POLL: What is the most stupidly overpowered class in daoc

In terms of easy moderness, overpoweredness, bad design which leads for frustating fi

  • Bonedancer

    Votes: 190 20.1%
  • Spirit Master

    Votes: 39 4.1%
  • Warlock

    Votes: 345 36.5%
  • Bainshee

    Votes: 114 12.1%
  • Enchanter

    Votes: 13 1.4%
  • Vampire

    Votes: 55 5.8%
  • Sorceror

    Votes: 116 12.3%
  • Theurgs

    Votes: 16 1.7%
  • Cabbys

    Votes: 11 1.2%
  • Necromancers

    Votes: 45 4.8%

  • Total voters
    944
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Bistrup666

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Forfid said:
aye that 2300 range "uninterruptable" is awesome versus All melle classes.

Might be good against other casters but then again it is not uninterruptable and it dosent do any damage.

so scenario 1)

Bainshee vs sorc.

1) bainshee and sorc start nuking and same time.

2a) bainshee hits taunt interrupt sorc... bainshee does 1 DD

2a1) sorc qc mezz... bainshee mezzed

2a1.1) if bainshee has purge: hit purge , taunt then DD
sorc will press moc+lifetap = dead bainshee
2a1.2) if bainshee dosent have purge: dead Bainshee
2a1.3) purge or no purge: sorc just ML9 pet on bainshee and kite = dead bainshee


2b) bainshee hits moc+dd and sorc hits moc+lifetap = dead bainshee (taunt wont do any good)

2c) while nuking at same time sorc just send his pet = dead bainshee

more scenarios possible in all of them sorc takes advantage in them.

results Sorc vs bainshee = sorc owns


so scenario 2)
Bainshee vs theurgist

1) bainshee and theurg start nuking and same time.(theurg cast 1 ice pet)

2a) bainshee will try to run away... theurg will send earth pets = dead bainshee
2b) bainshee will start nuking ice pet... theurg will send even more pets = dead bainshee

3c) bainshee will just start taunt+DD theurg and hope he dosent have con buffs = might be theurg dead 50% chance.


results Bainshee vs theurg = 2/3 wins for theurg

...
...
...

any pet class caster owns bainshee. dont even bother with BD, Cabali, necro, SM.

the only one that might lose is the wizard/runemaster, but then again = qc nearsight love will come and bainshee will lose too.


Against melle'ers... no britle guards... no CC (root dosent count)

The only thing bainshee was good at was in bridges and currently in groups as suporting assist.

Bainshee arent a solo playing characteres, but they are good in a group.

Bainshee are hib caster's give them Base Stun as all other hib casters.

Oh yeah and when U r so fair nerf bainshee bae nuke to do same damage as eld or rm that from 223 delv down to around 179. It's a BASE nuke and delves higher than any nukes in game including all SPEC nukes.

And ye it's taunt every one else find OP low pow cost and it turns the table so bain nukes even when they get jumped.

And they r immune to getting bolted to death unlike all the other hib casters cause of their absorb.
 

Girafmad

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i think most classes are close to equal mostly depens on who gets the jump and the range between the classes. maybe exept fully buffed necro pet vs any pure melee class.
 

censi

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Oh yeah and when U r so fair nerf bainshee bae nuke to do same damage as eld or rm that from 223 delv down to around 179. It's a BASE nuke and delves higher than any nukes in game including all SPEC nukes.

And ye it's taunt every one else find OP low pow cost and it turns the table so bain nukes even when they get jumped.

And they r immune to getting bolted to death unlike all the other hib casters cause of their absorb.

pretty clueless post.

The bainshee nuke damage varies more with less spec, so you have to spec spectral guard for it to be effective. Its not a free baseline nuke. So this new overpowered mage class basically has a nuke and a taunt nuke a low delve pbaoe root (cuz you have to spec SG), and ablative aura.. No ml9 pet. no stupid perma heal pets. No instas.

If u think this mage class is overpowered you are retarded. The class is effective in groups because of the aura, and the interupt and because of a nice rr5. Its probably the weakest solo mage class in the game. not even top5 in list of most powerful mages tbh.
 

