Savages are overpowered

Q

quinthar

Guest
Originally posted by Whisperess
Oh no!

Two high RR savages fired a quad each - NEEEEEEERF! ( please note that yes - the quad fired - the screenshot says nothing about wether they actually landed any of the hits or not - atleast the last hit in the quad by Mumin was a fumble )

seriously Novamir - you are quite sad and pathetic already - don't make it worse.


You dont have a savage per chance do you?...ahhh there I found it ....

[[ Heart & Soul ]] - Guildmaster
Whisperess 51 Spiritmaster - Legendary Tailor
Shanae Eirdottir 50 Healer
Aegi Kitten 50 Shadowblade
Aenix 50 Savage
 
S

stunned

Guest
You mean like albs move several groups together because its not enough clerics and sorcs for all groups zZzZz.
 
Q

quinthar

Guest
Originally posted by Treniel-
savages are overpowered beyond belief can't belive mythic nerfed a overpowered tank and gave mids and even worse one

do they EVER test anything???


They do, but the give them to feckin mids to test ffs...

Can you imagine it if they tested on Albs and Hibs, "Sure, char looks fine to me. let them mids have that class" I THINK NOT

Yup /me thinks they tested on zerkers and SB's pre nerf
 
D

Driwen

Guest
Originally posted by gwal
and btw, mythic has already stated that savages do more uads than intended, so stfu with your "we dont quad much" - they also stated that savages triple less than intended.

actually every mid on this board already knows and admitted that savages quad around 10 to 15%, but hibs and albs try to claim its around 30% ;). Which is most likely not true and has at the moment never been confirmed by logs (the 10 to 15% has however).

and quinthar the chance of having 3 quad hits directly by 3 savages is .3% i think. So with savages being around for some time and their numbers, the creation of such a pic isnt that astounding. Besides mumin did 1 miss, 1 fumble and got one hit blocked. So it were hardly all damaging quad hits and having 3 quad hits might be unlucky, but hardly a reason for a nerf. Unless you talk about the damage those hits have done.
 
D

dakeyras

Guest
Originally posted by driwen
actually every mid on this board already knows and admitted that savages quad around 10 to 15%, but hibs and albs try to claim its around 30% ;). Which is most likely not true and has at the moment never been confirmed by logs (the 10 to 15% has however).


Not strictly correct.

The 14% quad rate that has been recorded is for a base savage with 50 H2H.

Add high RR and a few levels of DR and it can easily be 25%+. DR should not affect quads, only doubles, especially when DR can be bought very early due to cheap RAs.
 
W

Whisperess

Guest
Originally posted by quinthar
You dont have a savage per chance do you?...ahhh there I found it ....

And that has what to do with anything? Did you even bother to read the entire thread?

If you were shouting at warriors / skalds / runemasters whatnot, I would still defend them if I found the reason for the whine was nonsense.
 
D

Driwen

Guest
Originally posted by dakeyras
Not strictly correct.

The 14% quad rate that has been recorded is for a base savage with 50 H2H.

Add high RR and a few levels of DR and it can easily be 25%+. DR should not affect quads, only doubles, especially when DR can be bought very early due to cheap RAs.

nope the 14% was recorded in RVR by a reasonable high savage(with 50 h2h base), besides the TL himself didnt record extreme high chances in rvr. Im assuming he has achieved reasonable RR by now.
 
A

Arnor

Guest
Originally posted by dakeyras
Not strictly correct.

The 14% quad rate that has been recorded is for a base savage with 50 H2H.

Add high RR and a few levels of DR and it can easily be 25%+. DR should not affect quads, only doubles, especially when DR can be bought very early due to cheap RAs.


ahhh, another tard who takes numbers out his ass, mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.



Savages are overpowered, we all know it, stop fucking whining its so damn last week.
 
D

dakeyras

Guest
Originally posted by Arnor
ahhh, another tard who takes numbers out his ass, mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.



Savages are overpowered, we all know it, stop fucking whining its so damn last week.

From a tard who hasn't a clue what he is talking about. The difference in quad rate between straight 50+11 and 50+15+DR3 is huge.
 
