Sooo Fallout 4 anyone?

Moriath

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Theres no advantage on steam for pre order . Dota shit wow. Will wait see if i can get it cheaper before my two week xmas holiday
 

Raven

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1 click bought.

Don't have the time or the inclination to scrape round to save a quid.
 

Billargh

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saw your fb post, told some friends who raged because they didnt have it :D

tempted to buy it
The amount of hate I've been getting is ridiculous! Haha.

I'm a bit apprehensive to say anything about the actual game, what with all the review embargos and embargo embargos surrounding it atm :p
 

Raven

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I imagine they have been lifted now haven't they?
 

ECA

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The embargo embargo has been lifted, don't think the review embargo is over till the 9th.
 

Scouse

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Bird really wants me to get this, so she can watch me playing it.

But, looking at reviews, it appears I was right on the money again:
RockPaperShotgun said:
In any case, I’d be moaning about that stuff a whole lot less if the shooting wasn’t, well, bobbins. I said earlier that Fallout 4’s presentation finally escapes the woodenness of past Bethesda games, but in combat the geriatric Gamebryo roots reveal themselves. Despite clear attempts to be a better shooter (with Destiny cited as an inspiration), masses of enemies moving around quickly sees them revert to that oddly weightless, puppety scuttle so familiar from Oblivion and onwards. They don’t feel quite… there, even though the game’s working overtime to appear as though it’s a full-blown shooter. The weapons are a big improvement over Fallout 3, feeling more tangible in addition to looking more interesting and offering more variety, but combat still comes down to gradually carving away health bars rather than twitchy headshot precision.

fallout7.jpg


I know this is nebulous, and refers to everything from animation to physics to sound effects, but the shooting simply doesn’t feel quite right – it’s unsatisfying and repetitive, and the enemies more obstacle than threat. It’s certainly not disastrous, but is stuck in even more of a halfway house between RPG and shooter than Fallout 3 was

:(
 

caLLous

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It looks like it's been fucked by Nvidia Gameworks as well. Turning on Gameworks "features" like Godrays with ZERO noticeable difference but a 30 FPS hit even on a 980Ti and even worse on AMD cards. I expect all reviewers will run the review on Ultra with Gameworks shite enabled which will make it seem like there is a gulf between the two brands, when in fact AMD are all but pulling ahead at stock at every level with their newest driver. If anybody can see a difference between having Godrays off and at ultra, please point it out. The FPS sure takes a hit because of it:

fallout-4-god-rays-quality-performance-640px.png
 

Zarjazz

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Actually that comparison link is broken, it's not producing the right visuals. It should be - http://images.nvidia.com/geforce-co...-interactive-comparison-003-ultra-vs-off.html

Others:

http://images.nvidia.com/geforce-co...-interactive-comparison-002-ultra-vs-off.html

http://images.nvidia.com/geforce-co...-interactive-comparison-006-ultra-vs-off.html

So it definitely has a visual effect but one I'll turn off since I personally don't like it. Similar for Depth of Field, I hate that.

Anyway, it's essentially the same Skyrim engine it's based on so there are countless tweaks and settings that people will play around with in the next few weeks. Just compare vanilla Skyrim to a modded version to see the difference.
 

caLLous

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Well no wonder I couldn't see a difference then. :) Nvidia can still fuck off with their proprietary Gameworks shite though. It's doing nothing for the advancement of the industry.
 

Zarjazz

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Well no wonder I couldn't see a difference then. :) Nvidia can still fuck off with their proprietary Gameworks shite though. It's doing nothing for the advancement of the industry.


Of course it advances the industry. It makes people buy more expensive Nvidia graphics cards :D
 

caLLous

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That advances Nvidia's shareholders' returns, not the industry. :)
 

Scouse

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I may play New Vegas now that this is out. It's probably stable and it's bound to have some hi-res texture pack that doesn't fuck it over.

@Raven - what's good in terms of making it still look like fallout but not like blocky console turd?
 

Moriath

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Actually that comparison link is broken, it's not producing the right visuals. It should be - http://images.nvidia.com/geforce-co...-interactive-comparison-003-ultra-vs-off.html

Others:

http://images.nvidia.com/geforce-co...-interactive-comparison-002-ultra-vs-off.html

http://images.nvidia.com/geforce-co...-interactive-comparison-006-ultra-vs-off.html

So it definitely has a visual effect but one I'll turn off since I personally don't like it. Similar for Depth of Field, I hate that.

Anyway, it's essentially the same Skyrim engine it's based on so there are countless tweaks and settings that people will play around with in the next few weeks. Just compare vanilla Skyrim to a modded version to see the difference.
Cant turn off depth of field only high or low :(
 

Moriath

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I may play New Vegas now that this is out. It's probably stable and it's bound to have some hi-res texture pack that doesn't fuck it over.

