Zerging should give more RPs?

Saggy

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Sigurd said:
It doesn't have to be here, but most 8vs8 players demand that everyone else follows their lead. The best RvR fun I had was when I lead a force out of DC and hit an alb force in the side, in a 70vs70 battle, or close to that... it was great fun, it wasn't over in seconds, and we finally emerged victorious, at a cost of half our army lying dead... now that's much closer to medieval warfare than 8vs8 could even hope to get... whenever I play in an assist-train oriented group (most groups on the US servers sadly) I really don't enjoy it that much... sure, I might get more realm points, but at a cost of having fun.
I believe the majority of Daoc-players would answer the way you do on question "Your best RvR-memories". Sure, huge fights are very fun sometimes but most of the time they are way too chaotic and unfair (no standards leads to outnumbering 99% of time). Ask this from yourself: Would you rather spent 10 hours to form a balanced "group" of 40 peeps than ½ hour to form balanced group of 8 peeps daily? Like I said, there is people who will make the "group" balanced no matter of the size of it - I know I would. There is clearly more good things in 1fg vs 1fg RvR than there is bad things, imo. Btw, you can read it from here that zergers are demanding others to zerg because that's the "only real" way to RvR :m00: And why would zerging make the importance of /assisting disappear? Instead of one MA there would be more and instead of ~3 assisters there would be more. Same shit in bigger packet which is harder to achieve (sp?) Oo
Sigurd said:
If other people insist on this 8vs8 madness, then: I would ask that they do not tell other players how to play, look down on other players because they have less RPs (but may be better players) and try to act a little less selfishly - and also, remember that any enemy in the frontier is fair game (in World War 2 would a soldier have stood by to watch one of his allies have a shoot out with an enemy soldier?)
Once again if you look at this thread you will see that people are demanding others to zerg and looking them down just because they have more RPs (yes, I would say that insulting people and calling them by names is about the same thing as looking them down ;o). Agreed on that the amount of RPs alone doesn't tell how skilled the player is but if someone is able to get huge amount of RPs in very short time with numerous of character he has to do something well, right?

Keeping RvR-experience variated is quite important and without that things would get boring, imo. Believe it or not but the wisest of "elite tosspots" guilds found a perfect solution to this! Patrol with 1fg as daily basis, defend the keeps when they are attacked and take a keep when needed and unleash the hell :clap: Not to forget cleaning out the enemies from DF when it opens. That is, my dear friends, something I would call RvR. And no, dont quote me on that and claim that I'm saying how things should be done because I'm not :m00:

Thanks for bringing WW2 here so I can use my silly real life example here. Ok, so people are "defending" zerging because of the name Realm versus Realm (yes, that's been said in this thread also). Now, tell me, was there only two huge forces (zergs) in the war between USA and Vietnam or was there many small troops (1fg) doing their own thing but having the same goal (kill the enemy and conquer) and helping each others when needed (keeps or getting outnumbered for example)? But I agree, you wouldn't ask "Hi guys, do you need help" when enemy is attacking your allies but games are more unforgiving than real life (bullet in your head = bye bye) so in Daoc you have that option, up to you will you use it (dont worry about it too much though, you will get flamed no matter what you do anyway). For these "elite tosspots" winning really isn't the most important thing so they prefer to get spanked time after time instead of outnumbering the enemy and collecting the RPs. This is doable only because of /release command though, dont try it at home :p
 

Anastasia

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Dook said:
But to listen to these bitter twisted little kiddies flame gank groups day in day out because they prefer 1FG and then try to demean the players in them by claiming that what they do doesn't require skill (when it obviously does else there'd be more top gank groups about) just pisses me off.

Only read to page 3 of this thread so far, and the rude, ignorant demeaning posts are ALL coming from your side of the fence mate. Why is a different viewpoint such an affront to you? Archeon's blackboard post hit the nail absolutely on the head, and people like you and Ecstasy (or whatever) are conclusive proof.

Maybe there'll be some other pearls of wisdom between here and the end of the thread, but the hypocrisy of the above comment could not be allowed to pass unmentioned.
 

