The future of EU DAoC

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Sharma

Can't get enough of FH
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Sigurd said:
Fuck off with that. My PC is fine, it handles ToA fine, handles every other game fine. Geforce 3s are actually faster than 4s, you're playing on a lower population server anyway, there's bound to be less lag.

For a start GeForce 3 Ti's can only best GeForce 4 MX's.

And to my memory, MLF and Merlin are the most packed servers in the US.
 

Kagato

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I have no issues with lag except in the most heaviest of sieges and I still think NF will be shit, but then im a heavy tank and every patch just knocks us down even further anyway.

You may think just more doom and gloom but I do not think the so called doom and gloom is over hyped, I did not like the looks of SI, I still don't (heck it brought us savages, bonedancers and anamists, nuff said), I thought ToA would ruin the game, and in my opinion it has. New Frontiers? Just New Shit really.

Its all fluff, thats all, just fluff, pretty new graphics to slow us down and a reworked siege system very few on excalibur will give a shit about because we mostly only do 8v8 or emain zergs.

Sure I wouldn't mind some new zones to fight in, but thats far far from the top of my priority list.

Its meant to be an RvR expansion, so why not fix the most pressing fecking RvR issue of all BALANCE

I don't give a damn about graphics, marshes, mazes, boiling oil or stupid towers whilst the game is so stupidly unbalanced. Patch after patch its nothing but stupid changes to scroll drops, siege damage or anamist turrets, thats all that ever changes in the patch notes, note after note those are the only words you see and everyone laps it up like Mythic are actually doing something worthwhile when the truth is Mythic are just bullshitting us as much as possible for as long as they can so they wont have to deal with the core issues there to scared to handle for fear of the whines from over powered classes.

Thankyou, I need a cup of tea and a lay down now, bye bye.
 

Kreig

One of Freddy's beloved
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Kagato said:
I have no issues with lag except in the most heaviest of sieges and I still think NF will be shit, but then im a heavy tank and every patch just knocks us down even further anyway.

But your an Armsmen so yes thats clearly going to be the view, my Armsman isnt much more than a craft bot nowdays. Looking at the game from day one Armsmen have always been 2nd rate and a problem class along with sorcs/cabbas/wizzards/theurgists.

There is abosulty nothing imo that Mythic could realistically do to even balance issues in albion, other than perhaps merge some classes which wouldnt ever happen. Apart from that we have plenty of broken classes with too much spread utility and lack of guinine battlefield roles.

Dont forget that DAoC has been DAoTankALot for the past few years - mostly. Im sure any tanks that wish to play tank classes will adapt to NF somehow.
 

Cyfr

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Sigurd said:
Are you blind? You think I made up stuff like "steep ground" etc.? If anything you should view my initial post as an objective review, as I could say a lot worse things about NF...

And, Haedric - I still play this game because I enjoy the older aspects of it, before Mythic bastardised the whole thing. I know, that you personally find it hard to enjoy something unless you're, say, playing a level 50 character in an "uber 1337" RvR group, but... lol they don't exist in NF any more, so you'd better learn to enjoy other aspects of the game if you want to continue playing...

Have you actualy played NF or is this all just speculation you have picked up from around the place?

RvR gank groups can play just as much as they did before, can have just as much sucess, if not more. There is NO REASON why they shouldn't.
I have personaly been in gankgroups on MLF and we have had no problem finding groups to kill.
 

Cyfr

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Oh and yes I have to agree, for pure tanks NF is going to be a bit dull. (Unless of course you have a gankgroup, and can roam, tanks will be fine there).
But in keep sieges tanks just man siege or go afk, but thats in current rvr too, so not much change really :p.
 

Dimse Dut

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Sigurd said:
LOL you can't even begin to compare any of the old patches to NF. NF changes RvR COMPLETELY, it is unrecognizable - it's basically a different game. There is no open field now, this is all about sieges. This is different from the previous expansions in that it is essential if you wish to play RvR. So... basically the game has evolved, you're right - it's evolved from a velociraptor to a chicken.

Anyone else who thinks I'm flaming their precious game here - all I'm doing is telling you what NF is like, if you can't face it, I suggest you quit now.