Ucallme

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censi said:
In terms of easy moderness, overpoweredness, bad design which leads for frustating fights for opponents (aka do not attack class).... This is for small scale RVR. (not FG rvr or Irvr/zerg)

1 Bonedancer
2 Spirit Master
3 Warlock
4 Bainshee
5 Enchanter
6 Vampire
7 Sorceror
8 Theurgs
9 Cabbys
10 Necromancers

If you get the right person with the right character, any character can be overpowered imo. The above are only Overpowered due to class v class.

certain classes cant cope with the above unlike others

Amphrax
 

Kinetix

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1 - Warelocks (Insta dam )
2 - BoneDancers ( 2 healing pets+insta Lifedrain+Champ levels melee attaks+ TWF+Banelord)
3 - Any hib caster class with 9 sec stun or insta mezz
 

Kinetix

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Girafmad said:
i think most classes are close to equal mostly depens on who gets the jump and the range between the classes. maybe exept fully buffed necro pet vs any pure melee class.

Not if that other class is a ml9 soujorner
 

Kinetix

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Forfid said:
aye that 2300 range "uninterruptable" is awesome versus All melle classes.

Might be good against other casters but then again it is not uninterruptable and it dosent do any damage.

so scenario 1)

Bainshee vs sorc.

1) bainshee and sorc start nuking and same time.

2a) bainshee hits taunt interrupt sorc... bainshee does 1 DD

2a1) sorc qc mezz... bainshee mezzed

2a1.1) if bainshee has purge: hit purge , taunt then DD
sorc will press moc+lifetap = dead bainshee
2a1.2) if bainshee dosent have purge: dead Bainshee
2a1.3) purge or no purge: sorc just ML9 pet on bainshee and kite = dead bainshee


2b) bainshee hits moc+dd and sorc hits moc+lifetap = dead bainshee (taunt wont do any good)

2c) while nuking at same time sorc just send his pet = dead bainshee

more scenarios possible in all of them sorc takes advantage in them.

results Sorc vs bainshee = sorc owns


so scenario 2)
Bainshee vs theurgist

1) bainshee and theurg start nuking and same time.(theurg cast 1 ice pet)

2a) bainshee will try to run away... theurg will send earth pets = dead bainshee
2b) bainshee will start nuking ice pet... theurg will send even more pets = dead bainshee

3c) bainshee will just start taunt+DD theurg and hope he dosent have con buffs = might be theurg dead 50% chance.


results Bainshee vs theurg = 2/3 wins for theurg

...
...
...

any pet class caster owns bainshee. dont even bother with BD, Cabali, necro, SM.

the only one that might lose is the wizard/runemaster, but then again = qc nearsight love will come and bainshee will lose too.


Against melle'ers... no britle guards... no CC (root dosent count)

The only thing bainshee was good at was in bridges and currently in groups as suporting assist.

Bainshee arent a solo playing characteres, but they are good in a group.

Bainshee are hib caster's give them Base Stun as all other hib casters.


IF i was rich i wouldnt be poor
IF i Smite clerics were good everyone would use
IF
IF ....


Thats a lot of IFs mate. Real battle that dosent happen.
I would i have given a slight doubt if you werent a banshee :D
 

Rhayn

Loyal Freddie
Joined
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I voted Bainshee.

I've no doubt they aren't very powerful 1v1. In 8v8 however they are devastating. What annoys me the most is that they're so bloody hard to spot/target in Bainshee form, and the fact that you can't see the usual casting animation. Combine that with weird spell effects, that makes it hard to see whats hitting you, and you get a lot of frustration. And that taunt spell just takes the piss at times.

(I usually play healer)
 

Nilmeia

Fledgling Freddie
Joined
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Messages
180
Ye bainshee has a bit higher dmg on base DD.... at the cost of other 2 baselines as all other casters have :(
 

Vodkafairy

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Rhayn said:
I voted Bainshee.

