Punishment
Resident Freddy
- Joined
- Jan 23, 2005
- Messages
- 8,604
Peak for DAoC was 250,000.
Agree with the nostalgia/time was right for it vibe of the above responses, but as also stated I believe the overarching factor that made DAoC PvP work was simply the three realms. Of course, instancing takes away from proper PvP a lot too, but that's a whole different issue.
You have to understand though at the time mmo's were seen as games only for hardcore roleplayer types who played board games while eating doritoes and discussing which elf babes were the most sexy
WoW is the mmo that really introduced it to the masses, and the only reason so many new mmo's are based on wow's system (and yes Rift is disgracefully blatent in this as was warhammer) is becaus ethey are trying to elbow in on wow's player/subscriberbase, game mechanics wise Daoc is still miles ahead in playability
I think i will be resubbing tomorrow , i will still play Rift to 50 (im 33 atm) and see if they implement anything but i dont see myself hanging around if it stays as is, which is a shame as the questing is fun