is Maelstrom killing the Agramon nights?

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prodical

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noaim said:
Just give more grps to fight. Its fun how people insist to run 3-4 casters, then whine at us for running 2 bd´s almost demanding that we change setup, because their castergrps dont work vs 2 bd´s. How about changing setups yourselves?!


i couldnt agree more. tbh you run a good grp, and win , why should ye change it. no one likes too loose. it's up too everyone else too get it together and beet ye imo.
 

Killswitch

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Cromcruaich said:
This attitude really sucks. Its just weak, it leads to everyone just sitting on a bridge with a stealther. Those high rr guild groups were once low rr guild groups, they put months of work into playing the game, and working together in 8v8 fights. Being a good 8v8 group is one of the goals you can aspire to on this server, thats a good thing.

Of course, in the vast majority of cases, when the high-RR guild groups were low-RR guild groups they weren't fighting full groups of RR10+ players...

I do think there needs to be more effort made to put together good groups in RvR...it's just so much easier to take a solo caster and run with another 20 solo casters in iRvR and try to kill something before you get nuked to death by assisting RR9+ SMs.

Obviously in general the fixed groups will be better than the "super-PUGs" who will be better than the random GGs who will be better than the "random-PUGs". I've sort of moved up the chain where I'm now hovering between the random GG and the super-PUG levels (most groups I'm in now tend to be RR6+ with most RR8-10). However, playing with a different driver/MA/setup every night instantly gives you a big disadvantage.

No reason Maelstrom/Groove shouldn't be running (and winning) but the OP is right that it could lead to the PUGs and random GGs not running at all in Agramon. I'm more worried about the effect on PUGs and soloers that having an RR11 group with an animist, 2 chanters and insane healing/banelord camping bridges has :p

The idea of a set FG is appealing, and the best way to do 8v8, but you need a high level of commitment to the game that most players just don't have (plus the politics of the whole thing).

I think it would be a good idea for the really high-RR groups (like Maelstrom/Groove, RR etc.) to not attack lower-RR groups on Agramon. This way, they'd get their good fights (which is what they say they want) against other good, experienced groups. The lower-RR groups would have the chance to engage the RR11 groups of doom if they wanted to test themselves...but they could wait for RAs and timers and suchlike which might at least give them a chance.

This would lead to better quality fights for the high-RR groups and more balanced fights for the low/mid-RR groups who might then have a chance of becoming a high-RR group which means more good fights for everyone.

I think the high-RRs are too RP-horny though...and I also think they get a kick out of farming defenceless players. In a way, it's no better than the attitude that killed Camlaan (get 50 and high-RR and then CHAIN NEWBS UNTIL THEY LOG!!!).

I'm sure OG or RR vs. some random Skilvakten group is no harder than grey-ganking in Gothwaite or camping TOA porters with shrooms...
 

Ging

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a "super-pug" ?? lolz...


more like a "soup-er-poog" :)
 

Cromcruaich

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Killswitch said:
Of course, in the vast majority of cases, when the high-RR guild groups were low-RR guild groups they weren't fighting full groups of RR10+ players...

I do think there needs to be more effort made to put together good groups in RvR...it's just so much easier to take a solo caster and run with another 20 solo casters in iRvR and try to kill something before you get nuked to death by assisting RR9+ SMs.

Obviously in general the fixed groups will be better than the "super-PUGs" who will be better than the random GGs who will be better than the "random-PUGs". I've sort of moved up the chain where I'm now hovering between the random GG and the super-PUG levels (most groups I'm in now tend to be RR6+ with most RR8-10). However, playing with a different driver/MA/setup every night instantly gives you a big disadvantage.

No reason Maelstrom/Groove shouldn't be running (and winning) but the OP is right that it could lead to the PUGs and random GGs not running at all in Agramon. I'm more worried about the effect on PUGs and soloers that having an RR11 group with an animist, 2 chanters and insane healing/banelord camping bridges has :p

The idea of a set FG is appealing, and the best way to do 8v8, but you need a high level of commitment to the game that most players just don't have (plus the politics of the whole thing).

I think it would be a good idea for the really high-RR groups (like Maelstrom/Groove, RR etc.) to not attack lower-RR groups on Agramon. This way, they'd get their good fights (which is what they say they want) against other good, experienced groups. The lower-RR groups would have the chance to engage the RR11 groups of doom if they wanted to test themselves...but they could wait for RAs and timers and suchlike which might at least give them a chance.

This would lead to better quality fights for the high-RR groups and more balanced fights for the low/mid-RR groups who might then have a chance of becoming a high-RR group which means more good fights for everyone.