Eek not the ewul killer chicken of Doom? the one with the rotten egg factor?

Sorry couldnt help myself there. uhm oh yes I wanted to argue against you where is my list of reason why your wrong *gets 10 pieces of paper* Urk hmm I think ill just pick a few of the reasons.

1. Your "No open field" Argument: Uhm sorry but how is this a bad thing? Having mainly played ALbion I have more than once seens a crowd of albs standing out in the open with their " RP on legs here Get em while they are Hot" signs. No open spaces=no albs gathering there looking like they are all AFK. Sorry but that is something to cheer about.


2. "NF changes RvR COMPLETELY, it is unrecognizable - it's basically a different game" you say. Pardon me but how by the strap of a trollbra can that be bad? As Mentioned earlier Im one of the " old " players so I have done every aspect of Rvr that you possible can do.
Rvr as it is now (albion/Prydwyn) EMAIN: well we all know what emain is like: run around emain SPLAT Port back Run around emain SPLAT Port back Run around emain SPLAT. ODINS and Hadrians are not alot better Less zerging though but thats it.Yeah we wouldnt want that to change that now would we? Reviving the game here would be horrible? LOL not!!!

In fear of repeating myself WE NEED NEW FRONTIERS.

I have been reading the others posts of my fellow players and I must agree with them in part about questioning your motives for continuing the line of posts.

WHY are you being so nice warning us of the EWUL of NF? You dont play on the EU servers so it cant be because you have a vested interest in how the game will affect the european servers. You still play the game so its not because you have a grudge againts Mythic because they deleted your account and made you watch " the Bold and the Beautiful" You could be a mythic staffer trying to test how the players of EU would respond to NF but ( no offence Mythic) Nah LOL . So im left with: Bored player trying to make some fun by posting here. I could be wrong =D But I think if you want people to continue too be nice to you ( uhm those that have been nice to you) you have to give up trying to tell us that we are all DOOMED or atleast try to do it without all the dramaqueen action ( though Im finding you very entertaining LOL)


Dimse Dut
Guildmaster of Uranicus Phalanx
Lover of Chickens =D
 

Kagato

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Kreig said:
But your an Armsmen so yes thats clearly going to be the view, my Armsman isnt much more than a craft bot nowdays. Looking at the game from day one Armsmen have always been 2nd rate and a problem class along with sorcs/cabbas/wizzards/theurgists.

There is abosulty nothing imo that Mythic could realistically do to even balance issues in albion, other than perhaps merge some classes which wouldnt ever happen. Apart from that we have plenty of broken classes with too much spread utility and lack of guinine battlefield roles.

Dont forget that DAoC has been DAoTankALot for the past few years - mostly. Im sure any tanks that wish to play tank classes will adapt to NF somehow.

Armsmen used to be quite good, but we got left behind whilst all other classes got improvements.

Yes the game may of been favoured slightly towards tanks for awhile, but memories are short, for the first half-year to a year in EU, the game was dark age of casterlot with 2 minute full length mezzes, no purge or detirmination and tanks were just cannon fodder.

Guess whats going to happen again?

Mythic over compensated like they always do, and now their doing the same thing again. The only reason they wont attempt to fix balance issues now is because they know full well when they do do it they act like bulls in a china shop, to be honest it scares me what changes they might actually attempt to use to fix the Armsmen if they ever tried.

We can debate all day though of wether they can or cannot balance the game but the end result is simple, if they do not do something all those obsolete heavy tanks will just reroll archers classes, what few are remaining that is as most have already rerolled assassins or casters as it is, just check the top 20 heavy tanks in each realm, I know for sure in the top 20 armsman theres barely half a dozen still earning rps and that doesn't even list all the ones that have already quit the game long ago.

It may seem a minor problem at the moment or just a bunch of people whining, but it will have a larger impact on the game, just wait till you have even greater stealth zergs camping RvR zone bottlenecks cause no one wants to play dull classes anymore.
 

