Do I get to toot my "I fucking told you so" horn now?
DAoC fans seem to be complaining about problem with GW2 that were also in DAoC (biggest zerg wins etc).
I claim this right given I have been saying all the hype was misplaced since alpha.Do I get to toot my "I fucking told you so" horn now?
Isn't the reason that people prefer DAoC the complete opposite?
About what? It being another flop or the WVW thing?
I think it is far from a flop. For an MMO without subs it is pretty good and not many better out there. PVE Content does get a bit samey after first 4 zones but leveling is very quick anyway. 10-15 levels in a few hours play is doable.
about it being another flop I said it was going to be but the forum goers wouldnt have it, infact I believe a few pages back I actually said "I'll remember this for when it flops so I can laugh at you" or something along those lines xd
Atm it is zerg vs zerg, well apart from maybe 2 or 3 groups on excal / prydwen in the first month... everybody zerged..
8v8 developed in daoc, it wasnt just there at start.. 8v8 wasn't just the fights it was the community arround it, such things will take time on a new game..
(note if they keep alliances as crap as they are now, there wont be a community).
The AOE target limit of GW2 will make it difficult for any group to beat larger numbers, all other things equal, because no matter your tactics - your number of hittable targets are limited and in favor of the zerg/larger group.
Sure if the zerg is retarded and afk - but pretty much else, then numbers will win.
massively.com said:
The Mad King hasn't been seen in Tyria for 250 years, which means it's about time for a reappearance! Guild Wars 2 is on the verge of its first major content update, and ArenaNet just shared a schedule for the Halloween story. Act one will begin on October 22nd, with the subsequent acts following on the 26th, 28th, and 31st. To whet your appetite for this spooky update, there's also a new video with a content tease, so head on over to the content page or check it out past the break.
If Guild Wars is more your speed, remember that traditional Halloween festivities will be commencing Friday, October 19th.
View: http://www.youtube.com/watch?v=KzMZ8ScCXI0
- Source: Halloween 2012
- More coverage: Official site
DAoC has a deep combat system?
Since when were assist trains and anytime styles considered a "deep combat system"?
DAoC has a deep combat system?
Since when were assist trains and anytime styles considered a "deep combat system"?
DAoC has a deep combat system?
Since when were assist trains and anytime styles considered a "deep combat system"?
For some reason I can't really put my finger on, the game has far too quickly become unmotivating and boring. Haven't really played much the past 2 weeks, and I find the WvW to be a pale shadow of DAoC. Kinda sad after waiting for years for the supposed return of proper RvR. Maybe I just miss proper group size (8, not 5!), zerg busting capabilities and a deep combat system too much. And Realm Points.
Ohhh and rangers pet cant hold aggro for shit, dunno when that happened, but when leveling up my pets where good at aggro, now hit mob 1 time and they rush you.
I kinda lost intrest when they introduced the rendering bug, that was ingame almost a week, dont understand why they left it, no fun running around with invisible realm mates or enemies..
Ohhh and rangers pet cant hold aggro for shit, dunno when that happened, but when leveling up my pets where good at aggro, now hit mob 1 time and they rush you.
Yeah but pets not being able to hit on the move you loose some of their dps when you keep mobs away from you, and if you use the pets special attack, they stop and go thru the motions while the mob is ½ mile away. And seeing the out of range crap when you use skills on people, while your auto attack hits them fine, getting obscured on a road, guess its that piece of grass growing that blocks your arrows.Pets aren't meant to be tanks you know.