@Raven - what's good in terms of making it still look like fallout but not like blocky console turd?
I always go by the reviews ... Not. There have been loads ofreviews that have given games mediocre scores and i still enjoyed them.

Dont be such a media pussy. Thpught with your distrust of the main stream media you would be more open
 

Raven

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I may play New Vegas now that this is out. It's probably stable and it's bound to have some hi-res texture pack that doesn't fuck it over.

@Raven - what's good in terms of making it still look like fallout but not like blocky console turd?

http://www.nexusmods.com/newvegas/mods/top/?

Listed by download/endorsement so is a pretty fair list. Take note that I gave up trying to get fallout 3 to work on win10, not sure about New Vegas or whether it suffers the same compatibility problems.
 

caLLous

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Actually that comparison link is broken, it's not producing the right visuals. It should be - http://images.nvidia.com/geforce-co...-interactive-comparison-003-ultra-vs-off.html
Actually, our links are different (and not broken). Mine compared "low" to "ultra" (no apparent difference despite a 30 FPS hit) and yours compares "off" to "ultra". You can change the URL as you see fit but it looks like there's a lot more going on than just Godrays (it seems to affect most of the lighting so perhaps that would've been a better name for it).
 
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Scouse

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I always go by the reviews ... Not. There have been loads ofreviews that have given games mediocre scores and i still enjoyed them.

Dont be such a media pussy
I hated the combat in the earlier games - as stated earlier in the thread. All the reviews of this game say that the combat is the same - i.e. shit. Not fixed.





That single thing makes the game not worth purchasing. Certainly not until it comes down to a fiver. Why risk it?
 

Billargh

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Bird really wants me to get this, so she can watch me playing it.

But, looking at reviews, it appears I was right on the money again:


:(
With regards to the quote about the combat being repetitive and unsatisfying, I've got to at least half disagree. Sure it is kinda clunky but that's where the VATS come in.

Done a quest last night with some fairly high level ghouls in, I fucked up a few times. Eventually sussed that the only way I was doing this quest was to whip out the biggest damage rifle I could find and every time I come across an enemy to blow their legs off, then kite them. That was satisfying. :)
 

Scouse

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With regards to the quote about the combat being repetitive and unsatisfying, I've got to at least half disagree. Sure it is kinda clunky but that's where the VATS come in.
Meh. VATS. It's kinda nice to blow people's legs off and the like but gets dull quickly. But it's not just that - it's the whole thing.

The AI is awful. AWFUL. Movement is jerky stick figures running around like headless chickens with no purpose and with no sense of their own self preservation, or running into fences, rocks, etc. - like they barely know they're there. Just so stupid.

And the feel of movement, weapons, etc. etc. There's a massive disconnect, it in no way feels natural.

Meh, I've explained what I like on the last page. Fallout needs that sort of FPS style feel and if it could nail that then I'd be right in there - story, setting and all that maguffin is great. But if the main combat dynamic leaves you cold then that, for me, means the main level of interaction with the game leaves you cold too... so why bother :(
 

Moriath

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I like the vats system and the fact the combat isnt like every other fps you see on the market.
 

fettoken

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I feel that they really fucked it up with giving it an MMO feel with the weapon crafting system, giving stats on weapons instead of using different kinds of ammo for certain situations. Basically using this weapon-crafting as a gimmick for being lazy and mainstreaming the game
 

Zarjazz

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Meh. VATS. It's kinda nice to blow people's legs off and the like but gets dull quickly. But it's not just that - it's the whole thing.

The AI is awful. AWFUL. Movement is jerky stick figures running around like headless chickens with no purpose and with no sense of their own self preservation, or running into fences, rocks, etc. - like they barely know they're there. Just so stupid.

And the feel of movement, weapons, etc. etc. There's a massive disconnect, it in no way feels natural.

So just like every other Bethesda / Fallout game then and that never stops them being popular.

The little time I've spent so far it still has the expectedly awful facial & body animations, the terrible static hair choices, the movement bugs - literally (I've seen several roaches fall through the ground!). However the guns actually feel better to me this time, for example the shotgun gives a sense of real weight behind it.
 

Moriath

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So just like every other Bethesda / Fallout game then and that never stops them being popular.

The little time I've spent so far it still has the expectedly awful facial & body animations, the terrible static hair choices, the movement bugs - literally (I've seen several roaches fall through the ground!). However the guns actually feel better to me this time, for example the shotgun gives a sense of real weight behind it.
Yup just like the rest of the series and its still good

Oh and i never got 3 to work on 7 or 10. But vegas did.
 

Scouse

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So just like every other Bethesda / Fallout game then and that never stops them being popular.
Who cares what the masses think? It's all about me, dontcha know? ;)
 

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