I think the high-RRs are too RP-horny though...and I also think they get a kick out of farming defenceless players. In a way, it's no better than the attitude that killed Camlaan (get 50 and high-RR and then CHAIN NEWBS UNTIL THEY LOG!!!).

I'm sure OG or RR vs. some random Skilvakten group is no harder than grey-ganking in Gothwaite or camping TOA porters with shrooms...

Nice post, would rep you for that, but I already did septina (doh!). Don't agree with you on that last point about defenceless players, it certainly doesnt reflect NFD GG1 and GG2's attitude, and I doubt (sincerely hope) that it's not the attitude of the fg's running agramon at the moment.

The idea of leaving lowbie groups is unworkable, because you cant judge rr until youve all but engaged - what could work - and this is really pie in the sky - is to have people who dont want to engage against high rr groups all in some agreed 'lowbie' colour. Doubt it will happen though. You could take it further - individuals wear colours dependant on rr so at a glance you could tell the collective rr of a group. And before anyone flames - i know it aint gonna happen!
 

Mr Jolly SC

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Can't stand the heat stay out of Agramon.

Ohh mummy I am not good enough so I'll go and cry about it online.

It would make me sad if I cared.

Looser.
 

Cromcruaich

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Mr Jolly SC said:
Can't stand the heat stay out of Agramon.

Ohh mummy I am not good enough so I'll go and cry about it online.

It would make me sad if I cared.

Looser.

Nice contribution to the ongoing discussion. Do come again.
 

Killswitch

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Cromcruaich said:
Nice post, would rep you for that, but I already did septina (doh!). Don't agree with you on that last point about defenceless players, it certainly doesnt reflect NFD GG1 and GG2's attitude, and I doubt (sincerely hope) that it's not the attitude of the fg's running agramon at the moment.

If it wasn't, the same groups who run in Agramon wouldn't also camp bridges, bomb keep doors, chase soloers half a zone and blow insta-CC to kill them...

I know there is not a workable solution...it's going to be a problem in any game where playtime is a factor. People who can RvR all day/night and can commit to a set group will get more RPs and raise in RR faster than others. Because they have a set group each night they play better as a team which gives them another advantage. Because they can pick and choose, they can have the perfect setup, which is another advantage.

There is a much bigger difference between an RR3 PUG and Random Roleplayers than just 8 RRs.

Anyway, I'm planning on retiring from easymode 8v8 and pimping out my melee scout :p
 

Belomar

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rampant said:
stop crying and learn how to fight them!
Without qualifications (i.e. your name and guild), no one takes a post like this serious. Just so you know.
 

Ronso

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Maelstrom are winning . It wont last . Everyone gets beaten eventually . There are no other UBER grps out at the moment . Greed group is still under work ... RR are active ..then they are not ..then they are .. Alb are running Full grps of 'returnee's ..who havent played the game since we were baitin the shit out of bear cubs with falcatas and sickles and are gonna take another few weeks to improve . Oh theres the 'Pugs' .. dont even start with that . 2 people shout push ..2 people shout pull ..2 people dont shout because of no vent..and 2 people are 2 elite to do either . Pugs ..successful at farming people around beno bridge only . Gingys pug are usually a bit of craic but thats about it .

Keep running . People who will want a challenge will still come . This message doesnt go to Maelstrom but to anyone who does it ..if they want a challenge and they 'know' they are uber players ..they drop their full rr10 plus grp and ra dump ..and try something a little harder . Run a fg of rr 4's and have a challenge for the first time in 4 and a half years and see how ye do . Ill tell ye how ye will do .. PUG GRP .
 

falseth

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there are like 10+? active mid grps just set a warp and kite a way the annoying onces until you find something else to fight=)
 

Cromcruaich

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Killswitch said:
If it wasn't, the same groups who run in Agramon wouldn't also camp bridges, bomb keep doors, chase soloers half a zone and blow insta-CC to kill them...
Dont think this directly supports the argument that those groups get a kick out of killing defenceless players, when they arnt in agramon its just what they do. Also recently things have been a lot better when its being an irvr situation with some fgs (not all) moving into the informally recognised 8v8 regions. Maybe its time to start naming group names to support your argument.

Killswitch said:
I know there is not a workable solution...it's going to be a problem in any game where playtime is a factor. People who can RvR all day/night and can commit to a set group will get more RPs and raise in RR faster than others. Because they have a set group each night they play better as a team which gives them another advantage. Because they can pick and choose, they can have the perfect setup, which is another advantage.
The good thing about the way rps are structured is that you will start catching these groups when they get to rr11 because of the number of rps required above that. Also NFD GG1 only play twice a week, and funnily enough, we were the same group (few changes) who were out fighting maelstrom, and getting into arguments on this board, 1 and a 1/2 years ago, when we were rr4 starters and they were a rr8/9 group who were top of their game. You dont need to play everyday of the week to suceed in 8v8, but it does take effort, and it takes quite a bit of work and patience, and the right attitude from each group member, and to be able to communicate, but the rewards are worth it. In my opinion anyway.