I've no doubt they aren't very powerful 1v1. In 8v8 however they are devastating. What annoys me the most is that they're so bloody hard to spot/target in Bainshee form, and the fact that you can't see the usual casting animation. Combine that with weird spell effects, that makes it hard to see whats hitting you, and you get a lot of frustration. And that taunt spell just takes the piss at times.

(I usually play healer)

hard to see? bainshee is more recognisable then a fking tall firbolg animist or troll bd, they light up like a firehouse and are visible from miles away. the casting animation is a bit strange but it really can't take over a year to get used to it :p

bainshee is nowhere near as op as other classes in 8v8, i wouldnt put one in an optimal setup at all. eld/chanter is much more fun :p
 

Chronictank

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Konah said:
theurg can, cabby/eld prolly can too. as for pd4-5, well... battler is ur friend ;)
or just switch to elemental dmg, but that would involve too much thinking ofc
 

charmangle

Fledgling Freddie
Joined
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Messages
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Well...hmm...

Vodkafairy said:
hard to see? bainshee is more recognisable then a fking tall firbolg animist or troll bd, they light up like a firehouse and are visible from miles away. the casting animation is a bit strange but it really can't take over a year to get used to it :p

bainshee is nowhere near as op as other classes in 8v8, i wouldnt put one in an optimal setup at all. eld/chanter is much more fun :p

Well then you havent played vs a banshee yourself. In most terrains (and extremly so in some) the banshee war form is almost invisiable. ALOT better cover than say for example AT-crockform. And if you ever try facing one, please do try it in snowy mountain terrain in mid. Hours of fun trying to find the underpowered invisable class nuking you for 600-800+ damage every 0.8 seconds.

Not to mention the interrupting powers of the banshee. With the range they have on their interrupts they are just horrible to face.

BUT I do agree that they are not AS overpowered in 8vs8 as they are just rediculously overpowered in serg vs serg or keep fights. (gotto love cone damage covering the entire region of a captains room, thrown with 0.8 second casting time weeeeh). Now the dropoff nerf was well needed I dont know if it has helped evening the class out or not, since I havent been hit by it yet, but time will tell.

/Charmangle

ps. The big difference between: Animists, Banshees and Heretics and the other OP classes that you lack to take into consideration (no dubt since you prolly consider 8vs8 beeing 90% of the rvr) is that they affect 10 times more people at the same time. Making them horribly overpowerd in the realm vs realm game even though they are fairly even with other tough classes in 8vs8 (or in some cases even rather weak in that instance). BUT its alot easier to handle an overpowerd class in 8vs8 fight than it is in a serg vs serg since the scale of OPness tends to increase exponentially in serg vs serg.)

A fun thing seems to be that hibs almost 100% arguee that Banshees or UP while Albs and Mids that actually have to face them to almost 100% say that they are horrible to face...go figure...:) ds.
 

Elrandhir

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SM's, Bonedancers, And Sorcs are silly OPed, some of the one stated more then others ofc, and WL is silly to ofc but I don't care much about that class.
 

Eregion

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charmangle said:
Hours of fun trying to find the underpowered invisable class nuking you for 600-800+ damage every 0.8 seconds.
Lets exaggerate abit more...
And yes, bainshees are ridicolously easy to spot compared to other casters, imo ofc.
 

Rhayn

Loyal Freddie
Joined
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I beg to differ, but thats just me.

I guess OP is not the right word. Its more like, as seen from Mid point of view, the most frustrating class to get killed by. Although theurg is right up there aswell.
 

charmangle

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Ehh...

Eregion said:
Lets exaggerate abit more...
And yes, bainshees are ridicolously easy to spot compared to other casters, imo ofc.

Hmm...you mean you are exaggerating that bit more now or ?:)

Banshees redicolously easy to spot compared to other casters ?

Hmm...which caster might that be ?

Things with color = easy to spot, things without color or same color as backgroup = annoyingly hard to spot.

