Vilje
Fledgling Freddie
- Joined
- Apr 17, 2004
- Messages
- 409
ebenezer said:Hehe...the comparison was more of a bad joke from my side![]()
Jokes is hard to make over the net
ebenezer said:The situasions you describe with bainshee involved are by no means a certain death if you handle it a bit with some thought instead of just running into the screeking red pulsating circle and stay there for 4 more pbs and then die: p
Run other direction....or just avoid going into it...or when near a structure and see ur damage go down run out..
Personally I feel like I never get the chance to run anywhere when this happens (as a caster). The dps is too hard - Nuke nuke (nuke) at the worst. Ofc sometimes you can save yourself out with 10-20% hp, but that is if you are lucky imo. Espesially when getting nuked inside the top of the milegate where the caoe covers almost the whole room.
ebenezer said:Seeing a warloc means you have 3 secs before you die..and even the healers arent that quick most of the times. Since i do have a bainshee i can tell you honestly that the situasions you discribe is very uncommon and i would happely remember pb an army to death at every structure battle: P Most people know they move away cause of this very known bug. Still its nothing you can do being in sight of a warloc: )
Many classes can kill in 3-4 seconds nowadays you know, but I understand your point. About the bainshees - Its allright when in situations where you accually see the bainshee coming and have time to move away. But when resting hp inside a milegate or similar and getting nuked through the wall, there is not much one gets to do about it. Nothing you can do while being out of sight from a bainshee
ebenezer said:we just have very different opinions: ) and thats fair enough.
over and out..
I agree
Matriarch|Sneakers said:Since you talk about fg rvr now, that tank can get 1, grappled, 2, stunned 3, mezzed, 4, rooted, 5, FZed 6, walk into 3-4 brittles + pbt/bt, 7 lagg strafe wich all casters abuse ( i would abuse it too if it worked against /face 1111 nukers )
Casters can also suffer from almost all off this, and trade the brittles, bt and laggstrafe for det, charge, banelord and runthrough - And you have a winner. You can now cut out point 2,3 and 4 from the tanks aswell.
One can list many things to stop tanks and casters, and argue back and forward - But I for one think its pretty even as it now stands =)