rvr was just killed by hibernia.

Uberlama

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Amuse said:
well.. 4 vs 3fgs.. 3fgs should be albe to smash 4 players to jupiter and back, then to jupiter again


hm I m maybe wrong but that wasnt 4 hibs but 1fg, just half of them stuck in the courtyard when we got the keep, including the bard , I m not sure where the droods were but I m sure they didnt have any interrupt, so easy healing, and grappler-pbaer jsut ran up and killed albs without any problem, I m sure casters used moc too, and got us pants down, because we still was on lord-mids.

correct me if I m wrong but a little too much whine about this fight imo.
 

Edlina

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Bubble said:
Still you get my point - Heros also use 2handed when they need to dish out damage

Edit- Like armsmen 'should' do in an opted group

Armsmen shouldn't even be in an opted grp, actually refrase that to:
if the group has an armsman it's not an opted grp.

Amuse, yes they should, that's why they obviously suck ass because they didn't - to be blunt... Or as mentioned the hibs had some huge advantage.

Sorc Mezz > other mezzes also without instas. GP > mezz tho.
Oh and which good active wizards do albion have? I havn't seen any... (Erodafiras grp wasn't so bad pre toa, but havn't seen it out in a long time)
 

Path

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Albs do not necessarily need instamez on sorcs - if they can play their class they won't lose vs a bard/healer anyway; sure the bard may purge and instamez, but if he manages to catch your whole grp with that you deserve to die horridly :p
 

Uberlama

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ups and an other thing about how albs , and aod too, cant adapt.
I only can say about AoD, so we whine about hibs too because they are unbeatable now with our grp setup, we know this well (however we know got a tactic we wanna try, so well see), and we got the future setup already , mostly the chars too, but we have to kick all the tanks from our grp for it. Stev is near to his next realm rank now, so we will do that , and if everything goes well we will change the setup to caster grp.
and yes Stev uses pole, and he is MA because we playing in tank grp still.

and about albs, as u can see there arent so many fixed guild grps out nowadays , I can say nearly noone, so there arent grps which can change his setups, and most of the albs made MLs, artis to his pre-toa main char, not for his caba :p , which class only viable in fixed grps. and well, sadly they all made stealther char as I see, because its easier to play than make a fixed grp.
 

Uberlama

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Path said:
Albs do not necessarily need instamez on sorcs - if they can play their class they won't lose vs a bard/healer anyway; sure the bard may purge and instamez, but if he manages to catch your whole grp with that you deserve to die horridly :p

agree, not the insta mez which makes a hib grp unbeatable, but GP... cant wait NF tbh.
 

Steveh

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Puppet said:
Whats optimised ? Im sorry but an offensive ARMSMAN isnt optimised to battle Hibs. That makes ANY group with Steveh his current spec NOT optimised.

Melee groups always sucked against Albs when we played them in Hib. SOS made sure we couldnt catch anyone while our end-regen (bard) was nicely killed. BOF made sure you had 30 secs of near immunity against it and if you fucked up really bad you could add a 2nd 30 secs where melee ment nothing to you.

We scratched the pure-meleegroups. When are you gonna start doing that? Make an optimised group with casters, get them the same gear/arti's as we do, get decent RR (RR6+) to get the necessary RA's and RvR-experience with the class and then you can complain.

At the moment it means nothing. Most Albs dont even try to adept and still run tank-heavy.

There is no high-RR castergroup as Albion. Outcast was the highest RR Alb castergroup with arti's and they didnt do too bad to be honest. They had a better win-ratio over Hibs then Hibs had with their casters back in the Tank-era.


pff you talk much..... :)

why we can kill a mid high rr caster group without problem without lose when another group jumping on us? why we cant event win or kill one hib from the caster group ? ,how can i lose my 2500 hp in 1.5 sec when our casters doing to interupt ?
no im not pissed but atm more fun fight with a mid group.

i play this game i think about 2.5 year but toa fucked it up still.

nm its a endless discusion. come and try the alb side now with some fotm char after you see both side
 

Tuorin

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What Puppet said is mainly correct, however he hasn't been on Hib as long as some others. Against Albs basically pre guild groups, it was always a numbers game. Hibs would fight bravely and usually die to more numbers.

