rvr was just killed by hibernia.

Edlina

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raid said:
It's a good thing tanks are forced to be bg/grapple bots (like you just said)? f8 grapple f8 grapple, sounds great... or not. Also this effectively makes light tanks next to useless since heavy tanks perform that role better (better survivability, can also guard vs archers).

Aye Hibernias light tank has clearly been forced out of groups, look at NP and DH setup for clear examples, and whe they do get grps all they do is spam grapple - and using f8 with grapple might not be such a good idea, imho...
More/different classes are required now... Not a bad thing imo.

Mid grps can't consist of only 4 classes (or even 3) anymore and be as effective as pre toa, imo...
 

Melachi

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I havent played in a while so stuff may have changed this but, for mids against these hib groups, doesnt spamming ae amnesia not help? I remeber it casted pretty damn fast without the toa stuff.
 

Dorin

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Edlina said:
Aye Hibernias light tank has clearly been forced out of groups, look at NP and DH setup for clear examples, and whe they do get grps all they do is spam grapple - and using f8 with grapple might not be such a good idea, imho...
More/different classes are required now... Not a bad thing imo.

Mid grps can't consist of only 4 classes (or even 3) anymore and be as effective as pre toa, imo...

mabeh but in caster wars hibernia is the winner tbh (till grp-purge is in game at least, thats a very strong ra... tbh thats why hib casters didnt vanish in the age of tankalot... well maybe not, but is a big help). well time will tell i guess.
 

raid

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Edlina said:
Aye Hibernias light tank has clearly been forced out of groups, look at NP and DH setup for clear examples, and whe they do get grps all they do is spam grapple - and using f8 with grapple might not be such a good idea, imho...
More/different classes are required now... Not a bad thing imo.

Mid grps can't consist of only 4 classes (or even 3) anymore and be as effective as pre toa, imo...

Hibernia was the biggest "winner" in ToA tho :) Hib grp can have a personal bg/grapplebot for both casters + a lighttank. The bm in NP group doesnt spam grapple, but the ones on excal (including Caden in DH grp) hardly do anything else from what I have seen (done rvr worth of ~1.6mill RP post-toa on excal, so yes I have met all the groups a few times). It's annoying as hell but can't blame them for using the tools available or playing with the most effective setup though. Ability like grapple should not be in the game, its just tough luck for someone like me who plays only mid and alb that hibernia benefits most of it ;)
 

Lethul

FH is my second home
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Jan 25, 2004
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raid said:
Ability like grapple should not be in the game, its just tough luck for someone like me who plays only mid and alb that hibernia benefits most of it ;)

you and me both mate, always tormenting ourselfs with hardmode :/
 

Amuse

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The ones that benifit most from ToA is hibs, as many has said..

And the reason for this is that all realms has ben forced into caster war, and there hibernia is the most powerfull becouse of the chanter mainly.. it has pbaoe, pet that heals or nukes, stun, theyr own dmg debuff.

Albion lacks the powerfull pet classes to compete in the pbaoe war. Dont know aboute midgard, as i havent run into allot of these.

And albion lacks insta mezz, thats the abilety i feel that we need most.

And to all those "alb doesnt come oute!" ppl, today, i joined a totaly random group, wasnt even "fotm", we ran around emain for houers withoute having a wipe. none of us were high in RR, and for a loong time we had only 1 cleric (me). the only mids we saw was the soloing and grouped stealthers, and some solo/duo casters from time to time..

all realms has its days when hardly any1 is in RvR..
 

Baduska

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p0x said:
If they have a debuffsorc, why not? :|

Also: many hibs leave their heat resists very low in SC, cause firewizzies are so rare nowadays, so with some resist piercing he just might :p

rofl p0x xDDDDDDDDD

i wonder what nuke it is all hibs has as baseline, could it be a heat nuke, could it? nah guess i'm wrong then, so no need for heat resists
 

katt!

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Puppet said:
I play easymode atm so overpoweredness is ok. Added some random QQ about savages quading for flavor.
ok m8.
 

DaggerElivager

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Baduska said:
rofl p0x xDDDDDDDDD

i wonder what nuke it is all hibs has as baseline, could it be a heat nuke, could it? nah guess i'm wrong then, so no need for heat resists

why wud hibs need to cap heat resist when they do heat damage??? im confused
 

Balbor

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Case said:
doubtfull you`d have enough damage output in a group setup like this ..the chanter pets alone would outdamage your entire group

yes odd group set up, running with 3 casters yet none can debuff there own damage (except the wizards 10% and sorcerer debuffing there DOTs).
 

