ramathorn
Fledgling Freddie
- Joined
- Aug 8, 2008
- Messages
- 505
The problem for me is 2v1. It's relatively easy to find a buddy and go into scens together. When WEs do this, they CAN pop on a target with 5 people around it and still have a chance (if the 5 are not coordinating their assists), because together they can take people down so fast that each enemy gets very little damage in before they die.
and you think WH's cant do this? The gulf between the two classes is not THAT huge. WH's still make mince meat out of anything below heavy armour and still give tanks a resonable run for their money. I do agree that WE's need toning down some on armour.
The openers should be made positional, remove feinted positioning completely, they should also not have chain snare, silence, CC immunity, knockdown and healing debuff. Too many "I wins" - goes for both classes. These coupled with sudden accusation / enfeebling strike make it impossible for any caster to survive (nevermind win) even against a shit WE / WH.
Played my WE up to tier 3 now, the ability to kill things is rediculous, but I see similar things coming from WH's and have had the same thing happen to me on my Zealot