In the tankalot age a Hib Tank group basically won a fight vs an opted Alb guild group once a blue moon. Against Mids, tbh we fared better sometimes, because we could do damage. Tbh no disrespect but we rarely lost to other Alb groups. PE, FL we did as a tank group a heck of a lot. Against others, probably the same ratio in reverse as losses to PE, FL.

Fight vs opted Alb group would go like this, sorc win mezz, Hibs GP, bard dead. Tanks with no endurance chase kiting sorc. Unless PF landed, Sorc would generally live. Cleric hits Bof. Hibs changed targets to MA or support. Cleric spreads a couple of times. Hib druids would die with dual wield sailing through guard as if it didnt exist and then BM's specced for offense would be picked apart by Alb offensive tanks. Forget SOS 9/10 was never needed. I recall hitting for 40 on clerics with 2h slash at 2k WS. We still came out, got whinged at many a time, but we usually came out to have our ass handed back to us, /rele and then see how many would log before contemplating another run.

So during that time some Hibs started reinventing caster groups, some never actually stopped. A lot of the time they would be beaten by melee groups. The difference is in Hib that we dont always run guild groups. Its usually a pickup group of experienced RVR capable players who make what group they can at any given time.

In Hib atm there's hardly ANY guild groups running. Np have left, they were the only opted Toa sced Hib RVR guild group running. TDD were running a GG, not 100% sure its toa optimised though. AD haven't been running a guild group for a bit. Eclipse, odd night GG, not toa optimum setup I believe. In general Hib high end RVR is alliance people making mixed groups.

So now our normal group, 2 or 3 casters, 2 druids, bard, warden, hero, optional melee offensive char if 2 casters has obtained some extra tools.

Caster group negates BOF. It does fuck all to it. Casters now get the protection of a character that can defend them. If they don't move bodyguard means that those tanks have to beat on the meatshield. If the casters move, they die or if BG is cced apart they still die in 2 seconds. Grapple becomes a means of defence. To combat bodyguard/grapple FZ comes into play, but it can also be combatted if the hero and casters learn to use /face /sprint and watch who's hitting what. Bodyguard can be combatted by many a method, but I ain't telling you how. :)

As for 50 spec weapon armsman I invite him to beat on my shield any day of the week. I know from experience it just don't work. Granted a 2h hero with 2 bm can kick out good damage and is a good compliment, but fire BOF and all 3 are useless. As Puppet said, Hibs adapted some time back. I still have 50 LW and occasionally it is used, sometimes in grapple if need some damage to swing the tide, but more often than not its sheathed.

All I can say is perhaps adapt a little and see how you go. ;) I was there when the 4 Hibs slayed the Albs at Nott or was the previous run, not sure. Its easy killing people one by one if they come in solo tbh and is no indication of the level of overpoweredness of any individual realm.

Hell be glad we out in rvr, you used to have to offer a lifetime's supply of beer to get a bard to leave Ligen. ;)
 

Path

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Well, go back ~1.5 years or more and look at SotL running a caster group - every single time we ran into Hibs it was BAoD 4tehwin, resulting in abysmal damage while chanters could happily nuke away. We beat Hib groups, but there was always an air of resignation around us when we spotted a Hib group and knew that they were preparing to pop BAoD :m00:
 

Puppet

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Steveh said:
pff you talk much..... :)

why we can kill a mid high rr caster group without problem without lose when another group jumping on us? why we cant event win or kill one hib from the caster group ? ,how can i lose my 2500 hp in 1.5 sec when our casters doing to interupt ?

You dont loose 2500 hp / 1.5 sec if there is real interruption. So the Hibs where casting.

However I do not know a high RR Mid caster-group who has like fixed bodyguard and as much experience in caster-groups as Hibs do. Dont forget we got also relics. And alot of us Hibs run with abilities you dont see everywhere. For example my druid has an ability which gives casters 5% more resist-piercing and range. It works like a union and when walking to Emain we make decisisions like :

I bodyguard Chanter X, you bodyguard Eldritch Y
If we meet group A we attack B first while druid A puts pet on shaman and druid B does Y. When we meet group B we do this etc etc.

no im not pissed but atm more fun fight with a mid group.

i play this game i think about 2.5 year but toa fucked it up still.

nm its a endless discusion. come and try the alb side now with some fotm char after you see both side

yeah TOA changed RvR alot. I 100% agree to that. It probably didnt become better for the groups you run, I also agree to that.