Anastasia

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Anastasia said:
Maybe there'll be some other pearls of wisdom between here and the end of the thread, but the hypocrisy of the above comment could not be allowed to pass unmentioned.

I lied. The level of immaturity displayed in this thread was too much for me and I couldn't make it past page 6.

Apologies to anyone who had anything worthwhile to add in between the Puberty (why with a capital "P"?) and kiddie jokes.
 

Saggy

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Anastasia said:
I lied. The level of immaturity displayed in this thread was too much for me and I couldn't make it past page 6.
Bah, my spamming wasn't even started at page 6 :m00:
 

Rookiescot

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IMO ...... lol :)

Couple of years ago when this game came out RvR was fun. Because everyone was in the same boat.Peoples attitudes were better. Everything was far more relaxed. Best gear you had was epic stuff. Most groups were pick up groups.
Then people LEARNED more about the game.
Then gank groups started to be formed. With the introductions made by Mythic to the game the gulf in capability between "hard core" and "casual" players started to become marked.
Suddenly we had "professional" DAoC players in l33t gank groups with buffbots and uber kit. Most "casual" players cannot compete with this because they do not have the time to devote to the game to get uber kit or pay for a second account.
This does not make them less skillfull. It just means they can no longer compete because of the disadvantages of not putting in enough hours/money.
Only way these "casual" players can RvR now is by way of "zerg"
The "zerg" makes up for their toons lesser abillity by way of numbers.
However, "gank" groups still wish to do their thing. Why not? They worked hard to get where they are.
You will NEVER be able to suit both types of player in a game like DAoC.
Unless Mythic were to create a new BG zone where only 1fg v's 1fg fighting is possible. This would give "l33t" groups a playground and frontier warfare could be given over to zergs. Zergs could receive an RP bonus for taking keeps much in the way that an EXP bonus is granted in BG's when you take CK.
Anyway..... can everyone please just have a beer and relax a bit?
Thread is getting personal and really quite nasty in places. :drink:
 

Saggy

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Rookiescot said:
IMO ...... lol :)
Nice post ;) Would like to add that there is only few posts saying that zergers are less skilled than the peeps prefering 1fg RvR, people questioned is skill involved in game at all and is skill more important in 1fg RvR or in zergs. Personally I know many skilled players who prefer zerging over 1fg RvR for an reason or another (yet they all agree that skill is playing bigger part in 1fg RvR than in zergs). I would call <Oo Imo oO> peeps casual players but we never had any problems to put in a good fight with our RR2-5(6) group against enemies RR7-11 groups. The importance of high RR is overrated really, main healing classes are the ones who really benefit of high RR but for most of the chars RR5 is enough for all the essential RAs. Point being its not that hard to get a good group going, biggest problem is that majority of these zergers who want to give 1fg RvR a go will /release and /quit after first defeat - People really need more patiance.
Rookiescot said:
Unless Mythic were to create a new BG zone where only 1fg v's 1fg fighting is possible. This would give "l33t" groups a playground and frontier warfare could be given over to zergs. Zergs could receive an RP bonus for taking keeps much in the way that an EXP bonus is granted in BG's when you take CK.
Things are just fine for both zergs and 1fg RvR as they are at the moment, imo. Also if I'm not mistaken there has been RP-bonus of taking a keep since release (well, for a long time anyway).
Rookiescot said:
Anyway..... can everyone please just have a beer and relax a bit?
Beer for the people!
 

