which would be JUST about the time you arent the most uber possible, isnt it?
Originally posted by old.Lethul
4 seconds!!!!111111
Originally posted by Ialkarn
/slap
spammer
Originally posted by old.Lethul
maybe some ppl cba to exp again?
edit: and i doubt i am the only one thinking about quitting when ToA comes here
Originally posted by Arnor
ofc your not the only one, but pure melee groups will reportedly be fodder after toa, atleast thats what Talivar the prophet claims.
Originally posted by Kallio
I know, but I have to make my veirtual penis longer than duact´s before 23rd or wheneever BW closes!
Originally posted by old.Lethul
he also claims thanes will be good ...
Originally posted by Asha
Read my post again and see if you can figure out that I was making a point. I wasn’t saying the set up isn’t the best mid set up. I was pointing out how some people can’t stand an even playing field. LA nerf = in line with bms & mercs = time to roll something more powerful because being equal isn’t good enough.
Originally posted by Arnor
which would be JUST about the time you arent the most uber possible, isnt it?
Originally posted by old.Lethul
he also claims thanes will be good ...
Originally posted by jua-
/face