Anastasia
Can't get enough of FH
- Joined
- Dec 23, 2003
- Messages
- 274
You jammy bastard!Smurflord said:And the best thing about WoW?...
...my girlfriend loves it too!
You jammy bastard!Smurflord said:And the best thing about WoW?...
...my girlfriend loves it too!
Oro said:One thing that Bliz have done is to basically outlaw buffbots. If anyone is caught botting, they'll be warned and may face having account(s) banned. I thoroughly approve of this and in its own way its a *major* smack in the mouth to Mythic's lazy and greedy policy on this.
Yussef said:Bots in a macro sense have a harsh stance, not buffbots I would imagine . Game design itself has prevented buffs impacting as much etc.
Dood said:WoW is the future. Maybe not so good RvR features yet, but by the time we get some lvl 60 toons and have learned the game, good RvR will be implemented.
Daoc is old and fecked up.. what more can I say..
I will donate all my plats on Alb/Excal before I leave (135 atm) so the few ppl left can buy some leet itamz and go /flex in empty NF
Oro said:You might be right, but I was told bots full stop. Agreed though, its been made close to useless to have a second account but some people will still try for that extra bit of advantage through any means possible, whether its 'gamesmanship' or additional accounts.
Revz said:In most other MMOGs "buffbots" don't exist as such but plenty of people two box characters (play more than one account at the same time from the same location). This can be as simple as buffing and downtime healing a melee class so it can solo faster all the way up to a proper hydra setup where you are actually playing multiple characters in a group at the same time. You are absolutely allowed to do this in WoW and it is something I intend to do eventually. Given that you can solo quite well as any class in WoW it isn't required for advancement without a group but it certainly gives you a big advantage in terms of levelling speed and the quests that you can do.
Chesnox said:I don't see this catching on at all tbh. I cannot understand how you can play 2 characters actively and do it well. Take a rogue+cleric combo, for example. I fail to see how anyone (non-superhuman) could play a rogue and a cleric simultaneously and do each class justice. This isn't like daoc where you can just spam 1 or 2 styles/spells.
Buffbots are useless in WoW, guardbots aren't really doable, tauntbots etc.. arent really possible given the way WoW handles aggro. So I don't see 2 boxers getting any advantage whatsoever over someone who is playing 1 character to the best of his/her ability. In fact, I think they'll be slower. But hey, it could just be because I couldn't do it, and thats not say that noone can.
Chesnox said:I don't see this catching on at all tbh. I cannot understand how you can play 2 characters actively and do it well.
Oldfaravid said:ToA truly killed daoc for the casual gamer.. I even played daoc alot but as I never could plan my playing, because of other commitments, work/training/instructing, I didnt even get to ml1... Arti exping(scroll farming) is probably the sadest I have seen in a game. they should have made the items gain exp from RvR (or that each scroll unlocked 1/3 of the items capability) instead as a "bonus" when you where using em.. Tried WoW and loved it.. even if the PvP didnt have any rewards it was quite fun and balanced... sure there are some classes in WoW that need some tweaks but its not even close to the unbalances in daoc.. The king is dead, long live the king..
Oldfaravid said:ToA truly killed daoc for the casual gamer.. I even played daoc alot but as I never could plan my playing, because of other commitments, work/training/instructing, I didnt even get to ml1... Arti exping(scroll farming) is probably the sadest I have seen in a game. they should have made the items gain exp from RvR (or that each scroll unlocked 1/3 of the items capability) instead as a "bonus" when you where using em.. Tried WoW and loved it.. even if the PvP didnt have any rewards it was quite fun and balanced... sure there are some classes in WoW that need some tweaks but its not even close to the unbalances in daoc.. The king is dead, long live the king..
Revz said:Another press release:
http://www.blizzard.com/press/041201.shtml
World of Warcraft had the biggest one day sales for any PC game in US history and has now shifted 350,000 copies in one week. Also since the game has practically sold out over there they are considering limiting the supply of new copies so that they can get new servers up and running in time. It was the biggest MMOG launch in history and they still don't have any figures for Korea yet.
thats a good thing imo, hopefully all the idiots of camelot will leave for itizikiel said:its just cause people are blinded by "oh its a blizzard game it cant fail" and bnet kiddies and warcraft fanbois! younger, unexperienced mmorpg players and the like. Of course a lot of older more experienced mmorpg players play it aswell, but I predict not for long. The unexperienced players and wc3 fanbois and bnet kiddies probably has probably never been in a mmorpg world before, and thus the "magic" they will feel is the same as everyone else felt the first time they entered a mmorpg. Unforgettable, but also unrepetable I am afraid =/. Hope they patch in some content soon or more levels or more raids, or more things to do, its getting boring fast
-Warhawk- said:I dunno, it's not the same I don't think. I can build up to a max of 4 (or maybe 5 I can't remember exactly) 'bubbles' or combo points on a mob. With these I can unleash a number of effects - AF decrease, DoT, High DD, Cripple etc.
So I can fully adapt to the situation without having to wait for a reactionary or other style to start a chain...plus if I miss in a style chain in DAOC that's it, start again. If I miss a finisher (the combo point styles) in WoW then the points don't dissapear and I can try again.
Like I said, little things but it makes all the difference for me.
quite possibly the wisest person on these boardsFlimgoblin said:WoW has "new and shiny" going for it at the moment.
In a few months time when it's no longer "new and shiny" we shall see what lasting effect it has on the daoc population.
Flimgoblin said:WoW has "new and shiny" going for it at the moment.
In a few months time when it's no longer "new and shiny" we shall see what lasting effect it has on the daoc population.
izikiel said:its just cause people are blinded by "oh its a blizzard game it cant fail" and bnet kiddies and warcraft fanbois! younger, unexperienced mmorpg players and the like. Of course a lot of older more experienced mmorpg players play it aswell, but I predict not for long. The unexperienced players and wc3 fanbois and bnet kiddies probably has probably never been in a mmorpg world before, and thus the "magic" they will feel is the same as everyone else felt the first time they entered a mmorpg. Unforgettable, but also unrepetable I am afraid =/. Hope they patch in some content soon or more levels or more raids, or more things to do, its getting boring fast
Wazkyr said:to much qq about toa, its a great add to daoc imo (yes i played before toa to)
And for poll... staying with daoc until they make some "free 1 week wow". Aint gonna buy the game just to try it 1 month