But change was needed; it wasnt fair pre-TOA. Its still not fair, not by a longshot. But a change of balance (tanks >>>> caster) wasnt bad.

About the Mids; I dont know who you where fighting what setup they used etc. But the best defense is to prevent the enemy from doing serious damage. Grapple and Bodyguard do that job nicely. Much like SOS and BOF do except its not on a timer and you can put a tank out of combat the entire fight unless you resort to counter TOA-tactics (Forceful Zypher to name one) or counter it like we countered BOF (by using casters).

Cya on the battlefield Steveh ;)
 

VidX

One of Freddy's beloved
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Steveh said:
fg alb vs fg hib

0/100
2 fg alb ( fg opted fg random ) vs fg hib
1/ 5
2 fg alb opted vs fg hib
4/5


another:
and leave emain .emain zerg is not RvR its just a run to mmg from amg and using three different way. = boring for me
Ok, let's go Hadrians and run hmg to mmg, or Odins and hmg to amg, that any different?

Oh, wait, you get to run from Sauvage to ease the boredom :)
 

Puppet

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Path said:
Well, go back ~1.5 years or more and look at SotL running a caster group - every single time we ran into Hibs it was BAoD 4tehwin, resulting in abysmal damage while chanters could happily nuke away. We beat Hib groups, but there was always an air of resignation around us when we spotted a Hib group and knew that they were preparing to pop BAoD :m00:

Like we did when running a tankgroup and meet an Alb-group. Hi Im a RR2 cleric but I got BOF, so does my buddy good luck damaging us the first 1 minute o_O

Not much difference :D
 

Pudzy

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Fadeh said:
Pudz: Just because you are a hibby now doesnt mean you have to make clueless posts everywhere :<

Puppet: Hibernia caster group were just as viable as tank groups in other realms pre toa.

Clueless? stop being a twat fadeh and read them, tell me exactly where I'm wrong rather than posting that shit, you owe me that atleast if you wanna flame me. Since I've rvr'd in every realm, I do think I'm allowed to state my opinions on my own observations rather than have some twat tell me wether I'm right or wrong without saying why.
 

Path

Fledgling Freddie
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Puppet said:
Like we did when running a tankgroup and meet an Alb-group. Hi Im a RR2 cleric but I got BOF, so does my buddy good luck damaging us the first 1 minute o_O

Not much difference :D

My post was in response to Tuorin's :p In the end though Hibs got the better deal; GP is still highly usable while BoF has seriously lost much of it's luster with ToA ;)
 

Steveh

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VidX said:
Ok, let's go Hadrians and run hmg to mmg, or Odins and hmg to amg, that any different?

Oh, wait, you get to run from Sauvage to ease the boredom :)

yeah there are mgs to. well i can foud different way to not just run to the mg's.
 

Edlina

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Steveh said:
yeah there are mgs to. well i can foud different way to not just run to the mg's.

No one forces you to go to the milegates in emain either, except amg obviously, but amg isn't camped *that* often.

I think it's more a case of you (aod) ran in emain tons and got a lot of rps when the rvr guilds where still in toa, but now they are back you can't compete anymore. (amongst other things because you run with non opted classes in your grps, like armsmen)
 

Balbor

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Puppet said:
Well not really. Tankgroups wherent very viable for Hibs because of the way higher dmg-output savages had and Albs have BOF to fight it. We where FORCED to run caster-groups basically since tank-groups where easy to battle for our enemies.

However forcing Hibs into some fighting-setup (casters) doesnt make it 'viable'. What defines viable anyhow? It was the best we could do as Hibs but if you count loosing 3 groupmembers in 3 seconds on incoming as viable your and my opinion are different.

BOF, savages, SoS forced Hibernia more and more into casters. Now suddenly the tables are turned and our casters who got 2 shotted and stuff are suddenly somehow abit more protected against melee.

Instead of adapting (like we did every patch) and keep playing you keep hanging in the past: In the Tank-era. You still wanna win as much as you did before TOA however Grapple, Bodyguard, Masterlevels etc all changed that.

