Rockstar Games: GTA V

fettoken

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Somewhat agreeing with caLLous. Though, Toht, Saints Row is "silly" enough to begin with. You could play it through with Spongebob. Shouldn't make any difference.

Regarding GTA games. I like the way how it invests you in the character you play, rather than you using a random character of your choice.
 

old.Tohtori

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You're off your rocker.

What can you possibly take from replaying a game with a different character over replaying it with the same one? With a game like GTA the "replay" will vary anyway, because of the nature of the game. You can approach missions with different priorities but the "game" itself won't change a bit because you have a different haircut.

You may not feel the need for it, but you can't deny that it's still -more-. Replay with same character, or replay with different character, different character is more choices.

And yes if you could play through farcry 3 with different characters then it would have more replay value. If not only for the voice acting.

I'm not saying that the core game, or the missions, will change but it's still a different story then with the same guy.
 

megadave

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You can customise your characters outfit if so inclined, personally I couldn't give a shit
 

caLLous

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And yes if you could play through farcry 3 with different characters then it would have more replay value. If not only for the voice acting.
So now they should record different voice tracks for all these imaginary characters as well?! Anyway, it's an FPS, you'd only ever get to see your character in cutscenes. Thinking about it, I don't think you ever DO see your character, everything (even cutscenes) is from his POV.
...but it's still a different story then with the same guy.
No it's not! That's the point, the *story* is EXACTLY the same.
You can customise your characters outfit if so inclined, personally I couldn't give a shit
This. I did it when I had to (ie when a mission dictated that I needed to be in a certain outfit) in GTA and maybe 3 or 4 times in Sleeping Dogs. I liked San Andreas where CJ developed throughout the game, he was pretty scrawny at the start but had turned into a bit of a brick shithouse by the end.
 

old.Tohtori

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So now they should record different voice tracks for all these imaginary characters as well?! Anyway, it's an FPS, you'd only ever get to see your character in cutscenes. Thinking about it, I don't think you ever DO see your character, everything (even cutscenes) is from his POV.

No it's not! That's the point, the *story* is EXACTLY the same.

Saints row has about 6 voices i believe, not that big of an issue. Also GTA is a 3rd person shooter not a FPS, so let's just take that comparison out of there. But if you insist then Skyrim is a FPS with no real cutscene stuff, yet the character outlook still matters to people. As said way before; personal preference.

The story isn't the same as in a good sandbox your best story is the one that isn't scripted. Yiu might play one character as someone who's a murdering nutjoband then another as a good as can be citizen.

But i think you'll just keep twisting and turning, nitpicking parts of posts, and basically changing the topic until ytou get the answer you want(such as turning it into an FPS thing), so not really interested in that.
 

caLLous

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OK then, at it's heart Farcry 3 is an FPS but it's open-world nature means it's so much more than just a shooter. You're the one that said Farcry 3 would have more replay value with different characters but we'll strike it from the record because you can't see yourself (lol).
Yiu might play one character as someone who's a murdering nutjoband then another as a good as can be citizen.
All of that is *how* you play the game, it's got nothing to do with your character's physical appearance.
But i think you'll just keep twisting and turning, nitpicking parts of posts, and basically changing the topic until ytou get the answer you want(such as turning it into an FPS thing), so not really interested in that.
Pot. Kettle.
 

old.Tohtori

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Yeah i repllied to your farcry claim that it would have more replay value. More then with -no- alternate characters. It's just a fact, more is more :p

It's not just "how" you play and it has to do with it being a different character, that's RP for you. BUT...if you don't care about it(as noted before), you won't get it.

It's real simple; game with optional character customisation has more then one without.
 

Raven

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Why, would you attack a base in a different way if you had a different jacket on?
 

old.Tohtori

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If someone can tell me how a game is worse for having optional character customisation then go ahead.
 

kirennia

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Super Meat Boy wouldn't have been the same without Meat Boy as the main character. :D
 

kirennia

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Sorry, silly comment but still holds weight, even if it's a different type of game.