Sigurd

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Saggy said:
Thanks for bringing WW2 here so I can use my silly real life example here. Ok, so people are "defending" zerging because of the name Realm versus Realm (yes, that's been said in this thread also). Now, tell me, was there only two huge forces (zergs) in the war between USA and Vietnam or was there many small troops (1fg) doing their own thing but having the same goal (kill the enemy and conquer) and helping each others when needed (keeps or getting outnumbered for example)? But I agree, you wouldn't ask "Hi guys, do you need help" when enemy is attacking your allies but games are more unforgiving than real life (bullet in your head = bye bye) so in Daoc you have that option, up to you will you use it (dont worry about it too much though, you will get flamed no matter what you do anyway). For these "elite tosspots" winning really isn't the most important thing so they prefer to get spanked time after time instead of outnumbering the enemy and collecting the RPs. This is doable only because of /release command though, dont try it at home :p

World War 2 probably wasn't the best example, I just wanted to use something that other people had heard of (pre-20th century history not being widely taught these days) but the thing is, in medieval warfare, there were no gank squads of SAS-type origin. There were just big armies, and bigger armies. Admittedly, throughout history there have been cases of smaller armies that are better trained/equipped/completely insane beating much larger forces, or holding them down for a while, but that's a whole new scale. I know this is fantasy and not based on history, or at least, not on proven history - and we have spellcasters and other weirdness you'd never have found 1000 years ago (unless Tim the Enchanter was real) but nontheless, I feel gank squads are out of place in this context.
 

Saggy

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Sigurd said:
World War 2 probably wasn't the best example, I just wanted to use something that other people had heard of (pre-20th century history not being widely taught these days) but the thing is, in medieval warfare, there were no gank squads of SAS-type origin. There were just big armies, and bigger armies. Admittedly, throughout history there have been cases of smaller armies that are better trained/equipped/completely insane beating much larger forces, or holding them down for a while, but that's a whole new scale. I know this is fantasy and not based on history, or at least, not on proven history - and we have spellcasters and other weirdness you'd never have found 1000 years ago (unless Tim the Enchanter was real) but nontheless, I feel gank squads are out of place in this context.
Yes yes, there were just big armies and bigger armies in medieval warfare. However, you need to look things in right perspective - A "tiny" army in medieval warfare probably consisted over 500 people, in Daoc terms that could mean 1fg. This is a game after all and people are playing for fun - When the aim was to outnumber the enemy there were no Hibs about at all and RvR was very dull. Correct me if I'm wrong but I believe there were more than one force from each opponents in medieval warfare split in different parts of country. Sure, there was huge battles every now and then (Relic raids :p) but I doubt people actually done it as a "daily" basis. My knowledge is based on game called "Shogun: Total War" so I could be horribly wrong though :D Keep in mind that "gank squads" fit in large scale RvR too btw, that squad can easily be as big as 100 players if someone cba to make it and if 100 players would be the standard for group size someone would make it Oo

I've learn lots in this thread. I would dare to say that people who prefer the 1fg are the casual players who are playing for fun and the "elite tosspots" are actually the ones prefering zerging and playing to win - Making that 1fg to have fun is fairly fast and easy, making a huge army takes lots of time and is bloody hard thing to do, hence fits only for the real hardcore players :clap:

For games the ideal standard for group size would be 1 player - That would allow us to log in and have fun, not to wait ½ hour to form a group or 3 hours to form a army. The downtime is one of the reasons why people legged to PlanetSide or left the game for good - sitting at pk/bk for hours just isn't fun. Well, wasn't that bad in <Oo Imo oO>, there were lots of cyboring going on /gu so I never got bored tbh :D

[Edit:] The attitude could be the main problem with the people who dont understand 1fg RvR: Instead of calling them "elite tosspots" and "gank squads" you could start calling them "patrols" or "spies", depending on the realm-zone they are RvRing in. [/edit]
 

Dook

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Or (!), we could all just accept that everyone has different tastes/preferences and move on.

The game was not made specifically for 1FG combat nor was it made specifically for zerging.

The thing that makes DAoC the game it is above all else is the multitude of options available to it's playerbase. Wanna 1FG RvR? Wanna zerg? There's room for everything.

Now stfu and move on, this discussion is silly.

Oh, and before I go... Comparing DAoC to RL is silly. Stop doing it, it's a game.
 

