Faeldawn
Fledgling Freddie
- Joined
- Dec 27, 2003
- Messages
- 916
Yeah? What's that?
PL'ing to 50?
Think he's talking about pvp tbh.
Yeah? What's that?
PL'ing to 50?
you cant compare a game thats DESIGNED to be a grind fest to one thats supposedly meant to be a quest leveling game. i mean the xp rewards from the quests in DaoC before the xp boost were all but pathetic.
DAoC was originally designed around spawn camping and dungeon crawling. not questing.
and again, noone really had any ACTUAL experience with mmo's back when DAoC came out. there were basically only EQ and AO and they were pretty much the same, all grind.
then MMO's got released that had shitloads of quests and the xp rewards actually showed a difference on the xp bar. then we got spoiled and most wanted all our mmo's to be like that. because grinding is for easily entertained people.
Think he's talking about pvp tbh.
Disclaimer: never disagree with Manisch, he knows everything and carries The Truth.
Actually i heard he even knows the 4th Fatima's Secret!!!
Depressed by italian soccer team "performance" or just trolling for fun, mate?
PvP is DAoC is quite pointless, especially RvR. 1 vs 1 is just class balance and spec, little skill related.
8 vs 8 in DAoC I enjoyed most, but it was a player made rule subset, something Mythic never envisioned and never really supported.
Faeldown: As I haven't got to experience PvP in AoC yet, oh believe me I tried but there just weren't any to play with, I can't really comment on that.Yeah? What's that?
PL'ing to 50?
I guess it's impossible for me to try another mmorpg when I'm expecting nothing less than DAOC 2. A game that Mythic states only will exist over the dead bodies of those working on DAOC right now.Treyguard said:I think it is a problem with quests in general tbh.
1) To me, quests are something big - perhaps not earthshattering in importance but somehting that is quite involved. Killing X mobs of type Y is not a quest by itself. This is the first problem because writing *proper* quests is quite a task, you effectively need to write a little story and if you've ever tried to write a decent one you'll know it's harder than it sounds.
2) Making quests the staple of progressing (ie XP and rewards) means you need a lot of quests - an enormous number of them. Because if you make quests a central thing for day-to-day progression people are going to need quests to progress on a day to day basis. For example, in AoC if you run out of quests a lot of people just brickwall - what do they do now? You can have an xp group just like DAoC perfectly well but very few people do it because AoC has been busy training them over the course fo their play that quests = progression. Therefore no quests = no progression.
Taken together it means AoC needed a shittonne of quests at release but didn't have nearly enough time to make them all decent. Which means there are a lot of WoW style filler quests - kill X bandits, collect Y rocks, jump through Z hoops.
This compares poorly to DAoC, which did it the other way round - pretty much all of the quests (bar a few notable exceptions, eg Ancestral secrets)when I started were shit in terms of reward and they were few and far between. They were however usually reasonably interesting story wise (if you care about such things) and at least gave you an alternative if you got bored of looking for an xp group. As more expansions and updates happened, more decent quests got put in but as people were already used to doing xp groups for their own sake they became "extras" rather than "basic essentials".
So I blame quests - quests fail when treated as a staple requirement to achieve.
Ramble aside, hope you come back aqnd try it in a few months again.
That "nail on the head" is his preferred nail, and not all use 14inchers on a drywall to hang a picture of a bunny.
The story in AoCs quests is immersive, but you have to like the world and be immersed in it from start.
If you don't like the world of AoC, you won't enjoy the world nor the quests.
I found DAoC to be extremely boring at times, and i've yet to be bored ONCE in AoC.
Every single f*cking massive ever made and that ever WILL be made will have, if you take it down to nittygrtitty(which you shouldn't lest you'll fall bored), has "kill x of this" quests.
Every. Single. One.
How else could it be?
"Go kill picts until, well, until you don't feel like it anymore?"
Expecting DAoC 2 is fine and dandy, but don't compare another game to your lifes gem.
A lot of the DAoC quests weren't just "Kill x of Y" which I think is the quoted blokes point.
As I said though, people are defending this game like it's the second coming or something. It's still NEW, if you like it now..kudos to you, but just get on with playing it and stop trying to convince people it's something "special". It just comes accross as if you're trying to convince yourself too.
Sorry if people on here didn't jack off over it, but just let it be. Play your game as you obviously have fun with it, which is great.
Z.
Think this is very valid, there are some things that are a mmo staple now. While we might not like them, that probably won't change games designers minds that they can get away with cheap content by using these types of quests. Players will still do these quests regardless of the lack of imagination on the devs part if the reward is high enough.
Developers(personal POV from the industry) ALWAYS would LOVE to put alot of things in, but producers hold the cash and as such, designers especailly have to bow and take it up the hiney like the players.
Game designers aren't the fault by the way, most of the "poor quests" probably are the more genious content as they had to be put in game, thinking of both content and time available.
You are in the industry? OK mate, I'll bite, please link your entry in MobyGames (MobyGames - A Game Documentation and Review Project).
You are in the industry? OK mate, I'll bite, please link your entry in MobyGames (MobyGames - A Game Documentation and Review Project).
So basically it's the producers fault that MMOs often contain fed-ex and kill X of Y quests? And the poor benighted designers are blaimless I presume...
Not taking sides here, but there are more than a couple of reasons not to give away your RL identity in some kind of gamer forum, mate.
You are in the industry? OK mate, I'll bite, please link your entry in MobyGames (MobyGames - A Game Documentation and Review Project).
Anyway while AoC is not a bad game, however, it's obvious it's been rushed out and products that are buggy as hell shouldn't be released until the problems are fixed.
It irritates me a lot, however, when people act as if this is perfectly normal and to be expected. It's only to be expected because we don't complain enough, and unless we the consumbers vote with our feet nothing will ever change. Discuss ;P
In hindsight mostly agree actually. Anyway while AoC is not a bad game, however, it's obvious it's been rushed out and products that are buggy as hell shouldn't be released until the problems are fixed. Fortunatly FunCom do seem to be fixing a lot of the issues.
It irritates me a lot, however, when people act as if this is perfectly normal and to be expected. It's only to be expected because we don't complain enough, and unless we the consumbers vote with our feet nothing will ever change. Discuss ;P
Personally i have this image of Tothori being a cross between Tony Hawkes, Pavarotti and the dude from Tron, only with slightly less zip
Personally i have this image of Tothori being a cross between Tony Hawkes, Pavarotti and the dude from Tron, only with slightly less zip
Well, i can sum it up too:
People are too f*cking picky.
I've not yet met one bug in AoC(not saying there aren't bugs) that would make me go "huf, i quit! this game sucks! what a bad bug!"
Doublebuffs? I alt+z twice. Done. One half a second.
Chat not working "like in wow", hell, it's not and learn to use it.
And same goes for ALL bugs ingame, ALL.
People are like spoiled brats when it comes to MMOs.
Don't start playing MMOs from the start as THEY WILL be bugged. No launch was without them. Name one, just one.
If you don't like it, it's simple, f*ck off and come back later.
EDIT: This isn't so much towards you as it is towrds the "we are eleet pg18" people who sit and whine about their lollipop tasting of banana when it was supposed to be cola.
yes yes thats all very nice but times change, as I have said before MMOs are no longer played in darkened rooms to avoid people finding out that you play them, they are pretty much mainstream.