Warlock Love!

Kathal

Fledgling Freddie
Joined
Jan 8, 2004
Messages
1,356
Brite said:
ive played a 50 partly toaed ml3 warlock, and deleted it after only rved with for for 2 days
lol. Right you deleted a 50 partly toaed ml3 warlock after RvRing for 2 days :rolleyes:
Brite said:
its the most boreing class to play in the whole game, wheres the fun in insta killing somthing that has no chance to even damage you in the slightest, there is no fun in it, and anyone who plays it and finds it fun has an IQ of a brick
Ask the sorcs that. I have been (close to) instakilled by sorcs for a few years now, so when I get the chance of winning 99% of the times vs sorcs I’m going to grip that chance.
Sure we can insta kill solo ppl, but the fun comes when I kill 2-3 in a FG and get away with it. It’s a bit tense when chambers is down and you start reloading. The trick is to have some kind of defence up at all times (some pow and at least 1 chamber up).

What a joy when I kill a high rr sorc.
1. I hit powerless.
2. Rush towards the OP sorc.
3. Hit LT + chamber 1.
4. Feel good irl about killing a char that have been OP for years.

The amount of whines is pathetic tbh. We know the WL is OP and we have always known that the sorc was just as OP (before we got the WL).

Anyways I will continue to have fun playing my OP char as long as I want.
 

Jess

Loyal Freddie
Joined
Apr 11, 2004
Messages
122
Mirt said:
The whole concept of the warlock is flawed.

All the benefits of a caster (in terms of damage) but almost none of the drawbacks (interrupts). Only balancing thing in 8v8 is that they go OOP very fast, still there is powerless primers - something that no other caster has (Imo they should be able to do something when oop - so maybe that's a step in the right direction).

"The whole concept of the hib stun nuker is flawed.
All the benefits of a caster (in terms of damage) but almost none of the drawbacks (interrupts)..." :)

Warlocks and stun on hib casters are both just as silly in my opinion.
 

Kanim

Banned
Joined
Jun 9, 2005
Messages
477
Jess said:
"The whole concept of the hib stun nuker is flawed.
All the benefits of a caster (in terms of damage) but almost none of the drawbacks (interrupts)..." :)

Warlocks and stun on hib casters are both just as silly in my opinion.

shame u cant purge insta death.

on a side note, the only reason most warlocks complain about power problems is because they are shit players and expect mashing uninteruptable primer and the lt to kill (which it does atm) but costs a lot of power. I don't have much warlock experiance but theres other ways of casting dmg spells aside from the iwin primer.
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Give access to 1 chamber, specing in the line gives them abilities to load different spells into that one chamber, to ballance them more so, make the spell loaded into chamber inline with other casters(mostly 176-179?)

Example: 1st chamber DoT, 2nd chamber DD only, 3rd chamber bolt only, 4th chamber spread heal and so on.

So they still have their class defining chamber thing, which they can use, but have to rely on castable DD's etc after that, like normal casters.

Just waiting to see after patch day, see if I can surive a warlock chamber dump, specialy raised my matter resist and hits in new temp, and it did feck all, still die to chambers alone.
 

Beltorak

Fledgling Freddie
Joined
Oct 9, 2004
Messages
380
Another RoX thing about WLs is that the DoT dont break mezz :worthy: so if you duo with a pac healer u can stun (they purge) -> DoT -> Mezz than safely walkaway knowing that they will die in 20 secs. You gotta luv Mythic :m00:
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
remove the lifetap from hexing - then they'd have to spec curse for damage, hex for utility and witchcraft for primers/chambers.

Currently hexing gives you everything you would need from the curse line.
 

Glottis

Fledgling Freddie
Joined
Dec 28, 2003
Messages
1,025
Lol, what a retard saying that sorcs are OP for years, justifying Warlocks at the same time :)
Sorc damage is better than a chanter for example?! A chanter can debuff you, stun you and then nuke you to bits.... How is that different from a sorc who manages to mezz you?
Midgard players just hate that there is a decent Alb class, one that compares to for example your SM's....
Cry me a river biatch, stop being so ignorant for once...
Regards, Glottis
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,798
Kathal said:
The amount of whines is pathetic tbh. We know the WL is OP and we have always known that the sorc was just as OP (before we got the WL).

eeh? sorc is a strong solo class but saying its because they instakill people is utter bs :p

sure the lifetap is nice, and if specced/geared right, with one relic it will outperform a specnuke - but still it doesn't even come close to instakilling like warlocks can do..

because you think sorcs are op which in itself is already nonsence, you fuck up rvr for many many other people in your silly quest for revenge? gg
 

polza

Loyal Freddie
Joined
Nov 12, 2004
Messages
506
Jess said:
"The whole concept of the hib stun nuker is flawed.
All the benefits of a caster (in terms of damage) but almost none of the drawbacks (interrupts)..." :)