More of one thing in dev means less of others; you know that. I'd rather in a story driven game have more emphasis placed on the characters, story and environment then I would having more hats or spending millions on recording 5x character voices with the same story arc. If it's a dynamic game, more character options is good (ala Skyrim or most RPGs); if it's a static story, the story or some other aspect will suffer as a result. GTA is more story driven than Saints Row so I'll take this comfortable seat up on this fence, even if I do prefer one over the other... but that's mostly down to budget I guess... damn, too much of a hint? ;)
 

Job

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Are those four new characters posted on the net real?
 

Overdriven

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£170,000,000 Budget.
Expected to gross £1,000,000,000+
Heh.
 

ileks

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Hopefully it will be the biggest game of all time. It's the first thing I've pre ordered since Warhammer I think. Can't fucking wait, it all looks so good.
 

old.Tohtori

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Sorry, silly comment but still holds weight, even if it's a different type of game.

More of one thing in dev means less of others; you know that. I'd rather in a story driven game have more emphasis placed on the characters, story and environment then I would having more hats or spending millions on recording 5x character voices with the same story arc. If it's a dynamic game, more character options is good (ala Skyrim or most RPGs); if it's a static story, the story or some other aspect will suffer as a result. GTA is more story driven than Saints Row so I'll take this comfortable seat up on this fence, even if I do prefer one over the other... but that's mostly down to budget I guess... damn, too much of a hint? ;)

Yeah, budget would be the issue(though not in this case when you look at the budget ;)), but as a feature it is always better to have the option.

That's why i said optional also, you can choose to follow the story as it's planned, or you can make yourself in to the story.

When done well it takes nothing away, but gives millions of players the choice.
 

Syri

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Somewhat agreeing with caLLous. Though, Toht, Saints Row is "silly" enough to begin with. You could play it through with Spongebob. Shouldn't make any difference.

Regarding GTA games. I like the way how it invests you in the character you play, rather than you using a random character of your choice.
See, I get it totally opposite. I can't invest as much in a character that isn't my own. I feel a lot more like I'm playing the game in my way when it's with a character I took the time to create. It's one of, but not the only, reasons I didn't like Dragon Age 2, but did like DA Origins. You made your own character in origins, for DA2, you're lumped with the "story" character.
Other games have proven it's possible to make a game where you make the character the way you want it, so why not GTA? I just don't feel any attachment to running round as a tattooed stereotypical gang thug...
 

caLLous

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I don't think San Andreas was the best but to say it's been shit since Vice City is a bit strong. San Andreas was fantastic in so many ways, it's the one I think of when someone says "GTA".

GTA 4 took a step forward in a lot of ways but also steps back in others. Number five is looking fan-fucking-tastic, it has to be said.
 

Billargh

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San Andreas is the only one I really didn't give a toss about.
 

old.Tohtori

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old.Tohtori may be talking shite, but he's got one thing right: It's all been shit since Vice City. :)

I never said sh*t though, i said boring ;)

I've never considered GTA games bad, i don't think this V will be bad, or that IV was bad. Just too serious for the genre(open world mayhem).
 

caLLous

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They defined the genre, they have carte blanche to do pretty much whatever they want in it. You have games like Saints Row for open world "stupidness". The GTA games always have a strong comedic element to them but their seriousness can't possibly be a negative?

Can it?

Oh... it is to you?

Oh well, as you were everybody, it's a Toht thing again...
 

Mabs

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GTA london was best
san andreas was best of hte 3d ones, as ive said before, it got too serious, wants to be an 18 rated film, not a game, so im not bothered for it :(
 

ileks

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The map is out!
MDRCIle.jpg


This pic gives some idea of scale, it's the Vinewood sign which you can see on the map:
AvaZMIC_zps0d0db2e4.jpg

south_park_stan.jpg
 

ileks

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Apparently there's an 18 hole golf course, can anyone see it on the map?
 

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