D
dakeyras
Guest
Excalibur is depressing at the moment.
Unless you are Relic/keep raiding then the 'end game' is zerg or be zerged.
How much of this is due to population?
And it will get worse.
Lets say on a busy server like Excal at primetime there are 3000 accounts logged in. Level 50 is very easy to attain nowadays and i reckon we are close to the point where at least half of all accounts have 1 or more level 50's.
Even if only third to half of those with 50's came out to enjoy the 'end game' at primetime that is still around 500-750 who want to play at RvR. That is 60-90 FG. Imagine 60-90 FG in Emain/Odin's/HW.
With the design of RvR zones zergs are only gonna get bigger because of chokepoints and high-aggro areas.
Is the time coming to reassess server population levels? I would like to see a cap of 2100 per server with a Realm cap of 700. If 700 players from your Realm are logged in then just go play another Realm another server.
Unless you are Relic/keep raiding then the 'end game' is zerg or be zerged.
How much of this is due to population?
And it will get worse.
Lets say on a busy server like Excal at primetime there are 3000 accounts logged in. Level 50 is very easy to attain nowadays and i reckon we are close to the point where at least half of all accounts have 1 or more level 50's.
Even if only third to half of those with 50's came out to enjoy the 'end game' at primetime that is still around 500-750 who want to play at RvR. That is 60-90 FG. Imagine 60-90 FG in Emain/Odin's/HW.
With the design of RvR zones zergs are only gonna get bigger because of chokepoints and high-aggro areas.
Is the time coming to reassess server population levels? I would like to see a cap of 2100 per server with a Realm cap of 700. If 700 players from your Realm are logged in then just go play another Realm another server.