Z^^

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Kreig said:
I think you fail to realise that the American Servers arent as populated as the european servers purely becuase they have too many servers and the poulation is spread thinner overall.
This have been true for along time but lately i see many ppl leaving daoc or maybe they are in toa...
Kreig said:
Excaliber and Prydwen are THE most activate RvR servers in the world. Now with that information we can deduce that your argument of NF being purely Seige warfar is somewhat bias, most of the "Hardcore l33t" RvRers as its so commanly put imo will probley participate in Seiges as much as they do currently. Which isnt as much as they in reality want compaired to 1fg VS 1fg fights with other opted grps.
Sence toa, fyi I feel not 100% sure more of a hunch but the active fg vs fg type rvrers have dropped significantly and I meen alot of ppl quitted because of toa(hate towards pve), bored of the same old etc and then there was ppl who didn't like the new atmosphere toa brought with the game, and sadly fighting toa as an optimized guild group have made it even less fun for both the casual rvr gamers and those in the rvr guilds (Imo also).
Kreig said:
Now bearing inmind that all three realms have these groups of individuals and guilds, i think that if NF seiges arent particualarly generous in RPs etc those said players will look elsewhere for there source of engagments.
to me it seems many have a stealther from the old fg rvr pop already or thinging of getting one...
Kreig said:
That probley means that those players will roam popular keep routes/landing zones etc and target players intending to attack keeps. Ambushing/Rear attacking etc. Or target other "elite" groups from the enemy realms with teh same ideas as them.
that where true before nf but in NF you get a map ingame with a dot where it tell you that there is a fight there and no fg guild on any server can cope with a full zerg, (altho we killed 87 albs once and 47hibs in another fight with JH)
Kreig said:
So what if there are silly little hills that are too steep to climb... IRL you get silly little hills that are too steep to climb... Cleaver players will use these points to there advantage, perhaps attacking grps from a certain angle leaving them no room for manoverabilty and less chance for support classes to move into better position.
your right, better positions is already ingame known as Milegates and there will be plenty more of those in Nf imo..
Kreig said:
B) Well like many have put already, the game is evolving constantly each day we play, new ideas/tactics/FotM ism's all come and go like various clothing and music trends. So as far as that goes, yea sometimes things arent perfect or how "You" personally like them but "others" might and thus the community goes forward.
Maybe in the long run the spirit of the game becomes better in nf and rvr guilds have to work with "teh zerg" more, and it might even bring more players to daoc, but I don't like the thought of loosing my "fun" 8vs8 fg rvr to keep defence offence all night, because of lag and animists xDD.

I guess nf is another patch you might think badly off before you get it I meen i dont like zerg fights and keep takes and any chance of the loss of fg vs fg rvr is dreadful tought, but the same was said with toa.. some pve freaks say you gonna enjoy toa and its gonna be fun dont listen to those us clowns, true ML race to ML 10 was fun and some artifact encounters where enjoyable the first time but then again the mindless farming of scrolls and levels on artifacts made it crap too.
 

NeonBlue

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Dimse Dut said:
In fear of repeating myself WE NEED NEW FRONTIERS.


No we dont need it....what we need is BALANCE....but you aint gonna get that...so Mythic keep rolling out these expansions to keep the people paying & playing, instead of sorting out the issuses like inbalance/bugs, the fact that classes 1 week can be playable, then the next that class is rendered useless because Mythic have decided to tweak RA's or another classes abilities

The game use to be very good...but slowly and surely...Mythic are killing it with their inability to see these things...and these are what i consider simple things..and from my point of view the downfall of Daoc started with the pointless expansion TOA.

This will hopefully become obvious to them when other games such as Guild Wars...WoW & MoE hit the shelves and they see their playbase drop...but sadly i fear it will be too late then.

Thats why i dont play no more...when a game has been turned into a massive timesink and feels like a chore...its time to stop :(
 

Kreig

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NeonBlue said:
No we dont need it....what we need is BALANCE....but you aint gonna get that...so Mythic keep rolling out these expansions to keep the people paying & playing, instead of sorting out the issuses like inbalance/bugs, the fact that classes 1 week can be playable, then the next that class is rendered useless because Mythic have decided to tweak RA's or another classes abilities

Tbh what else is there, all these things in the pipeline are good in thoery but ive seen so many games that have been "aclaimed" to be the next big thing or the end of DAoC as we know it, but so far none of any of the would be contenders have given us the goods we all want, that DAoC can provide in a corrupt and unbalanced form..

