Probable ideal grp setup?

Asha

Fledgling Freddie
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ye I am having flashbacks of early daoc thinking of 5 shadow priests


priest priest shammy mage mage !!!!!!!!!

imo

or priest warlock shammie mage mage
 

Delania

Loyal Freddie
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Dec 31, 2003
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Most under estimate what a warlock can do and many other classes also

Dont go by the videos you have seen or what you read. try first. A good friend of mine kept on telling warlock crap, all i would say was they do not know how to play their class, So many warlocks fear and drain health and thats all they do. Warlocks have alot to give a group in pvp and in pve.

They have
Normal fear
howl of terror - multi fear uptot 5 on a 40 sec cooldown
curse of tongues - slows casting time down of all spells by 60%
Banish - prevents all action but unvunerable to attack for upto 60 secs - good for stopping main damage dealer so you can take out less threat and thier support, if they assiting will cause a few seconds of confusion till they realise whats happened
Healthstones - which can be used along side health pots
Rezstones - more for instances imo can be handy in pvp tho one one useable at at time and on a 30min cool down
Curse of the elements - reducing fire and frost resists
Curse of the shadow - reducing shardow and arcane resists
hellfire - aoe area fire spell can win a pvp fight if used correctly and warlock not scared of dying and you have a good healer
Rain of fire - range area spell
Shadow bolts - main damage
Corruption and immolation - main dots
weakness and agony curses - use depending on threat weakness is weapon reduction and agony is armour reduction
heath funnel - steal health and gives to warlock
Drain mana - steal mana and gives to warlock

Can only use 1 curse per mob, doesnt mean you can not curse others mobs

You also get either a casting pet or tanking one

IMO all groups should have priest, mage and warlock. Fill other 2 spots on your play style

Fear is nice but dont be too dependant on Fear or it will be the death of you and your group ;)
 

Robot

Fledgling Freddie
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Yeah i think that many people are underestimating warlocks in WoW. From certain sources and from checking info on them they can be formidable in solo pvp or grp.

The ideal group setup I would like in WoW for pvp i would go for:

Priest (Shadow Spec)
Druid (group spec)
Warlock
Paladin
Mage (frost/arcane)

I feel this group would be able to do a good amount of damage, while having alot of different types of cc. The group also has good enough healing power throughout it.
 

Coccas

Loyal Freddie
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how about a rogue that gives up all stealth ans sneak things and go for maximum output in a group? i would guess that ends up with a big damage output, kinda like light tanks in daoc :)
 

k9awya

Can't get enough of FH
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Asha said:
who would heal you?


5x vampiric embrace..... nice etc, not that anything would survive long enough to make you heal :/

oh sorry i also forgot.. priests can heal
 

Asha

Fledgling Freddie
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ahhhhh spoken like someone who never pvp'ed with smite clerics back in the day... none of you will heal ><

and I am not not going shadow I am just not going mostly shadow... I think.

tbh I still wanna do a druid gimp.
 

ST^

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this aint daoc, I can heal fine

just because I have shadowform doesnt mean I'm gonna be there 24/7
 

k9awya

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yeah but, im an experienced pvper, i would heal if needed

dont do druid! do warlock, and you can exp with me when you get curse of shadow at 44
 

Zedenz

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It isn't as cut and dry as it was in DAoC, and rogues are very effective in group PvP because of sap.

I am currently looking at:

2 x Priest, Warrior, Mage, Rogue
 

Asha

Fledgling Freddie
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didn't say you have to but that is what ends up happening...
you'll see ^^
 

Wildfire

Fledgling Freddie
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Priest, Druid, Shaman, Mage, Warlock

Any one of these apart from the priest can be substituted for another class - e.g. rogue could replace warlock, hunter could replace mage... I'm not saying it would be more or less efficient, it would just provide flexibility and the group would still have everything it needed.

Priest as primary healer and backup nuker, Druid as backup healer and tanking, (they can heal pretty damn well tbh), Shammy as backup healer, backup CC (frost shock, earthbind totem) and tanking (make sure both druid and shammy have NS then you're rocking), mage for primary damage, crowd control and don't underestimate summoning water / food, warlock for secondary damage and crowd control.

IMO.
 

Shady-

Fledgling Freddie
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PvE - warr,priest,priest,mage,rogu - good group for instances.
PvP - shaman,shaman,shaman,priest,priest (spamm grounding totems 3x so it gives immunity to cc and 3 assisting shamans can instakill any enemy).
 

Shady-

Fledgling Freddie
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Zedenz said:
It isn't as cut and dry as it was in DAoC, and rogues are very effective in group PvP because of sap.