We adapted as Hibs before TOA. We struggled but survived. We RvR'ed when all odds where against casters with Determination 5, buffbot-resists, bugged savages, SoS and the works.

We didnt do as well as you did; but we didnt quit; we rerolled, we adapted, we improved, we got owned over and over again but look.. we're still here.

Nowadays the tables have turned; its time for the full melee-groups to adept. Some guilds try to adept (Maelstrom added a caster and lately they been levelling more casters, Outcast started running body-debuff groups, etc etc) and some others dont adept and think its unfair.

Whats unfair? BOF against a melee group? SOS against a melee-group? Buffbot-resists against casters?

You dont improve your gameplay by whining about grapple on IRC/FH but on the same time still hang onto something which is something of the past (melee-groups).

Just expalin why you need to debuff the attack speed of a caster?? as soon as you do that you are cheating, your group has won becasue someone cheated. Stop cheating.
 

raid

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Puppet said:
Well not really. Tankgroups wherent very viable for Hibs because of the way higher dmg-output savages had and Albs have BOF to fight it. We where FORCED to run caster-groups basically since tank-groups where easy to battle for our enemies.

Not true, Random Roleplayers on excal prove that hib tank group was very viable pre-toa. Looked like that only NP main group won most fights vs them. When RR was at its strongest, the "random" or non fixed guild savagegroups usually lost, even with relics.
 

Edlina

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Balbor said:
Just expalin why you need to debuff the attack speed of a caster?? as soon as you do that you are cheating, your group has won becasue someone cheated. Stop cheating.

Uh, why is it cheating making a caster attack slower with his staff, so when he uses it to interrupt (which obviously you've never done/heard off - which shows how a poor caster you'd prly be) he can't swing as fast.

Besides, it's dps debuff not asd debuff = damage per second debuff = less dmg per swing not slower attack speed, which there still is a reason for debuffing casters, and if there weren't, it wouldn't be cheating anyway - stop being an idiot. o.0
 

old.windforce

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Tareregion said:
Purge only works once every 30 minutes. And i´m sorry, what is wrong with root? Last time I checked it did interrupt.

2 x group purge in hib group, so 3 purges
 

Edlina

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Aoln said:
Poor cover up story Edlina :(

It's a good one though :D

Ye windforce, but also only 1 demezzer.

Give 2 demezzers before NF removal of GP :(
Give warden demezz! \o/
 

Tareregion

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old.windforce said:
2 x group purge in hib group, so 3 purges
if u use 2x group purge and 1x purge during a single fight, you are seriously fucked up :eek: and yus poor coverup story ed :p
 

Edlina

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Tareregion said:
yus poor coverup story ed :p

Hah! You're just saying that so albs/mids don't debuff your dmg with staff - irl friar elph tbh!

Always meleeing eld isn't strong fyi :(
Especially mezzed targets!

I think you need to be taken off the uber rank "Edlina cos she's special" rly!1!

Oh, and should change name to speshul next time I'm ingame if I can find the command :eek:
 

Uberlama

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Edlina said:
No one forces you to go to the milegates in emain either, except amg obviously, but amg isn't camped *that* often.

I think it's more a case of you (aod) ran in emain tons and got a lot of rps when the rvr guilds where still in toa, but now they are back you can't compete anymore. (amongst other things because you run with non opted classes in your grps, like armsmen)

aye that was exactly 7 days, when we realised that ubah fotm guild grps are not out yet, we decided to try how many rps we can get in 7 days with emain farming. we got our best lwrp on that week but thats all, we left it because not jsut one of us found it boring to farm ppl without chance between 2 mgs.
In odin we usually take a keep and go back to odin , and thats why we got enemies but not the ubah grps who we cant beat. There were such great fights which wouldnt happen in emain , for example 4 fg mids camped amg after they took back there keep, we ran through with sos, and after it we killed them all one by one. or when we went up to the keep, they just took and killed about 25+ with tank grp lol :)
not everyone watching the lwrp in every hour .. :)
 

Z^^

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maybe pox need to do some more tank grps :)
 

