Tears said:Catacombs without a doubt due to the ease of leveling
Then DR loving it so far
Matriarch|Sneakers said:Donno about you guys but i'd be happy to play daoc at a freeshard/official server with good ol' SI ( and beloning patches ) instead of what we have now.
The game imo was as whole alot better. Better gfx and more toys don't make up for the lack of balance, content and overall feeling.
Ethild said:Balance like 15 min purge an 9s Dragon Fang?
Healer ASD interupt of doom?
Savages going blam blam you die?
Zerks and SBs with old LA?
BoF? BAoD?
Aye, the old days were really balanced.
Bubble said:Don't miss GROUP PURGE and REDB
Ethild said:Balance like 15 min purge an 9s Dragon Fang?
Healer ASD interupt of doom?
Savages going blam blam you die?
Zerks and SBs with old LA?
BoF? BAoD?
Aye, the old days were really balanced.
Pirkel said:Couldn't have said it better myself.
And I wish they would leave it the way it is rather then making it easymode in 1.81 but ah well
Belief_! said:ToA
without it the game wouldn't have progressed, although it would have been nicer in its current form at its release
Haazheel said:SI for the new classes, the new zones and the quests for excellent items .. at that time, shame on the unbalance within classes and the time to do proper raids in high end dungeons
Fondations because its great to have an ingame economy and your own house, shame still on the transport besides token
ToA for the content, but time burning expansion, and sick rvr combat speed
NF for the redesign and the keeps, but too large zones and boring boats brought irvr
Catacombs for the instances, but stupid class balance as usual
Agramon island for real fg vs fg but too far, and more bridges
DR - only bad points for me, camelot is unplayable, horses doesnt bring anything, CL xp takes years to get in pve, CL quests are way too repetitive if you have multiple chars, new epic should have allowed to turn back old one instead of redoing everything, new DF/instanced are not good solo places
its only with toa that animist got used, before that there were under 1 active in rvr -.-Urgluf said:how can SI be the best expansion?
mids get savage and bonedancer? both classes have ruined and are ruining rvr as we speak!
hib gets animist which have made pve so easy and made keep defending simply stupid
alb get reaver which is balanced with other tanks and a useless pve bot
best expansion was DF patch and if that doesnt count.. id say TOA.. much more abilities which everyone can use but also alot of unbalance
If that was true, Glastonbury would still be packed, not flagging as it is now surely?Shike said:old thread but.. looks like SI definetely is the best one in the eyes of the people that voted, I expected it aswell. TOA is liked among some hardcore PVEfans but the mass prefer it to be alil simplified as it was in SI.
Haazheel said:SI for the new classes, the new zones and the quests for excellent items .. at that time, shame on the unbalance within classes and the time to do proper raids in high end dungeons
Fondations because its great to have an ingame economy and your own house, shame still on the transport besides token
ToA for the content, but time burning expansion, and sick rvr combat speed
NF for the redesign and the keeps, but too large zones and boring boats brought irvr
Catacombs for the instances, but stupid class balance as usual
Agramon island for real fg vs fg but too far, and more bridges
DR - only bad points for me, camelot is unplayable, horses doesnt bring anything, CL xp takes years to get in pve, CL quests are way too repetitive if you have multiple chars, new epic should have allowed to turn back old one instead of redoing everything, new DF/instanced are not good solo places
old.Whoodoo said:If that was true, Glastonbury would still be packed, not flagging as it is now surely?