I

iluvatur

Guest
did you even read his post arn0r? he has a savage.. ( although he pves like a whore sometimes levels them in like 2 weeks ^^) dakeyras is old sk00l and i value his opinions at least ( an awesome privliedge to have :D) he has levelled, rvr'd, and fully kitted out his savage and thinks they are overpowered by far. yet all others still try and deny it, maybe he's just a better player and gets more out of the class.

if savages were hard to play i wouldnt mind, i think all skilless classes should get nerfed, and difficult ones rewarded. like necroes and bonedancers ( ages 2-5). Necroes power tap shouldnt have a dd effect, and i think bonedancers lifetap should be castable ( and thus increasing there damage and maybe forcing them to use there pets for something other than uninteruptable healing )

w00t managed to whine about my 3 most hated classes in one paragraph! and offered awesome solutions to balance them.
 
G

Garbannoch Nox

Guest
Originally posted by driwen
and quinthar the chance of having 3 quad hits directly by 3 savages is .3% i think.

actually the chance of three independant savages hitting with a quad in the first combat round is 0.05 * 0.05 * 0.05 = 0.000125 or 0.0125% (if you take a 5% quad chance).

The chance for 2 independant savages hitting with a quad at the same time or one savage hitting with 2 consecutive quads is hence 0.05 * 0.05 or 0.25% - 2 consecutive quads happen to me daily... 5% quad chance my ass
 
N

Novamir

Guest
guys, the big problem ur all missing is that savages kill almost everything on their emain runs.. and rarely this is with a quad hit ! so they often quad on the killing blow, but it kills before the rest hits, thus lowering the quad rate.. this is quite a significant factor in savages logging their quads in rvr..

and yes savages get exponentially more overpowered with raised levels of dodger and duelist reflexes
 
A

Arnor

Guest
I dont care if he fucking birthed daoc out of his ass.

saying that quadrate with high rr and dr4 or whatever is 25% is bullshit nonetheless, until I see logs I reserve the right to call him a moron for that.


edit: just saw nova's gem

more random muckspewing, grats?
 
P

parzi

Guest
hi nerf/cry thread #5436546576

oh but YEAH NERFWTF SAVAGE CAN GO OVER EVADE CAP HERES THE PROOF !!!!!!!1oneoneone unslammable evade everything !!!!11

note that MIGHTY LVL 1 viking was attacker !!!!:

Attacker: Level 1 Viking - WeapSkill: 9

Evader: Level 50 Savage - 202 Dex / 168 Qui - Evade IV

Log Link

Results:

Attacks: 534
Evades: 272 (50.9%)
Parries: 124 (47.3%)


source:

http://vnboards.ign.com/message.asp?topic=55395301&replies=91


p.s. nerf savagery buffs & increase costs of them
 
O

old.Lethul

Guest
Originally posted by dakeyras
Not strictly correct.

The 14% quad rate that has been recorded is for a base savage with 50 H2H.

Add high RR and a few levels of DR and it can easily be 25%+. DR should not affect quads, only doubles, especially when DR can be bought very early due to cheap RAs.

25%+ , hirr hirr, i got 68 h2h and dr3 and i quad 17% (tripple 0%) (tested 500 swings on milegates) , so i would like to now what i should get to get 25% quads?

In rvr quad rate goes down since if you kill someone on the 3 attack it will count as a tripple.
 
F

froler-mid

Guest
Originally posted by Arnor
I dont care if he fucking birthed daoc out of his ass.

saying that quadrate with high rr and dr4 or whatever is 25% is bullshit nonetheless, until I see logs I reserve the right to call him a moron for that.


the savage TL mention something about 13% too quad 'base'~~
 
P

parzi

Guest
hi der mumin, you dont quad 25% cause you suck imo ! xDDD
all other savages can do that easily

;)
 
A

Arnor

Guest
Originally posted by froler-mid
the savage TL mention something about 13% too quad 'base'~~

SO FUCKING WHAT?


13% base != 25% modified necessarily now is it?


fucks sake
 
O

old.Lethul

Guest
Originally posted by parzi
hi der mumin, you dont quad 25% cause you suck imo ! xDDD
all other savages can do that easily

;)

damn, i knew it was something parzi :p

i lub you parziiiiii come back to excal!!!!!
 
A

Amadon

Guest
Originally posted by Arnor
I dont care if he fucking birthed daoc out of his ass.

saying that quadrate with high rr and dr4 or whatever is 25% is bullshit nonetheless, until I see logs I reserve the right to call him a moron for that.


edit: just saw nova's gem

more random muckspewing, grats?
so because someone has an opinion which you disagree with you call him a moron despite you not having any evidence to disprove him either?

myopia for teh win etc...