Edlina

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Uberlama said:
aye that was exactly 7 days, when we realised that ubah fotm guild grps are not out yet, we decided to try how many rps we can get in 7 days with emain farming. we got our best lwrp on that week but thats all, we left it because not jsut one of us found it boring to farm ppl without chance between 2 mgs.
In odin we usually take a keep and go back to odin , and thats why we got enemies but not the ubah grps who we cant beat. There were such great fights which wouldnt happen in emain , for example 4 fg mids camped amg after they took back there keep, we ran through with sos, and after it we killed them all one by one. or when we went up to the keep, they just took and killed about 25+ with tank grp lol :)

Why can't you go and take a keep in Hibernia instead of porting to midgard?
Why do you find it "boring to farm ppl without chance" in emain, but not in Odins? (cos basically what you're saying is that's what you're doing, but you don't like to do it in emain, but odins is a different story)

Oh, and heh the story about sos'ing thru amg, killing 25 mids etc. shows just what kind of enemies you are playing against, the ones you said it was boring to farm in emain.

No offence, but it's a bit like the "ubah" grps vs you, and prly as much fun for the different forces too ;)
 

Saggy

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Edlina said:
Give 2 demezzers before NF removal of GP :(
Give warden demezz! \o/
Ever heard of Mentalists? :p Dont see why Hibs dont fit Light Menta's in groups - sexeh nukes, demezz, nasty pets, gimpy heals and a good MA-line. I had Menta in each and every Hib-group setups I planned after ToA was launched, even leveled one up to lvl31 at Hib/Pryd :p
 

Garok

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Puppet said:
Well not really. Tankgroups wherent very viable for Hibs because of the way higher dmg-output savages had and Albs have BOF to fight it. We where FORCED to run caster-groups basically since tank-groups where easy to battle for our enemies.

However forcing Hibs into some fighting-setup (casters) doesnt make it 'viable'. What defines viable anyhow? It was the best we could do as Hibs but if you count loosing 3 groupmembers in 3 seconds on incoming as viable your and my opinion are different.

BOF, savages, SoS forced Hibernia more and more into casters. Now suddenly the tables are turned and our casters who got 2 shotted and stuff are suddenly somehow abit more protected against melee.

I wouldn't say Hib tanks Groups wherent viable i rebember a Hib Tank Group on one of the US servers ran with 1 Hybrid Hero 2 BM 1 Warden 1 Bard 3 Druids. They relied on the hudge healing power of 3 primary healers and 2 secondary healers to keep the group alive though SoS/BoF which if they suvived they then had a good chance of beating an Alb mele group and faired very well against Mid mele groups.

The problem Alb has is that the main component of its most successfull group set up (Cabalists) are not exactly abundent let alone high RR ones so it requires lvling new ones to 50 getting Ml's done and Artifact's lvl'd before starting to try to gain RP to get MoC and the other needed RA's. Even then it will be along and frustateing slog against Medium to High RR Hib (and a lesser extent Mid) caster groups who have better and more effective tool's with GP Phobe Box etc.

You say that hib caster groups were not viable before ToA which confuses me abit due to the fact Alb groups rarely ran Heat resists buffs added to the fact we have all seen the vid's SS of relic/keep raids were 4-5 FG get phobed to smithareans. You may not have done so well against the Top Mele GG but you dont get to RR8 with a non viable group set up.

/shrug
 

Puppet

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Path said:
My post was in response to Tuorin's :p In the end though Hibs got the better deal; GP is still highly usable while BoF has seriously lost much of it's luster with ToA ;)

BOF still good against melee, but Hibs dont run melee. because we know its abit silly to run melee when your enemy has grapple/bodyguard.

And SOS is still VERY good last-time I checked. And its cheaper then GP too so you get a good RA out of that
 

xxManiacxx

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Tbh if just grapple was put on a immunity timer it will be all good. and that the person who grapples stay stunned the whole time, no det bringing it down, no immunity timer on the grappler.

It´s much harder to beat a hib caster grp now then before. The interupter/interupters in your grp must be much more alert and the tanks... well the tanks are leaning more and more only for defense. Get the ppl off your healers and casters.

But I think with NF we will see a three way warfare again. And tbh, I have missed it. Before it was Midgard vs Albion while Hibernia mostly PvEd. Now it´s leaning more at Midgard vs Hibernia while Albion are PvEing/figuring out new group setups. In a month or so we will see all the guild groups out again with new setups and maybe a month after that most of all the realms will have adapt to the new standards in RVR warfare.

C U on the battlefield!
 

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