Balbor

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seems a bit strange mythic would make a game designed for 1000 of people to play at a time yet allow 8-16 of them stop everyone else from from enjoying it by camping a bottleneck
 

Valgyr

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Balbor said:
yes odd group set up, running with 3 casters yet none can debuff there own damage (except the wizards 10% and sorcerer debuffing there DOTs).

well so hibs shouldnt use eldys then? eldys>>>>>>>>>chanters as grp rvr chars, and with the sorc debuffing for the wizzy and thuerg it shoul be fine, takes more practice but hey thats why u assist aint it?
 

fungus

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willowywicca said:
so I'm like the only person who left hibernia cos it was too easy then? :p

Alb 4tehChallenge! :D

haha Malev thats a good 1 , now i am gonna de-OP u in irc :p
 

Pudzy

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Balbor said:
yes odd group set up, running with 3 casters yet none can debuff there own damage (except the wizards 10% and sorcerer debuffing there DOTs).

use a cabby then?
 

Pudzy

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Puppet said:
Thats such bollocks. Besides Hibs kept playing while savages quadded every other hit for 900 dmg and shit like that.

The more time you spend on QQ'ing here how overpowered Hibs are the less effort you put into creating a setup which might do fine against them.

TOA introduced new rules to RvR. Tanks where FOTM before TOA and where by far the best. Dark Age of Tankalot etc.

Now for a while this changed and instead of whining it makes more sense to adapt your strategies.

There will always be one realm who has the upper-hand. No point in complaining there and each realm had its turn in that.

Best post you've ever made :p
 

Fadeh

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Pudz: Just because you are a hibby now doesnt mean you have to make clueless posts everywhere :<

Puppet: Hibernia caster group were just as viable as tank groups in other realms pre toa.
 

Pbuck

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Fadeh said:
Pudz: Just because you are a hibby now doesnt mean you have to make clueless posts everywhere :<

Puppet: Hibernia caster group were just as viable as tank groups in other realms pre toa.

Suuuuure.Winning 1/10 vs mid savage group with relics as hib pretoa caster group is viable to you?
 

Ilum

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Then again, when did you expect Mythic to balance classes for FG v FG RvR? It might be nice for you, it would certainly be nice for me, but their intent of the game, afaik, isn't to have FG v FG running around in Emain just as a battleground where groups can have their fair fights...

I mean, personally, I'd like it that way, but I don't think I can expect it...
 

Sycho

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If european players had patches based on their opinions of the game it wouldn't of turned out as bad as it is now.Those best american server rvr guilds wouldn't even beat a random alb/mid/hib fg on pryd.... xD

We will just have to see how frontiers is, only problem with frontiers i can see tanks not being worth playing, aom should of only been 50% effective not completely useless against cc.
 

nick

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Pre toa melee groups were overpowered with the way the interuption system worked combined with the survivability rate of casters. Now you have to mix and match, which means including some casters which most *shock horror* hib groups have been running with for ages now. This in comparison to alb, and to a lesser extent mid, groups which rarely had any kind of true damage dealing casters in their group setups.

Some might argue that it's the fact that hib have chanters that gives them the upper hand but why would most groups prefer to have one eld instead of two, or more depending on the group setup, chanters.

Further more playing a caster is a completely different ballgame than playing a tank so you can hardly expect to be competitive when you start off with your 'new' group setup. This combined with the prospect of having to redo TOA with new low realm rank classes can probably be extremely disheartening as is the case for me when playing on alb/excal.
 

Pbuck

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Fadeh said:
More valid then 1/100 that it is now alb vs hib

So you actually fought the best hib group 100 times and won once?
And anyway the question wasnt whether albvshib now is less viable than hibvsmid was pre toa,the question was that if winning 1/10 as hib vs mid pretoa seemed viable aka balanced..
 

Steveh

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Fadeh said:
More valid then 1/100 that it is now alb vs hib

fg alb vs fg hib

0/100
2 fg alb ( fg opted fg random ) vs fg hib
1/ 5
2 fg alb opted vs fg hib
4/5


another:
and leave emain .emain zerg is not RvR its just a run to mmg from amg and using three different way. = boring for me
 

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