Pryd rvr dead. I dont think so

Belomar

Part of the furniture
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For the record, I'm not one of the people who wants desperately to claim that Prydwen is dead--in fact, I find it good to know that the server I have personally invested quite a lot of my time in is doing better and recovering from the WoW famine. However, I am quite enjoying the prospect of doing L50 RvR as a Hib in an opted group on a very active server, so I will likely be staying on Avalon a good while yet. :)
 

Shike

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VidX said:
All MMORPGs are about the end-game, otherwise there's no reason for people to keep playing them.

At the minute, the end-game in DAoC is RvR, which is still somewhat active on Prydwen.

you know what, I've been thinking alot about that..

Say that a server holds 2000 people primetime. During this primetime we can assume that around 200 people and quite possibly even 400 people participate actively in RVR during an evening (thats a lot of RVRers and I think its alil high but it doesnt matter really). I dont think these numbers are very far off from a simulated truth.

Now, what you and I and some others aswell call endgame is RvR, but.. I think that for alot of people, RVR isnt the endgame and has never been. I think that stopped to be the endgame when radarers and gankgroups took over RVR to the degree that RVR was unbearable for many random/casual players

400 people of 2000, thats 20%. Is it reasonable to say that RVR is the endgame if only 20% participate actively? Or is it more reasonable to say that PvE actually is the endgame since a majority with 80% participate more in that part of the game? (yes, numbers are still fictional, they are purely based on my view of things but I believe they are pretty accurate).

I dont know if this is based on the fact that hardcore gankgroups with buffbots and cheats/exploits/radar took over RVR and drove away alot of people, or if RVR in itself actually suck so bad so I, as an old RVRfan simply is blind to see how shit it actually is, or if it simply is boring and fail to keep the attention of people. I just dont know... What I do know is that Mythic sure have failed with alot of things regarding RVR, if its on purpose, or if they simply dont care is hard to tell.

Anyhow.. just wanted to add this in since I saw what you wrote :) Sorry to hijack yer thread quin.
 

xxManiacxx

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Shike said:
you know what, I've been thinking alot about that..

Say that a server holds 2000 people primetime. During this primetime we can assume that around 200 people and quite possibly even 400 people participate actively in RVR during an evening (thats a lot of RVRers and I think its alil high but it doesnt matter really). I dont think these numbers are very far off from a simulated truth.

Now, what you and I and some others aswell call endgame is RvR, but.. I think that for alot of people, RVR isnt the endgame and has never been. I think that stopped to be the endgame when radarers and gankgroups took over RVR to the degree that RVR was unbearable for many random/casual players

400 people of 2000, thats 20%. Is it reasonable to say that RVR is the endgame if only 20% participate actively? Or is it more reasonable to say that PvE actually is the endgame since a majority with 80% participate more in that part of the game? (yes, numbers are still fictional, they are purely based on my view of things but I believe they are pretty accurate).

I dont know if this is based on the fact that hardcore gankgroups with buffbots and cheats/exploits/radar took over RVR and drove away alot of people, or if RVR in itself actually suck so bad so I, as an old RVRfan simply is blind to see how shit it actually is, or if it simply is boring and fail to keep the attention of people. I just dont know... What I do know is that Mythic sure have failed with alot of things regarding RVR, if its on purpose, or if they simply dont care is hard to tell.

Anyhow.. just wanted to add this in since I saw what you wrote :) Sorry to hijack yer thread quin.

You have to take into account that if its 2-400 ppl playing RvR then you have atleast 1-200 BBs also so that raises the numbers to 3-600 players.

So 600 (incl BBs) RvRing of 8-900ppl. yesterday Mid had around 220-230 ppl online non anon. 120-140 of those were lvl 50. 90-100 of those lvl 50 were in a frontier zone ( normal number in Emain was 30-40mids during most of the evening and Odin had 20ish ppl and lastly HW with 0-10ppl :), maybe 20-25BBs were standing in Svasud). The rest were in ToA zones or housing zones :)

So looking at Mid/Pryd from the last 2 days I would say 60-70% of all lvl50 RvRs and the rest are either crafting/shopping in housing or doing ToA stuff like farming scrolls, encounters, MLs
 

Shike

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xxManiacxx said:
You have to take into account that if its 2-400 ppl playing RvR then you have atleast 1-200 BBs also so that raises the numbers to 3-600 players.

So 600 (incl BBs) RvRing of 8-900ppl. yesterday Mid had around 220-230 ppl online non anon. 120-140 of those were lvl 50. 90-100 of those lvl 50 were in a frontier zone ( normal number in Emain was 30-40mids during most of the evening and Odin had 20ish ppl and lastly HW with 0-10ppl :), maybe 20-25BBs were standing in Svasud). The rest were in ToA zones or housing zones :)

So looking at Mid/Pryd from the last 2 days I would say 60-70% of all lvl50 RvRs and the rest are either crafting/shopping in housing or doing ToA stuff like farming scrolls, encounters, MLs

60-70% is very very high for a realm, which is good for Prydwen if the numbers are accurate. Numbers overall are very low though. The numbers I listed are number that reflect the server I play on and the conclusion I wanted to put forth is really the question: Is RVR really the endgame? Or is it Farming/XPing/Crafting/c6oring/Roleplaying/Raiding etc.. ?

