Bainshee insta interupt

Reno

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The bainshee taunt is interruptable but since it got a 2s cast timer and most bainshees got maxed cast speed through buffs and SC you are talking about an effective cast time of .8 second so the interrupt window for this spell is very small.
 

Flimgoblin

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Reno said:
The bainshee taunt is interruptable but since it got a 2s cast timer and and most bainshees got maxed cast speed you are talking about an effective cast time of .8 second so the interrupt window for this spell is very small.

it's not, gimme a test proving it gets interrupted and I'll believe you but all tests I've seen so far have it as uninterruptable. other 2s cast spells are perfectly easy to interrupt (try amnesiaing without moc)
 

Forfid

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Andrilyn said:
Seen as I actually got that on my Wiz yeah I have no clue what I am on about ;)
3 nukes all absorbed by the bainshee magic shield all near 600 damage.

Liar.
 

Flimgoblin

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Forfid said:


pretty sure it was fixed by now but at one point you could have :

bainshee with ctr

another bainshee with ctr

b1 pulses, 26 seconds later, nuked by wizard (-300 from ablative)
b2 pulses, 2seconds later, nuked by wizard (-300 from ablative)
b1 pulses again (its 30s refresh), nuked by wizard (-300 from ablative)

Now I think they stopped it working via CTR but if you have two bainshees in group does it stack like pbt still?
 

Forfid

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Flimgoblin said:
pretty sure it was fixed by now but at one point you could have :

bainshee with ctr

another bainshee with ctr

b1 pulses, 26 seconds later, nuked by wizard (-300 from ablative)
b2 pulses, 2seconds later, nuked by wizard (-300 from ablative)
b1 pulses again (its 30s refresh), nuked by wizard (-300 from ablative)

Now I think they stopped it working via CTR but if you have two bainshees in group does it stack like pbt still?

it dosent stack. it has a 30 sec reuse timer (pbt is 10, 8 and 6 secs), if 2 bainshee's try to cast the speel the second one dosent over-ride the first but it gets canceled.
 

Speedr

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Bistrup666 said:
The point being U don't have to spec for the nuke.

Other classes that don't spec for the nuke get the low base nuke like rc rm or chanter.

Both classes use base nuke that delve much lower than bainshee.


On that short note, i must add that ONLY if you spec in Spectral Guard as your main spec do you get the full dmg output of the base nuke, if you have gone for Ethereal Shriek or Phantasmal Wail the base nuke has so much variance it just makes it suck balls. Granted it's got a low power cost it's still not so OP as you think.
 

Flimgoblin

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Forfid said:
it dosent stack. it has a 30 sec reuse timer (pbt is 10, 8 and 6 secs), if 2 bainshee's try to cast the speel the second one dosent over-ride the first but it gets canceled.

it stacked on catacombs release ;) was mucho whine on the boards and a resultant bug fix.

If Aiishee casts her 30s pulse (and leaves it running, it's a chant) and Biishee casts hers 3 seconds later (again leaves it running it's a chant) Biishee's won't overwrite.

But if you hit Biishee 2 seconds after the pulse they have no resist up, then when Biishee's ticks does it apply?

i.e.:

0s Aiishee starts casting
2s Aiishee's shield is up.
15s Biishee starts casting
17s Biishee's shield is up (fails because Aiishee's shield is still up)
32s Aiishee's shield fades and pulses.
35s Biishee takes 500 damage (300 absorbed by shield)
47s Biishee's shield pulses.

Does Bishee get another shield at 47s?

Or is there a "shield immunity" like with pbt? (you can't stack pbt more than 3s since each bt gives you a 3s immunity to other BTs - you can see the immunity icon just after the bt is removed if you're quick enough)
 

Jjuraa

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Flimgoblin said:
You're projecting a bit there, I don't lock threads when people disagree with me. If people flame each other to hell and back I lock a thread, but feel free to do some searches and prove me wrong :) oh wait if you can't find any I must have deleted them. /hands out tinfoil hats.

Anyway, why would I lock your post for saying ML9 is stupidly overpowered - it is. Not sure why ML9 being stupid logically implies bainshee taunt should be uninterruptable though... strange logic there.