Sigurd

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How ironic Dook, you seem to take rather a lot of things too seriously :rolleyes:

The only proof you need that DAoC was designed to be fought in large battles is Mythic themselves saying this and thus redesigning the entire RvR system... the fact is though, 8vs8 players are a lot less open minded than other players. I hate 8vs8, yet I play it, to help others out or to RvR with friends - but I'd much prefer to fight in large scale battles. Yes, you may lose due to large numbers, but at least you'll take some of them with you - unless you're a RR10 1337 RvR guild you're not going to stand a chance against the best of the 8vs8 groups - you won't be killing even one of them. Every game I play I strive for the biggest, most realistic battles, and this was always DAoC's main appeal to me - instead of the RTS games I played before, I was fighting alongside other players, and any leadership involved is actually worth something.
 

Lejemorder

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Sigurd said:
How ironic Dook, you seem to take rather a lot of things too seriously :rolleyes:

The only proof you need that DAoC was designed to be fought in large battles is Mythic themselves saying this and thus redesigning the entire RvR system... the fact is though, 8vs8 players are a lot less open minded than other players. I hate 8vs8, yet I play it, to help others out or to RvR with friends - but I'd much prefer to fight in large scale battles. Yes, you may lose due to large numbers, but at least you'll take some of them with you - unless you're a RR10 1337 RvR guild you're not going to stand a chance against the best of the 8vs8 groups - you won't be killing even one of them. Every game I play I strive for the biggest, most realistic battles, and this was always DAoC's main appeal to me - instead of the RTS games I played before, I was fighting alongside other players, and any leadership involved is actually worth something.

omg an intelligence post by sigurd :)
think this gonna be first time and last time i agree with u sigurd :clap:
 

Saggy

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Sigurd said:
The only proof you need that DAoC was designed to be fought in large battles is Mythic themselves saying this and thus redesigning the entire RvR system... the fact is though, 8vs8 players are a lot less open minded than other players.
Give me URL for that Mythic statement :) Are you sure that they are saying the game is designed just for large battles leaving no room for soloing and smaller battles? Want to hear "facts"? Sorry, dont have any, all I can do is telling you my own opinion which is based on my experience - Zergers, generally, are a lot less open minded than other players. I could prove this to you but I prefer not to start flaming anyone.
Sigurd said:
Yes, you may lose due to large numbers, but at least you'll take some of them with you - unless you're a RR10 1337 RvR guild you're not going to stand a chance against the best of the 8vs8 groups - you won't be killing even one of them.
I'll PM you a URL with a movie where a group of RR2-5 roleplayers take down some of the 1337 RvR guilds, including one RR7-11 one, without any casulties if you need a prove how overrated high RR is.

The thing is that you wont have more HPs in zergs than what you have in 1fg RvR but you do have much much more firepower - Balanced Albion zerg would include odd Clerics, Minstrel, DoTter and tons of VP-Wizards. No matter how big force the enemy has, that group would be totally unkillable. Or maybe ToA have changed it?
 

Dook

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Sigurd said:
How ironic Dook, you seem to take rather a lot of things too seriously :rolleyes:

The only proof you need that DAoC was designed to be fought in large battles is Mythic themselves saying this and thus redesigning the entire RvR system... the fact is though, 8vs8 players are a lot less open minded than other players. I hate 8vs8, yet I play it, to help others out or to RvR with friends - but I'd much prefer to fight in large scale battles. Yes, you may lose due to large numbers, but at least you'll take some of them with you - unless you're a RR10 1337 RvR guild you're not going to stand a chance against the best of the 8vs8 groups - you won't be killing even one of them. Every game I play I strive for the biggest, most realistic battles, and this was always DAoC's main appeal to me - instead of the RTS games I played before, I was fighting alongside other players, and any leadership involved is actually worth something.

You prefer it. That's great, so do it.

I (and many others) don't, so we run in 8man squads. To each his own.

No need to flame those who don't like playing the way you do and stereotyping those who don't like zerg warfare as "l337" etc doesn't really make your point/argument any more convincing.
 

Filip

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omg i read it all ........