Warlocks and stun on hib casters are both just as silly in my opinion.

u can purge or just cast faster than me so i cant stun you if meeting 1 on 1 cant cast faster than the wallock
 

Exinferis

Fledgling Freddie
Joined
Jan 4, 2004
Messages
238
tookha said:
Not that I care about the topic or anything, but if my memory serves me correctly, I've gotten hit for close to 800. LT ofc.

check attachment ;) ( i love my cabalist)

And the whole idea of warlock needs to be reworked, my heretic with 2k hp gets nuked down in 1sec is just f**king silly, and the ppl that think its fun to play a class that can instagib everything is also f**ucking silly.
 

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Mirt

One of Freddy's beloved
Joined
Jan 15, 2004
Messages
1,221
If warlock is fine, then give me a fucking railgun please.
 

Baldrian

Fledgling Freddie
Joined
Sep 24, 2004
Messages
723
Am I the only one mostly seeing the range on warlocks to be a problem too?

On sieges I mainly play my little earthwizz, but even with 10% range I cant even get in range with my bolt before I get hit by a warlock.

As a caster you are on low HP's so even with the damage nerf, casters will still insta die, I just wanna be able to get in range to cast something. A class that can frontload insta death AND at the same time have the longest range in the game??? What happened??? /Delete pls. Give them a petspammer.
 

Spetsnaz

Fledgling Freddie
Joined
Oct 3, 2004
Messages
1,072
Exinferis said:
check attachment ;) ( i love my cabalist)

And the whole idea of warlock needs to be reworked, my heretic with 2k hp gets nuked down in 1sec is just f**king silly, and the ppl that think its fun to play a class that can instagib everything is also f**ucking silly.


says other stupid class, healer with 2k hits, moster rez (omg), superb interupter, with self spec str/con, dots/dds/snare etc, self AF, healer and shild spec ... :twak:
FFS gif warden shild spec as well and str/con self and DD plz


as well as 2979 spec points instead of 2223 ...
 

rampant

Can't get enough of FH
Joined
May 7, 2004
Messages
1,565
yes warcocks are op'd and they have ruined solo / duo rvr.

When u run around in a fg warcocks are cannon fodder. Bolt range mezz from sorc then assist train nukage to take it down.
 

Spetsnaz

Fledgling Freddie
Joined
Oct 3, 2004
Messages
1,072
mids exept some groups seem to forgot all other chars and only play warloks SM few BDs(yep nice caster class with banelord ML line twf and pets) and very few shamans/healers to support them (but who need them walrloks have spreadheal ye baby!)
 

Duzic

Fledgling Freddie
Joined
Jan 31, 2004
Messages
817
Jess said:
"The whole concept of the hib stun nuker is flawed.
All the benefits of a caster (in terms of damage) but almost none of the drawbacks (interrupts)..." :)

Warlocks and stun on hib casters are both just as silly in my opinion.

owww yeah and the whole concept of a pet that makes u almost immune to melee isnt flawed?. SM intercepting pet is silly in my opinion
 

censi

Can't get enough of FH
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Jan 18, 2004
Messages
4,631
I have been (close to) instakilled by sorcs for a few years now, so when I get the chance of winning 99% of the times vs sorcs I’m going to grip that chance.


What a joy when I kill a high rr sorc.
1. I hit powerless.
2. Rush towards the OP sorc.
3. Hit LT + chamber 1.
4. Feel good irl about killing a char that have been OP for years.

The amount of whines is pathetic tbh. We know the WL is OP and we have always known that the sorc was just as OP (before we got the WL).

Roughly translated. Im shite. Im Overpowered. Im proud. FU!

Didnt want to get into the OP thing. I just wanted to talk about the effect of insta death on the moral of hib and alb.

Or how fooking annoying and bad for the game it is to just attack something and die. From my point of view anyway.
 

eble

Fledgling Freddie
Joined
Mar 6, 2005
Messages
409
Kathal said:
lol. Right you deleted a 50 partly toaed ml3 warlock after RvRing for 2 days :rolleyes:
Ask the sorcs that. I have been (close to) instakilled by sorcs for a few years now, so when I get the chance of winning 99% of the times vs sorcs I’m going to grip that chance.
Sure we can insta kill solo ppl, but the fun comes when I kill 2-3 in a FG and get away with it. It’s a bit tense when chambers is down and you start reloading. The trick is to have some kind of defence up at all times (some pow and at least 1 chamber up).