Gutted about Warhammer Online big time :(




Kagato said:
Armsmen used to be quite good, but we got left behind whilst all other classes got improvements.

Yes the game may of been favoured slightly towards tanks for awhile, but memories are short, for the first half-year to a year in EU, the game was dark age of casterlot with 2 minute full length mezzes, no purge or detirmination and tanks were just cannon fodder.

Guess whats going to happen again?

Mythic over compensated like they always do, and now their doing the same thing again. The only reason they wont attempt to fix balance issues now is because they know full well when they do do it they act like bulls in a china shop, to be honest it scares me what changes they might actually attempt to use to fix the Armsmen if they ever tried.

We can debate all day though of wether they can or cannot balance the game but the end result is simple, if they do not do something all those obsolete heavy tanks will just reroll archers classes, what few are remaining that is as most have already rerolled assassins or casters as it is, just check the top 20 heavy tanks in each realm, I know for sure in the top 20 armsman theres barely half a dozen still earning rps and that doesn't even list all the ones that have already quit the game long ago.

It may seem a minor problem at the moment or just a bunch of people whining, but it will have a larger impact on the game, just wait till you have even greater stealth zergs camping RvR zone bottlenecks cause no one wants to play dull classes anymore.

Armsmen have never been more than average, Mercs have had very little improvements in thier history yet they are superior in dmg by all acounts really, Paladins are the ultimate Defencive char, which leaves Armsmen in no-mans land.

I think the way forward will perhaps be Hybrids which the intervention of Det and better purge as far as tanks go. Heavy tanks might been a bit stuffed, but how many Friars/Reavers/Thanes/Champoins/Valewalkers have been completely screwed over with the lack of det and there unpopularity in general. Swings and roundabouts really isnt it, and thats how DAoC has always been.

I love playing all my chars, but varity is the spice of life. Adapt and overcome, if that means playing another char then so be it. There isnt anything else which comes close 2 DAoC in my mind, and with the game being so old i dont think many ppl will have trouble with getting new chars as most ppl have lvl alts etc etc. To play a char to the extreme and not expect somewhere along the lines for Mythic not to alter the gameplay is nieve, we all know how fickle and bias thier patchs are but theres not much we can do about it.

Currently my aims for NF are to have 1 healer 1 stealther 1 Caster 1 Tank all fully TOAed by 1.70 that gives enough selection to be competive. Yes it can be a grind but not all templates have to be so hard and such a grind, there are many things you can get which are "realativly" easy to get and xp. This is probley why mythic added those 3 new Artis in NF which work well for Archers.
 

NeonBlue

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Kreig said:
Tbh what else is there, all these things in the pipeline are good in thoery but ive seen so many games that have been "aclaimed" to be the next big thing or the end of DAoC as we know it, but so far none of any of the would be contenders have given us the goods we all want, that DAoC can provide in a corrupt and unbalanced form..

Gutted about Warhammer Online big time :(

yeah i was gutted about warhammer too...was looking forward to that

but i refuse to pay for daoc any longer when
a) its so unbalanced
b) it feels like a chore especially with TOA
c) no fun anymore
d) patches/expansions dont fix the issues that need fixing and add more !


so my hopes now pin on

guild wars
middle earth online
vanguard

and wow as a last resort
 

Garnet

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I use Windows XP.
I use the graphics card drivers that came on the CD, not the updated ones (never had any problems before).
motherboard ill post tomorrow when I find out what it is, though it isnt the most up to date one.
I turn most background programs off before I play.

Basicly what happens is im playing TOA and then either my computer just freezes, mouse cursor doesnt move, no leys work etc OR I get such bad fps in TOA I get disconnected from the server with it saying youve been disconnected because a error occured.

Computer spec here:
Microsoft Windows XP Professional Version 2002 Service Pack 1
AMD Athlon XP 2400+ 2.00 Ghz Processor
768MB RAM
Radeon 9600 Pro Graphics Card 128 MB
 

CliffyG

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Garnet said:
I use Windows XP.
I use the graphics card drivers that came on the CD, not the updated ones (never had any problems before).