:)

some of it was interesting...

some was just lame .. like this guy who was flaming a guy who liked zergs

Reward the realm who can gather more people in a specific area and act like lemmings as opposed to those who use skill, ability and their intelligence to win.

cant remember who said it .. i just c/p'ed it ..

thats just silly ... at least now it is, with toa ... toa gear >>> skillz..

about the skillz in zergs. Zergs got the biggest potential for showing skillz .. sadly it rarely does ..

it is like this
1v1 is fairly simple ..
8v8 demands more awareness//fast thinking//knowlegde etc etc from the players
zerg vs zerg .. the potiential for showing skillz are much much bigger ... and are very very rarely showen ..

1 arguement was forgotten in this tread... some1 said that the opted gank groups was made to make it easyere to kill random groups ... i dont belive thats the case. they are made to make the best possible setup so they win vs the ppl from other realm who make the best possible setup (aka fotm)..

the result though is that a FotM dont need to show any skills to kill a pickup group from the other realms...

and no matter what some ppl say about making fotm groups ..it is NOT easy for casual gamers .. in some realms it is harder than others though ... remember a casual gamer migth not be able to promise him self away on fixed times..

this dosnt take away the awareness and "skillz" from the casual player...

with toa you can EASY have 2 fgs meeting each other and 1 group got 25-40% more firepower//faster cast/swing times//more power+ more RA's to help save em if they screw up...

BB's/gear/RR's/ML's/relic's .... all those factor's count A lot .. and no1 can deny that except relic's those factor's are = time used on daoc ...

so the fg vs fg figth is far far far from balanced... and the outcome is determinded by time used on none RvR relatede stuff


/btw i played in any kind of group .. gank groups to zergs

Filip

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Minser (retired) rr 8,3
 

Saggy

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Filip said:
omg i read it all ........
:D
Filip said:
1 arguement was forgotten in this tread... some1 said that the opted gank groups was made to make it easyere to kill random groups ... i dont belive thats the case. they are made to make the best possible setup so they win vs the ppl from other realm who make the best possible setup (aka fotm)..
Indeed. Forming as good group as possible is just common sense to me. Or what, should I try to make as gimped group as possible and hope the enemy does the same? That is against human nature, right? Oh, and making that balanced group isn't for winning, it's made to be able to put in good fights instead of playing in gimpy group knowing you dont have the smallest chance to win (by gimpy group I mean group setups which simply dont have a working tactic to kill stuff).
Filip said:
the result though is that a FotM dont need to show any skills to kill a pickup group from the other realms...
Yeah, pickup groups aren't a real challenge for balanced groups but in my opinion the ones being organised and spending time on forming the group deserves that advantage.
Filip said:
and no matter what some ppl say about making fotm groups ..it is NOT easy for casual gamers .. in some realms it is harder than others though ... remember a casual gamer migth not be able to promise him self away on fixed times..
Yes, making balanced groups can be hard. However, this is not an issue just for 1fg vs 1fg RvR, it affects on RvR as whole - The advantage of being balanced and organised doesn't disappear even if the fight is 100fg vs 100fg. If you have had problems to form just one balanced group you should realize how bloody hard its to form balanced "group" of 100 peeps
Filip said:
this dosnt take away the awareness and "skillz" from the casual player...
One thing I wanted to do with <Oo Imo oO> was to prove that there is lots of skilled casual players who are not part of RvR-guild. I hope we made it :p
Filip said:
so the fg vs fg figth is far far far from balanced... and the outcome is determinded by time used on none RvR relatede stuff
Maybe its not balanced but its as close to balanced as you can get in Daoc, imo. By this I mean that the importance of healing and damage dealing is fairly balanced, once you make the battle bigger you can't say the same thing.
Filip said:
/btw i played in any kind of group .. gank groups to zergs
So did I (well, avoided pickup groups like a plague mostly :p). Though, I must admit I done much more 1fg RvR than zerging in the last months for many reasons, one being that finding a mature zerg was impossible mostly.