What a joy when I kill a high rr sorc.
1. I hit powerless.
2. Rush towards the OP sorc.
3. Hit LT + chamber 1.
4. Feel good irl about killing a char that have been OP for years.

The amount of whines is pathetic tbh. We know the WL is OP and we have always known that the sorc was just as OP (before we got the WL).

Anyways I will continue to have fun playing my OP char as long as I want.

hehe I know Brite is from Mid/Pryd, but dont be so silly as to think hes lying :D

before the WL we whined about the sorcs, because sometimes they killed a few, WL are just shit, feel the nerf next patch its not much but a start.
 

Docs

Fledgling Freddie
Joined
Apr 9, 2004
Messages
515
Mas said:
It makes them choose, same with warlocks we can go high hex and have dmg spells and spreadheal and pow regen, or can go high witchcraft and get more chambers and faster powerless and longer range buff.

Most sorcs i come accross hit me for 700+ per hit (albeit crits no doubt) 4 of them at 1sec cast speed is a pretty quick death for my warrior (wit body resist capped). Placing LT in the baseline increases cast time as opposed to specline, and with toa bonuses and so many + to items makes the baseline hurt. Hardly ever see sorcs use spec nukes always mezz debuff LT LT LT LT LT. Not to mention speed and Charm ability ;)

Anyhow back to the point.............

You really really need to get a clue mr I run with 2-6 warlock buddies and
insta kill everything. (I have plenty of those screenshots)

For the first, a sorc baseline LT is 2.5 sec cast and 179 delve.

You need to spec high in body to get rid of the damage variance on it.
It caps a bit below 600 with a pretty good TOA temp (9% dmg bonus)
and no MoM. (585 I think, but thats from the top of my head, might be a bit off)

What is the difference from for example any other baseline nuke?
It is 2.5 sec cast which translates to 1 sec cast speed if you got a
capped template and about 400 dex or more. (cap being 40% of delve)
Compare that to any other 2.6 sec baseline nuke in the game that caps at
1.04 seconds. Ohh, an alb baseline LT is sooo much faster...

The life transferred is a great bonus I can agree on that but at the same time
it does not return as much health as a SMs spec LT that also delves a few
points more in damage and has the same cast speed.
Sure it is baseline but then again, any baseline nuke will do really low damage
unless you spec heavily in that line.

That said any hib can probaby tell you that the SM will in
most cases nuke harder and just as fast. Not to mention any spec nuker
who will dish out far more damage.

With my sorc (RR7 atm) and a pretty decent template I rarely hit over
500 a nuke on a target. (without crits of course)
If you have good resists I usually hit for 420-485. Also remember that
albion has a relic that gives us 10% dmg.

If you took a minute to have a look at the spec options of a sorc you would
notice that if you go 36 mind that is needed to charm pets and get crack
and the aoe mess to yellow you will end up with 40 body.

That gives you a 163 delve 2.8 sec cast NON lifetapping spec nuke.
What would you use? On the other hand if you meet a full body sorc
with 45 or more in body he will have access to a 209 delve spec nuke.

Just like ANY other spec caster in the game he could then dish out
700 dmg nukes on a regular basis without crits.

Regarding debuffs, a sorc has a AOE instant str/con spec debuff that
is 1500 range (in the body spec line).
That is the only thing I can think about that would help kill you faster.

On the other hand if you look at a cabalist then you would find a
body debuff in his spirit spec line. And the cabalist also has the
wery same baseline LT nuke.

Could it not be that your delusioned mind have mistaken a sorcerer and
cabalist duo for two sorcerers? Or perhaps you just made up that debuff part?
(unless we are talking about the con debuff here, but it does jack shit on the
damage, it simply lowers your HPs)

Now, if you used half your brain when you got messed by a sorc you would
simply push the last attacker button and then pop a chamber on him.
That would interrupt him and you could then procced with your
uninterruptable LTs and win. Assuming you can do that in less then 3 seconds
you will win. Seing as I can imagine you can survive atleast 2 nukes that
would give you 3 seconds to react and pop a chamber back on him.
Hint, qbind half the buttons on the keyboard to last attacker and the
other half to one of your chambers then bang your head on the keyboard
when you see a sorc mess you.

You see a sorcerer, is just like most other casters ingame and, even if
you dont seem to think so, they can be shut down by interrupts and
nearsighted as well. Those two concepts might be completely unknown to
you but it is the truth, believe it or not but thats the way it is.

Then I guess you would never use a precius chamber for a nearsight
would you, that would be just silly and stupid since that would
give you the edge against almost any caster that does not purge.
(or have it cured by a healing class)

Now before you start your ohh sorcs are soo OP check the facts and maybe
try one yourself and tell me how easy it is to be main CC in a group facing
hibs insta amnesia and mids MOC1 debuff shearing shammies, BL interrupts
and not to mention BD interrupts.
Mind you that a sorc has NO interrupting instas and NO insta CC.