I am currently looking at:

2 x Priest, Warrior, Mage, Rogue
SAP was nerfed in the last patch,its duration is 9 sec in pvp now ^^
 

gia

Fledgling Freddie
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So many fotm'ish groups :D (3x or 5x same class)

From what I've seen so far multiples of same class don't stack too well, any group can work if you have a decent mix of abilities, more than 2 of a single class is a mistake imo.

Something I would include in all groups I would make though is 2 people that can dispel/purge/cleanse/ground totem. That means 1 priest + 1 paladin/shaman/other priest.

You're also underestimating warriors. :)
 

Fedaykin

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For Horde:

2 x shadow priests, shaman, mage, warlock

i think that is the best

For Alliance 2 x shadow priests, mage, warlock and 1 more, personally i rate shamans a lot better than paladins in PvP
 

Yoni

Cockb@dger / Klotehommel www.lhw.photography
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we went into Shadowfang with 4 mages and a rogue - a silence or two later we were all spawning at the cemetary. You need a healer and you need classes which can not be silenced.

The best group I have played todate:

1xMage, 1xWarlock, 1xPriest, 1x Shaman, 1xWarrior

Excellent fun no deaths and a completed instance whatelse could people ask for. Oh and the other thing is to make sure you have the right levels in the group.

Example: Razorfen Kraul - I think I was a lvl 26 mage, we had a lvl 22 Shaman and a couple of warriors. We died alot because neither the Shaman or I were the right level for the quest (we completed it eventually).
 

Poon

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Yoni said:
we went into Shadowfang with 4 mages and a rogue - a silence or two later we were all spawning at the cemetary. You need a healer and you need classes which can not be silenced.

The best group I have played todate:

1xMage, 1xWarlock, 1xPriest, 1x Shaman, 1xWarrior

Excellent fun no deaths and a completed instance whatelse could people ask for. Oh and the other thing is to make sure you have the right levels in the group.

Example: Razorfen Kraul - I think I was a lvl 26 mage, we had a lvl 22 Shaman and a couple of warriors. We died alot because neither the Shaman or I were the right level for the quest (we completed it eventually).


Really ment for PVP m8y

Ideal pvp setup is normally not the ideal pve setup
 

Yoni

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my ideal pvp set up would be similar - broad range of abilities etc :)
 

Minn

Fledgling Freddie
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oh and....

priest, mage, druid, pally, warrior

or

priest, priest, mage, pally, warrior

or

etc

but wow is nice in this area, u can make many real good grp setups... not like daoc :eek:
 

Nirawen

Fledgling Freddie
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Imo the ideal group is Priest, Shaman, Druid, Mage, Warrior_or_Rogue as you get everything you need.

Priest: PWF, PWS, Fear, Healing
Shaman: Instant speed debuff + interupt, Healing, Dispel, Decent wpn dmg (If your talents are specced for wpns)
Druid: Root, Healing, MOTW, Bear if PvPspec
Mage: Poly, Damage and water ;)

i prefer a mage over a rogue as damage dealer so it leaves either another damage dealer or a shield.

Never been in a pvp grp with a warlock :/. And paladins arnt anything special in pvp, Their the last on the list to kill for me as they serve the least threat.
Druid + Shaman especially are esential before 40 due to travel form + root/debuff. Thats what i think anyway :s

ofc the ultimate group is five shamans but noone else realises that yet :kissit:
 

Minn

Fledgling Freddie
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Nirawen said:
Imo the ideal group is Priest, Shaman, Druid, Mage, Warrior_or_Rogue as you get everything you need.

Priest: PWF, PWS, Fear, Healing
Shaman: Instant speed debuff + interupt, Healing, Dispel, Decent wpn dmg (If your talents are specced for wpns)
Druid: Root, Healing, MOTW, Bear if PvPspec
Mage: Poly, Damage and water ;)

i prefer a mage over a rogue as damage dealer so it leaves either another damage dealer or a shield.

Never been in a pvp grp with a warlock :/. And paladins arnt anything special in pvp, Their the last on the list to kill for me as they serve the least threat.
Druid + Shaman especially are esential before 40 due to travel form + root/debuff. Thats what i think anyway :s

ofc the ultimate group is five shamans but noone else realises that yet :kissit:

and not everyone wanna play horde :m00:
 

Wyleia

Fledgling Freddie
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Priest, Mage, (Paladin or Druid or Priest), Warrior, (Rogue or Mage)

For Pve just get one priest + 4 any other class.. or two healing classes + any other 3 classes :) All classes work well for pve imo.
 

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