Btw, I do believe that zerging well takes more skill than 1fg RvR as whole (only witnessed good zerging once really and that was made by the "elite tosspot 1337" guilds :<) Ofc you can feck some things up (thanks to someone backing you up) in zergs that would get your group killed in 1fg RvR but I mean that its harder to get 100 peeps to work together than 8 peeps - If all of you aren't working together you are playing bad, imo! Oh, not talking about zerg vs zerg on open field (Well, Emain/HW/Odins), talking about keep RvR where huge force tries to take and hold as many keeps as possible while another huge force is trying to defend and retake them and I believe this is what Sigurd is talking about. In fights like that you have to make tacticial decisions which can make you win or loose few hours later (I hate to do this but I believe I have to :< : THE ORGANISED AND BALANCED FORCE WOULD TAKE THE KEEPS WITHOUT A SLIGHEST PROBLEM FROM A UNBALANCED (sp? :p) AND UNORGANISED (sp? :p) FORCE SO BASICALLY YOU SHOULD PUT ALL YOUR STRENGHT ON KEEPING THE ARMY UP 24/7. THIS IS, HOWEVER, SOMETHING THAT CASUAL GAMER SIMPLY CAN'T DO SO THEY PREFER 1FG RVR. HEALING IS ONE OF THE ESSENTIAL THINGS MAJORITY OF THE GROUPS WILL NEED FOR EXAMPLE, IT'S NOT HARD MATH TO COUNT THAT FINDING 20 CLERICS IS HARDER THAN FINDING 2. IF YOUR FORCE HAS 2 CLERICS AND ENEMY HAS 20 YOU WILL BE IN PROBLEMS) Then I lower my voice back to little Hobit-level and say "Shrooooooooms" for keep RvR :D
 

Filip

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hmmmm it seems to me that you only see bigger groupes than 1 fg as a collection of fotm groups...

i belive (not proven though) that in bigger figths you need all class's like friar's .... cabbye's with desease .. etc etc...

so imho a good group leader in zerg figths determine what his group can do ... maybee build the group up around some cabby who desease the target tothers albs try to nuke ... are some melee group who try to flank (i bet we all seen the stupid savage's who come blazing into the zerg front and thinking they can own 1 or 2 casters and run back ..)

allso the good zerg figther cleric's heal out of group ... so .. maby for some group could get a friar instead of the 2. cleric .. etc etc ..

(btw scrooms sux in open big figths ... a few AE something own em)

Yeah, pickup groups aren't a real challenge for balanced groups but in my opinion the ones being organised and spending time on forming the group deserves that advantage.

tell that to the guy who logs in 2-3 nigths a week and play 3 hours .... belive me .. he has no chance .. and with toa he got a life span of a waterdrop in hell
 

Sigurd

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Dook said:
You prefer it. That's great, so do it.

I (and many others) don't, so we run in 8man squads. To each his own.

No need to flame those who don't like playing the way you do and stereotyping those who don't like zerg warfare as "l337" etc doesn't really make your point/argument any more convincing.

Hmm this seems familiar.. you'll happily flame and whine, but when it comes to one of my posts you always try to take the moral high ground... look, it's not going to work, I remember you as spamming me with insults ingame for something I posted on barrysworld.

If you fail to see the logic in my argument even now.. well there's not much hope for you. Fact is, 1337 players spoil this game for everyone else, and they don't really care, unsurprisingly - like I've said before, they'll only leave if we leave, as then they won't have an audience.
 

Dook

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Sigurd said:
Hmm this seems familiar.. you'll happily flame and whine, but when it comes to one of my posts you always try to take the moral high ground... look, it's not going to work, I remember you as spamming me with insults ingame for something I posted on barrysworld.

If you fail to see the logic in my argument even now.. well there's not much hope for you. Fact is, 1337 players spoil this game for everyone else, and they don't really care, unsurprisingly - like I've said before, they'll only leave if we leave, as then they won't have an audience.

LOL wtf?

You flamed me ingame if I remember rightly. Shortly after your "OMG WTF I'M GONNA KILL JOO ALL IRL!!11" post, I /laugh'd at you (and rightly so imo) and you launched into a tyrade of abuse.

I flame and whine yes, when I feel the need. But to try and rubbish my post off with lies because your head is so far up your own ass you can't see any other point but your own is just plain retarded.