(edit: facts changed to evidence)
 
F

froler-mid

Guest
Originally posted by Arnor
SO FUCKING WHAT?


13% base != 25% modified necessarily now is it?


fucks sake



with some DR/RR/BUFFS it could be close too 25%


fucks sake





Originally posted by Savage TL

- HTH Line: S/D/T/Q rate is not working as advertised. The rate explained to me at class inception was 50% single, 30% double, 15% triple, 5% quadruple. I have documented rates more around 60/25/2/13 many times.



quads will hopefully be 'fixed' ;ddd
 
N

Novamir

Guest
random muck spewing? you really are a thick fuck, arnor :)

the only logs ive seen are from parzi, and these were rvr logs, and the quad rate came out at 16%.. killing blows often arent a quad, although they could be.. what is hard to understand about that?
 
A

Arnor

Guest
CapShERO to TEH REScUAE!!!



SAVAGES ARE OVERPOWERED, ACCEPT THIS AND SHUT THE FUCK UP, THEY WILL GET THEIR COMEUPPANCE
 
P

parzi

Guest
16% ? if i remember right it was around in my logs, 11%, with only dr1 though back then, youre right on the killing blow thing, without that it could be a bit higher. (on the other hand, noone whines about a "quad that would have happended if i didnt die after the 2nd hit" ), but quadrate is nowhere near 25%.
mumins 17% on milegates with dr3 shows that.
imo looking only at quadrate is wrong. look at average hits per round since that is damage over time, and that seems quite ok.
but well i wouldnt mind if mythic would change it so that its like they said 50 single 30% double 15% tripple and 5% quad.
single hit streaks piss savages of just as much as some quads in a row piss enemys off ;P

i think 2h savages do almost the same base dmg/time as h2h if the 160% base dmg for 2h is the correct value.

but the hth positionals are way better, and well dual wield > guard.

so conclusion, apart from better styles (and i hope with the style line review all style lines will be more like hth) and the bonus against guard (which all dual wielders have) 2h savages are just as uber as h2h. h2h even has hybrid weapskill, but that doesnt matter much vs soft targets.

what do they share - savagery line.
selfbuffs for well atm like 90hp per selfbuff which is almost nothing in a rvr group.

dps-buff that makes savages get like 20base dps where all other classes got 16,5 from their weapon. really dont know what mythic where thinking when they put this in. and the hastebuff well highest haste ingame, for 90hp every 30sec only, also 21% better chance to evade 360% for 90 hp every 30sec & best haste ingame afaik for the same. thats clearly overpowered, the cost should be % of buffed hp, then they would pay like 220 hp per buff, it should take away hp just when fired not after 30sec, and maybe effects should be nerfed too by a few %, and perhaps totally remove the dps buff or make it a standard damage add, but not a base dps enhancement.

p.s. agree to anor making 1-5 threads per week here = helps nothing
 
R

Rollie

Guest
strong whine imho nova

savages are overpowered
chanters are overpowered

we all know this, yesterday i played in a "perfect" mid group again and when we come up against a chanter group its extremely hard and close due to chanters nuking for 500-600 per nuke, both classes are well out of line compared to the other classes in game, wierd how albion doesnt have a class everyone can whine about.
 
I

ilienwyn

Guest
You mean bonus vs blocking. There isn't any bonus against guard at least at my knowledge. Oh, and don't be afraid to attack my arms from front arc since you got bonus on shield pls :D
 
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ilienwyn

Guest
Originally posted by Rollie
strong whine imho nova

savages are overpowered
chanters are overpowered

we all know this, yesterday i played in a "perfect" mid group again and when we come up against a chanter group its extremely hard and close due to chanters nuking for 500-600 per nuke, both classes are well out of line compared to the other classes in game, wierd how albion doesnt have a class everyone can whine about.

well we had necros and they were nerfed in the next patch while for some others it take year(s)...:m00:
 
E

--Eraser--

Guest
Originally posted by savage TL on VN boards in his report
- As a result of both fast attacks and hitting up to 4 times in a single combat round, HTH weaponry degrades at a much faster rate than other weaponry - this poses an issue for harder-to-get items and ultimately increases costs of maintaining weaponry.

:ROFLMAO:

always find something to whine, eh? :m00:
 

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