I imagine that is half the problem. Download latest version of DirectX, Graphics Drivers and Motherboard Drivers then see how it goes.
 

Balbor

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NF wil add balence to the basic RvR. Currently all the action is in Emain, thats the same on almost every server in the world, NF should focus the action away from MG/PK bottleneck and into the realm that holds your relics (or your own if you hold theres). FGs won't be able to unrealisticly take L10 keeps becasue no one can be bothered to go and defend it at 2am.

All the RAs have been standardized (appart from the RR5 ones), this may look like a balence but the knock-on effect is that it will increase the unbalence is characters standard abilities, especially for albion who require more active RAs to compete. I don't think the other realms would of been happy if BOF was made clerics RR5 RA, and speed of Sound was made Mincers.

Only way to truely balence the game would be for all realm to have access to the same set of spells, skills and abilies. Yes the realms are supose to be different, but even. Balencing the game out doesn't mean the realm will be the same, a Troll looks very different from a Half Oger, A Healer has a different set of spells in there CC to a Mind sorcerer. Saracens have different stats to Kobolds.

On the subject of TOA, how is getting the MLs/Artifacts any harder than getting a full suit of Sidi Gear
 

nikolas

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Some people just don't like change and feel as though they shouldn't have to change the way they play... Why should they, after all they pay for a service and expect to log on and feel comfortable doing what they do whether its PvE or PvP. The trouble is Mythic team have to remain competitive in an already very competitive online gaming market and sadly the only way they can do that is with change.

The good thing of course is it's down to choice, you either play daoc or you don’t it's that simple, players all over the world pleaded for changes to be made to the PvP system and eventually they got it with the NF expansion. I for one like the look of it and think it looks great and I also like the look of catacombs planned later this year or next.

With the machine performance issue I would expect to see the minimum spec requirements to jump up significantly with catacombs so if your having trouble now and you enjoy playing daoc it may be wise to think about putting some money aside now for some extra ram or better graphics acceleration.

Also, if your running Windows XP don't over look the simple Windows updates and make sure you have a decent enough virus checker. I had a mate you had a very good system but couldn't understand why my system was always performed better in RvR. It turned out he had some quite nasty viruses on his machine that we managed to keel. Since then he's been running sound.

Another silly problem we found with some Radeon cards was that, especially on shared PC's... If your parents have mole vision and like to have their Windows display set to 800 x600 but your running daoc in 1024 x768 it can cause some mad system freezes and monitor blackout's, especially if your monitor is getting on a bit. We only found this to be the case with some ATI Radeon cards though.

On a more personal note I do like the sound of NF, especially for the more casual player who often can't find an rvr spot because he's not a cookie cutter class, they should be able to womble around in a zerg and enjoy some decent action no matter what spec, spellcrafting/artefax set-up they have and I for one like the idea of that. Especially if they are in a realm/server where rvr guilds are in full effect, this is ofc just my personal opinion.
 

NeonBlue

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Balbor said:
On the subject of TOA, how is getting the MLs/Artifacts any harder than getting a full suit of Sidi Gear

imo alot harder...with TOA...u have to do the encounter...get the credit...then u have to get the artifact...then u have to get the scrolls...activate it...then u have to lvl it...before its any good

(the above is based on, that ur not a rich bastard where u can just go and buy all the scrolls etc)

Mls.. u have to put numerous amount of hours in...to do the various prereq quests and then the final raids and then if u have enough ML xp ull finally get ur new ability

sidi seemed a walk in the park compared to the above!
 

Dimse Dut

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NeonBlue said:
sidi seemed a walk in the park compared to the above!


An insanely Booring Horribly loong walk that you had to book in advance. Sorry but I would rather do a ML hunt ( even Ml5 *shudders* ) than do sidi again. And also with ML's odds are that everybody gets something out of it. where as sidi was either a point system or the chance of the dice that decided if you just had wasted 6 hourse.

