Divinia said:poor you who has to play in fotm groups
hm, i'm fine thanks
in 99% cases i play with skald and in 70% cases i play with bd, so i dont speak for myself i speak for mid in general
Divinia said:poor you who has to play in fotm groups
Summoner said:nah Anubis very saldom runs in perfect mid grp setup and when he does then he perma whines bout wicked speed
Shammy is there to interrupt. But it's easiely to interrupt the interrupter, i.e. chanter with insta dps debuff.Gordonax said:If it has no interrupts, it ain't perfect set up is it? Start grouping some interrupters if you want interrupts - just like Albs and Hibs do.
Gordonax said:If it has no interrupts, it ain't perfect set up is it? Start grouping some interrupters if you want interrupts - just like Albs and Hibs do.
Thanatlos said:- Bard (no-one specs regrowth because other lines contain thing that are considered must haves)
Gordonax said:Armsmen: need a reason for them to exist. With all due respect to the lovely people who play them at the moment, they really don't have much of a role in RvR.
Cant resist the temptation to point out that Guinevere is a ROLEPLAY servercrispy said:a friend plays merc in a alb rvr guild on guinevere and they always got 2 mercs or 1 merc and armsman
old.anubis said:i didnt say there are NO interrupts in this setup, i did say there are no ranged _insta_ interrupts on short timer
all this "midgard insta realm bla-bla-bla" whine is sooooooooooo last year (maybe even two years)
crispy said:armsman is played as an offensive tank right? :> just make it dmg so much that it doesnt matter for groups if they take an armsman or a merc.
And tbh, they aint THAT gimped :> a friend plays merc in a alb rvr guild on guinevere and they always got 2 mercs or 1 merc and armsman, and it seems to work quite fine.
Vasconcelos said:47 Pulverize Skeleton Enemy 0s/0s/4s Rng: 1500 123 d/80% (Body) 30 power
+ Banelord abilities
And neither hib/alb has insta ranged interrupts (enchanter v1.72 asd bug fix)
old.anubis said:omfg
can you read or not?
fotm mid group (3 healers shaman zerk savage warr sm/rm)
yes sometimes there's bd in there, or skald, or thane or whatever
but you know what "fotm" means?
right, we traded dmg output for interrupt abilities (bd + skald instaed of supp sm + savage). But now it's kinda far from what is called "f0tm setup".Vasconcelos said:You run with a bd very often, if u wanna be fotm 100% run with Verka all the times e.g.
Read bwtween lines, you asked for insta range interrupt, i gave u the solution, if you have probs with stajj adapt n invite bd's to your grp
Or do you seriuosly think healers need asd interrupt back??
old.anubis said:why dont spec 43/33/37?
or bards are afraid to lose 300 radius insta?
healers do sacrifice their 300 instas for spread
Bard...Vasconcelos said:And neither hib/alb has insta ranged interrupts (enchanter v1.72 asd bug fix)
old.anubis said:fotm mid group (3 healers shaman zerk savage warr sm/rm) has exactly ZERO range interrupts on short timer
Puppet said:43/33/37 means not even purple AE-mezz unless u mean 43 music which means not even end5/speed5
END4 sucks kinda imo and Speed4 is just dumb; if u run with a Mach5-bringer he should spec Mach5 imo
Bards job is not to heal primarily; its job is CC,endurance,speed, interrupt.
ruudoniac said:Bard...
Minor Lullaby(Amnesia) Range 2300 Recast 5s Cost 2PP
Superior Lullaby(AOE Amnesia) Range 2300 Recast 10s Area 325 Cost 27PP
Reaver...
Soul Bane(DoT) Range 1500 Recast 30s
Soul Siphon(lifedrain) Range 1000 Recast 30s
Paladin...
Infuriate(Taunt) Range 1350 Recast 30s
Friar...
Incense(Taunt) Range 1350 Recast 30s
(Savage..
Infurating Gesture(Taunt) Range 1350 Cast time 2s )
And i am not listing the debuffs that all casters have cuz i am not sure if they interrupt..
vintervargen said:your group got a bd who can interrupt 3 people on its own tho.
albs get spec AF, mids get celerity.
give hib base int!
Summoner said:right, we traded dmg output for interrupt abilities (bd + skald instaed of supp sm + savage). But now it's kinda far from what is called "f0tm setup".
Any caster using spec nukes is able nearly 3 shot a caster and 4-5 shots seers. PBAE hurts even more. BD is able to do about the same dmg (with dark base nukes + insta LT) as spec nuker but it costs him a way more power. So BDs run outta power very fast.Flimgoblin said:how much less damage does a BD do compared to a supp SM or a dark runey?
Just out of curiosity - never seen many comparisons...
obviously if there's interrupts flying around the BD wins but how much do you lose out when they're both nuking away (with the BD lobbing in the odd lifetap)?