Killswitch said:
There is a much bigger difference between an RR3 PUG and Random Roleplayers than just 8 RRs.
Agree 100%

Killswitch said:
Anyway, I'm planning on retiring from easymode 8v8 and pimping out my melee scout :p
Noooo, another one lost to the almighty invisible army. This game will end up with everyone playing stealthers, sticking to bridges like limpets.
 

Cromcruaich

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Ronso said:
Maelstrom are winning . It wont last . Everyone gets beaten eventually . There are no other UBER grps out at the moment . Greed group is still under work ... RR are active ..then they are not ..then they are .. Alb are running Full grps of 'returnee's ..who havent played the game since we were baitin the shit out of bear cubs with falcatas and sickles and are gonna take another few weeks to improve . Oh theres the 'Pugs' .. dont even start with that . 2 people shout push ..2 people shout pull ..2 people dont shout because of no vent..and 2 people are 2 elite to do either . Pugs ..successful at farming people around beno bridge only . Gingys pug are usually a bit of craic but thats about it .

Keep running . People who will want a challenge will still come . This message doesnt go to Maelstrom but to anyone who does it ..if they want a challenge and they 'know' they are uber players ..they drop their full rr10 plus grp and ra dump ..and try something a little harder . Run a fg of rr 4's and have a challenge for the first time in 4 and a half years and see how ye do . Ill tell ye how ye will do .. PUG GRP .

NFD GG1 is that group. We will overcome. We just need to turn it from 1 to 5 to 5 to 1.

Septina said:
Even if you are the group on cluster that gives the most opposition at the moment you're still by FAR the most exciting group to fight just cause of your glamorous and vivacious warden.

I'm sure that quote is exactly as Sept said it originally.
 

liloe

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Cloudz said:
Who says you win because of 2 bds in grp. you were still good with normal setup. everybody knows your grp plays well, just lame setups make it harder :(

But your right maybe other grps are going to have to start changing setups if you continue to run 2 bds

reason bds are fairly annoying imo is, they interupt well on caster grps, and against tank trains they straef all over the shop + pd4 etc.

Well still, BD's have their own weaknesses and maybe one day people will learn to use leggies? I don't say I'm a super great player, but I try to learn. We had some fights versus mids and the BD was annoying us, so tanks got out the leggies and it went much smoother.

Also BD's aren't immortal, so they can't follow you too far away. I know when I played animist vs. that grp with Marro and co. (no idea which guild ^^ ) I started to kite them far away, then just shroom the friggen place to pieces =)

If you loose, you try out new tactics and it can lead to quite funny stuff imo =) Sure it's not fun to loose over to the same guild over and over again, but if you have more ppl in Agramon, it's less likely to even meet them. Also, the longer they stay in, the more timers they loose so low RR with timers might be easier vs. high RR without timers =)

Also Alex, I see you're a VW and Maelstrom runs high casting dmg. Go BAoD 3 with a tank setup and charge in ftw. The druids should be able to outheal that kind of mage dmg =) Don't forget that a BD is a rather poor dmg dealing class (if you ask me) compared to an SM/RM.

That's my 2 cents =)
 

Vodkafairy

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i think maelstrom should all visit the rp reset merchant.

this thread is funny though, it shows in every way how the quality of rvr has decreased :) one group rolling everything and being threatened for the destruction of a zone, priceless.

and fyi: matter legendary + matter debuff and both skranglet + brite drop quickly! just need a void eld or fire wizard to recycle em :p

and another edit: why not consider adding on them. more fun for both groups, the risk is that it gets out of hand and everyone starts permaadding. but i know id run a grp in a similar situation id much rather fight 2-3 fg to get a serious challenge and have high risk of death, then to roll over the same grps over and over again.
 

Cromcruaich

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Vodkafairy said:
i think maelstrom should all visit the rp reset merchant.

this thread is funny though, it shows in every way how the quality of rvr has decreased :) one group rolling everything and being threatened for the destruction of a zone, priceless.

I dunno, dip in fg's running at the mo, particularly alb ones, but i remember a priceless post, oh must of been over a year ago, about 'hibs are ruining the server'.

Dont think alex's opinion necessarily reflects that of most people running for fg/fg, but he's perfectly entitled to express it, and bring it up as a question on these boards. Keeps me busy at work anyhoo.
 

tribute

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ofc they will chain kill your grp, your not on the same notch as them.

Actually there aint any skilled/exp'ed/RR as that Mael/Groove grp playing atm. Most hibs/albs that put up a fight vs them left the game long ago, Our Group, Random Roleplayers, PE, AD, Nolby/hib, Eclipse and so on..
 