A ml9 druid pet hit me for 400 the other day, ml9 SM pets, chanter pets and cabalist pets are also pretty damned stupid. Sorcs don't have a monopoly on them.

i didnt imply that ML9 justifies uninteruptable taunt, uninteruptable taunt justifies itself. i merely stated that before you consider nerfing the bainshee taunt, you need to nerf the far more overpowered ability that is ML9.

i also didnt say sorcs have the monopoly on ML9 pets. but albion and midgard can both have 3 three in their setup without sweating, whereas hibernia gets 1. if theyre lucky. given a choice between a uninteruptable taunt, and a pet which interuppts just as badly and also acts as an extra light tank in terms of damage
 

Maeloch

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Reno said:
The bainshee taunt is interruptable but since it got a 2s cast timer and most bainshees got maxed cast speed through buffs and SC you are talking about an effective cast time of .8 second so the interrupt window for this spell is very small.
It is totally uninterruptable, which is why it's so powerful.

Someone interrupts you - lastattacker, taunt - bye bye interrupts, tables are turned. Someone nukes you, - last attacker, taunt - now you can nuke them. No fucking about firing moc, qc, or wasting time kiting about.
 

Ging

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Jjuraa said:
uninteruptable taunt justifies itself.

how does it justify itself?

I havent played a bainshee, what does the taunt do for you in PvE? You pull mobs with it. Do you spam it on the mobs u pulled? If pulling caster mobs does it interupt them?

In alb pallies and friars have a taunt because they dont have any ranged weaponry (discounting throw weap for BM). This taunt interupts, it is an insta and available every 30 secs. Yet bainshees have been given a taunt on a 2sec timer that interupts any casting (apart from qc and moc) when used with cap cast speed hits every second.

Apart from the excellent usage it gets in RvR as an interupting tool I dont see what its gain can be in pve, ie what its intended use is.

My reasoning is that if its been given the ability to interupt intentionally and purely to be used for rvr then fine, but if its intended for a different purpose then its exploiting an "unintended" feature?
 

Maril

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You can kill, kite or CC the bainshee and the interrupt isn't doing damage either. Furthmore he cannot do any damage while using the interrupt as it's not an insta.:)

It's just like BDs and minstrels even though their range is less. Bainshee is body damage and void eldritch sucks so give some credit for the lack of damage bainshees suffer from not having a decent body-debuffer. Eldritch with debuff is doing 650ish or more, which by far exceeds a bainshee on resist targets and not like bainshee has extraordinary many tools.

Maybe you can last attacker and interrupt, but vs decent groups that know how to use stun, nearsight, pets, tanks, CC in general there are many ways around it an it works just fine in the FG rvr scene. And in the 1 on 1 scene it's different since there will always be something having an advantage over something else.

I want mercs nerfed too because they own my nightshade and sorc for having bolt mezz, not to mention caby for the un-CCable pet...:m00:

I don't get the whine and you also need to nerf theurgist so we can CC the pets :twak:
 

rure

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Yeah, bainshee interrupt is stupid. However I'd take a cabby any day in a group over bainshee if I got to choose :p
 

Jjuraa

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Ging said:
how does it justify itself?

I havent played a bainshee, what does the taunt do for you in PvE? You pull mobs with it. Do you spam it on the mobs u pulled? If pulling caster mobs does it interupt them?

In alb pallies and friars have a taunt because they dont have any ranged weaponry (discounting throw weap for BM). This taunt interupts, it is an insta and available every 30 secs. Yet bainshees have been given a taunt on a 2sec timer that interupts any casting (apart from qc and moc) when used with cap cast speed hits every second.

Apart from the excellent usage it gets in RvR as an interupting tool I dont see what its gain can be in pve, ie what its intended use is.

My reasoning is that if its been given the ability to interupt intentionally and purely to be used for rvr then fine, but if its intended for a different purpose then its exploiting an "unintended" feature?

are you really that stupid? you think taunt is a PvE only tool? in that case please ban all paladins using their taunt to interrupt our bards mez on inc, its bug abuse.

in all seriousness, taunt justifies itself as a tool given to a caster to use for protection (instead of any CC/pet). overpowered? fair enough, but from a 8v8 point of view, mids and even albs seem to have more power in their groups than hibs. we'll take a 5 minute break now to wait for all the idignant coughing from albs and mids who have never set foot outside their home realms, and thus cant see anything through their rose tinted glasses in any case
 

Celestino

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@ flim: heretics would be about the strongest class in the whole game if they would be able to do their damage right away...
As i said, its not a 1 button instakill class... but the combination of beeing able to do massive castdamage and beeing able to have chainlike abs with 39 melee and some shield spec + lots of nice little selfbuffs like a damshield, 7% piercing bonus, +7.3 combat damage (can any heretic player tell me if this affects style damage as well like the combat damage buff of the savage does?) and a buffshear proc is nothing like a non catacombs class
Also don't forget that they do have heals
So yeah, ppl can run out of range and back in keeping your damage low or they can charge you interrupting in melee at tick 2 but killing you with all the small little tools you have is another thing
And i didn't even mention rr5...

