Eeben
Fledgling Freddie
- Joined
- Jan 7, 2004
- Messages
- 3,607
Punishment said:The gaymeister even used to camp PoC and the entrance ... SadSadSad !
)
like 90% of all vamps also do?
Punishment said:The gaymeister even used to camp PoC and the entrance ... SadSadSad !
)
Forfid said:aye that 2300 range "uninterruptable" is awesome versus All melle classes.
Might be good against other casters but then again it is not uninterruptable and it dosent do any damage.
so scenario 1)
Bainshee vs sorc.
1) bainshee and sorc start nuking and same time.
2a) bainshee hits taunt interrupt sorc... bainshee does 1 DD
2a1) sorc qc mezz... bainshee mezzed
2a1.1) if bainshee has purge: hit purge , taunt then DD
sorc will press moc+lifetap = dead bainshee
2a1.2) if bainshee dosent have purge: dead Bainshee
2a1.3) purge or no purge: sorc just ML9 pet on bainshee and kite = dead bainshee
2b) bainshee hits moc+dd and sorc hits moc+lifetap = dead bainshee (taunt wont do any good)
2c) while nuking at same time sorc just send his pet = dead bainshee
more scenarios possible in all of them sorc takes advantage in them.
results Sorc vs bainshee = sorc owns
so scenario 2)
Bainshee vs theurgist
1) bainshee and theurg start nuking and same time.(theurg cast 1 ice pet)
2a) bainshee will try to run away... theurg will send earth pets = dead bainshee
2b) bainshee will start nuking ice pet... theurg will send even more pets = dead bainshee
3c) bainshee will just start taunt+DD theurg and hope he dosent have con buffs = might be theurg dead 50% chance.
results Bainshee vs theurg = 2/3 wins for theurg
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any pet class caster owns bainshee. dont even bother with BD, Cabali, necro, SM.
the only one that might lose is the wizard/runemaster, but then again = qc nearsight love will come and bainshee will lose too.
Against melle'ers... no britle guards... no CC (root dosent count)
The only thing bainshee was good at was in bridges and currently in groups as suporting assist.
Bainshee arent a solo playing characteres, but they are good in a group.
Bainshee are hib caster's give them Base Stun as all other hib casters.
Haggus said:And BD with pd4+ is impossible to kill 1v1, not 1 class can kill a BD without moc
Oh yeah and when U r so fair nerf bainshee bae nuke to do same damage as eld or rm that from 223 delv down to around 179. It's a BASE nuke and delves higher than any nukes in game including all SPEC nukes.
And ye it's taunt every one else find OP low pow cost and it turns the table so bain nukes even when they get jumped.
And they r immune to getting bolted to death unlike all the other hib casters cause of their absorb.
censi said:In terms of easy moderness, overpoweredness, bad design which leads for frustating fights for opponents (aka do not attack class).... This is for small scale RVR. (not FG rvr or Irvr/zerg)
1 Bonedancer
2 Spirit Master
3 Warlock
4 Bainshee
5 Enchanter
6 Vampire
7 Sorceror
8 Theurgs
9 Cabbys
10 Necromancers
Girafmad said:i think most classes are close to equal mostly depens on who gets the jump and the range between the classes. maybe exept fully buffed necro pet vs any pure melee class.
Forfid said:aye that 2300 range "uninterruptable" is awesome versus All melle classes.
Might be good against other casters but then again it is not uninterruptable and it dosent do any damage.
so scenario 1)
Bainshee vs sorc.
1) bainshee and sorc start nuking and same time.
2a) bainshee hits taunt interrupt sorc... bainshee does 1 DD
2a1) sorc qc mezz... bainshee mezzed
2a1.1) if bainshee has purge: hit purge , taunt then DD
sorc will press moc+lifetap = dead bainshee
2a1.2) if bainshee dosent have purge: dead Bainshee
2a1.3) purge or no purge: sorc just ML9 pet on bainshee and kite = dead bainshee
2b) bainshee hits moc+dd and sorc hits moc+lifetap = dead bainshee (taunt wont do any good)
2c) while nuking at same time sorc just send his pet = dead bainshee
more scenarios possible in all of them sorc takes advantage in them.
results Sorc vs bainshee = sorc owns
so scenario 2)
Bainshee vs theurgist
1) bainshee and theurg start nuking and same time.(theurg cast 1 ice pet)
2a) bainshee will try to run away... theurg will send earth pets = dead bainshee
2b) bainshee will start nuking ice pet... theurg will send even more pets = dead bainshee
3c) bainshee will just start taunt+DD theurg and hope he dosent have con buffs = might be theurg dead 50% chance.
results Bainshee vs theurg = 2/3 wins for theurg
...
...
...
any pet class caster owns bainshee. dont even bother with BD, Cabali, necro, SM.
the only one that might lose is the wizard/runemaster, but then again = qc nearsight love will come and bainshee will lose too.
Against melle'ers... no britle guards... no CC (root dosent count)
The only thing bainshee was good at was in bridges and currently in groups as suporting assist.
Bainshee arent a solo playing characteres, but they are good in a group.
Bainshee are hib caster's give them Base Stun as all other hib casters.
Rhayn said:I voted Bainshee.
I've no doubt they aren't very powerful 1v1. In 8v8 however they are devastating. What annoys me the most is that they're so bloody hard to spot/target in Bainshee form, and the fact that you can't see the usual casting animation. Combine that with weird spell effects, that makes it hard to see whats hitting you, and you get a lot of frustration. And that taunt spell just takes the piss at times.
(I usually play healer)
or just switch to elemental dmg, but that would involve too much thinking ofcKonah said:theurg can, cabby/eld prolly can too. as for pd4-5, well... battler is ur friend![]()
Vodkafairy said:hard to see? bainshee is more recognisable then a fking tall firbolg animist or troll bd, they light up like a firehouse and are visible from miles away. the casting animation is a bit strange but it really can't take over a year to get used to it
bainshee is nowhere near as op as other classes in 8v8, i wouldnt put one in an optimal setup at all. eld/chanter is much more fun![]()
Lets exaggerate abit more...charmangle said:Hours of fun trying to find the underpowered invisable class nuking you for 600-800+ damage every 0.8 seconds.
Eregion said:Lets exaggerate abit more...
And yes, bainshees are ridicolously easy to spot compared to other casters, imo ofc.
dajnamajt said:id say everything with a baseline stun.
Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.charmangle said:Hmm...you mean you are exaggerating that bit more now or ?
Banshees redicolously easy to spot compared to other casters ?
Hmm...which caster might that be ?
Things with color = easy to spot, things without color or same color as backgroup = annoyingly hard to spot.
Ofc a banshee stuck to a black surface is easy to find...just havent found any in the game latly!:/
Put the torch to the trees in Hib and charcole it up for us abit so we can find them annoying banshees!![]()
Haggus said:And BD with pd4+ is impossible to kill 1v1, not 1 class can kill a BD without moc
Cromcruaich said:Come on, own up, who voted chanter?
Tuorin said:Lol how can anyone say a bainshee is hard to spot, no point posting in vote about anything, but that quote is golden.
For your info its the one with its own unique graphic and own unique spell graphic and the one that gets all agro from tanks. Try /assist your melee chars if you are struggling. ;p
Eregion said:Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.
Eregion said:Firstly, 6-800 dmg each nuke, you really need to remake your template. 0.8 seconds on a 2.6 nuke is a nono aswell. I guess we're just have to agree to disagree about the spotting thing. I found them the absolutely easiest class to find in this game.