Mythic has turned the game towards the 2nd choice through their many many changes they have made to the game in my opinion. (nothing we can do about it, im just contemplating if people really are happy with the development overall, I mean, the ones posting on forums are not the majority, we just represent a whiny minority most of the times.)
 

Luona

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you all focus on the wrong thing of the server where is all dem stealthers :p
we need rps to you know ^^
 

xxManiacxx

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Shike said:
60-70% is very very high for a realm, which is good for Prydwen if the numbers are accurate. Numbers overall are very low though. The numbers I listed are number that reflect the server I play on and the conclusion I wanted to put forth is really the question: Is RVR really the endgame? Or is it Farming/XPing/Crafting/c6oring/Roleplaying/Raiding etc.. ?

Mythic has turned the game towards the 2nd choice through their many many changes they have made to the game in my opinion. (nothing we can do about it, im just contemplating if people really are happy with the development overall, I mean, the ones posting on forums are not the majority, we just represent a whiny minority most of the times.)

The overall numbers are exacly how many ppl that are online on Pryd prime-time
 

Quinlan

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Luona said:
you all focus on the wrong thing of the server where is all dem stealthers :p
we need rps to you know ^^

Delete all stealth classes and the server would be alot better :)
 

Quinlan

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Shike said:
60-70% is very very high for a realm, which is good for Prydwen if the numbers are accurate.

For hib this is accurate too
 

Dorin

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Straef said:
Yes ;D Or give light tanks see hidden ;<

only? :p

see hidden - mos6 - detect hidden - permanent stealth lore

now that would be lovely.
 

Ticking

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Deleting stealthers + their bbs would take a 60% surely of pry? :p
 

Straef

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Ticking said:
Deleting stealthers + their bbs would take a 60% surely of pry? :p
At the least :< They'd leave the bb's anyway, so nobody would ever have a cleric shortage ever again :p
 

xxManiacxx

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Should make an old GG day. All the old Mael, BO, PE, FL, AoD, BaF, Eclipse, NP etc groups should reactivate and take 1 week out in RvR :wij:
 

Tesla Monkor

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I really wouldn't mind losing stealth on my huntress - if of course I get normal defense in return for it, increased evade, chain, etc.

The amount of 'soloing' stealthers is certainly not /helping/ rvr at the least. Get them to play groupfriendly classes would be a good thing, but that would take work on Mythic's part. (Or taking stealth away and giving them groupfriendly abilities in return.)
 

Azathrim

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So much whine about stealthers.

Personally I use my stealther for when I want to hang around alone relaxing a bit. If my group needed one of my visibles or if there were a chance for some good visible RvR I would log to a visible toon. However, sometimes I just want to run alone. The alternative would be to do something else, non-daoc related.

So... yeah, whine and moan about stealthers all you want. But, remember that removing them wouldn't automaticly put more visibles into the frontiers. Just less enemies that might attack you.
 

Quinlan

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Azathrim said:
So much whine about stealthers.

Personally I use my stealther for when I want to hang around alone relaxing a bit. If my group needed one of my visibles or if there were a chance for some good visible RvR I would log to a visible toon. However, sometimes I just want to run alone. The alternative would be to do something else, non-daoc related.

So... yeah, whine and moan about stealthers all you want. But, remember that removing them wouldn't automaticly put more visibles into the frontiers. Just less enemies that might attack you.

Dont worry it will never happen ;p O and you can also solo with a non stealth class
 

Azathrim

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Quinlan said:
Dont worry it will never happen ;p O and you can also solo with a non stealth class

True, although, what would the difference be for you as a rep from a 8v8 group? It's not like Im going to attack a RR8+ fg solo, eh? :)

Besides, I personally don't have any viable solo visible class. Perhaps when I get the SM fully ToA'd, but not until then. :)
 

Sharkith

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Tesla Monkor said:
I really wouldn't mind losing stealth on my huntress - if of course I get normal defense in return for it, increased evade, chain, etc.

The amount of 'soloing' stealthers is certainly not /helping/ rvr at the least. Get them to play groupfriendly classes would be a good thing, but that would take work on Mythic's part. (Or taking stealth away and giving them groupfriendly abilities in return.)

I wonder about this a lot because personally I very seldom ever run solo. I only have one main character and I always seem to be able to get a group. I think people feel there is a perception that people like me add when recently there have been a lot of ranger and stealther unopted/random groups running with visible characters. There are actually an awful lot of us and we are always grouped.