My money is on the Ml's =D
 

Balbor

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40 people do a ML and 40 people get credit, 40 people go to sidi a lot of them are just left paying the 17gold healer bill
 

NeonBlue

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Dimse Dut said:
where as sidi was either a point system or the chance of the dice that decided if you just had wasted 6 hourse.

done with Fgs early hours in the morning or when sidi was free...going upto the bosses u could handle....then EVERYONE was guaranteed at least 1 drop

i wouldnt call that a waste of time

doing weeks of Mls for insanely overpowered abilites or useless ones...i would call a waste of time..

add on top of that...ppl fecking up the raids...ppl not doing the prereqs...lds...encounter going wrong etc..and u have double the boredom of sidi and that was bad enough !
 

NeonBlue

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Balbor said:
40 people do a ML and 40 people get credit, 40 people go to sidi a lot of them are just left paying the 17gold healer bill

that is true when u compare it to Mls...but,

its down to the person to put the time in for TOA to be worthwhile..this is obviously if they can devote so much time to a game...to get the benefits from it fully.

As for NF...the only comments i can say from the little i have read and the screenshots i have seen...again it seems that certain classes will become not useless but wont reach their full potential in NF because of the way it has been done.....this is the balance i speak of.. a person shouldnt have to reroll another character because they feel their previous char has been rendered useless...but when u start seeing threads saying " What char u rerolling for NF" it shows that because of the way it has been done that they think their current chars wont be as effective.

Yes you could look on this as NF is different expansion so therefore needs different tactics and character applied to it...or u could look on it as...Mythic force you to do this so u keep paying & playing. But if each expansion is going to or seem to force you to reroll each time, how many times are ppl going to do it...before they say enough is enough...i cant keep rerolling i cant keep lvling...i cant keep redoing all my arti's and Mls again...this is ruining my fun of the game, and after nearly 3yrs of playing this game...i called it a day...because my fun ended.

Change is good..when u think the changes are benefiting the game and making it more enjoyable for you...if ur having to reroll ur chars or not getting the same experience from the game ...then thats another reason to stop playing

Also because i thought Mythic were concentrating too much on expansions and not fixing the old remaining bugs..balance problems that i & many others thought needed addressing.

Yes Mythic all said and done is a busniess and they need to make money for the game to keep going...but they also have to listen to their customer base because without them, there is NO game and me personally thought they didnt listen hard enough.

End of the day...not everyone will agree with everyone...and for those still playing it...i hope you carry on enjoying it...for those who whine and moan about the state of the game excessively or without valid/sensible reasons...if it has come to that..then u aint enjoying it no more and should quit
 

nikolas

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Actually my 1st impression of ToA was the amount of quality items on offer, as well as nice remains etc. After a 4 hour raid and a ML not only did you get a new ability you have the chance to get some decent items. I mean ML1.1 I got a duskwood Immolated bow.... Which was nice.

I hated doing Galladoria raids, from my experience I did 2 and both lasted 6 hours+ that was horrible. Sure you can probably do more now with smaller groups etc and animist abuse, but tbh I would rather join a ML raid for artefact xp or to help out guildies in need of steps etc
 

NeonBlue

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nikolas said:
Actually my 1st impression of ToA was the amount of quality items on offer, as well as nice remains etc. After a 4 hour raid and a ML not only did you get a new ability you have the chance to get some decent items. I mean ML1.1 I got a duskwood Immolated bow.... Which was nice.

I hated doing Galladoria raids, from my experience I did 2 and both lasted 6 hours+ that was horrible. Sure you can probably do more now with smaller groups etc and animist abuse, but tbh I would rather join a ML raid for artefact xp or to help out guildies in need of steps etc

dont get me wrong...Daoc is a game of PvE & PvP...it attracts different ppl for different reasons...ppl are gonna like some things other dont etc

But what did it for me are 2 things mainly...the famous quote of "TOA wont effect RvR in anyway"...and we know what happened there!

Also the fact when the game 1st came out...Mythic stated that RvR was the endgame and thats what they would focus on...and slowly but surely over time this focus has shifted to PvE ( TOA especially enhanced this) and RvR until NF was annouced took a back seat.
 

nikolas

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115
NeonBlue said:
dont get me wrong...Daoc is a game of PvE & PvP...it attracts different ppl for different reasons...ppl are gonna like some things other dont etc

But what did it for me are 2 things mainly...the famous quote of "TOA wont effect RvR in anyway"...and we know what happened there!