Cromcruaich

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tribute said:
ofc they will chain kill your grp, your not on the same notch as them.

Actually there aint any skilled/exp'ed/RR as that Mael/Groove grp playing atm. Most hibs/albs that put up a fight vs them left the game long ago, Our Group, Random Roleplayers, PE, AD, Nolby/hib, Eclipse and so on..

Dont entirely agree with you, but lets hope that some albion opposition get back on (quite enough hibs running around after fg/fg stuff as it is).
 

Chamie

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are the less experinced grps whining about not being able to farm eachother anymore just cuz one of the good grps didnt roll camlann? ;P
How did u think it was before camlann?
 

Alexandrinus

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Cromcruaich said:
Dont think alex's opinion necessarily reflects that of most people running for fg/fg, but he's perfectly entitled to express it, and bring it up as a question on these boards. Keeps me busy at work anyhoo.

think i need to clarify some things

1)like already said bevore 'it was a question' and when i look at my poll this is a question wich was worth to tell.
2)i have seen alot of emotions in the treat wich shows people are interested in giving their opinion
3)i know the limits of a group wich plays 2 times a week, and are at moderate RR
4)i wont log even i get steamrolled by a FG 115 times a night, peeps who played with me knows i never have logged because of such a thing.
5) 1/2 year ago Mael needed 30seconds to kill our group now they need 1 minute isnt this a success :)
 

Kathal

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Hehe, it’s losers vs losers. Only the RL losers win in-game ;)
Some call it dedication, others a waste of time.

Fun to see these threads again. Anyways back to OT. Cya in another RvR whine thread near you :fluffle:

ftr I only read the first 2 pages.
 

Shike

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wah...

Maelstrom is the best group there is to fight just because its a darn hard enemy. High RR and good players = fun fight. If it aint fun because you get steamrolled then just look over the playstyle/setup etc if you wanna win vs them and try to improve, whining wont help a single bit.

Some of the best fights I've had in DAoC is vs Maelstrom, even from old OFdays with remi etc.
 

Cromcruaich

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Kathal said:
Hehe, it’s losers vs losers. Only the RL losers win in-game ;)
Some call it dedication, others a waste of time.

Fun to see these threads again. Anyways back to OT. Cya in another RvR whine thread near you :fluffle:

ftr I only read the first 2 pages.

Irony?
 

Cromcruaich

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Alexandrinus said:
think i need to clarify some things

1)like already said bevore 'it was a question' and when i look at my poll this is a question wich was worth to tell.
2)i have seen alot of emotions in the treat wich shows people are interested in giving their opinion
3)i know the limits of a group wich plays 2 times a week, and are at moderate RR
4)i wont log even i get steamrolled by a FG 115 times a night, peeps who played with me knows i never have logged because of such a thing.
5) 1/2 year ago Mael needed 30seconds to kill our group now they need 1 minute isnt this a success :)

Aye, thats the spirit, get up and get out there again. I just got the strong impression that you voted yes on your poll.
 

tribute

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Kathal said:
Hehe, it’s losers vs losers. Only the RL losers win in-game ;)
Some call it dedication, others a waste of time.
losers=dedication/waste of time=maelstrom?
 

Cromcruaich

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Shike said:
wah...

Maelstrom is the best group there is to fight just because its a darn hard enemy. High RR and good players = fun fight. If it aint fun because you get steamrolled then just look over the playstyle/setup etc if you wanna win vs them and try to improve, whining wont help a single bit.

Some of the best fights I've had in DAoC is vs Maelstrom, even from old OFdays with remi etc.


Yea, I think its great they are back, were our nemesis when they were last playing which we never put to rest, also was a bit of bad blood between us for a variety of reasons, so hope we can continue to fight em, and that it continues to be a good crack on these forums as well.
 

tribute

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Shike said:
Some of the best fights I've had in DAoC is vs Maelstrom, even from old OFdays with remi etc.
With what guild where you playing with, and with who? hib I supose?
 

liloe

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Kathal said:
Hehe, it’s losers vs losers. Only the RL losers win in-game ;)
Some call it dedication, others a waste of time.

Stuff like that makes me laugh tbh. It might not be wrong for all high RR players, but on the other hand it might apply to low RR players aswell. What if you have friends playing DAoC aswell?

"Have fun and play DAoC?"
"Eh no thx, that makes us RL loosers, let's go bowling even if we don't like it"

I hope you get the point. Why not do something you have fun with instead of bending yourself to some clichees?
 

Belomar

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And here we go again, tribute expressing views on shit he knows nothing about. Perhaps the biggest wannabe around. :rolleyes:
 
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