Facts are, people like YOU spoil the game for everyone else. Not everyone who doesn't like to play the way you do is a "|337 boi" and it IS possible for 1Fg RvRs and zergers to co-exist.

Get over yourself.
 

Sigurd

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No, your memory seems to have faded somewhat... I was minding my own buisness in Svasud Faste when I got spammed by you with all sorts of insults over my posts at barrysworld. How about you get over yourself? Did you bother to read anything I wrote? I said I play 8vs8 as well, I just don't like it, and I dislike even more the people who rubbish "zerg" players who are actually playing the game as it was designed. I don't have a problem with 8vs8 players IF: they actually bother to help the realm out every now and then. Doesn't have to be all the time, or even most of the time, just occasionally. Also - they mustn't insult players playing the game as it was meant to be played, and they damned well better not cry about "killstealing" when players engage enemies they might happen to be fighting. Understand, or perhaps I should go over that again for you, since you seem to be a little... slow.
 

Dook

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Sigurd said:
No, your memory seems to have faded somewhat... I was minding my own buisness in Svasud Faste when I got spammed by you with all sorts of insults over my posts at barrysworld. How about you get over yourself?

If you need to lie then be my guest.

Did you bother to read anything I wrote? I said I play 8vs8 as well, I just don't like it, and I dislike even more the people who rubbish "zerg" players who are actually playing the game as it was designed. I don't have a problem with 8vs8 players IF: they actually bother to help the realm out every now and then. Doesn't have to be all the time, or even most of the time, just occasionally.

Yes, I did bother to read what you've wrote. I particularly like the stereotyping and silly assumations that the game was designed purely for zerg warfare and nothing else. Are you really so blind to think that Mythic envision nothing but zerg warfare? If so, calling me "slow" is a bit hypocritical.

Also - they mustn't insult players playing the game as it was meant to be played, and they damned well better not cry about "killstealing" when players engage enemies they might happen to be fighting. Understand, or perhaps I should go over that again for you, since you seem to be a little... slow.

Insult other players for playing the way the game was meant to be played? Again, remove your head from your rectal passage. Because YOU think the game is meant to be purely zerg warfare it doesn't mean that it is. I for one think that Mythic would prefer that 1FG squads don't rule RvR as they do now but I seriously doubt they don't want ANY 1Fg squads out there.

As for insulting... You seem to be doing much the same thing in this post. People who don't see your point of view are "slow". People who don't like zerging are "|337". I see a pattern here.

Pot, kettle, black.
 

Saggy

Can't get enough of FH
Joined
Dec 24, 2003
Messages
1,237
Filip said:
hmmmm it seems to me that you only see bigger groupes than 1 fg as a collection of fotm groups...
No no, nothing like that, just saying being organised and making balanced force will give you a huge advantage over a force which isn't.
Filip said:
(btw scrooms sux in open big figths ... a few AE something own em)
Probably, hence I didn't say they are good at it Oo
Filip said:
tell that to the guy who logs in 2-3 nigths a week and play 3 hours .... belive me .. he has no chance .. and with toa he got a life span of a waterdrop in hell
The smaller the standard force the easier. Making a balanced group of 8 peeps takes a lot less time than making a balanced group of 80 peeps. And no, balanced group of 80 peeps isn't same thing as 10x FotM groups if that's what you are thinking.
Sigurd said:
If you fail to see the logic in my argument even now.. well there's not much hope for you. Fact is, 1337 players spoil this game for everyone else, and they don't really care, unsurprisingly - like I've said before, they'll only leave if we leave, as then they won't have an audience.
Christ, more facts :eek6: Sorry, there simply isn't any reason to answer on your posts if you dont read them so hopefully this is my last quote with your name on it.
 

Sigurd

Banned
Joined
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Messages
911
Dook said:
If you need to lie then be my guest.



Yes, I did bother to read what you've wrote. I particularly like the stereotyping and silly assumations that the game was designed purely for zerg warfare and nothing else. Are you really so blind to think that Mythic envision nothing but zerg warfare? If so, calling me "slow" is a bit hypocritical.