Also the fact when the game 1st came out...Mythic stated that RvR was the endgame and thats what they would focus on...and slowly but surely over time this focus has shifted to PvE ( TOA especially enhanced this) and RvR until NF was annouced took a back seat.

Very true to be honest
 

Zebolt

Can't get enough of FH
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Can't understand how ppl can complain about lag.. It's hardly mythics fault you can't keep up with the game engines of todays game society :puke:
 

Kreig

One of Freddy's beloved
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Dec 24, 2003
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484
Zebolt said:
Can't understand how ppl can complain about lag.. It's hardly mythics fault you can't keep up with the game engines of todays game society :puke:


Gets upgraded in NF doesnt it? Or is that Catacombs? Either way yes at present the gfx engine isnt great for many ppl in many situations especially keep takes/ relic raids, so hopefully with some kind of upgrade we will get better ingame performance at the cost of getting a better pc or better componants.

Cant complain about that really, im not minted but i enjoy playing the game most of the time so i would pay to enhance my gaming experience like ppl pay to go see bands/holidays/boy racer lamo mods etc etc. I cant feel sorry for the ppl that complain about machine problems when they are running old machines etc As things progress we know the minimum specs of the game will increase, like it or loath it.
 

Kreig

One of Freddy's beloved
Joined
Dec 24, 2003
Messages
484
NeonBlue said:
but i refuse to pay for daoc any longer when
a) its so unbalanced
b) it feels like a chore especially with TOA
c) no fun anymore
d) patches/expansions dont fix the issues that need fixing and add more !

Most ppl have lvled various chars as a way around these things like unblance etc a bit fotmism but if you enjoy the game its the only way to adapt and suvive.

TOA is a chore actually doing the leveling (espcially after a hard day at work), but i have found most of the Mls and Arti hunts (although i dont rate any arti that requires more than 2fgs, mainly becuase of the whole Sidi type lottoing odds VS hours of play inputed for FA) quite fun on the whole. But its the end product which you want, a bit like expin back in the old days b4 fast xp and such like. Too many months of pain but in the end you get there. after all you cant lose arti exp :) and if your careful with them will last a long long time.
 

Sigurd

Banned
Joined
Dec 25, 2003
Messages
911
Zebolt said:
Can't understand how ppl can complain about lag.. It's hardly mythics fault you can't keep up with the game engines of todays game society :puke:

LOL and more LOL! So it's not Mythic's fault that they change the game to the extent that it's almost unplayable by those who would play it with no lag before? The problem here is you're all in denial, you desperately want NF to save your precious little game, and so you're blind to the truth.
 

Kreig

One of Freddy's beloved
Joined
Dec 24, 2003
Messages
484
Sigurd said:
LOL and more LOL! So it's not Mythic's fault that they change the game to the extent that it's almost unplayable by those who would play it with no lag before? The problem here is you're all in denial, you desperately want NF to save your precious little game, and so you're blind to the truth.


But you seem oblivious to the fact that the game requirements are changing and that your machine might not be up to the job that is required.

Do you honestly think that the game specs will stay the same for ever? Mythic will obviously aim to improve and better the game both graphically and game play, which means higher system requis.

Perhaps you should try your machine on teh lowest settings to compensate for this so called lag, mayb you will get better fps etc
 

Zebolt

Can't get enough of FH
Joined
Dec 22, 2003
Messages
3,247
Sigurd said:
LOL and more LOL! So it's not Mythic's fault that they change the game to the extent that it's almost unplayable by those who would play it with no lag before? The problem here is you're all in denial, you desperately want NF to save your precious little game, and so you're blind to the truth.
I wonder who is in denial here.. You complain on mything for making the graphic better? LOL! Maybe you should go back to NES or something if you don't like new graphics cuz' allmost all game companies boost their game engines in new games/patches wether you like it or not. Try to be greatful for the evolution instead of whining all the time ^^

And no I can't say I look forward to NF and I don't dislike it either, so don't just say alot of things you have no idea about, it only makes you look bad..
 
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