1v1, the class is wery strong and can kill most other classes, but as any
class with nearsight will tell you, once nearsighted a sorc dies just as easy as
any other caster out there.

That concludes todays lesson, please let me know if I omitted something,
made spelling mistakes or just made the post unbearable in any other way. ;)
 

Nightrider

Fledgling Freddie
Joined
Jan 3, 2004
Messages
83
imo theres no difference in being insta killed, or stunned and then insta killed. It still leaves you face down in the dirt never having a chance...

Bring back Dark Age of Tankalot! (next patch?)
 

Glottis

Fledgling Freddie
Joined
Dec 28, 2003
Messages
1,025
The ommision is that while your explanation is 110% clear to most normal people, only retards roll a Warlock.
Nice to see one Mid deleted his Warlock, but like he said, shame he left his BD in there :)
Regards, Glottis
 

Docs

Fledgling Freddie
Joined
Apr 9, 2004
Messages
515
Spetsnaz said:
says other stupid class, healer with 2k hits, moster rez (omg), superb interupter, with self spec str/con, dots/dds/snare etc, self AF, healer and shild spec ... :twak:
FFS gif warden shild spec as well and str/con self and DD plz


as well as 2979 spec points instead of 2223 ...

Honestly, try one and you will notice that the heals they got are not all that
good and they can be interrupted when casting most of their spells.

PVE is a breeze but RvR is a whole different matter.

They do have a uninterruptable single target DD but it takes a while for it to
charge up in dmg and you can still be interrupted in melee if I remember things right.
 

Illtar

Fledgling Freddie
Joined
Jul 22, 2004
Messages
455
Nightrider said:
imo theres no difference in being insta killed, or stunned and then insta killed. It still leaves you face down in the dirt never having a chance...

Bring back Dark Age of Tankalot! (next patch?)

If you cant see the difference between a hib cast QC stun and then nuking 3-5 times while OPEN to interupts and a a Warlock that can rush into 6 ppl (Not grouped or just no DI) and kill 1 of them WHILE they are all attacking the warlock.

If you cant see the difference get your head checked please
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,798
Docs said:
Sure it is baseline but then again, any baseline nuke will do really low damage unless you spec heavily in that line.

well i really want to correct you there

dmg variance is reduced to 0 if you have 50 modified skill in the specline, and unless you're 100% focussed in group utility you should have some body spec in your template. a rr9 44/31 sorc would get no variance on his lifetap - 31+19 body spec

skillpoints over 50 do increase damage of the nuke a bit, but not much.. i got a 18 pt raise when going from +3 to +11 light in template on my specnuke

also 'just because' its a lifetap you'll have a small dmg bonus. comparing the eld specnuke with alb base lifetap - 2.8s / 209 delve vs 2.5s / 179 delve

if pin is right the lifetap would get 6% dmg bonus, since it returns 60% hp, so the actual delve (it doesnt raise cap tho) would be 179 * 1.06 = 189

if the spells would hit for delve, eld has 74 dmg/s, where sorc lt has 75 dmg/s. minor difference on paper, huge difference if you think about it.. baseline spell that actually heals the user that outdamages lvl 46 specnuke overtime

add in the powerrelic albs have, and your lt will hit for roughly the same as specnuke at a much faster cast speed. sure, hibs can have the relic aswell, but most people dont think about that when they get lt'd for lots and whine about it :p

well anyways, bit long/boring post, sorry if i made any mistakes anywhere. i think the best fix for a sorc would be to remove speed - they're fine in groups, but when solo'ing they're a bit insane and removing speed would leave the die-hards at it.. which is fine

either that, or do something about the lifetap.. change the mechanics that give them dmg bonus, remove the lvl 50 lifetap (so they have the 45 one as highest, as they had, and animist/vw still have), or increase cast speed to 3.0 sec

oh, and nerf ml9.. :p or at least make the ml9 pets cc'able, because atm it takes the piss.. or just raise their level for the dmg they do, not for the dmg they take - its sick in pve, and its a blow in the face to heavy tanks that can't even kill them which used to be a part of their job
 

Xmi

Fledgling Freddie
Joined
Dec 22, 2003
Messages
214
Someone has to be top dog!? ;-)

I am all done defending Warlocks, this subject has been done to death and is IMO boring and mostly irrelevant now, i.e. incoming nerf which is as always from mythic a nerf too far but if it stops the tears then I am fine with it (just this once mind, mythic should stop pampering the cry babies)!

I would also ask you to stop being so damned negative, go figure out how to counter the Warlocks, those that have are very effective at it.
 

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