I think it is a misconception to be honest and it just looks like we are adding. When my group gets attacked you can be sure I am look for the serious damage dealer and the healers - because that is my job to try and disrupt these classes as much as possible. So why whine at a class that can do that when every other tank class should be doing the same thing. I mean we might hit hard but we also die hard escepially if our healers are being hit.

I honestly cannot see why people whine so much about us.

Now I am not saying I know everything because there are an awful lot of people who do like to run solo. I know the names quite well by now because they always send me a private message to say that they are not grouping. But the porportions are nowhere near what you think. I feel strongly you are really just looking through tinted specs.

Take last nights RvR we had one guild group and a half out. The main Guild group had two rangers, two nightshades, a warden, druid, animist and hero. The two nightshades where with the group all night and working around the group looking for enemy and scouting. Often when we were attacked the nightshades would be a bit behind (because we don't run fast when stealthed).

Sorry for the essay guys but you have a serious misconception here.

Nightshades and stealthers as a whole are thankfully now very effective in RvR around keeps because of the ML abilities - and hopefully more of them will learn how to be useful for a group rather than solo. You fail to notice many oif us prefer to be in groups as well!!

;)

That said if they want to solo - who are you to tell them how to play?

Sharkith
 

Yma

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Not to kill people optimism about repopulation, but we're back to February numbers, barely. It's not like suddenly we have crowded areas ... it's still a bit too early to party, this increase is mostly due to people returned to try Catacombs and we all know it.

I find more positive the fact that we had at one point 60+ mids in emain yesterday evening for a normal, unorganized rvr, from a 230ish total online. There were times when the killspam actually reminded me of the good old days, a continuous stream :) Good job, too bad we can't bless crim and behn like the old MPK/APK to have non stop action everyday :)
 

Straef

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Azathrim said:
So much whine about stealthers.

Personally I use my stealther for when I want to hang around alone relaxing a bit. If my group needed one of my visibles or if there were a chance for some good visible RvR I would log to a visible toon. However, sometimes I just want to run alone. The alternative would be to do something else, non-daoc related.

So... yeah, whine and moan about stealthers all you want. But, remember that removing them wouldn't automaticly put more visibles into the frontiers. Just less enemies that might attack you.
Thing is, most people don't seem to play for the reason you mentioned, to solo, or there wouldn't be such retarded amounts heaped up.
 

Vilje

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A couple of days ago i decided to try out the new cata classes, and i keep em im the starter guilds. I became supprised to see that there were many new players about, however they lack help and support, and some of em havent even seen another player yet ( mid ). Maybe because many of em run around in classic daoc, and tis hardly any peeps out there nemore.

Perhaps it could be an idea to take a run around the starter citys in classic daoc, and help out the new ppl, so that they may get tempted stay to explore the game further. My guess is that many quit cause they dont understand a tad of whats going on.

DAoC shows no mercy to new players.

( my guess is that the situation is the same in alb n hib aswell? )
 

Straef

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Vilje said:
A couple of days ago i decided to try out the new cata classes, and i keep em im the starter guilds. I became supprised to see that there were many new players about, however they lack help and support, and some of em havent even seen another player yet ( mid ). Maybe because many of em run around in classic daoc, and tis hardly any peeps out there nemore.

Perhaps it could be an idea to take a run around the starter citys in classic daoc, and help out the new ppl, so that they may get tempted stay to explore the game further. My guess is that many quit cause they dont understand a tad of whats going on.

DAoC shows no mercy to new players.

( my guess is that the situation is the same in alb n hib aswell? )
Aye, never go to original zones, other than sauvage. Mainly because mythic made it so that you don't need to go there anymore, like you used to, even tho new people might. Don't have to go to cam anymore to craft, or stuff like that, just for free equip :/
The /level 20 isn't helping the new players either :x
 

Tuppe

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hmm if remember correct next patc? or was it after? all new chars start in same village/town

hmm dig patch notes and find this

Starting Locations

- Newly created characters will now start in Cotswold (Albion), Mularn (Midgard), or Mag Mell (Hibernia). The Shrouded Isles start location options have been removed.

http://www.camelotherald.com/patches.php?mode=live

its in 1.74.
hopefully this help newstarters.
 

Marcus75

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The screenie with the comment "Got warlocked" made me laugh so much my head hurt - easily the best comment ever. :D ;)
 

Sardine

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Azathrim said:
Besides, I personally don't have any viable solo visible class
Try soloing as a unbuffed Chanter who is fed up with PvE therefore having a stupid template with 795HP.

I dare you to 1 shoot me,qq x<
 

Azathrim

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Sardine said:
Try soloing as a unbuffed Chanter who is fed up with PvE therefore having a stupid template with 795HP.

I dare you to 1 shoot me,qq x<

Chanters are very viable solo. And when people say 'solo', they mean with a buffbot at the portal keep (dead horse, so don't start beating it).

Running unbuffed is just maschocistic :)
 

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