If most people had no intention of switching anyway then maybe they should've asked around before taking the servers down for the afternoon and doing all this work.
they were going to increase the number of servers anyway. By cloning it gives people the choice to move if they hated the queues. What server cloning has done is highlight the constant whiners, the people that won't be happy whatever happens.
It's still lagging like a **** from 6-7 onwards.There are no magic fixes to server overpopulation issues. Neither we nor Mythic has portrayed it in this way. Server population is always a challenge for any MMO. What we've done which no one else has done before is to offer a new weapon, or possibility, in addressing this issue. Ultimately though, server populations is much in the hands of our players. This is not so because we're lazy and don't want to resolve the challenges which are at hand, but out of necessity and respect of our player's freedom to play where they choose.
In cloning servers, what we do is to tell the community: you're fed up with queues, here's an opportunity to do something about it without loosing the progress you've made so far in the game. That's all.
If upping the population cap was an alternative, we'd naturally do so. The population caps in place are safety barriers serving one single purpose: providing a solid and stable servers for our players to engange in WAR.
This is not to say that we're not recognizing our responsibility in managing server populations. On the contrary, this is something we burn for and recognize as a vital issue for our communities. However, it is important to recognize that there are no simple, hand's on sort of solutions to server populations. It will require hard and dedicated work from us service providers as well as commitment and even sacrifice from players.
-Magnus
There are no magic fixes to server overpopulation issues. Neither we nor Mythic has portrayed it in this way. Server population is always a challenge for any MMO. What we've done which no one else has done before is to offer a new weapon, or possibility, in addressing this issue. Ultimately though, server populations is much in the hands of our players. This is not so because we're lazy and don't want to resolve the challenges which are at hand, but out of necessity and respect of our player's freedom to play where they choose.
In cloning servers, what we do is to tell the community: you're fed up with queues, here's an opportunity to do something about it without loosing the progress you've made so far in the game. That's all.
If upping the population cap was an alternative, we'd naturally do so. The population caps in place are safety barriers serving one single purpose: providing a solid and stable servers for our players to engange in WAR.
This is not to say that we're not recognizing our responsibility in managing server populations. On the contrary, this is something we burn for and recognize as a vital issue for our communities. However, it is important to recognize that there are no simple, hand's on sort of solutions to server populations. It will require hard and dedicated work from us service providers as well as commitment and even sacrifice from players.
-Magnus
The servers have roughly 6k cap, an overflow 400 or so people imo are not enough to warrent a whole new server.
Perhaps if ALL the servers were near full sure, but as it is there are still plenty of servers with listed as low/low or low/med.
There's no one on Azgal's clone(can't remember the stupid name)went there never saw a soul.Why would i ask my guild (desto) to go to a dead server?why would any Order players or guilds want to go there they don't have a queing problem?If a large number of destro went there and very few order would we have to que to keep the realm numbers balanced?
Many people have said they would have no problem with the hour que if when they CTD or get disconnected there was an opportunity to log back in within a certian time and avoid the que,this has constantly fallen on deaf ears.
There's no one on Azgal's clone(can't remember the stupid name)went there never saw a soul.Why would i ask my guild (desto) to go to a dead server?
You don't need to ask your guild to go to Azgal's clone, although I will point out the reason it is underpopulated is down to the choices of your fellow players, not GOA. If the community used this board to organise a migration of enough people, you would see a decent population there.
If you are dis-satisfied with queueing on Azgal roll on one of the servers with medium populations. If you think there are not enough Order around to play against the Des, roll Order.
Of course you can continue to insist that the server populations should magically all work fine even though a disproportionate amount of players choose Des, and even though those players and guilds choose not to organise a migration to a clone or lower population server. But inisting that is foolish and not constructive.
If they had closed the server in the first place for new accounts making new characters on the server when it was full there wouldnt be a problem. but people just kept jumping on board making the server more and more full.
Now if we could queue for a free server transfur then thats a diffrent story , even though i would be leaving people ive played with for the past 6 years i would move to enjoy the game without having to queue every time i log out/crash etc
I do think goa have tried but they also didnt listen about how people felt about the cloning or advertise the cloning well enough.
Server clone didnt work for Karak eight peak , so whats next
Why cant they just link the servers together and just raise the population cap surely 400 more players wont too bad and it will make alot of player more happy.
But your missing the point moving to a server thats got noone on it is like not playing. but the fact is we want to play and have fun. and moving to a dead server would be a dull as ditchwater i think i would rather not play.
I think part of the problem is the game didn't come up with a huge message saying that server cloning had happened.
I am sure it was there somewhere on the screen but if you don't read here or war-europe.com I doubt everyone realised that server cloning had infact happened.