I've seen haxen a few times and it were quite some fights, he's not easy to kill even 2on1 or with stealther adds...

Heretics reputation might result from the mediocre alb player base some unable to handle more buttons than ml9 + petattack but there are good players in those 50% of the server population able to handle a heretic, few but after some time they will find the class, just like they found reavers or necromancers before

@ Addon bonuses
Those bonuses do exist if they should or not is another topic but its just mythics way to sell addons and just thinking about SI release and all the nerfs following it should give u enough examples

@ taunt
herald doesn't say it is a no rupt but i don't think the info is correct or pointing to another version; afaik it is uninterruptable in 1.78 and i've not seen any changes to bainshees till 1.82

@ ablative
Iam pretty sure u can only have it once every 30 sec receiving an immunity
 

Jjuraa

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Celestino said:
Heretics reputation might result from the mediocre alb player base some unable to handle more buttons than ml9 + petattack but there are good players in those 50% of the server population able to handle a heretic, few but after some time they will find the class, just like they found reavers or necromancers before

normally id say that that was a sweeping generalisation, but to be honest when i played my heretic a few times in a group (un-toaed) it was blindingly easy to cause some serious harm to the enemys support, and nothing save assisting casters on me could kill me. so i figure you have a point.

before albs whine, im not saying you should run heretics in your groups. youve got cabalists. and one of those is far better. but dont whine that youve been given a gimped class when all youre doing is playing it wrong.
 

Amaru-Synergy

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Mastade said:
<333 taunt

anyways.. mid has bd's.. alb has theurgs and hibs have bainshees.. all have the same job, to interrupt enemy casters/support. Now try and compare and tell me if its still OVERPOWERED

are you comparing me to a banshee or BD....

and you wonder why people constantly whine !

theurgist has pets, but whats the point, as you have to blow MOC to use them, whilst standing still with 3 tanks on you... and any decent theurgist is insta targetted first... as you see in any synergy group !
 

Haggus

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The barrier that absorbes like 100% of your damage ?

No theres no immunity on it. Got some fraps of a bainshee spamming it on a warden while my fg nuke'd him. We didn't kill untill someone interupted the bainshee.
 

Jjuraa

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Amaru-Synergy said:
are you comparing me to a banshee or BD....

and you wonder why people constantly whine !

theurgist has pets, but whats the point, as you have to blow MOC to use them, whilst standing still with 3 tanks on you... and any decent theurgist is insta targetted first... as you see in any synergy group !

and any decent bainshee is targetted first. the difference being bainshees are 100x easier to spot

Haggus said:
No theres no immunity on it. Got some fraps of a bainshee spamming it on a warden while my fg nuke'd him. We didn't kill untill someone interupted the bainshee.

come and show us how to do it then, so we can start abusing it? becuase currently no bainshee on cluster knows how to do that. of course theres always the offchance that you just dont have a clue what youre talking about :)
 

Amaru-Synergy

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Jjuraa said:
and any decent bainshee is targetted first. the difference being bainshees are 100x easier to spot

we make them #1 targets... but ofc they are always BG'ed so only option is ice pets and our casters nuking... but getting reports from our nukers

you hit banshee for 500 barrier absorbs 450 is kinda depressing ! im just not sure we can handle 2 banshees at once... ever in albion !

hibs and mids want fg action, but your not going to get a good action... if we cant compete too well.... if an albion group dies 90% of fights... you really think they will be back after 4 runs? well the answer is no !

if we get a organised synergy group, anything is possible... but we arent opted, or ever will be... so I guess goodluck out there !
 