Insult other players for playing the way the game was meant to be played? Again, remove your head from your rectal passage. Because YOU think the game is meant to be purely zerg warfare it doesn't mean that it is. I for one think that Mythic would prefer that 1FG squads don't rule RvR as they do now but I seriously doubt they don't want ANY 1Fg squads out there.

As for insulting... You seem to be doing much the same thing in this post. People who don't see your point of view are "slow". People who don't like zerging are "|337". I see a pattern here.

Pot, kettle, black.

Mythic made a special server for people like you, and GOA too: Mordred and Camlann. How about you go visit them? The rest of us will play our RvR (REALM versus REALM) on the normal servers.
 

Dook

Fledgling Freddie
Joined
Jan 19, 2004
Messages
460
Sigurd said:
Mythic made a special server for people like you, and GOA too: Mordred and Camlann. How about you go visit them? The rest of us will play our RvR (REALM versus REALM) on the normal servers.

So Mythic made a special server for people who think that people should be allowed to zerg aswell as 1Fg RvR?

Wait... didn't you call me "slow" about two posts ago?

Ha. Ha. Ha.

/em claps at Sigurd.
 

Pudzy

Can't get enough of FH
Joined
Jan 10, 2004
Messages
1,121
Sigurd said:
Mythic made a special server for people like you, and GOA too: Mordred and Camlann. How about you go visit them? The rest of us will play our RvR (REALM versus REALM) on the normal servers.

Roleplaying flamers 4tw!!!!!!11 xDDDDDDDD
 

Sigurd

Banned
Joined
Dec 25, 2003
Messages
911
Dook said:
So Mythic made a special server for people who think that people should be allowed to zerg aswell as 1Fg RvR?

Wait... didn't you call me "slow" about two posts ago?

Ha. Ha. Ha.

/em claps at Sigurd.

Yes, because that's clearly the view you've portrated here. You're really rather messed up these days aren't you?
 

Yussef

Fledgling Freddie
Joined
Dec 22, 2003
Messages
789
Sigurd said:
Mythic made a special server for people like you, and GOA too: Mordred and Camlann. How about you go visit them? The rest of us will play our RvR (REALM versus REALM) on the normal servers.
It's a shame that they made PvP (PLAYER versus PLAYER) servers then. Because if we're going to read it so literally, it should be all about one on one fights?
 

Dook

Fledgling Freddie
Joined
Jan 19, 2004
Messages
460
Dook said:
You prefer it. That's great, so do it.

I (and many others) don't, so we run in 8man squads. To each his own.

No need to flame those who don't like playing the way you do and stereotyping those who don't like zerg warfare as "l337" etc doesn't really make your point/argument any more convincing.

So you didn't read this post then Sigurd? Or any thereafter?

True, I don't believe in the original point that people who zerg should be rewarded further, but I still think they have the right to zerg.

As a side note though, you're still the insecure little boy you were way back when aren't you... If someone doesn't see eye to eye with you, you try to demean them (when before it was threaten them IRL... but still).

I'm done with this post, you've made yourself look stupid enough as it is. :>

/em pats Sigurd on the head.
 

Sigurd

Banned
Joined
Dec 25, 2003
Messages
911
If you're going to take things literally Realm Vs Realm would mean there were only two realms :rolleyes:
 

Sigurd

Banned
Joined
Dec 25, 2003
Messages
911
Dook said:
So you didn't read this post then Sigurd? Or any thereafter?

True, I don't believe in the original point that people who zerg should be rewarded further, but I still think they have the right to zerg.

As a side note though, you're still the insecure little boy you were way back when aren't you... If someone doesn't see eye to eye with you, you try to demean them (when before it was threaten them IRL... but still).

I'm done with this post, you've made yourself look stupid enough as it is. :>

/em pats Sigurd on the head.

You do that to yourself just by existing. You flamed needlessly earlier in this thread I believe you'll find... stop with this ridiculous charade that you're actually superior in any way to anyone else, least of all me.
 

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