Technodave said:taken from the VN boards
"Undocumented changes currently on pend.
Pincer now has a 1% absorb debuff.
Rib Seperation now has a 5% absorb debuff. "
Leaper also has a 2% abs debuff.
won't matter much for us soloers thoughkirennia said:One more second per chamber for your group healers to heal youIt'll stop the jump down pbaoe spamming quite a lot.....
Chimaira said:Why the FUCK do they do stealther love. the classes that can kill anything in the game or get away from anything in the game as they please. Improved PA damage my fucking ass. This patch just makes casters awful to play. brittle nerf BT nerf increased stealth style damage.
That's downright wrong, everyone who's played an assassin and most who haven't will know it.Chimaira said:Why the FUCK do they do stealther love. the classes that can kill anything in the game or get away from anything in the game as they please.
Void959 said:That's downright wrong, everyone who's played an assassin and most who haven't will know it.
Chimaira said:Why the FUCK do they do stealther love. the classes that can kill anything in the game or get away from anything in the game as they please. Improved PA damage my fucking ass. This patch just makes casters awful to play. brittle nerf BT nerf increased stealth style damage.
And I agree with above poster about classic caster change on wiz and runie. but eldritch? the most util caster in the bloddy game. get over yourself![]()
Chimaira said:How is that wrong? A well played stealther CAN and WILL kill anything in the game. There is nothing you can do vs an assasin with everything up. rr11 light tank rr11 sorc it doesnt matter The tools an assasin got makes them able to avoid things like MOC, Charge tanks, etc. And if they would happen to be unable to kill SOI sorc there is always vanish, and to jump the sorc later. or strafe/vanish the moc. Disease /snare kite tanks hit and run tactic. might take ages to kill but eventually target goes down slowly.
Assasins is a very big part why this game is still alive, I have no doubts about that. But the massive damage an assasin are able to produce under such a short amount of time is ridicilous and even so when its boosted? wth, and this is AFTER darkness rising. I might play a merc myself and it might be an overpowered lil fucker that one. But it sucked ass back in classic to my defence =]. But I can be easily kited around and killed by a well played assasin. a Nightshade can kill be before stun wears off if their are high rr and I dont have purge. My best bet vs disease/snare kiters is to be able to give them a new one under charge duration because they are unable to flee. But then again the vanish question appears again.
Conclusion I should of said: Assasin is the only class that are ABLE to kill anything and if they come in a situation where they arent they are able to avoid being killed.
Chimaira said:And I agree with above poster about classic caster change on wiz and runie. but eldritch? the most util caster in the bloddy game. get over yourself![]()
Chimaira said:rr11 light tank rr11 sorc it doesnt matter The tools an assasin got makes them able to avoid things like MOC, Charge tanks, etc. And if they would happen to be unable to kill SOI sorc there is always vanish, and to jump the sorc later. or strafe/vanish the moc. Disease /snare kite tanks hit and run tactic. might take ages to kill but eventually target goes down slowly.
Chimaira said:a Nightshade can kill be before stun wears off if their are high rr and I dont have purge. My best bet vs disease/snare kiters is to be able to give them a new one under charge duration because they are unable to flee. But then again the vanish question appears again.
illu said:I think it is a very interesting patch at the moment. Will SB's run around with 2h openers then switch to 1 hand? Will the PA go through all 4 brittles and kill them? Will PA+CD go through brittles and Bladeturn?
It's good they've slightly toned down Bainshees (the only thing I don't like about them is the bridge/tower abuse through walls tbh). They've toned down Warlocks (everybody happy). Remedy still to be seen what they have done. All kind of expected changes.
TBH I was getting used to having to use everything in my arsenal to kill a caster with brittles up. Poisonspike to get rid of brittles, wait, PA+CD+ caster MoCs, you vanish and pray you stay vanished.......30 seconds later after disarm you PA+CD the caster again, then they root/mezz/stun, you pray the CD lands or you are fooked, otherwise you are rooted/mezz/stunned, then you hit purge asap and sprint+stick+garotte+garotte (swapping pre-poisoned dot weaps) and finally, if you are lucky, the caster goes down :>
censi said:Its as simple as this... as an assasin if you PA a caster he should be in major major shit.... enough time for a QC if he reacts fast... enough time to crack an OP RA or some insta or summin... but he should be under extreme pressure when an assasin attacked. If he dont react he dies. that how i see it should be in an ideal world.
censi said:Tbfh theres too many casters running around solo these days, the reason being they were fucking god mode versus stealthers.... This change could put the assasin back in the driving seat when he excutes his primary offensive manover (something which is arguebly one of the few skill full manovers left in daoc)
rure said:Guess what, casters arent supposed to be able to cope with assassins. Thats the whole idea about the class. Kill soft targets fast then vanish without a trace. As it is now its just retarded, casters got too many toys to survive.
Muylaetrix said:and wizards are without any doubt the caster class with the least toys.
brittle guard nerf will affect wizzes more than sorcs and cabas.
rure said:Yes, but thats a moot point. Casters arent supposed to be able to kill assassins 1vs1. End of story.
rure said:Yes, but thats a moot point. Casters arent supposed to be able to kill assassins 1vs1. End of story.
[/QUOTE]Muylaetrix said:how the fuck is qcast root gone save you from an assassin ? pa - cd = game over. you think a caster has any chance in hell to root a stealher and get away alive after pa-cd ? pls scartch root from the list. qcast stun/mezz might prove a getaway from stealhers. qcast root after pa-cd (providing you are still alive, which wont happen without DI) won`t get you anywhere.
how to deal with brittles after 1.81 ? pbaoe (champion level)- vanish... 30 secs later ... pa-cd. no chance whatsoever.
Time will tell.
illu said:I think you'll find most assassins champion level wise will go the self or group heal spell + resistances. But maybe the PBAOE could be interesting......
Muylaetrix said:for your information, i play an ice wiz. what do you want me to get over ?
yes, eldritch > runy > wiz, by a long way.
but technically they are the same batch of classes. And i expect them to get adressed in the same patch. not like i feel eldritches or runies to lesser extend need loving. they are just part of the same group of (ae) damage casters without pet. and wizards got the worst hand of cards dealt to them in general.
Chimaira said:How do you think a solo reaver feels when he get stun debuff nuked? He cant do much can he? Or how do you think I feel on a 2500 hp tank that can die in a second vs enemy casters? Stealthers doesnt die faster than anything else vs caster damage. you just happen to have vanish, If it doesnt bug out your saved.
Muylaetrix said:a solo reaver has more hp, af, abs(and probably ip) than a wiz.
and only a warlock can kill a 2500 hp tank in 1 sec, the average caster can`t.
a stealher was ALREADY able to kill me in 1 sec. (more or less)
Chimaira said:What im trying to say in this thread is that Assasins doesnt deserver MORE damage love. I mean why is there brittle guards and Bt anyway? a dual wielders one swing where the next hit for 500-600 anyway and destroys it?
Mind you its already incredible lame that a assasin debuffs your str and hp so your WS goes to fuck all and your hp is lower than the average assasin. and a merc/reaver with their chain n all can deal with several stealthers without much sweat if well played/correct RA´s /gear. But the stealther can pick their fights WHEN they want them and HOW they want em. End of story.