Jjuraa

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Amaru-Synergy said:
if we get a organised synergy group, anything is possible... but we arent opted, or ever will be... so I guess goodluck out there !

monday and tuesday youve had a primerally synergy-filled group that has been opted, not sure why you think that opted means a certain setup. monday night you killed our group once or twice, as we had just changed setup and were trying out new tactics. tuesday night we killed your group flawlessly, im sure you can work up excuses based on you had a different merc or something, but put simply our tactics were better. it had nothing to do with "overpowered bainshee taunt"- that was there on monday too, the difference was we found a way to counter your overpowered abilities (read: ml9 et al)
 

Amaru-Synergy

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Jjuraa said:
monday and tuesday youve had a primerally synergy-filled group that has been opted, not sure why you think that opted means a certain setup. monday night you killed our group once or twice, as we had just changed setup and were trying out new tactics. tuesday night we killed your group flawlessly, im sure you can work up excuses based on you had a different merc or something, but put simply our tactics were better. it had nothing to do with "overpowered bainshee taunt"- that was there on monday too, the difference was we found a way to counter your overpowered abilities (read: ml9 et al)

we never run the same setup two nights in a row.... or the same players in the group !

thats what i mean by opted !

last night, was BG reaver and minstrel setup... and I can honestly say... we had more chance of winning than scotland getting to the world cup !

I dont think we had tactics, when we came to the party... youll hear no excuses from me... we had pretty much 0% chance of defeating any group that night... morale is -85% at the momemt
 

Jjuraa

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Amaru-Synergy said:
we never run the same setup two nights in a row.... or the same players in the group !

thats what i mean by opted !

last night, was BG reaver and minstrel setup... and I can honestly say... we had more chance of winning than scotland getting to the world cup !

that and you played crap :p btw "opted" means using classes that go into a balenced group. i dont see why your group last night was anything other than opted. if you didnt make the most of the classes you had thats your fault.

i think you mean synergy never run a "set" group. and from some points of view that could be seen as an advantage rather than a disadvantage
 

Amaru-Synergy

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Jjuraa said:
that and you played crap

harsh and unfair imo

opted means we choose to run that setup, so if you want to be picky, everyone chooses the fg to run in RvR....

opted to me, means running the best opted members and classes... which will give the highest chance of victory in rvr !

running with a minstrel and BG reaver - clearly is not the best possible chance of success... and it shows !

Cleric / Cleric / Theur / Cabbie / Sorc / Merc / Merc / Friar (Would be our opted group)
 

Ging

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Jjuraa said:
monday and tuesday youve had a primerally synergy-filled group that has been opted, not sure why you think that opted means a certain setup. monday night you killed our group once or twice, as we had just changed setup and were trying out new tactics. tuesday night we killed your group flawlessly, im sure you can work up excuses based on you had a different merc or something, but put simply our tactics were better. it had nothing to do with "overpowered bainshee taunt"- that was there on monday too, the difference was we found a way to counter your overpowered abilities (read: ml9 et al)

lmao

so running without heat, matter, cold resists is opted? running with 1 merc is opted? Our grps are far from being opted in setup, where are your grp IS opted, u run with the same players day in day out mostly where as our grp is a case of whos on then fill it up aka a pug. Monday night we had 7 synergy in the grp, and yes it was pretty strong, tuesday we had 5 at most, of which 2 hadnt played since before xmas.

We dont make excuses, if and when we ever are able to run something along the fixed/opted setup and you wipe the floor with us day and night then you may gloat.
 

noaim

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Amaru-Synergy said:
are you comparing me to a banshee or BD....

and you wonder why people constantly whine !

theurgist has pets, but whats the point, as you have to blow MOC to use them, whilst standing still with 3 tanks on you... and any decent theurgist is insta targetted first... as you see in any synergy group !

Any decent theurg (read caster) makes sure he isnt a good first target though.
 

Amaru-Synergy

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noaim said:
Any decent theurg (read caster) makes sure he isnt a good first target though.

I wish I was uber as your ego, mr hiblet.... atleast we are trying... sometimes I feel like albion is fighting with sticks, while you just unload chambers on us... all hibs and mids are trained to spot the theurgist... so running from insta stun/mez... tanks with charge... means youll never get any pets off !

Cleric - Ashy
Cleric - Kithana / Dasbuffbot
Theur - Xroo
Cabbie - Gingy / Adalyn
Sorc - Gaenvann
Merc - Okey
Merc - Arabian / Hypnotoad
Friar - Chag or Wiz - Kalammer

if you see those 8 together, one night... thats the best we can do ! hence the word opted group
 

Celestino

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could all those wannabe ml9 heros please get a grip and realize that its a 100/200/300 magic damage absorb once every 30 seconds ?
So it can't absorb 450 damage, nor can it absorb more than 300 damage more than one time in 30 seconds...

I know it takes a lot of your arguments and whines down the toilet but if u don't stop i will start pm spamming you that sorcs can do 3000 damage / nuke
 

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