Vodkafairy
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 7,798
assassin can compete vs those but in straight up melee they will have a big advantage against archer classes / minstrel really
it's nice they nerfed malice because now there is no reason whatsoever to keep it equipped rather then reapply poison. viper3 + making sure enervating and lifebane are always applied will really win fights vs visuals. add the fact all assasins with every spec will now have some form of after evade stun = perfect way to make people purge before putting dotmine down. allthough dots are slowly losing its value with everyone constantly gaining shitloads of hp
i just wish they would remove IP, hands down the most useless RA 1v1.
and yes, there is too much retardmode. melee classes nowadays use way more spells then melee styles, most of them insta.
characters got too strong and players got 'too good', might be a fairly elitist comment but without cannonfodder the game is less fun. having incredibly hard fights one after the other is good for the challenge/sport factor (atleast in 8v8s, 1v1 is too much about luck) but not for the relaxation/fun factor
it's nice they nerfed malice because now there is no reason whatsoever to keep it equipped rather then reapply poison. viper3 + making sure enervating and lifebane are always applied will really win fights vs visuals. add the fact all assasins with every spec will now have some form of after evade stun = perfect way to make people purge before putting dotmine down. allthough dots are slowly losing its value with everyone constantly gaining shitloads of hp
i just wish they would remove IP, hands down the most useless RA 1v1.
and yes, there is too much retardmode. melee classes nowadays use way more spells then melee styles, most of them insta.
characters got too strong and players got 'too good', might be a fairly elitist comment but without cannonfodder the game is less fun. having incredibly hard fights one after the other is good for the challenge/sport factor (atleast in 8v8s, 1v1 is too much about luck) but not for the relaxation/fun factor