Ofc a banshee stuck to a black surface is easy to find...just havent found any in the game latly!:/

Put the torch to the trees in Hib and charcole it up for us abit so we can find them annoying banshees!:)

/Charmangle
 

Eregion

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charmangle said:
Hmm...you mean you are exaggerating that bit more now or ?:)

Banshees redicolously easy to spot compared to other casters ?

Hmm...which caster might that be ?

Things with color = easy to spot, things without color or same color as backgroup = annoyingly hard to spot.

Ofc a banshee stuck to a black surface is easy to find...just havent found any in the game latly!:/

Put the torch to the trees in Hib and charcole it up for us abit so we can find them annoying banshees!:)
Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.
 

Arid|Disci

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Haggus said:
And BD with pd4+ is impossible to kill 1v1, not 1 class can kill a BD without moc

light eld should be able to :)

NS ae mezz pets stun dd down !

that is he doesn't purge it all ofc :d
 

Danord_durin

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I think all that is to say about this subjekt is said. Now kill this 1, and givf more strong i been killed in rvr while xping threads:fluffle:
 

Tuppe

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Cromcruaich said:
Come on, own up, who voted chanter?






heh, well, heres have been posts how much valk need nerf?!?!?!
hmm so chanter <-> valk? personally say chanter is more op :)
 

Tuorin

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Lol how can anyone say a bainshee is hard to spot, no point posting in vote about anything, but that quote is golden.

For your info its the one with its own unique graphic and own unique spell graphic and the one that gets all agro from tanks. Try /assist your melee chars if you are struggling. ;p
 

Rhayn

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With its own translucent graphic and no lightning effect casting animation. Can't be that hard to grasp really, even if you play hib.

And I don't think my group wants me assisting tanks on my pachealer tyvm.
 

Elrandhir

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Tuorin said:
Lol how can anyone say a bainshee is hard to spot, no point posting in vote about anything, but that quote is golden.

For your info its the one with its own unique graphic and own unique spell graphic and the one that gets all agro from tanks. Try /assist your melee chars if you are struggling. ;p

For sure, the Bainshee has to be the easiest class in the game to spot tbh ;D
those who can't spot a Bainshee shouldent be an MA tbh.
 

charmangle

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Hehe...yep the agree to disagree usually works!:)

Eregion said:
Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.

Eregion said:
Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.

Hehe try beeing on the reciving end...my template have 26% body resists, I Always run with red body resists from bot and still take 600-800 damage from decent rr Banshees...thats the damage they do with decent WP and MoM they are the highest delving damage output class in the game. (on nukes) (edit: Ofc there are 450-600 nukes too but thats the standard damage. With high WP they crit more than they hit normally and thats the 600-800 damage)

0.8 seconds is the stated hardcap for the 2.6 nukes from Goa if my member doesnt serve me to badly (and the banshee that hasnt got 385+ dex and 10% casting speed is just stupid) making them reach the hardcap...but even if not its still around that vincinity if its 0.8 seconds or 1 seconds doesnt matter since they get the hardcap speed equal to all other casters just higher damage and the ability of doing it in an AOE thats has larger area than any other caster in game at the same time as they have 3 times the damage of any other aoe. (now the drop off nerf might have changed this abit not sure havent gone up vs it yet in a situation where I could determine if it makes any difference)

But all that put aside I still say they arent that OP in fg vs fg. They are extreamly valuable and horrible to face still and have to go down fast, but that goes for BDs and Theurgists too so no real reason to call the class too OP. (But in siege/serg they are just rediculously OP and by far the most OP class in game.) (actually think the classes in fg fights that need a nerf are the lifedrain classes with standard casting times. Their damage is just to high combined with the pets and getting life back at the same time)

About the spotting...yea I guess. Its probably a matter of what class you play too. Playing a caster myself i absolutly hate them. Especially when hiding in snowwhite backgrounds. Most tanks Ive talked to have no real problem spotting them but then again they are upclose and personal. But thats all a matter of perspective I guess. Same thing goes for AT and MT forms...some thing they are a hiding device and some think they are just easier to find with them on. Myself think they get harder to find and take those extra seconds to find because of that.

/Charmangle
 
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